View Full Version : Default repl, elder&teen as well hekp
telefen
18th Apr 2011, 10:21 PM
I've default replaced several ugly gym clothes for fem adult including my mesh&textures & they all look fine. However something is not right&the elderly& teen which I haven't touched carry their own EAxis mesh & my textures. Obviously they share same original maxis textures as adultsims which I've overwritten & it's not pleasing to the eye. How shall I do now should I extract those two category's mehes&default replac to somthing similarto adult GMDC? thenCan elderly use adult GMDC or it's gonna look funny withwalk animation& so fort. What about teens? If I replace the teen GMDC with mine,are the texture gonna look mismatched since they're the same textures i used for adult& the only one's I've defauät replaced.Thanks in advance for help. :beer:
fakepeeps7
19th Apr 2011, 12:31 AM
Some of the outfits in the game use the same texture for multiple age groups. In SimPE, those textures start with "uu" (or "um" or "uf"). So I guess if you make a default replacement texture of one of those it's going to override all the ages, even if the meshes are different.
The easiest thing to do would probably be to just make the replacement meshes for teens and elders, based on your adult meshes. If you don't touch the UV map, then the textures should look fine. As far as I know, elders use the same size mesh as adults; it's the skeleton that makes them move differently.
telefen
19th Apr 2011, 08:13 PM
Thanks a lot FP7. You know I just relized one thing, ok when I default replace, it has the advantage of skip seeing those ugly maxis stuff plus I don't have to individually dress everyone that's lot's of clothes filling my BS. The bad part is that some of those meshes do not contain a bump map so, the clothes don't look as good so' i'm stuck between choices. Thanks again for your help FP7.
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