View Full Version : Terrains for BV
13th Aug 2007, 7:51 PM
Has anyone tried to make any beach terrains for BV yet? Any success?
I tired this today even though we don't definitely know we can make our own vacation destinations, we don't know if we can have a winter destination if we have Seasons (I want snow!), and we don't really know ihow that new 'beach lot' will work (if we place it on a lake will it generate waves? which will suck because waves are not on lakes.) However, we can assume it must be fairly close to a water body to be placeable.
So I loaded up SC4 wanting to make a terrain with mountains and a lake or at least some water frontage for a winter resort--snow, seclusion, little cabins on the lake with little piers we can fish off of.
Only--SC4 won't allow me to place a road near enough to a water line to allow for the sim 2 lots to be placed!! :weep:
So--has anyone else been more successful than this? Please! I hope so! Tell me yes you did it! :(
13th Aug 2007, 8:55 PM
I'll wait until BV is released before I start creating things for it :smash:
Talking about lakes, if you mean ponds then I don't think they can be combined with the ocean as I suspect the game sees them as different from each other.
However if you create a neighborhood in SC4 with a lake, I can't see why you wouldn't be able to place beach lots by the lake, the game will probably look at neighborhood lakes as an enclosed sea!
BTW I don't think you can fish from piers, fishing which came with seasons is only available in ponds standing on the terrain!
You should be able to drag roads as near as 1 tile(SC4 tile equals 10 tiles on a lot) to the water, I've done it so I know it's possible :)
I've created a neighborhood where there was room for shore lots in sizes of 1x?, 2x?, 3x?... 6x? and they all turned into sand terrains looking from the lots!
13th Aug 2007, 9:36 PM
Oh, I'm not a SC4 player, so my knowledge of how it works is much limited!
You've confused me: 1 tile in sc4 equals 10 in lot tiles in s2--that's easy enough. In hood view, 1 tile equals...how many tiles in lot view? I know that rule of thumb is around here someplace, haven't found it yet..... I've been reading patuls excellent sc4 terrain making tutorial.....
I was able to get one and a half tiles from the waterline--but that seemed to be too far--isn't the rule of thumb for 1 tile in sc4 it's x2 plus one tile in ....hood view, I assume. And I don't really understand that--would that be: If it's one tile only in sc4 then it's 3 tiles across in S2 hood view and 3 tiles long so it would be a 3by3? Is this right?
Gosh...now I need to go hunt up pics of the new beach lots but I can't remember which sizes they were--I seem to remember only two sizes being pictured (and knowing EAxis' ways that's probably all the lot sizes they will give us--I really miss Andi! He left a big hole :( I bet his kids miss him like crazy!)
EDIT: yes, confirmed a 1 tile in sc4 is a 3by3 in s2. So maybe my roads were close enough to the water line for a lot at least 3 tiles long....I couldn't find any pics of the beach lots available in the lot panel tho--thought I had seen that--maybe I imagined it.... There is one pic of a beach lot being built which showed the grid--I counted approximately 30 grid squares across and estimated it was just under twice as long as it was wide--must be a two by three lot? Does that sound right? Without Andi's lot expander we'll be stuck with EAxis lot sizes--which I find severely lacking. I really like the 1 by ?s Andi's tool allowed us to create--I'd be happy with a 1by3 beach lot. A 2by3 is going to be too large!
14th Aug 2007, 1:17 PM
SC4's easy! You should try playing it some time, so you can get enough knowledge with making custom terrains for TS2.
15th Aug 2007, 2:28 AM
(if we place it on a lake will it generate waves? which will suck because waves are not on lakes.) (
Actually waves are generated on lakes, so don't worry about it not being realistic. They're not as high as those at sea, but lakes, especially large lakes do have waves -- I should know -- I live on an island in the middle of one of the Great Lakes. During a big storm they have even been known to swamp people's boats.
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