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View Full Version : Town of Indigo Hill- a post-apocalyptic world


yzisme
2nd Jun 2012, 05:52 AM
Okay. First things first: This is my first 'Serious' world, so I am very much a noob creator. If you see me doing something extremely wrong or terribly, please tell me so. I probably don't know better. I'm not even sure if I'm supposed to be posting here.

"Small" mental back-story: The Town of Indigo Hill was once a small, peaceful village resting on the hills and cliffs. However, it didn't stay that way. Due to silly things like expansion, modernization, cheap land and a boom for temperate-weather resorts and cottages, most of the land was bought off by a aspiring business-man who went by the name of 'Burgundee'. He modernized the land and reshaped it to fit his views of the world; he flattened many of the hills and reshaped a few cliffs. He renamed the town from the depressing name of 'Crying Mountain' to 'Indigo Hill' after one of the only hills remaining (after he was through with them). The town boomed, he sold quite a lot of his land for quite large sums and everyone was happy. He even built himself a manor overlooking the city-sized town, and lived most of his life there. However, his get-rich-quick scheme started to die. People realized that mountains don't give suntans and the hottest parts of the world returned to the favor of the vacationing public. The town slowly shrank, the outer buildings standing empty and abandoned as everyone left. Burgundee still had his money, though, so he decided to breathe life back into the town. Before he could do any such thing, however, most of the human race died out (because of an incident with an air-borne supervirus, a bee and an extra-stretchy silly band). Now the town stands rotting, serving as home for a few of the remains of the decimated human race. (I have a whole story for them, too, but now's not the time.)

Actual description: I'm basing the cliffs off of the parts of the Canadian Shield that you see from the highway. I.e., the parts bulldozed through. That's partially why I decided on a temperate climate, too, although it's not going to be all pines... I'm currently still on the sculpting stage, but I do have a few roads laid out where and as I imagine them. There's a small island that's going to be bridged to the mainland.
Inside the U-shaped cliffs is the actual town: destroyed houses, overrun rabbitholes, etc. On the outskirts, there's going to be the Manor, the Science building (hand-built, since I'm not planning to have rabbitholes. Where does a grocery store get groceries at the end of the world? Also, rabbit holes spawn rabbits. Well, homeless.) a forest near the 'crying mountain' (I imagined the mountain to have a lake on top, but I don't know is that's possible without putting a lot around it) and a few destroyed cabins.

Now, since I've been talking too much, I'll just ask for any post-apo road textures you may have (overrun with grass and so on) and if you can suggest the proper way to paint the cliffs, and possibly terrain paints. I think, that since this is a temperate climate, I can do with a minimum of outside terrain paints. Suggestions are still taken into consideration though!
> If you don't mind my asking, would someone installing a world need to also install the terrain paints?

Once again, I'm a noob. If I do something wrong, feel free to shove it into my face and force me to fix it. I'll probably be grateful. Below is a picture of what I have. I haven't even finished the cliffs yet. :faceslap:

It's a medium sized world, height 300. I think I might have overdone it with the height. :L If I forgot something, I can add it. I'm going to need to find out how to do distant terrain for medium-sized, or at least this world. Did I mess everything up by not thinking of that first?

EDIT:
Forgot the pictures. :giggler:
http://i50.tinypic.com/iwjki8.jpg
http://i46.tinypic.com/32zjmrs.jpg

Prawler
2nd Jun 2012, 03:18 PM
It looks great so far, I'll add it to my Apocalypse post (http://www.modthesims.info/showthread.php?t=477717) as a 'one to watch'.
I have some bad news for you. Distant terrain is designed for large world so i think it will be difficult to place (maybe if you used multiple, overlapping)

Good news is that you can create custom distant terrain, there's a tutorial here (http://www.modthesims.info/showthread.php?t=408351) but it depends on your skills really.

Goodluck

yzisme
2nd Jun 2012, 04:00 PM
Oh, thanks! I'll look into the custom distant terrains. (: (Even though I haven't done meshing, ever. This may take a while.)

heat33330
2nd Jun 2012, 04:41 PM
You could put a lot on top of the mountain for lake and if you label it 'Hidden Tomb' in CAW it won't show up on the map in game or in 'Edit-Town'.

yzisme
2nd Jun 2012, 05:00 PM
Hmm. Yeah, I have heard of being able to put 'Hidden Tombs' but I wasn't sure exactly how one would do that. Thanks.

EDIT: I worked on it a bit today, got more of the cliffs done, changed the colour because I HATE the basegame grass. It's hideous in large amounts. And it's not very evergreen-foresty. I may revert, though...I also added a cliff perch for everyone's favorite millionaire and planned out a few more of the mountains. Image in spoiler because I'm not even sure if it's needed. http://i49.tinypic.com/34quvx4.jpg



SECOND EDIT: I am still working on this. I have exams coming up, though, so I probably won't do much until the week after next.

yzisme
3rd Jul 2012, 07:26 PM
I'm back! And I'm going to try to learn to paint the world now. This may take some trial and error.
I'm also thinking that the ridges are a bit much. Comments/tips?

Johnny_Bravo
4th Jul 2012, 01:15 PM
Burgundee, kinde similiar to the town's name where I live: Bunderhee :p

I like the cliffs so far, they're very detailed :)

Jaylo
4th Jul 2012, 03:09 PM
I love the landscape of your world. I've been wanting a post-apocalyptic world for a while :)

yzisme
14th Jul 2012, 12:22 AM
Thanks! ^.^ I've been spending my time learning to paint the cliffs properly, because although nice and so on, I just don't know which colours to choose, how to layer and so on... This world, I can guesstimate, may take up to two years. Jaylo, you may need to wait a bit more. XD

squaretable
17th Jul 2012, 04:41 PM
Good to see you working on it again yzisme, I kinda abandoned my project too for a while but its back and better than ever, you could check it out for ideas, its in my signature 'playa del lago'

yzisme
17th Jul 2012, 08:37 PM
Actually, I'm probably going to pause this and work on another that doesn't require as much skill; I will get back to it, however, within the year.

moni123abc
14th Apr 2013, 06:33 PM
Hey, i was thinking that i could make some houses that look destroyed and some places like a clothing store like in the walking dead were your Sims can stay for a while (sorry for the bad english and that i dont know how to call stuff)