Bai Mei
4th Aug 2005, 11:53 AM
Hi! I created a hat mesh off glasses, using tutorials (Dr Pixel), and imagine my elation when it showed up in Bodyshop. I noticed a bit of the texture was off, so I loaded a corrected texture. When I opened bodyshop again, my hat had reverted back to the original glasses mesh.
I redid the entire creation process, re-saving over the old files to keep the names, and the hat showed up again. When I closed bodyshop and went back in, once again the hat was glasses.
Has this happened to anyone else? Can anyone offer advice?
Another couple questions also popped up as I was working.
1. Do I need the original package made in bodyshop? I cloned it with my new resource nodes and shapes, but it seems when I move that original package elsewhere, bodyshop no longer recognizes the mesh at all.
2. There are only 2 meshes, lens and frame. The lens mesh is almost non-existant, and has no texture. At first, the hat showed the texture I applied. Then I added a couple parts, and the texture has moved to the added parts, leaving the hat itself with some sandy texture I don't recognize. And yes, the new parts are one group with the frame mesh.
Thanks for any suggestions or help! :anime:
I redid the entire creation process, re-saving over the old files to keep the names, and the hat showed up again. When I closed bodyshop and went back in, once again the hat was glasses.
Has this happened to anyone else? Can anyone offer advice?
Another couple questions also popped up as I was working.
1. Do I need the original package made in bodyshop? I cloned it with my new resource nodes and shapes, but it seems when I move that original package elsewhere, bodyshop no longer recognizes the mesh at all.
2. There are only 2 meshes, lens and frame. The lens mesh is almost non-existant, and has no texture. At first, the hat showed the texture I applied. Then I added a couple parts, and the texture has moved to the added parts, leaving the hat itself with some sandy texture I don't recognize. And yes, the new parts are one group with the frame mesh.
Thanks for any suggestions or help! :anime: