View Full Version : Object names mixed in S3OC
10th Apr 2010, 12:54 PM
In S3OC, when cloning objects, there is an error in object names. CabinetModernSuite and CabinetIsland ModernSuite have each others names/they are wrong way...
10th Apr 2010, 1:05 PM
I am not sure it can make that error, for technical reasons...
10th Apr 2010, 1:11 PM
The BedDoubleColonial and BedSingleColonial are like that too. I figure it's an error on EA's part when they named these objects and not an error on s3oc's part when generating the list of objects...that's why I never mentioned it even though it's been that way as long as I can remember one s3oc version after the next.
10th Apr 2010, 1:25 PM
I mean if it was s3oc making that error, I would expect there to be random substitutions including some strings that are gibberish. The fact it is swapping two objects that only a human brain could recognise as being associated makes me think a human hand is involved from the outset
10th Apr 2010, 1:35 PM
I think it's the human hand of EA personally. I think they mixed up some of the object names and that's why they are flipped like that in s3oc's list. The cloner is just faithfully reproducing the list of names as EA created them. Just my two cents fwiw.
10th Apr 2010, 1:48 PM
Inge, the cabinet and cabinet Island names definitely are swapped (I made cabinets cloned from those, so I've seen it too), but that doesn't cause any issues and doesn't look like a problem with s3oc to me either.
10th Apr 2010, 1:59 PM
Anyway Armiel thank you for taking the time to report it. It's better to hear about the problem and find it's not a bug than not to hear about it at all!
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