Sinnocence
25th Dec 2011, 04:35 AM
So I am in the final stages of my new hair mesh and I notice when messing with the facial features to make my sim to play in live mode for final testing that when I change parts of it that it tends to warp the hair out of place. Spiking it up strangly and so on.
When I did the bone assignments I had followed the tut and used the 71 for the newhead bone assignment. Should have used the Headdome instead for the base head part of the ponytail to make sure that it moved with the scalp instead?
When I did the bone assignments I had followed the tut and used the 71 for the newhead bone assignment. Should have used the Headdome instead for the base head part of the ponytail to make sure that it moved with the scalp instead?