"Little Sister" crib 1-tile

SCREENSHOTS
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Uploaded: 14th Feb 2010 at 2:16 AM
Updated: 19th Oct 2011 at 5:39 AM
I love the new crib that plasticbox made, the Little Sister crib because I love simple furniture and don't like large canopies, either on cribs or on beds. On a whim I changed some stuff in the package and to my surprise things worked mostly ok so I decided to make a separate mesh and package for a one tile crib. This one will work in the game with plasticbox's, there isn't any conflicts. You can get the original two tile version by plasticbox here.


I've used v2 by plasticbox because the object now has four useful channels and the mapping on the ruffle makes more sense now than the original EA one.

Channels
  • Frame
  • Slats
  • Mattress
  • Ruffle


Basics
  • Found in Nursery/Cribs
  • Costs §280
  • Has all the same presets/Environment Scores/Stats as EA one


Known Issues
The footprint has been adjusted but at this time slots are uneditable. So to accommodate for not being able to move the entry points for placing child in crib as well as where the child sleeps in the crib, I moved the mesh itself slightly off center. Otherwise your poor toddler sim would be decapitated. The dark wood shows where the actual footprint of the crib is and you can see the crib sits off center. The second side effect of uneditable slots is the entry point, the adult sims slightly clips the corner post, the toddler however will stand in the crib and not clip the end post.





Made with Base Game 1.6.6 but I cloned plasticbox's which is made with Base Game 1.8, so if you have at least one patch for the Base Game it should work fine. You can get the original two tile version by plasticbox here.


Polygon Counts:
692/292

Additional Credits:
Major thanks to plasticbox for the use of the mesh for my mad experiments. The generous usage policy allowed me to just take the already redone mesh and just delete and move some pixels around.