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Welcome to Riverside

SCREENSHOTS
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Picked Upload!   This is a picked upload! It showcases some of the best talent and creativity available on MTS and in the community.
Uploaded: 1st Mar 2014 at 12:51 PM
Riverside is a serene neighborhood with an eclectic assortment of homes nestled between the river and the mountains. Lots of parks, lakes, and trees increase the surrounding beauty. But, is trouble brewing beneath the peaceful veneer?

The neighbors include freewheeling singles like the Anderson and Ross households; large nuclear families like the Jeffersons, and Marshalls; and multigenerational families like the Molyneux and Russells. Each family has its own challenges to face, in its own way; and whether they triumph or succumb to despair, only time will tell. You can read about our residents, their houses, and the community lots in the comments for this thread.

In addition to the playable families, Riverside contains a number of townies; however, it was built on empty templates and the townies were built to match the original ones shown in the preview pictures. They are not the Pleasantview townies, and care has been taken to ensure that no sims unnecessary to the vision were created.

Although we have a variety of families already living here, there are plenty of new homes to choose from. You'll be glad that you decided to join our community. New homes are completely unfurnished, so be sure to bring your old furnishings or stop by the furniture store before you come. You'll find information in the comments about a small selection of the houses for sale in Riverside. To view the rest, be sure to visit our lovely neighborhood.

This is a recreation of Maxis' lost neighborhood. As many of you know, Riverside was meant to be the only neighborhood featured in The Sims 2 during early production. During this time, Maxis released a series of screenshots of Riverside and its amazing lots. Later on in development, Maxis decided to destroy Riverside to make way for three new Sims 2 neighborhood. In the process, this great neighborhood was lost and forgotten. After finding a Riverside hood made by Thsms204, which was incomplete and corrupted, we decided to make a complete, safe, base-game version of Riverside for all to play.

For the original fly through:
http://www.youtube.com/watch?v=uO-5JPFxe9c

To extract:
1. Download the rar file for which one you want. Riverside.rar With Sims or RiversideNoSims.rar WIthout Sims.
2.Double click on Riverside.rar or RiversideNoSims.rar

To install:
1. Place the folder N107 into your "Documents\EA Games\The Sims 2\Neighborhoods" folder. (This is the full complete hood.)
2. With the base game and early EPs, you will have to copy the contents of the Storytelling folder into your "Documents\EA Games\The Sims 2\Storytelling" folder in order for it to function properly. Later EPs do not have this requirement.

3. Place the N207 into your "Documents\EA Games\The Sims 2\Neighborhoods" folder. (Riverside without Sims.)

Camera Mod:
This neighborhood does not require a camera mod. All lots are visible in a vanilla game, although you will not be able to see all of the lots at the same time. You may need to rotate the camera to see some of the lots.

Potential Issues:
Though the scenarios described in the neighborhood story and household description were created with care, certain functions of later EPs may interfere with their realization; for instance, the trashed bathroom in the Molyneux house may be cleaner and less broken than expected. The developers have done their best, however, to ensure that every player entering every household walks into the middle of some challenging situation. Enjoy.

Additional Credits:
The original, flawed recreation of Riverside by Thsms204 was used as a model. Tools used in construction include Mootilda's LotCompressor, LotAdjuster, and HoodChecker; Numenor's AnyGame Starter, Quaxi's SimPE which was further developed by Peter and Inge Jones, and SaraMK and Argon's Empty and Cleaned up Templates. The neighborhood was compressed using JFade's Compressorizer, which in turn uses benrg's DBPF library