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Picture Tutorial- a beginner’s guide to linking custom reward objects to careers
Good day all fellow and prospective career creators. Recently I have started linking custom rewards into my careers, and some people have been asking how it is done. Normally I link them to Psion's tutorial, but that isn't very user friendly- it took me weeks to work out how it was done. So, I decided to create a user friendly picture tutorial to help anyone interested in branching out with their careers.
Important notes- Unlike most stuff on Mod the Sims, you'll require an OLD version of SimPE (one without the new gui). I got mine here- http://sourceforge.net/project/show...group_id=133134. I use version 0.38c alpha. Hacked objects and meshes can be used as career rewards. If you do not use your own objects, ALWAYS seek a creator’s permission to use their object. All the meshers I've contacted have been very polite and generous- treat others as you wish to be treated. Before you begin, note down the full guids of both the object you plan on making a reward object, and your career. This will make your job much easier later on. Making an ordinary object a reward object
Step 1 Open up your object and go to object data. Click on the file that presents itself to you. Step 2 Click on Byte Editor Step 3 Don't be freaked out now! Follow 6 simple steps 1. Set mode to Decimal 2. In the Offset box type in 144 3. Click Go 4. In the Word box type 2048 5. Click Go 6. Commit and exit Step 4 Check to see if this has worked. Save, click on another file and go back to object data- this allows SimPE to register that something in Object Data has been changed. Done? Go to uncompressed data, and click on the box to the right of box 0x00000090- check the values indicated in the picture are correct. If so, the object has now been flagged as a reward object, but is not yet linked to a career. If not, you'll need to start again. Linking a career to a reward object
Step 1 Another Byte Editor job... 1. Set mode to Hexadecimal 2. In the Offset box, type in 0xA8 3. Click Go 4. In the DWord box type in your career's guid. 5. Click Go 6. Commit and close Step 2 Time to check and see if it's worked... Again, save, click on another file and go back to object data before pressing on... Go to uncompressed data, type in 0xAB, then click Go To. Check the picture for confirmation. If your guid isn't showing up, try again from the beginning. if it works, congratulations The next step is to link the reward to the career. Linking a reward object to a career
Step 1 Open up your career, go to Behavior Function, then go to CT- Career Reward Step 2 Click on the third file down Step 3 This is the most difficult step in the procedure, so pay attention! The boxes you are interested in are highlighted- red, blue, green and orange. Imagine your guid is 0x000B9A59 00- this would go in the red box 0B- this would go in the blue box 9A- this would go in the green box 59- this would go in the orange box. If you have any other guid, follow this pattern of inputting information. and there we are- a linked reward object and career I hope you find this useful, and if you have any problems, post them up here SuperFly |
Thanks for that! Your tuturials are a BIG help for beginners like me!
One question though, and probably a silly one: do you need the object in the downloads folder along with the career for it to show up in the game? Or does it just 'appear' like regular career rewards? |
Devilfish, you will need the object you've used in your downloads folder for it to appear. The normal reward objects are somehow ingrained into the game (doubtlessly someone vastly more intelligent user than I would know how) so they are not needed in the downloads folder
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Ah, I see. I'm just worried about the rewards showing up in buy mode, that'd be lame.
Another thing: I made a career using simPE 0.50 and bidou's career editor, with the science career as a base, then followed this tutorial. The custom object shows up in the list of career rewards in-game, but my sim always gets the Biotech Station and I can't change that in the career editor. I tried selecting 'Unknown' as a career reward, but it always jumps back to the Biotech Station. Any ideas? |
Originaly posted by superfly: { Important notes- Unlike most stuff on Mod the Sims, you'll require an OLD version of SimPE (one without the new gui). }
I have the new version of SimPE, does that mean that i cannot make custom career rewards, and if so do you know why? |
Devilfish- If you've created a new object, then it won't appear as a normal build mode object, so long as it's been flagged correctly.
The reverting of career reward objects is something to live with. Since I'm the only person who uses reward objects, little research is being done, but no matter. Simply link the reward object in after completing the descriptions, chance cards, etc. in teh editor Mariam- You can create new objects with SimPE version .52, but you cannot link in new objects with the new version. You will require an older version to do this. |
Thanks for clearing that up! Keep making these tutorials and I'll keep using them. They're good
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i've done it but every time i get to the level which unlocks the reward, it always unlocks the biology object, what's going on?
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Laigonaz, try linking the object, then immedietly test it in the game without opening bidou's editor. If that doesn't work, post the files here and I can chack them out.
SuperFly |
You are awsome SuperFly, can't wait to get my new career to a point which I can test this new tutorial out. Thanks for all your help!
Johnny Boy |
Where do I find the OLD verision (0.38c alpha) ?
I can't find any older verision than 0.53 ... I have verision 0.53 but the pictures was very different, so I did'nt understand how to do this... |
You can download older versions of SimPE here.
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Could someone tell me how to install simPE? ive jsut got 0.38 and i extracted it and all i see is a load of icons, and one does say simPE, and i clicked on that but the 'application failed to initiate'...anyone help?
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I Want To Make Objects
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Quote: Originally posted by HRAKLHS
Take a look at the Object Creation & Texturing forum, there is a whole section for object making tutorials. |
I can't install that version of SimPE. Whenever I try to get WinRAR or whatever it says I have to buy it. Is this true? Or did you guys get it for free?
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Th trial version is free and you can download one here. After the trial runs out, you can still keep using it, there will just be a window that pops up every time you open a RAR archive and you need to click "agree" or something similar, and it'll still work.
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wheres the objects data?
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You mean on the SimPE screen? If so, look at my first picture from the tutorial- it shows you where it is in reference to the simPE screen.
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There aint no 0.38c so since i dont come in this forum much if you reply can you pm me? thank you
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There is version 0.38c available in the link that's posted in the first post. When you go to that page, click on "View older releases from the simpe binary package " and you'll find it.
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whenever i click on the object data folder and try to click on the object data it says that i have a bad error and i can either quit or still stay, so i stayed but i cant use the byte editor, why not?
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Try using a different career package.
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I have folloved your instructions exacly but with my object. It comes up with my object under the law career and it wont unlock in mine.
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I have gone to the link you provided to get the correct version of simPE but it's not there - Which one should I use?
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