View Full Version : Replacement Oasis Landing?
19th Mar 2021, 1:31 AM
I've recently gotten interested in all the gameplay bits buried in the three versions of Oasis Landing. The problem is that I don't find EA's version of Oasis Landing to be terribly interesting to play in and of itself. I saw that there was a thread about creating future worlds, and I'm curious if anyone knows if any creators have done this.
19th Mar 2021, 5:59 AM
I remember I backed up a link that talked about how to change the world flags and it has file templates you can download for each type. But I can't find it now. If someone else can post that link, that'll be great.
Basically you can download any world, such as a lot of alien and futuristic worlds, and then change the world flag to a future world flag, I believe.
19th Mar 2021, 10:12 AM
Well, if you are interested in the 3 different scenarios you probably have to stick to EA's worlds. While in theory you can change any world to a future world, it won't have the Dystopan nor the Utopian scenarios availabe nor the game mechanics and objects that you need to trigger them/make them work. I wouldn't know of anyone who made custom versions of it. There are some dystopian worlds out there, there are some reworks of Oasis landing, but I'm afraid all those just work like any other (home) world without the interesting bits of the different scenarios.
19th Mar 2021, 4:55 PM
Hmmm. Is there no known way to flag a world as being either Utopian or Dystopian? I'm actually not really interested in the future world traits per se, as in having tons on plumbots around and so forth. I'm interested in the event spawners. I think it could be really cool to do a modified Apocalypse challenge or something in a world that gradually changes from dystopian to normal to utopian.
19th Mar 2021, 10:11 PM
something in a world that gradually changes from dystopian to normal to utopian.
The method of changing world flag is editing certain files, I don't think there is a way for the game itself to gradually change the flag from one to another. It just doesn't work that way. However, I'm not entirely sure there isn't a flag for dystopian or utopia future world.
19th Mar 2021, 10:56 PM
This should tell you what you need to know:
The world type is in UNKN 0x296A6258, but it seems that the dystopia/utopia type is set using a debug object (World Event Spawner).
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