View Full Version : Research & Development
- Replacing Live.package UI Text Strings
- Altering skin and hair genetics
- Generic Sim Call Primitive
- Working with the SimPe source code.
- Need help with finding specific song(s) via SimPE
- motive sleep state: determine if a sim is sleeping
- DBPF and Decompressing DLL's for Python?
- Custom Categories for the Set To Next obj with category primitive
- How I made the carpool npc clickable and her life after marriage *-NOT SAFE AND MAY LEAD TO CORRUPTION OF YOUR NEIGHBORHOOD OR GAME*.
- Flag 29 on property set
- How to remove the Super Duper Hug?
- Beach lots
- Making nighttime brighter for the user.
- Collection Files
- Fixing the Stay-Things Shrub
- How to make the "Veg out" facial animation to be used as overlay?
- Fixing the deck skirt to work with an invisible floor edge
- Using AnyGameStarter with TS2 Collections
- Sims2Pack Clean Installer Research
- Making a cancer hack/mod or other disease(s)
- Tutorial: No Road Hood
- Ramps, Underground Basements, Enclosed Courtyards and Traversable 0-Click Levels
- Raining Blood
- Nuke Indestructible Door-Adjacent Floor Tiles?
- How to fix the backwards lot impostor lighting
- Roofs - Engine-Generated Geometry (Maxis Roofs)
- Manually finding an OBJd's MMATs?
- Change Textures Used for Child Faces By Gender
- Detecting which EP a package file needs?
- Why no "building blocks"?
- Arcade Machines with New Video?
- Prim 0x001A: "Relationship" = ???
- More to learn about BHAV's
- NPCs just got easier for modders!
- The Components That Make Up Dialogs?
- Pottery Modding
- How do I allow to click partly through an object?
- seaside lot: straight beach all the time?
- [FOUND] What "Idle System - Start" & "Idle System - Stop" do ?
- What "Idle - Minutes" & "Idle - Hours" do ?
- How to change wall sizes through lot-modding: HEX-editting on Grid Point Value in 3D array Instance 1
- How to create a new lot in Sims Castaway Stories
- Possible to make a liveable tipi mesh/object with cutaway sides?
- New sound for piano?
- More shelves on OFB shelves?
- Annoying Neighbor Hack: Impossible?
- Roaches to rats
- Simple or Impossible Idea?
- Mod the FamilyCreation UI to fit widescreen Screens
- Wants and fears and triggers
- Collection Group 0x0FFEFEFE
- Custom Vacation Destination Themes?
- Special FX
- Idea on Multiplayer Mod
- Is it possible to make permanent skinchange vials?
- Environment and Hygiene, Can we make sims ignore them?
- I had triplets w/o any hack
- Neighborhood Effects
- Interaction Position
- Modding - Swim pool & its directly related:
- Don't be afraid of d/l tattooed skintones anymore!
- Discussion: Lot Size, Orientation, Rotation, etc.
- Arranged Marriages
- Siamese Twin Sims
- Lua Notes updated for EP6
- Changing the day/night cycle for neighbourhoods
- Help - Change the language
- Door adjacent to a stairs pad gets stuck "in use"
- A Question on combining Lykanthropy and Vampirism
- Special driveways
- Could someone here make a hack where you can costumize the "days old" of a sim in CAS?
- Time Elapsation while visiting community lots
- Careers and Hidden Skills
- Loading Sound
- Pollination Face data replacement tutorial
- Maxis objects
- Can someone make a hack were teenagers are able to get married?
- night light leval
- An Ongoing Discussion
- Lot Resizing
- Accesories and Globals
- Help with Model State Indicies BCON
- Trying new socialization techniques
- Property Set Flags
- Creating new pie menu for the computer and assigning existing actions..
- greenhouse doors don't go down
- i dont know how to title this
- Custom Memory?
- Modding Questions
- More customizing for your custom foods - my finds, want more :)
- modding - Fence-arch: infos-sharing, ideas-mingling, etc...
- looking for info on outfit behaviors
- making body shape genetic & growing sims
- Parfum several times use
- Is it possible to add bhavs & pie menu to a fence?
- A Controller for more as one object??
- First-Timer Needs Guidance...
- The Disco Floor - something to step upon... :o)
- Animation with Pick up and Drop off behaviors
- need Code
- Regarding EA Instance Numbers
- Directory of Compressed Files - why have it?
- Requirements to make Sims2 online compatible
- Day Care
- Getting a new part of an object solid to sims-Pets
- Creating new pet pattern alphas
- How to fix the Bounding Mesh in objects that use joints?
- Modding - Mirror Material Shader
- modding - roof - material shader modded at the roof top texture definition
- How to get the number of kids/teens in a house hold
- Flag to show which EP an object needs?
- How to notify sim out of idle from a BHAV?
- Help Needed with Effect Stop/Start primitive 0x70
- New Animation
- Is this possible in Sims 2?
- Help needed with skill gain dialogue
- Modding The Sims into an educational game
- Morphmods: correcting the problems?
- Modding - Floor Tile: Settings for 2-sided/doubly-sided, animated, caustic pool-tile, and/or pool-surface-tile tiles (20070106 Update)
- Help Needed with 'Too many iterations' errors
- Adding *Learn to Play* Tutorials inside the game
- Want Trees
- Help Needed with Set to Next primitive 0x1F
- Approach to debugging a problem with LizLove's Teen WooHoo
- REQUEST: A Sims 2 Pose
- Bumpmapping normals
- Changing thumbnail rendering
- $<WHATEVER> In Dialogs/Dynamic Pie menu Options
- Is it possible to make your sim an NPC while she/he is working?
- Layering TXMTs?
- The in-game icon and a new object
- help Needed with Relationship Primitive 0x1A
- Help Needed with Dialog primitive 0x24
- What does the Stack Object's person data 0x0018 (Job Data) flag do?
- Changing Arcade Machine videos: Anyone been successful yet?
- Need Help With A Video Game
- Target Indices in the GMDC
- Edith and Simantics info
- Make an object electrocutional
- Combining doors and mirrors?
- BHAV to BHAV Parameters
- Tangent Normals
- How does one access the BCON values in Group 0x7FD46CD0 Instance 0x100?
- TRCN format and application
- Adding Social Interactions
- Modifying the default CAS faces...
- placement to specific tile on table
- Custom semiglobal groups
- Day check OpCode
- Does anyone know how to add slots and routes to an object?
- Question - Cars and WooHoo animation
- Listing of bhav differences between Uni and NL (Updated)
- New in NL : binary Lua script. (decompiled/deassembled)
- Package Ident / Meta Data
- How do floor cutouts work?
- Object Function table
- RTBN Headaches Revisited
- BCON = G - Category (Instance ID 0x0106) - Need Information
- Placement flags
- how can i add more attributes to a object?
- Advanced Question: RTBN Calls from Inside an Interaction
- Information about locking doors
- Animation via texture-rotation
- Bed: how to change sleep height?
- Project: Making custom hair styles works with game genetics
- Combining objects in one package
- Tech Discussion: The Material Definition ("TXMT", a.k.a. "MATD")
- The mysteries of Sim DNA unraveled
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