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Werewolf Skins - Genetic + Optional 23 eye colors, Vampire Fangs Unlocker
by Tarruvi
Posted 1st Dec 2017 at 9:27 PM
- Updated 12th Jan 2021 at 7:49 AM by Tarruvi
This is a Maxis Recolour which means that it is a recolour of an item that already exists in your game. Please check the Expansion pack requirements to see which game pack it recolours.

They should now show up in CAS.
And, have the ability to be adjusted like the base game skintones.
Also,
Thanks vampireman479 for reaching out to me, and saying the skintones needed updating.
——
These are 18 Werewolf inspired Skintones made for Vampires, and they should work for normal sims as well!
There are Two Versions of this Mod(ONLY download ONE):
The Vampire_&_Human package allows both Vampires and Humans in CAS to use the Skins.
The No_Blending package allows both Vamps and Humans to use the skins.
However, the skins will not blend into each other.
All versions allow you to choose in CAS which Sims have the Werewolf Skins.

23 eye colors that work genetically, and a file that lets Human sims use the Vampire Fangs!
All 18 skins share the same texture, they are recolors.
And, the colors are made to resemble the 18 EA Sim Hair Colors!
How they generate in the game, and genetics
They are not randomized, so you do not need to fear about Pink Werewolves wandering the streets.
Unless, you decide to create a family of Pink Werewolves.
Natural Fur Colors:
Red, Dark_Orange, Light_Orange,
Golden_Blonde, Sandy_Blonde, Pale_Blonde,
Black, Dark_Brown, and Light_Brown
Unnatural Fur Colors:
Grey(Elder), White, Pastel_Purple,
Pink, Blue, Cyan,
Green, Grey_Brown, Grey_Black
ALL can potentially blend into each other.
However, two parents with Natural hair colors will NOT make a child with Unnatural Hair, and vice versa.
BUT, a couple with Red and White Hair can have children with, Blonde, Red, and Pink hair!
(Photos of the Werewolf family above are an example of this)
NOT a replacement
This mod does Not override any of the existing Skins,
it only adds the 18 Werewolf skins for Sims.
Removing a Werewolf Skin you don't like
Additionally, you can pick which skins you want to show up in the game.
Say, you don't want Blue and Pink Werewolves walking around.
Taking these two skins out is as easy as deleting their respective Package files,
and the mod WILL still work perfectly without them! :P
Known Bugs
While using this file that has Werewolf skin tone blending:Vampire_&_Human. You will run into a bug where Plantsims generate with a Werewolf Skin. This bug is exclusive to these versions of the mod. And, result from utilizing the Green Data tag Plantsims use, to make the Werewolf skin genetics work.
- A fix for this bug, is to opt for the No_Blending version. No Plantsim will have this bug happen to them, however. The werewolf skins cannot blend, and family trees will end up having one consistent skintone. A workaround, is adding Werewolves w/ a new skintone, or, you can CAS edit new generations to modify the skintones as you see fit.


I made this mod with CmarNYC's TS4Skininator, a program you can create default replacements of skin in the game,
or, make completely new skins if you desire. This package files, and genetics would not exist without it!
http://www.modthesims.info/download.php?t=568474
I highly recommend this resource to creators that want to make CC skintones in the game.
Happy Simming! :D
Download files
Filename | Size | Downloads | Date |
18_Werewolf_Skins_No_Blending_By_Tarruvi_1-11-21.zip
Size: 55.68 MB · Downloads: 5,158 · 12th Jan 2021 |
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18_Werewolf_Skins_Vampire_&_Human_By_Tarruvi_1-11-21.zip
Size: 54.39 MB · Downloads: 9,175 · 12th Jan 2021 |
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OPTIONAL_23_Eye_Color_Collection_Tarruvi.zip
Size: 127.5 KB · Downloads: 3,663 · 2nd Feb 2019 |
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OPTIONAL_Vampire_Fangs_For_Humans_by_Tarruvi.zip
Size: 2.6 KB · Downloads: 6,269 · 16th Dec 2017 |
Key: - File was updated after upload was posted
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