View Full Version : To Test: Various In-Game Objects enabled for World Creation NEW: Showtime Items

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23rd Feb 2022, 10:12 AM
Ok. The Buccaneer Bridge and Salty Sea Walls were in the .world file, at least that is where I found them. I originally found the objects OBJD and imported that into a new file and changed the required parts in s3pe. When I moved that file into my CAW Packages, it showed but failed to create the instance. Using the s3oc I got them to work correctly. I spent all day yesterday making fancy walls with them and haven't tested them yet. Thanks for the information simsample.



Yep, I need to have the BB objects in my game mods to. They disappeared while I was in EIG. Oh well, they are still cool.

any chance you could help me with getting the sea walls to show up in CAW? Would appreciate that actually SO MUCH ! :)))))))