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Resources for Sunlit Tides.world's various Fixes

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Uploaded: 4th Dec 2013 at 5:23 PM
Updated: 14th Dec 2013 at 10:49 AM - added map
Took a long time, and I'm about ready to wash my hands off it, but here's the fixed resources for Sunlit Tides. If you like this world but cannot stand the lags, the fixes might be the solution. To further understand why these fixes are necessary in "curing" the lag issue, I have a comprehensive Wiki article complete with all the information you could ever need, much more than in this post. Game Help:World Routing Lagswiki

There are of course, other methods to solve lags and freezing during gameplay (as sugested in the Game Help:Intermittent Freezeswiki), and not all stuck Sim and routing issue can be fixed in CAW. Or even a routing issue.
WARNING! The fixes won't be visible on pre-existing Saves, you have to start New Game based on the fixed world.

  1. From EA: Sunlit Tides
  2. From MATY: s3rc-win
  3. From Simlogical: S3PE
  4. From MTS: Jonha's Any Game Starter (optional)
  5. From NRaas: Twallan's Porter (optional)
  6. From my Google Share: Click to download the run.bat file. This file contains commands I simplified for you. This is not necessary if you already know how to recompressorize - just do what you normally do. If you decrapify your items, then you may need to decrapify this download, as well.
  7. The fixed resources ie, this download

Remember also that any mods and programs listed here are supported by the respective modders/developers of each item. Not by me. So, if you encounter problems using the mods/programs, please read their download threads and ask your questions there.

Before you begin
  1. Make a Backup! Game Help:TS3 Back Upswiki
    • Store this backup away from the user Documents path - in a separate folder or another location, like an external USB stick, external HDD, sync it to your cloud, give it to your friend to store. Anything that is outside of the computer system, in case you need it back and you messed up the one in Document so bad there's no recovery possible!
  2. Prepare the Porter! Porterize your favorite Households before you do the steps below.
    • Reminder that I don't guarantee that the transplanting procedure would be successful in a fixed world. So if you run legacy games you might want to test this in a different AGS profile

  1. In the User Documents path, do a backup of your The Sims 3 folder. If you have not installed the Sunlit Tides item, install it now. You might want to use Twallan's Porter to transfer your household(s) to a new game, because the fixes are only applied when a new game is started. They won't appear on a pre-existing Save.
  2. Download and extract the Recompressor linked above from MATY. Copy and paste the s3rc.exe into the InstalledWorlds folder.
  3. Download and install s3pe.
  4. Download the run.bat file from my blog and place it in InstalledWorlds folder. Double-click the run.bat file.
    • Each world that was processed would have such a message to indicate it has been "fixed" -
      C:\Users\<username>\Documents\Electronic Arts\The Sims 3\InstalledWorlds\Sunlit Tides.world - fix only
    • If all goes well, you should get the following line in the Command Prompt window. You can close this window now.
      All files processed successfully. Press any key to close this window.
  5. Download the resources from the 7z file and extract the contents somewhere. There should be 1038 files. The Resource Types edited for this world are:
    • UNKN 0x05CD4BB3 (World - Routing info)
    • UNKN 0x05DA8AF6 (World - Routing info)
    • UNKN 0x9063660E (Roads intersection and curves )
    • MODL 0x01661233 01661233 (Object Geometry)
    • UNKN 0xAE39399F (World Geometry)
    • UNKN 0x033B2B66 (? )
    • all contents in
      1. Res_Ernest_15x10_ae66004a83a31950.lot
      2. RH_Bookstore_ae66004a9dc2bf10.lot
      3. RH_Cityhall_64x64_ae66004a859722e0.lot
      4. RH_Science_ae66004a9dc2bf00.lot
      5. Ven_Fish_2_30x30_ae66004a83a318f0.lot
      6. Ven_NSO_40x40_ae66004c08d223f0.lot
      7. Ven_Park_1_50x50_ae66004a85972110.lot
      8. Ven_Park_2_50x50_ae66004a85972190.lot
      9. Ven_Park_3_30x30_ae66004a85972250.lot
      10. Ven_TBD_40x40_ae66004a859722c0.lot
  6. Open Sunlit Tides.world from InstalledWorlds folder in s3pe. If you get an error about a "Found DBPP" error, means the run.bat was not successful or you have not done that step. Try it again.
  7. Import the resources you extracted in (5) above and replace.
  8. Save in S3PE and quit.
  9. Launch the game and start a new game based on the Sunlit Tides.world.

What was done?
Refer to the attached Map for the fixed spots. And the attachments for a sampling of areas that were fixed. Remember the colors denote specific fixes. In this world,
  • Red dots denotes routing - either blank or disjointed. Might be undersampled as I could get "in-the-zone" while fixing and forgot all about documenting spots.
  • Blue denotes edited Lots: Lots not flushed with Road
    • Ernest Lot. Newspaper delivered under bushes at back of house. Lot moved in CAW, and Conformed edges, Stairs removed to make it just one-tile-wide, so as to have enough room for mail (to accommodate chances of having it thrown on the ground) and newspaper.
    • City Hall Rabbithole. From various reports, Sims alight from vehicles and ran to edge of Lot and get on again to drive off, but I couldn't replicate this action to prove that the fixes has indeed fixed it. So I offer you just the after and before images of the gaps.
    • Bookstore Rabbithole.
    • Science Rabbithole.

  • Blue denotes edited Lots: I read reports where stray pets and wild horses get stuck near stairs that are on the platforms and foundations. I couldn't really find anything wrong with these lots, so on a hunch I leveled the tiles, because as you can see some of them blocked the areas below them from access. Some of them however do have the unpainted steep hills nearby, so hopefully just painting them blue would solve some of this stickyness issue as well. I could be totally off-base and my hunches wrong, so please feedback on how these lots now perform in your game.
    • Ven_Fish_2, Favorite Fishing Hole
    • Ven_Fish_5, Jungle Fishing Spot
    • Ven_Park_1, Pleasant View Park
    • Ven_Park_2, Starfish Sands Playground
    • Ven_Park_3, Sunshine Park
    • Ven_TBD, The Overlook
  • Blue denotes edited Lots: bad Lot design? Not tested? Maybe both.
    • Ven_NSO, Relaxation Station. Added fencing around the square twin pools. Leveled all platforms and foundations. Apply same CASt to some tiles at the back of the lot. Removed a fence on the left of the lot for access to spawners and to the top of the mountain, now that the back of the Lot is fenced in.
  • Longer Red squiggles denotes routing - steep areas were not painted with Sim-non-routing.
    • a sampling of some areas is captured below.

Q: Will this show up in my existing Saves based on Sunlit Tides?
A: No, which is why I added the WARNING! above. You would need to start a totally New Game and then select the World (with the fixes imported).

Q: When I open the Sunlit Tides.world file in s3pe, I get an error: "Expected magic tag 'DBPF'. Found 'DBPP'.
A: Have you recompressorized? If you don't know what that means, have you downloaded and double-click on the run.bat file? Perhaps read the Steps section again?

Q: I'm on a Mac, will this work for me?
A: I don't have a Mac to test. I've been using virtual machines to test, but I've run out of harddrive space. I'm still doing some system maintenance and reorganizing my partitions. If you try it, please do share and let us know...

Alternate Download: @ ellacharmed.wordpress.com
I've decided to offer the world to more testers. Click to download the Sunlit Tides.world file with these fixes applied from the blog post, while I prepare the MTS download thread for the .world (pending reports on this one). So that we can catch any issues before I begin the tedious process of creating and uploading the multi-part files.

Additional Credits:
My testers.
Developers of s3pe, and other associated tools.