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View Full Version : Texturing problem - SOLVED


Bailey Weggins
24th Feb 2010, 12:45 AM
Hello!
I'm making a side table that's supposed to look like rattan. It never looked right in game so I tried again and again. The strange thing is, the game seems to keep the old texture and add the new one. On my last try, I painted the whole thing red, just to see if it worked. But only part of the object is red and only when zooming in. I'm new to creating and I'd appreciate any help :)

HugeLunatic
24th Feb 2010, 04:55 AM
When you made a new one did you replace the texture? Could you post what your texture looks like? This looks like maybe you edited your texture file in your graphics program but maybe forgot to import it?

Bailey Weggins
24th Feb 2010, 12:51 PM
I guess I did... I also got a new GUID each time I changed the texture but that's not necessary, right? Thanks for your help.

HugeLunatic
24th Feb 2010, 01:13 PM
:) Your welcome. You only need to get the GUID's once for an object, not everytime you change something in the package. Also if you start over and clone a new one, you can reuse those GUID's. Normally I export the OBJD's from the package I don't want and import into the new one.

Good job getting it fixed.