View Full Version : Fat Morph on New Mesh
2nd Oct 2010, 3:32 AM
Making a new Cropped Mesh out of the Hoodie. So I deleted some vertices to do this. But I just realized that after doing that, it doesn't have a fat morph, nor will it work with any sliders.
I've only fond tutorials on making a Pregnant Morph, so I'm not exactly sure what to do when it comes to the Fat and skinny.
Any help on this is very appreciated.
3rd Oct 2010, 1:14 PM
Best is to use TSRW and start over.
Export the hoodie mesh from TSRW and import it in MS.
You will have 5 mesh groups(base/fat/fit/thin and preg)
Make your edits to all 5 meshes.(its important that all 5 have exactly the same edits!!)
then reimport it back in TSRW.
3rd Oct 2010, 6:13 PM
That's what I thought. Thanks for your reply!
4th Oct 2010, 12:05 AM
Just a heads up.
I have tried using TSRW and found with my shoes project the LOD_2 and LOD_3 morphs may bork so make sure you test out the med and low detail meshs after working with them to see if they do end up misbehaving.
There is report of this issue in the tsrw forum. :)
vBulletin v3.0.14, Copyright ©2000-2013, Jelsoft Enterprises Ltd.