<?xml version="1.0" encoding="ISO-8859-1"?>
<journal>
	<title>nonamena's Journal</title>
	<journalist>nonamena</journalist>
	<description>What's happening in the world of Nona?</description>
	<lastentry>
		<title>Scripting!</title>
		<link rel="alternate" href="https://modthesims.info/journal.php?do=showentry&amp;e=6005" />
		<published>2012-03-16T17:41:18Z</published>
	</lastentry>
	<started>2012-02-10T07:28:08Z</started>
	<link rel="alternate" href="https://modthesims.info/journal.php?do=showjournal&amp;j=1203" />
	<counters>
		<views>6935</views>
		<entries>5</entries>
		<comments>7</comments>
	</counters>
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	<entry>
		<title>Scripting!</title>
		<context>So, I successfully made a couple of object script mods! Ok, they were not very complicated.  And, technically I didn't make them, I just altered EA's script a little. Also, I probably would have torn my hair out of my head without Buzzler's help. But all of those tiny little details aside, the...</context>
		<published>2012-03-16T17:41:18Z</published>
		<updated>2012-03-16T17:41:18Z</updated>
		<comments>https://modthesims.info/journal.php?do=showcomments&amp;e=6005</comments>
		<link rel="alternate" href="https://modthesims.info/journal.php?do=showentry&amp;e=6005" />
	</entry>
	<entry>
		<title>Silly Rabbitholes</title>
		<context>Today has been &quot;fun.&quot; I thought I was all super smart by creating a Lunar Lakes style rabbit hole for the Equestrian Center. Well, I wasn't. The rabbit hole only works for non-mounted sims. Sending your sim over to take a class in Riding, or to buy a horse works like a charm. But if you want to go...</context>
		<published>2012-02-24T17:54:13Z</published>
		<updated>2012-02-24T17:54:13Z</updated>
		<comments>https://modthesims.info/journal.php?do=showcomments&amp;e=5964</comments>
		<link rel="alternate" href="https://modthesims.info/journal.php?do=showentry&amp;e=5964" />
	</entry>
	<entry>
		<title>Oh well!</title>
		<context>I don't want to sound whiny or needy, but I am a little bummed that my download count  for my cow plants mods got reset when I tweaked them a bit and re-uploaded them all. Oh well. I could have known it would happen, and it's really not a big deal at all. 

In other news, I did make a mod for some...</context>
		<published>2012-02-15T08:52:35Z</published>
		<updated>2012-02-15T08:52:35Z</updated>
		<comments>https://modthesims.info/journal.php?do=showcomments&amp;e=5950</comments>
		<link rel="alternate" href="https://modthesims.info/journal.php?do=showentry&amp;e=5950" />
	</entry>
	<entry>
		<title>Paparazzi driving me nuts</title>
		<context>I spent a good chunk of time today trying to see if I could find a way to make the Cow Plant only eat Paparazzi via XML/tuning, but I don't think it's possible. I'm fairly certain it will require a script or core mod to do it. I definitely do not have the ability to do any scripting. I actually did...</context>
		<published>2012-02-12T18:23:57Z</published>
		<updated>2012-02-12T18:23:57Z</updated>
		<comments>https://modthesims.info/journal.php?do=showcomments&amp;e=5945</comments>
		<link rel="alternate" href="https://modthesims.info/journal.php?do=showentry&amp;e=5945" />
	</entry>
	<entry>
		<title>Removal of NoAutonomousAnimalsEatingHarvestables</title>
		<context>I'm really sorry to disappoint, upset, or anger any of you, and you may all laugh at me, heartily :) I don't mind.

I removed my mod, NoAutonomousAnimalsEatingHarvestable from MTS because claudiasharon already has one uploaded. Thanks to the person who brought this to my attention. I never meant to...</context>
		<published>2012-02-10T07:28:08Z</published>
		<updated>2012-02-10T07:28:08Z</updated>
		<comments>https://modthesims.info/journal.php?do=showcomments&amp;e=5943</comments>
		<link rel="alternate" href="https://modthesims.info/journal.php?do=showentry&amp;e=5943" />
	</entry>
</journal>