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View Full Version : Bump and specular maps for floors?


Velouriah
22nd Sep 2016, 4:43 PM
Hi there! I've got a question about these- I have 3 packages of floor textures lying around, mostly based on floors I have photographed during my travels. They work just fine, but I've used generic blank specular and bump map dds'es as I have no idea how to make these. Is this is problem? I put a lot of work in them, I think they look nice, but I'm not sure if they are good enough to upload...
Pic for one of the packs, there's another one with Roman mosaics and another one with several other textures.

adelin4504
24th Sep 2016, 5:34 PM
I recommend you this site :D
http://cpetry.github.io/NormalMap-Online/

ZeroG667
23rd Nov 2016, 2:54 AM
You need to do special editing for normal maps and specular maps. Specular is not just black and white and normal maps use a different RGBA structure.
Try these tutorials, they helped me when i didn't have a clue about this:
http://sims4studio.com/thread/861/normal-maps-bump-editing-creating
http://sims4studio.com/thread/1617/create-rgb-specular-objects
Also, this PDF may help too:
https://www.dropbox.com/s/jmif1gnjbnhr0mq/Creating%20Specular%20Images%20for%20The%20Sims%204.pdf?dl=0