View Full Version : Modding Discussion

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  1. [SOLVED] Decorative objects visible from NH-View?
  2. Easier way to locate a specific sound file?
  3. Help with editing a mod?
  4. Make a DR career be custom instead?
  5. How to Learn SimAntics and BHAV?
  6. HD Screenshot Resolution Mod?
  7. Is there, like, some dummy object I can use just for its array 0 so I can spawn a phone book dialog?
  8. is it possible? add music to holiday notification
  9. Is there a problem with killing off visiting playables?
  10. Function to Check if Object is Installed?
  11. Creating Self-Interaction Objects?
  12. How to Change the Listed Skills for Maxis Majors?
  13. Lowering resolution for default grass texture
  14. Disable highlighting of objects and sims ?
  15. Displaying a variable's value in a BHAV?
  16. Cliff Neighbourhood Terrain Paint Enabled in Lot View?
  17. Clone the "Very Mysterious Shelving bookcase" ?
  18. Editing person and phone pie menus
  19. Change camera parameters in "Change appearance" window ?
  20. List of memory effects?
  21. Function to distinguish witch from nonwitch?
  22. Overriding an objLua in the ObjectScripts.package ?
  23. Saving GUID through expression?
  24. PORTS from Life Stories
  25. The sims 2 new mods
  26. Is it possible to make a new aspiration?
  27. Help with editing Cyjon's Ghost Hack (Spawn Tweaks)
  28. Making a default replacement PT?
  29. Unable to play animation with object
  30. New interaction for dogs
  31. Carpool by gummilutt with Holidays by piqiwi
  32. Are memories ordered earliest to latest, or latest to earliest?
  33. Make the hydroponic flower pot sell-able?
  34. Novel writing dialogue
  35. Selected neighbourhood NPC mod
  36. Is it possible to use DOF in sims 2?
  37. Child/Toddler autonomy and the social plug in
  38. What determines the sort order in the catalog (after price)?
  39. Is it possible to temporarily prevent a Sim from being interacted with?
  40. Two ideas - are they too difficult to create for a complete beginner?
  41. Tents and Weather
  42. Figuring out BCONs
  43. Custom loading screens
  44. How can I check a sim vacational memento?
  45. Replace default terrain?
  46. After importing from Bodyshop...
  47. Using BHAVs to detect a sims personality?
  48. Stay times for OFB lots
  49. Sim to Sim interactions without social download test?
  50. Question: OFB Setting Uniforms Hack
  51. Autonomous interactions for pets
  52. Check object accessibility?
  53. How do I make this?
  54. Personality locked BHAVs
  55. Blender VS Milkshape
  56. 3 questions
  57. Hiding Sims on my neighborhood
  58. Making Widscreen GunMods Camera Mod 3.1 16:9 compatiblity
  59. Changing load music
  60. Extracting from 3DIR?
  61. Secret vacation lot
  62. Questions about modifying Almighty Hat's Proportional Aging Mod
  63. Help! Neighborhood View & Lot View Resolutions (Solved)
  64. Body String in OBJD
  65. 1 subset but 2 textures
  66. What is known about the money that the game adds to family funds when you move out of an apartment (or even a house)?
  67. I'm Ready! Woohoo!!
  68. How do you find out if an object will stay in an apartment when rented unfurnished?
  69. Doorstep Babies
  70. What if there was a database of modified global resources?
  71. UI Flags 2
  72. Same neighbor look thru telescope.
  73. changing animation speed.
  74. Majors with 2 level requirements for the same skill
  75. Trying to fix Nanny getting bottles out of fridge
  76. Game mod to change aspirations and/or wants
  77. Responsible modding
  78. How do I edit the BHAVs in the Behavior Function Editor and get it to save my changes?
  79. Posing only legs/arms?
  80. Some issues with BHAVs
  81. Transparency Issue with tile-animated Object.. how should I edit the TXMT to fix it? Help?
  82. How to assign bone meshes onto models for animation
  83. End of Interaction - "Attribute Number Out of Range"
  84. Career Writing Questions
  85. Modding the restorable car?
  86. Is there an upper limit on number of TXMT's a package can have?
  87. "Attribute number out of range" on object array operation?
  88. Why do Apartment Life social group townies never have phones?
  89. Can't make sense of how this texture is acting
  90. Making a sim pause for a moment
  91. Making an override for Evil Witch Glow/Aura
  92. Need help finding a material shader
  93. Working on a GMDC Importer/Exporter for Blender 2.7x
  94. Two quick questions
  95. Can someone with BV help me check hack compatibility?
  96. How To Make Identical Twins! Tutorial
  97. Duplicate mod and show them both in Custom Content
  98. Loading Poses?
  99. Replacing NPCs
  100. Cloning a self-interaction and changing it?
  101. Probably simple BHAV question
  102. Beta Material Shaders found
  103. Making a fence gate have the same lighting on both sides?
  104. Secret door library Hack
  105. Adding Sims to the Sim Bin via BHAVs
  106. Sims CAS/Neighborhood/Family screen UI
  107. Making Sims Walk: Help Required.
  108. Deleting BHAV entries/strings safely
  109. shaders on = no specularhighlights?
  110. Adjust window lights
  111. Issues with slot placement (and Wings3D as a "slot-plotter")
  112. Sims 2 Pet Food Bag Makes Fill Dish Free
  113. BHAV & Node Versions: at what point each version was introduced?
  114. Help figuring out how to Mod to let witches walk to lot
  115. BHAV won't show up
  116. Animations won't show up for BHAV
  117. Creating Custom Sim Interactions?
  118. Social plugins and Sim/Pet interactions.
  119. Defaulting floors not found in Object Workshop?
  120. I need help with a mod I'm making. *Experts on Pie Menus come here please*
  121. "Moodlet" System.
  122. Permanent Floating?
  123. simpose2(importing head mesh and textures)
  124. Help needed.Asap
  125. Attributes and multi-tile objects
  126. What are these parameters being tested for?
  127. Is there a way to customize dialog texts for resurrection or blind date payment dialogs?
  128. Make memories repeatable?
  129. Stack objects default graphic
  130. Need help
  131. How are NPCs linked to their uniforms?
  132. Wrong mesh - Hula mesh showing up
  133. Updating BHAV that was in the middle of running on lot save
  134. Function main and attributes
  135. Sims 2 - Shorter neck?
  136. Different/random weed mesh, possible?
  137. Mid-interaction controller swapping
  138. Custom Bakeware
  139. Add select 'Sim' menu to tattoo overlay box
  140. Animation moves too fast when I import anmdat file to milkshape
  141. Is there a way around the floating kid/adult anim problem?
  142. How to make object use custom animation?
  143. Sit With Baby
  144. Creating neighbourhood with custom sims - delete all townies - UC
  145. Is there a way to create a new Party type?
  146. Changing Textures via Pie Menu
  147. Edit Carrer
  148. Finding base motive change values
  149. Deleting Custom Foods - What Tokens do I Need to Remove?
  150. Changing Voices?
  151. Function - Load
  152. Tutorial: Making Object Collections and Hiding Them From the Catalogue
  153. Gem Hunter Mod Plans
  154. "Year" Lengths
  155. Game time in Ticks
  156. My Mod Ideas - Are They Workable?
  157. tile measurements for the sims 2 in milkshape? help?
  158. Editing Sim Pie Menus
  159. [SOLVED] Getting error message for trying to get guid for window object? help?
  160. My Custom Content Paintings arnt showing up in game!
  161. Stuck on research : seated interactions icon
  162. Is it possible to combine two mods?
  163. Stack Object Id vs Stack Object's: object id
  164. Edited Career Partially Working
  165. getting rid of hobby aura
  166. Renaming an object
  167. CT - Demote Job oddity
  168. editing inteen risky odds causing same sex pragnacy pack not to work
  169. Detecting Sim moving to the bin
  170. Making a default replacement (global I believe?)
  171. Two objects in the same package - how?
  172. Set days into season?
  173. Safe to Replace and Marry the Headmaster?
  174. Stack Object's VS Neighbor's Person Data
  175. Create/Destroy temp object vs find one used earlier
  176. Adding Chance Cards
  177. Creating a Friendly Fight Option
  178. Linking recolors to unused meshes
  179. How to properly "Set to next" [2]
  180. Help needed with custom neighborhood picture
  181. "convert" collection in SimPE?
  182. How could I share inhabited neighborhoods?
  183. Help with change into outerwear sign [SOLVED]
  184. Placing ingame sims to bodyshop?
  185. Adding social need to an object?
  186. Is it Possible?
  187. Add sit function to a non-chair object?
  188. Allowing Neutral Witches to Create Good/Bad Witch Objects?
  189. Cannot remove from inventory?
  190. How to Stop Replacement CC Replacing an Outfit?
  191. Attributes on an object in inventory appear to be read-only
  192. Modding a Name File
  193. modifying a family tree + making sims non-resurrectable
  194. Figuring out how to save lots bigger than 64x64.
  195. Can anyone help me with a Lua script?
  196. UI Text Revision
  197. How to set up simpe for modding sims 2?
  198. Number of Faces
  199. [Solved] The Mac version – materials.package
  200. How to reset a Family without resetting the neighbourhood
  201. Help with Making Terrain Default Replacement
  202. Can't create new animation box.. SimPE error.. help?
  203. How to prevent robots from doing interaction? (Solved)
  204. legs rotating wrong for Sims 2 custom animation. how do I fix this?
  205. [PLEASE ANSWER ASAP] Is it possible, with SimPE, to make a pre-OFB mod work with post-OFB Sims 2 games?
  206. Behavior mod?
  207. How to delete spining plumbob animation at the neighbour hood select screen?
  208. Removing Hobby Wants: WantTrees.package in AL and M&G
  209. How to determine mod compatibility with expansion packs
  210. Is that possible to push interaction on an object (on on a sim) ?
  211. [HELP] Body Mesh I made for the Sims 2 came out 'choppy' how do i fix this?
  212. Adding AVI file to play on screen ingame
  213. Sharing packaged lots
  214. trying to make custom hair mesh for sims 2 and getting this error message.
  215. [Updated] Customers for Impresso Espress-o-Matic
  216. Extracting building models from Google Earth and Converting them to Sims 2 Neighborhood Decoration Objects? Help?
  217. Sims 2 Cloning Mod Broken? [Not Anymore, Fixed]
  218. How to make bathtubs Pets Friendly
  219. Legs aren't moving right for Sims 2 custom animation. help?
  220. Is there a limit on how often it's safe to have the Main run in a loop?
  221. Maxis Texture is wrong
  222. OP Code error - sims 2 custom animation box
  223. Custom career : problem with work return times
  224. how to make custom animations for multiple sims in milkshape? SIMS 2
  225. Absolute frustration point re: clean custom neighbourhood
  226. How to make objects eligible for placement on OSMPs... Help?
  227. Modding the Mod that Affects Fight Outcome
  228. Toddler's beds advertising
  229. Help!..New project has unassigned bones and I don't know why.
  230. Help needed - hiding nhood deco from lot view
  231. The Ratticator
  232. Help with 'Multi PT' sets
  233. Help with custom memories and linking them to events?
  234. Help required defaulting an object.
  235. Accessory CAS not in the position I want in the game after modded
  236. Help with Object Workshop
  237. How can I edit the text in-game
  238. Custom sound for werewolf transformation
  239. Reschedule the maid
  240. Finding out what a BCON does
  241. Melly-sims Sim1 conversions policy
  242. What makes an object placeable in inventory?
  243. HELP? TUTORIAL OR SOMEHING!! how to convert mmd clothes to sims 2?
  244. Why can't i shift click using "boolprop testingcheatsenabled true"
  245. BHAV help - randomize message when using object?
  246. Multiplayer Mod Idea!
  247. SimPE and Managed Direct X Help
  248. I need some help with camera files
  249. Changing Wants Aspiration Points Values
  250. Greyed Out Pie Interaction?