View Full Version : new female armour problem
5th Mar 2010, 6:48 PM
:!: I've got a big problem and i really don't know how to fix it :!:
my problem is that i want to make the legs transparant but when i make the alpha black it's still showing, and like i said i really don't know how to fix it.
pleaaaaaase help me :!:
5th Mar 2010, 6:52 PM
Well based on what you had before (if this is the same project), your mapping was nine kinds of wrong for making any part of it transparent - your mapping has to be very standard normal boring basic mapping because anything you want transparent has to match up with where the placement of things is for a skintone. And changing your mapping to make it work will probably be a big pain in the butt. It's just not really a good mesh to be doing this on, IMO... and with all the problems you're having with texturing, mapping, and stuff, maybe doing a simpler project editing EAxis textures/meshes that isn't quite so complex would be a good idea - you're taking on a rather difficult project for a beginner and running into a lot of issues that probably wouldn't be so bad if you had a few more simpler projects under your belt.
5th Mar 2010, 7:22 PM
ok thanks for the info
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