vintagepksweetie
30th Mar 2010, 5:26 PM
Hello!
So I started making my first mesh and I went through lots of tutorials here and on other sites. I tried to be very careful and fix the mistakes I made as I went along with the project (there were many) and after about the 6th try, I thought I finally got it right...
So I color-blocked my new mesh's UV map so I could get an idea of which parts go where. I did a build DXT for all the textures in the texture area except the one that looked like the texture for the couch shadow. I made sure to get a new GUID for all pieces listed under "Object Data" and I updated all MMATs for the main GUID *only* as one tutorial stated.
So I don't understand why the original textures are still showing up on my loveseat, as well as all the original color options being available for it in game. The mesh looks good, the ground shadow looks fine without me having changed it. Item desc. and price are listed properly. The loveseat I cloned it from still shows up in the catolog and works properly. So what is wrong with my couch?
I am guessing (from my limited knowledge) that maybe the loveseat I cloned pulls its textures from the matching couch which is overriding my texture for the new loveseat. Is there anyway to change this, or do I need to pick a new item to clone entirely?
If so, does anyone have any ideas where I can find a loveseat to clone that has two subsets available (which I planned on doing for this loveseat once I get it working right) and is not a slave to a couch?
Thanks,
Vee
So I started making my first mesh and I went through lots of tutorials here and on other sites. I tried to be very careful and fix the mistakes I made as I went along with the project (there were many) and after about the 6th try, I thought I finally got it right...
So I color-blocked my new mesh's UV map so I could get an idea of which parts go where. I did a build DXT for all the textures in the texture area except the one that looked like the texture for the couch shadow. I made sure to get a new GUID for all pieces listed under "Object Data" and I updated all MMATs for the main GUID *only* as one tutorial stated.
So I don't understand why the original textures are still showing up on my loveseat, as well as all the original color options being available for it in game. The mesh looks good, the ground shadow looks fine without me having changed it. Item desc. and price are listed properly. The loveseat I cloned it from still shows up in the catolog and works properly. So what is wrong with my couch?
I am guessing (from my limited knowledge) that maybe the loveseat I cloned pulls its textures from the matching couch which is overriding my texture for the new loveseat. Is there anyway to change this, or do I need to pick a new item to clone entirely?
If so, does anyone have any ideas where I can find a loveseat to clone that has two subsets available (which I planned on doing for this loveseat once I get it working right) and is not a slave to a couch?
Thanks,
Vee