Well actually, that's not an error, it's a warning saying that there was no rig loaded with the mesh. You need the rig editor addon to load rigs, looks like you don't have it.
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Quote: Originally posted by cmomoney
I dont understand cause I dowloaded and installed it and the rig editor is enabled. What should I do then? And thanks 4 asking! |
Cmo...I was looking and the only thing I found that I could think It could be the problem is the folder with the rigs files that I dont know where to put it in the blender folder...Do u think that could be my problem?
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There is no need to place the folder anywhere or even extract the files. You just select the .zip from the Install Addon dialog and the folder gets placed automatically.
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the program doesnt recognizes the .zip!
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I tried to open it with the program and it keeps telling me the same error
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Quote: Originally posted by ChiK_HeinekeN
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Quote: Originally posted by orangemittens
ver 2.62 and the rig folder cause of the error it keeps giving |
Quote: Originally posted by ChiK_HeinekeN
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Quote: Originally posted by orangemittens
The file name is 32899_111222211232-io_TS3_rig and the rigs folder is inside this one MTS_cmomoney_1278180_io_TS3_geom |
Quote: Originally posted by ChiK_HeinekeN
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Quote: Originally posted by orangemittens
Forgive my dumbness but which of the two files I point? And what did u mean by installed as a whole? :/ |
Still need help
??????????
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Quote: Originally posted by ChiK_HeinekeN
Open Blender. Go to File in upper left corner and from the menu choose User Preferences Click Addons and then Install Addon A new screen will pop up. Navigate to your desktop and select the .zip. In the line where the name of what you selected shows up it should say .zip at the end. That is, you select the .zip itself not the contents of the zip. Choose the entire .zip. Install that and then in the box that pops up choose Save As Default. |
Install that and then in the box that pops up choose Save As Default.
Thank U for the pic tutorial!!! Hope it help me...LOL |
Install that and then in the box that pops up choose Save As Default.
Now its says... Warning:Build Complete...thats it right?!! |
Hello, im a bit late, but i use blender 2.62, i installed the zip, i see the import/export geom in my addons list but it doesnt let me enable it, i'm not sure what else i can do.
Thanks in advance for areply. |
Quote: Originally posted by jmbgacy
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1 Attachment(s)
i know this thread is kind of dead but I need some help. I'm new to meshing and i want to learn to make custom clothes, but every time I try to load the GEOM, it doesn't appear and I get this: (refer to thumbnail)
If anyone knows how to fix it that would be great... |
Quote: Originally posted by SapphireSparx
See post #67. |
Thanks Cmo. Scuse me for being a dumb blonde.
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Sorry I got two problems.
I'm using blender 2.63a x64. One is that after exporting, the mesh rotated. The other one is this error message. Thanks for your help. |
I wish this worked for me. Can anyone help?
I can download this and it works fine but when I go to import the geom file it just gives me a message saying "Warning: No rig loaded. Build Complete" But all it does is just put some sort of dull gradient on that cube/box in the middle of the screen. Am I missing a step? p.s. I am trying to import a hair mesh. It is just a simple male short haircut. |
edit: nvm
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Hi, Cmo. I got the import/export working - great job on these! Question - is it possible to add vertices/faces to a mesh using Blender with these plugins? I was able to import and export a mesh without changes with no problems. Then I tried using the Blender knife tool and it wouldn't export the resulting mesh with what I think was an index out of range error (sorry, I didn't copy the error text). When I tried again, Blender hung and became unresponsive while exporting with no error message. So I suspect the plugin isn't designed to export a mesh with changed faces - am I right?
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