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Nightbusiness
4th Dec 2010, 09:42 PM
In this Challenge,Your goal is To have One sim achieve At least 5 LTW. :wtf:
Obviously,You must use The Elixer of Life
Sim must start with $36000
Only one Starter

A.G.Doren
14th Dec 2010, 09:59 PM
Easy peasy, been there done that.

littleminx01
21st Dec 2010, 05:59 PM
Obviously, this can be much improved. If I may:

The ultimate Renaissance-sim.
Sim must be female.
Start her off as Knowledge.
Extra credit: start her off in college and be invited into the secret society, the Tri-Var Sorority and have her be the big sim on campus. she must graduate GPA4.0 ofc.
Sim must start with the simoleans granted by the game at the start. Move her into a house she can afford or build one yourself.
Roll dice each start of the day; if a six is rolled, she'll have a romantic evening with a male-sim love-interest. All her woo-hoos must be 'try for baby' or on modded-items that have a risky woo-hoo option. Kids must be raised full term, no sending to college on the first teenage-day.
She can marry, but her spouse must live on free-will and cannot be controlled. (dead-beat husband)
Kids must be raised to have good memories. Social worker is game-over.
Bills must be paid. Repo-man is game-over.
Here goes:
Reach the top of every career,
Get all gold talent badges.
Get all skills.
Get all business perks you can get.
Get all LTW. Meaning you'll have to use the aspiration-changer. Work clockwise from Knowledge.
Get a magic lamp from the gipsy.
Get abducted by Aliens (even if you're female, it's the experience, man, the experience!!)
Collect every piece of furniture, decoration, all Maxis cars including two free-time wrecks, one restored and one still a wreck.
Write at least 50 books and have at least 10 of them betsellers.
Paint at least 50 paintings and have at least 10 masterpieces.
Create every piece of Maxis clothing on the sowing machine, and I mean every.
Do activities that can kill your sim:
Stand outside in a thunderstorm.
Gaze at the clouds or the stars without a telescope.
There are more activities ofc, but these I can think of right now.
Go on all vacations and collect every vacation memento and do everything that can be done on vacations.
Have all service-sims working on your lot at once, including the repairman.
Have at least 50 dreamdates on public lots and at least 50 at home.
Have at least 50 parties.
Raise 50 puppies or kittens and sell them to your friends or in a possible petstore-at-home.
Become a witch and be every alignment at least for five days, or when in college, every allignment for a complete study-year.
Get fired from your jobs by letting the flip of a coin decide your chance-card answer. Never ignore!
Do everything else that you can do but what I didn't mention.

You win if you have done everything and have a million in hard simoleans in the bank. Congratulations, you have arrived at the ultimate renaissance-sim!
You lose if you:
Turn elder.
Die of any reason.
Repo-man comes.
Social worker comes.

aishah2195
23rd Jan 2011, 08:51 AM
Obviously, this can be much improved. If I may:


Blimey Charlie! What a hard one! i think i may just have to give that darn thing a go! :blink:

DarthCookie
9th Mar 2011, 08:19 AM
Obviously, this can be much improved. If I may:

The ultimate Renaissance-sim.
Sim must be female.
Start her off as Knowledge.
Extra credit: start her off in college and be invited into the secret society, the Tri-Var Sorority and have her be the big sim on campus. she must graduate GPA4.0 ofc.
Sim must start with the simoleans granted by the game at the start. Move her into a house she can afford or build one yourself.
Roll dice each start of the day; if a six is rolled, she'll have a romantic evening with a male-sim love-interest. All her woo-hoos must be 'try for baby' or on modded-items that have a risky woo-hoo option. Kids must be raised full term, no sending to college on the first teenage-day.
She can marry, but her spouse must live on free-will and cannot be controlled. (dead-beat husband)
Kids must be raised to have good memories. Social worker is game-over.
Bills must be paid. Repo-man is game-over.
Here goes:
Reach the top of every career,
Get all gold talent badges.
Get all skills.
Get all business perks you can get.
Get all LTW. Meaning you'll have to use the aspiration-changer. Work clockwise from Knowledge.
Get a magic lamp from the gipsy.
Get abducted by Aliens (even if you're female, it's the experience, man, the experience!!)
Collect every piece of furniture, decoration, all Maxis cars including two free-time wrecks, one restored and one still a wreck.
Write at least 50 books and have at least 10 of them betsellers.
Paint at least 50 paintings and have at least 10 masterpieces.
Create every piece of Maxis clothing on the sowing machine, and I mean every.
Do activities that can kill your sim:
Stand outside in a thunderstorm.
Gaze at the clouds or the stars without a telescope.
There are more activities ofc, but these I can think of right now.
Go on all vacations and collect every vacation memento and do everything that can be done on vacations.
Have all service-sims working on your lot at once, including the repairman.
Have at least 50 dreamdates on public lots and at least 50 at home.
Have at least 50 parties.
Raise 50 puppies or kittens and sell them to your friends or in a possible petstore-at-home.
Become a witch and be every alignment at least for five days, or when in college, every allignment for a complete study-year.
Get fired from your jobs by letting the flip of a coin decide your chance-card answer. Never ignore!
Do everything else that you can do but what I didn't mention.

You win if you have done everything and have a million in hard simoleans in the bank. Congratulations, you have arrived at the ultimate renaissance-sim!
You lose if you:
Turn elder.
Die of any reason.
Repo-man comes.
Social worker comes.

This is an extremely hard challenge, I wonder if I can do it?