View Full Version : Modding Discussion

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  1. Using vehicles while carrying child
  2. A (maybe new?) class of modding that allows modders to use FIle I/O, Sockets, and printing to the screen: Bridge Modding
  3. Help Reading Jazz Script
  4. Set Default GEOM Slider CAS Value?
  5. [SOLVED] Store Skills GUID and CommodityKinds ?
  6. Props/accessories in animations
  7. CLIP file script events
  8. Program/Tool (draft)- TS3 Face Template Creator
  9. SOLVED: Game isn't fully extracting info from CASP
  10. Buffs that increase motive decay
  11. Animation converting Adult to Child
  12. Electrocution animation
  13. The Pets Expansion Expansion
  14. Buff replacement causing sims to reset
  15. What's the difference between SimOutfit, Caspart, preset and all the things CAS
  16. TS3 Modder's Dictionary/Reference
  17. Character Values For Children and Teens
  18. Skill Wall Mirror Object for Toddlers [Progress Journal]
  19. Push Walker Functional Object for Toddlers [Progress Journal]
  20. TS3 Custom Degree Modding [Progress Journal]
  21. New to Sims3 modding, need help
  22. Custom UI
  23. Program/Tool- TS3 Build and Buy Object Vertice and Polycount Reader -checks the polycount of multiple objects at the same time
  24. Program/Tool- TS3 CAS Vertice and Polycount Reader -checks the polycount of multiple hairstyles, clothes, shoes, accessories at the same time
  25. Baby / Toddler Wipes - Toddlers Hygiene Overhaul Mod [Progress Journal]
  26. I made a tutorial video on creating a custom interaction.
  27. –°an't write the code, what's my mistake?
  28. Looking for this wish thumbnail in s3pe [Found]
  29. Shader 0x1C608236 ? Which shader is it?
  30. Help - Potty Train Self Mod
  31. Totally baffled on a strings rename?
  32. Where are the tuning files that have to do with bands and band members?
  33. Glowing mesh in game/broken shader?
  34. The Sims 3 Open For Business Mod (Sim State) - Ownable Businesses, Power Surges & More - Updated 15/03/21
  35. Blog from computer/tablet?
  36. Anyway to make a mod that is like the Consort HairColor but for eyes?
  37. Custom rabbit hole doors not moving/opening
  38. Having an issue replacing map tag icons.
  39. GetType not finding my classes
  40. About White Board from University
  41. Cutstom Skin... Icon?
  42. Why do my custom buffs do not appear?
  43. Problem With Converting .wav File To .dat File For Custom TV Channel
  44. Looking to make my first mod - Any good resources?
  45. Difference between a PairedListDictionary and a regular Dictionary
  46. Changing the name of an EA item
  47. Interaction Instance and statemachine not liking each other
  48. Add hidden trait to custom career
  49. How to obtain Sim's voice files?
  50. Sims 3 Code Documentation
  51. Triggering custom opportunities with an object
  52. Problems with trying to reproduce the Haunt Interaction
  53. What is the code that makes Imaginary Friends invisible?
  54. Heat Vision Shader
  55. Shadow Issues on Mesh
  56. About Reaction Broadcasters
  57. Active careers - increase performance with existing interactions
  58. NameComponent causing null errors
  59. What version of Visual Studio should I download?
  60. Is EA's take on XMLElements just.. this bad?
  61. Weddings for inactives Mod
  62. Arrest Mod
  63. Making objects intersectable
  64. Ghost Overhaul - Brainstorming and Discussion
  65. Jazz Script issues
  66. Toddler mobility
  67. [Resolved] Setting a custom interaction tuning to match an existing tuning
  68. Extracting Custom Content from Sims (SIM File Extension)
  69. Menstrual Cycle/Pregnancy Mod - Advice, Tips, Etc
  70. High Witch Mod - Getting Started from 0
  71. add of buffs and thought balloons to motive
  72. Questions about modding for Custom Tombs
  73. [Resolved]Object script replacement causes crash
  74. Indefinite interactions (like fishing)
  75. CollectionTweaker3 Help
  76. Making a custom interaction raise a need
  77. Any advice/comission help for someone with 0 experience? Really want this mods:
  78. Making a interaction only appear to unselected sims
  79. Persistable tuples not persisting
  80. Is instantiating too many non-static classes a bad thing in some way?
  81. No-school "school" career
  82. Creating non-Hidden Custom Skills
  83. ActionDataBits
  84. What is the class for Tea Set?
  85. [Resolved] Reduce chance of autonomously initiating romantic social interactions
  86. How to check via script if an expansion is installed or not?
  87. no mobile phones please!,.
  88. NGMP Resources
  89. Killing the loser of the Spar
  90. Toadification Curse Anyone Mod
  91. Identifying sources of lag/freezing
  92. Conditional Interaction Appearance
  93. Object tuning
  94. Is it possible to make a plant with 2 types of harvestables? (Prickly Pear Cactus)
  95. How unique are SimDescriptionIds within a save?
  96. Custom moodlets that are contagious
  97. Problem pushing NPC to carry children
  98. Script modding: Modifying a specific social interaction
  99. Mod that puts everyone to bed at once
  100. hey,I need help with a royal mod!
  101. Service situations
  102. Using the same class across multiple mods
  103. Can't complete the Object Script Modding Tutorial
  104. Location of ocean/pond normal map(s)
  105. Custom lifetime wish mods
  106. More Problems With Coding - This time, VS errors CS0119 and CS0103
  107. Changing The Sims 3 plumbob to The Sims Medieval one
  108. A mod that allows faeries to be born without wings?
  109. decompile dll file?
  110. I am planning a mod
  111. Legality of creating tools for TS3
  112. Modding the AwesomeMod
  113. Problem with coding and definitions
  114. LHS rule specificity override
  115. How to get inside a lot without invitation
  116. Where can I find foodServeHamburgers??
  117. Kelp Recipes to Discuss
  118. Is it possible to 'abnormaldata'
  119. Battery Script Utility
  120. "Current Job" UI
  121. .ini?
  122. CC creation tutorial
  123. Custom Sim Interactions
  124. career help (in correct location)
  125. Turning a clothing item into a Decoration item that can be brought in buy mode.
  126. Another Mod Idea - Utilities mod?
  127. Scripting or XML mod?
  128. List of custom recipes, plants and ingredients?
  129. Generations free vacation
  130. What kind of modding do I need to learn?
  131. wrong the 'thought balloons'
  132. Experimenting with EA's Debugging tools
  133. Could someone who DOESNT have ambitions installed please test this .package file out?
  134. My Mod Idea: "Hunting in The Ancient Times"
  135. How do you test if a commodity kind is working?
  136. Making Custom Afterschool Activity
  137. Does an ITUN require an interaction class or is a SocialData table sufficient?
  138. [RESOLVED, added solution details]AddElement not working with custom hidden traits
  139. Tree colors in Fall/Autumn--are they random? [Answer: Sorta]
  140. Jazz script and animation problems - how to make props appear during an animation?
  141. Help changing snow color, please? [RESOLVED; alas, it's practically impossible]
  142. Modding date and time - is it possible, and how do I detect corruption?
  143. Yoga Mod Coding - Advice Needed
  144. I need Sockets or Native Code...
  145. Wondering What Type of Mod I Need To Learn How to Make.
  146. How to replace interactions?
  147. Failure to create social interaction instance
  148. Help with time related code.
  149. Sims 4 lighting in Sims 3?
  150. I need help making some animations
  151. Fast (and Casual) Dining from ITF Food Synthesizer - Brainstorming and Improvements
  152. Animating a part of an object - animation is in the wrong place
  153. About Generation Walking Canes
  154. [Technical thread] TS2 > TS3 Sewing table BETA
  155. Is it possible to...
  156. Sims Autonomy Tunings
  157. CAW modification or Edit world mod that allows lots and the road to intersect?
  158. Group conversation question
  159. Alarms and persisted data
  160. Idea - creating alternative adoption system
  161. Object (not just mesh) replacement via script mod
  162. Help with rabbithole custom interaction + xml files questions
  163. possible to create new lot/venue category using XML tuning?
  164. Keeping book in inventory on save load
  165. [Solved] Any tutorial for Custom Edible Food / Custom Havestable Plants?
  166. Dreams and promises delegate functions
  167. How to make an interaction not appear on Bonehilda?
  168. Stop interaction from getting auto cancelled and interrupted.
  169. Toddlers "Careers" UI Question
  170. Making interactions available on thieves and service Sims that you call to you home
  171. Differences between adding interactions to a custom and an existing object
  172. Creating a mod: Genie self clean themselves.
  173. I really need help with making interactions!!!
  174. Inscription plaques - entering longer texts (more than 150 characters). Is it possible?
  175. Replace default moodlet with custom version - what will happen?
  176. Problem with CreateInstanceFromParameter
  177. redefinition of jazz in cas
  178. Game not recognizing various letters
  179. Adding More Names to the Default Name List
  180. Apply buff when sim performs an idle
  181. ImportExport content function - what does it do?
  182. Where are the icon image files of traits?
  183. How Can I Create Default Replacement Hairs?
  184. Help a CFE Novice
  185. Moodlets that can add clothing?
  186. Can we change the social data test function?
  187. How do I change the animations of the gondola from The Sims 3 Store
  188. How to mod a .cs file
  189. extract stbl files from a custom world
  190. Is There a Mod to Add Dystopian Elements to Any World?
  191. An idea to salvage the University Life Social Groups.
  192. Script Modding In 2020
  193. When transfigure a small ingot into a large ingot, how does the price change occur?
  194. Making objects more "Autonomously"
  195. UI Mod: Creating New Build-Buy Categories (COMPANION FORUM)
  196. Where Can I Find a Tutorial on Making Wall Decals?
  197. Carpetrodents Modding Forum
  198. Need general Advise/Help/Info Importing Custom Mesh Characteres
  199. Importing Your own unique Object GroupId's for Game Objects!
  200. Dll imports and how to use them yourself
  201. costume interaction
  202. Deciphering File Meaning
  203. Search for a particular interaction in mod files
  204. Help with The mod :DrHouse93: more dangerous zombies!
  205. Displaying the " conversation box"
  206. Creating a modal with Gameobjects rather than Ingredients
  207. Battery.Utility Menus help
  208. Were I could post my mod?
  209. Jazz Scripts and numbers
  210. Creating custom party types?
  211. The Master Menu Mod (XML Script Tunings Begone)
  212. About Jazz Scripts and Animations
  213. Seasonal terrain paints?
  214. Hot Plate Object- Bypassing Counter Routing & Disabling Oven Functions?
  215. CreateObject() but for custom objects
  216. Making A Portable TV
  217. Chair is slotted but can't be used
  218. Nraas like cityHall interaction
  219. Using GameObject not working
  220. Smartphone skins?
  221. About the Distance Between Sims During Actions
  222. Adding an interaction to the terrain?
  223. Hey, does anyone know if it's possible to create custom occult sim species?
  224. Sim Hover Tooltip
  225. About the Martial Arts Combat Interaction
  226. Doubt about effects cloning
  227. Making an object with an inventory
  228. [advice please] Bands and Singers
  229. Script Mod Crashes Game [SOLVED]
  230. Editing the recipe master list with custom ingredients
  231. Has anyone successfully replaced sound effects or stings?
  232. Is this allowed?
  233. bathing large dog
  234. Editing Effects / Custom Puddles,Ghosts
  235. custom animation problem
  236. Repurposing a bush/tree as a toilet
  237. When an interaction is cancelled before it starts
  238. Audio Mod Policy
  239. Event Listener for new non-buyable objects
  240. Interaction Names and Localization
  241. Making tunable values for custom interactions
  242. Can't find XML files that affect max # of memories {SOLVED}
  243. Best mods for Sims 3 of all time?
  244. Sims 3 mod issue
  245. Hiding Large Objects - ObjectTypeFlags2 Investigation?
  246. Modding : placing inventory items in inactives' houses
  247. Help with translations for my mod
  248. is there a command to delete sim ?
  249. Making a social interaction : "Who do you live with?"
  250. How do I edit the dresscode for ALL Sims in town?