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[OUTDATED] Changing Lot size after building and/or playing (Archived)
by Andi8104
Posted 19th Jul 2006 at 3:03 PM
- Updated 27th Nov 2013 at 10:20 PM by Nysha
363 Comments / replies (Who?)
- 25 Feedback Posts
EDIT (by MTS2 Staff)
Unfortunately, as some of you already know, Andi8104 has prematurely deceased, and therefore the LotExpander is no more supported by him.
Luckily, some skillful users, Sorcerer and Mootilda, decided to continue developing this project.
The last (outdated) version released by Andi it attached to this post, and works with any game up to OFB included.
The current "latest version" is the Lot Expander by Mootilda; read the additional info and game compatibility at Mootilda's thread.
In any case keep in mind that the Lot Expander (any version) can break your lots, and damage you neighborhoods; therefore, if you don't make a backup of your neighborhood and suffer damages due to a (mis)usage of the Lot Expander, don't blame anyone but yourself
--------------------------------------------------------
(Original post by Andi8104)
First of all: sorry for my bad English. And at all the developers of you: sorry for the terrible coding.
Release 1.2.1:
A few bug fixes for the 'over the road' option.
E.g. the problem with the portals reported by Numenor is fixed.
Release 1.2:
Some bugs are fixed:
The problem with the 'flying' roofs, reported by TheCoffeeBear is solved now.
Sometimes there where some locked tiles on extended lots, so you can't build on it. This is fixed now.
Sometimes your Sims was buried or stick into walls after enlarging. This problem is not really fixed (The OBJT resources of the Sims are too complex for me, I think), but it is now easier to solve it. Just break up the actually action of such Sims and wait a few seconds. Now they were normally playable.
New Features:
You'll find a new Checkbox:

Checking it will bring you the following message, witch explains the functionality:

Now you also can choose the Next button without changing a value:

Release 1.1:
Now you can choose the direction of enlarging the lot.
Release 1.0:
I've written a little program to enlarge lots after building/playing:
LotExpander
It allows you to expand lots up to size 6 x 6 with a few mouse clicks (see pictures below). You can change both, Width and Height, in one Cycle. LotExpander offers English and German language GUI. You do no longer need SimPE or my Word macro for enlarging Lot. The problem described in post #8 is solved.
You need Microsoft .NET Framework 2.0 to run LotExpander!
The program is using some DLLs from SimPE (included in Setup).
Big thanks for Quaxi for this and his whole work for the community!
LotExpander is released under GPL
You also can get the source code here.
Small Lots:
In attachment of this Post you'll find a complete set of Nx1 residential lots (N = 1, 2, 3, 4, 5, 6).
These Lots are created with base game, so they will work with or without any EP.
If you are interested on Nx1 community lots, have a look at this post from MaryLou: #100
Moreover, there are some 1xN residential lots by Nightguy82 at Post #339
Now everyone can create lots of his/her wish size with LotExpander.
Unfortunately, as some of you already know, Andi8104 has prematurely deceased, and therefore the LotExpander is no more supported by him.
Luckily, some skillful users, Sorcerer and Mootilda, decided to continue developing this project.
The last (outdated) version released by Andi it attached to this post, and works with any game up to OFB included.
The current "latest version" is the Lot Expander by Mootilda; read the additional info and game compatibility at Mootilda's thread.
In any case keep in mind that the Lot Expander (any version) can break your lots, and damage you neighborhoods; therefore, if you don't make a backup of your neighborhood and suffer damages due to a (mis)usage of the Lot Expander, don't blame anyone but yourself

--------------------------------------------------------
(Original post by Andi8104)
First of all: sorry for my bad English. And at all the developers of you: sorry for the terrible coding.
Release 1.2.1:
A few bug fixes for the 'over the road' option.
E.g. the problem with the portals reported by Numenor is fixed.
Release 1.2:
Some bugs are fixed:
The problem with the 'flying' roofs, reported by TheCoffeeBear is solved now.
Sometimes there where some locked tiles on extended lots, so you can't build on it. This is fixed now.
Sometimes your Sims was buried or stick into walls after enlarging. This problem is not really fixed (The OBJT resources of the Sims are too complex for me, I think), but it is now easier to solve it. Just break up the actually action of such Sims and wait a few seconds. Now they were normally playable.
New Features:
You'll find a new Checkbox:

Checking it will bring you the following message, witch explains the functionality:

Now you also can choose the Next button without changing a value:

Release 1.1:
Now you can choose the direction of enlarging the lot.
Release 1.0:
I've written a little program to enlarge lots after building/playing:
LotExpander
It allows you to expand lots up to size 6 x 6 with a few mouse clicks (see pictures below). You can change both, Width and Height, in one Cycle. LotExpander offers English and German language GUI. You do no longer need SimPE or my Word macro for enlarging Lot. The problem described in post #8 is solved.
You need Microsoft .NET Framework 2.0 to run LotExpander!
The program is using some DLLs from SimPE (included in Setup).
Big thanks for Quaxi for this and his whole work for the community!
LotExpander is released under GPL
You also can get the source code here.
Small Lots:
In attachment of this Post you'll find a complete set of Nx1 residential lots (N = 1, 2, 3, 4, 5, 6).
These Lots are created with base game, so they will work with or without any EP.
If you are interested on Nx1 community lots, have a look at this post from MaryLou: #100
Moreover, there are some 1xN residential lots by Nightguy82 at Post #339
Now everyone can create lots of his/her wish size with LotExpander.

Operating System: Windows: Windows XP, Windows Vista, Windows 7, etc Utility Type: Save Editors: Tools for modifying savegames, lots, neighbourhood packages etc. Plugin Type: Not Applicable: Standalone tools |
You must have the expansion or stuff packs listed below installed to use this custom content. Please see the post text for any exceptions.
Key: - File was updated after upload was posted
Filename - Tip: You can click the magnifying glass to see the archive contents | Size | Downloads | Date |
LotExpanderSource 1.2.1.zip
Size: 56.6 KB · Downloads: 8,051 · 29th Aug 2006 |
|||
LotExpanderSetup 1.2.1.zip
Size: 625.3 KB · Downloads: 13,136 · 29th Aug 2006 |
|||
X_x_1.rar
Size: 534.3 KB · Downloads: 8,678 · 24th Aug 2006 |
Don't forget to Thank the creator after downloading! Use the Thanks button located above the screenshots above.
Basic Download and Install Instructions:
1. Download: Click the download link to save the .rar or .zip file(s) to your computer.
2. Extract the zip, rar, or 7z file.
3. Place in Downloads Folder: Cut and paste the .package file(s) into your Downloads folder:
1. Download: Click the download link to save the .rar or .zip file(s) to your computer.
2. Extract the zip, rar, or 7z file.
3. Place in Downloads Folder: Cut and paste the .package file(s) into your Downloads folder:
- Origin (Ultimate Collection): Users\(Current User Account)\Documents\EA Games\The Sims™ 2 Ultimate Collection\Downloads\
- Non-Origin, Windows Vista/7/8/10: Users\(Current User Account)\Documents\EA Games\The Sims 2\Downloads\
- Non-Origin, Windows XP: Documents and Settings\(Current User Account)\My Documents\EA Games\The Sims 2\Downloads\
- Mac: Users\(Current User Account)\Documents\EA Games\The Sims 2\Downloads
- Mac x64: /Library/Containers/com.aspyr.sims2.appstore/Data/Library/Application Support/Aspyr/The Sims 2/Downloads
- For a full, complete guide to downloading complete with pictures and more information, see: Game Help: Downloading for Fracking Idiots.
- Custom content not showing up in the game? See: Game Help: Getting Custom Content to Show Up.
- If you don't have a Downloads folder, just make one. See instructions at: Game Help: No Downloads Folder.
#101
24th Aug 2006 at 9:08 PM
Last edited by Numenor : 24th Aug 2006 at 9:14 PM.

#102
24th Aug 2006 at 9:13 PM
Last edited by Andi8104 : 24th Aug 2006 at 11:06 PM.

#103
24th Aug 2006 at 9:31 PM

#104
24th Aug 2006 at 10:57 PM

#105
26th Aug 2006 at 7:37 PM

#106
27th Aug 2006 at 5:31 PM

#107
27th Aug 2006 at 5:50 PM

#108
27th Aug 2006 at 8:40 PM

#109
27th Aug 2006 at 9:34 PM

#110
28th Aug 2006 at 12:55 AM

#111
28th Aug 2006 at 8:33 AM
Last edited by Andi8104 : 28th Aug 2006 at 11:25 AM.

#112
28th Aug 2006 at 10:07 AM

#113
28th Aug 2006 at 10:54 AM

#114
28th Aug 2006 at 2:50 PM

#115
28th Aug 2006 at 3:04 PM

#116
28th Aug 2006 at 3:37 PM

#117
28th Aug 2006 at 5:42 PM

#118
28th Aug 2006 at 5:55 PM

#119
29th Aug 2006 at 12:54 PM
Last edited by niol : 29th Aug 2006 at 6:29 PM.

#120
29th Aug 2006 at 1:16 PM

#121
29th Aug 2006 at 10:00 PM
Last edited by Andi8104 : 29th Aug 2006 at 11:12 PM.

#122
30th Aug 2006 at 2:18 AM

#123
30th Aug 2006 at 6:47 AM

#124
1st Sep 2006 at 10:51 PM

#125
2nd Sep 2006 at 12:32 PM

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