View Full Version : another quick sim pe question :help:
thislookskindacool
15th Apr 2010, 03:33 AM
if an article of clothing has two txtr files and you want to replace it with an article of clothing that only has one txtr file, how would you do that? i tried replacing both with the same one and i tried deleting one neither worked.....
Ambular
15th Apr 2010, 05:25 AM
if an article of clothing has two txtr files and you want to replace it with an article of clothing that only has one txtr file, how would you do that? i tried replacing both with the same one and i tried deleting one neither worked.....
You need to point all your Material Definitions at the texture you want to use.
thislookskindacool
15th Apr 2010, 07:10 AM
can u elaborate?
HystericalParoxysm
15th Apr 2010, 07:21 AM
If you look at the details on a Material Definition (TXMT) you'll see that there's a line that tells it which material to use. You can change that line to point to a different texture by copy-pasting the value from another TXMT.
Though I'm kind of curious which clothing you're trying to do, and what the different TXTRs are for - usually there's only one main clothing texture and then any additional textures are usually bump maps or occasionally reflection maps, unless it's a multi-part alpha mesh.
thislookskindacool
15th Apr 2010, 07:25 AM
the one im messing with has a bump map, i was thinking it was like a base of some sort because the background of the different textures are laid out different (ie the shoes are in a different place). the one outfit worked fine but it had both txtrs like the one i was replacing it with, when i tried to do it for a different outfit the colors where all over the place.....
thislookskindacool
15th Apr 2010, 07:57 AM
WOOOOHOOOO got it, it was a silly mistake that took me well over an hour to find, i didnt replace one of the files that needed replacing. i dont know how you guys do it! this much trouble to replace a default outfit, i cant imaging what game modding entails, kudos!
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