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Basic "Bottomful Floors" for Easy Popcorn Ceilings

by HystericalParoxysm Posted 21st Dec 2006 at 10:31 PM - Updated 4th May 2007 at 11:45 AM by HystericalParoxysm : Removing old TOU
20 Comments / replies (Who?) - 20 Feedback Posts
Picked Upload! This is a picked upload! It showcases some of the best talent and creativity available on MTS and in the community.
Though I love the real ceiling tiles available on this site by jgwhiteus for gameplay, the fact that you have to place them one by one by one drives me nuts when I just want to slap down a ceiling for some pics. They also don't go above stages, nor can you place stages once you have placed individual ceiling tiles, so taking pics with the ceiling right above on a stage is nigh-impossible.

They come in black, grey, white, beige, brown, and, because my self-sim always lives in a blood red house, blood red too.

These are floor tiles, so you can cover an entire area quickly and easily. Please note that these do have certain limitations, though:
  • They are not meant for normal gameplay, just picture taking. If you want ceilings for normal gameplay or on a lot you tend to play, not just a set, try jgwhiteus's ceiling tiles, which you can find on this site. I did a basic recolour set, too. You can find them under my profile.
  • The floors are considered part of the floor above. This means that they will be lit as the floor above. If enclosed, they tend to be quite dark, so for best results, you don't want to have an enclosed room above.
  • If you have walls on the floor above they will show as a small line across the ceiling.
  • You will need to make sure you are actually "on" the floor that has these tiles or above for them to show up. That means if you are taking pictures on the ground level and have the tiles covering the floor of the next level up, you will need to hit Page Up to "go up" to the next level when in Tab/Cameraman mode.
  • They show up under carpets, as they look, well, just like how I do carpets. But they're meant to be popcorn ceilings. You can use them as normal floors but as I said before, enclosed they are quite dark.

Thanks to:
Niol, for the original info on how to make bottomful floors. Thanks, Niol!

You must have the expansion or stuff packs listed below installed to use this custom content. Please see the post text for any exceptions.

Key: - File was updated after upload was posted
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Size: 164.1 KB · Downloads: 9,843 · 21st Dec 2006
164.1 KB 9,843 21st Dec 2006
Don't forget to Thank the creator after downloading! Use the Thanks button located above the screenshots above.
Basic Download and Install Instructions:

1. Download: Click the download link to save the .rar or .zip file(s) to your computer.

2. Extract the zip, rar, or 7z file

3. Place in Downloads Folder: Cut and paste the .package file(s) into your Downloads folder:
  • Origin (Ultimate Collection): Users\(Current User Account)\Documents\EA Games\The Sims™ 2 Ultimate Collection\Downloads\
  • Non-Origin, Windows Vista/7/8/10: Users\(Current User Account)\Documents\EA Games\The Sims 2\Downloads\
  • Non-Origin, Windows XP: Documents and Settings\(Current User Account)\My Documents\EA Games\The Sims 2\Downloads\
  • Mac: Users\(Current User Account)\Documents\EA Games\The Sims 2\Downloads
  • Mac x64: /Library/Containers/com.aspyr.sims2.appstore/Data/Library/Application Support/Aspyr/The Sims 2/Downloads
4. CEP Required: The CEP is necessary for this download to work. Make sure that you have the newest version of the CEP installed. Get it here: The Official CEP Download.

Need more information?
20 Comments / Replies (Who?) - 19 Feedback Posts
Lab Assistant
#2 Old 22nd Dec 2006 at 11:21 PM
Yay. Thank you. I agree, it is quite tedious when you want to take pictures to place the tiles one at a time. This should save loads of time.

He wasn't always an EVIL monkey.
Lab Assistant
#3 Old 23rd Dec 2006 at 12:55 AM
Woot, thanks so much. I'm a happy camper now.
Lab Assistant
#4 Old 23rd Dec 2006 at 1:19 AM
Gorgious....thank you...happy holidays.
Forum Resident
#5 Old 29th Dec 2006 at 3:44 AM
Oh thank goodness! When I think of all the time I've spent placing those one at a time tiles - more often than not I end up just taking pictures of the sky instead of going to the trouble l... ... Wish I'd found this 45 minutes ago I would've used it in my latest lot upload pics

Subtle In Spades
Test Subject
#6 Old 31st Dec 2006 at 4:58 PM Last edited by ZephyrAsh : 2nd Jan 2007 at 2:33 PM.
I'm so glad to find these.Thanks so much.
*edit* I had to come back after using them and tell you what a good job you did making the whole ceiling thing a snap. Great!!
Lab Assistant
#7 Old 4th Jan 2007 at 12:12 PM
#8 Old 1st Mar 2007 at 2:34 AM
If I used CFE, and made the floor rise...would i be able to create a trey ceiling effect?
I did d/l them, but i was just wondering!
world renowned whogivesafuckologist
retired moderator
Original Poster
#9 Old 1st Mar 2007 at 2:06 PM
Not a clue poplers. I don't build much. Give it a try.

my simblr (sometimes nsfw)

“Dude, suckin’ at something is the first step to being sorta good at something.”
Panquecas, panquecas e mais panquecas.
Mad Poster
#10 Old 4th Mar 2007 at 9:03 AM
I'm glad you've found some uses for this method...

As for the properties of the OFB stage, This thread can provide more infos on them.

According to the problem you stated out, I guess you can try to build with the clever jgwhiteus' ceiling-light-based ceiling tiles first, then stage-deletion ["ctrl"-delete along with a left-mouse-click-drag at the region(s) you want the stage(s) to be on], and then have an extra "left-mouse-click" to undo the stage-deletion.

From the test shown in that thread, I assume the undo-deletion strategy for OFB stage may work in your case.
Yet, I'm unsure of the lighting issue.

Mm, I just see >1 way to try to deal with this issue.
#11 Old 5th Mar 2007 at 3:09 AM
it works! Thanks even more for the floors! Ive always wanted a trey ceiling for my sims!
1.Place HP's floors
2.CFE false
3.use CFE to mold the floor into w/e trey ceiling you want, but do it inverted (go down w/the slope tool)
4.flatten HP's floors
5.flatten ground
Result:One creatively placed trey ceiling, all thanks to HP! Thanks again!
Forum Resident
#12 Old 26th Mar 2007 at 6:27 AM
I love love love these.... what are the chances of getting them in more colors? Is it easy to do that? I'm assuming it's not like with regular floors...Could I make them in more colors if you don't want to? - Just wonderin...

Subtle In Spades
#13 Old 17th Apr 2007 at 12:04 PM
Thank you very much for this!
Field Researcher
#14 Old 4th May 2007 at 11:31 AM
Now...why didn't EA's designers think of this? (Rhetorical question!!) These floors are so handy for screenshots ~ thank you HP! And thank you to Niol for the original concept and for telling others how to make them, too, so I can grab them all up like the greedy download slut that I am. :P
Slacker of Immense Slackness
retired moderator
#15 Old 13th Aug 2007 at 9:22 AM
How on earth did I miss these? Its a good thing I have little *go back through the downloads session* every couple of months =) Thanks heaps!

<:3))~~ Loverat
"In some cultures what I do is considered normal" Check it out for other recolours & lot uploads =D
Field Researcher
#16 Old 3rd Oct 2007 at 12:25 AM
awsome stuff!!!

and easyer then the alternative...though it also rocks!

#17 Old 19th Nov 2007 at 12:43 PM
Thank you !

Test Subject
#18 Old 18th Mar 2008 at 6:07 AM
IVE BEEN LOOKING FOR THESE TILES FOREVER [well since i reformatted my pc ] VERY USEFUL! thank you!!! :D
Test Subject
#19 Old 6th Nov 2008 at 4:57 PM
Very well done, HP!! And i suppose these are a great step towards someone combining yours and jgwhiteus's ceiling tiles (in some complicated, time-consuming way i know very little about) to create perfect ceilings for our simmies :D
One thing did catch my eye me though - I consider myself more on the build and neighborhood side of sims rather than the playing, and I'm pretty prone to using stages in my sims houses - especially the bathrooms. Also, i run a little blog for my sister with sims pictures, so i use ceiling tiles in every house. I use "move_objects on" to place them (although, you tend to place about 3 on the one tile without noticing) and I have never noticed any problems with ceiling tiles and stages, but i always place the stage then the ceiling.
The only problem i have with jgwhiteus's ceiling tiles is that OMSP's make them raised, but even thats fixed by placing the tile first.
Have you tried using move_objects on?
(total simple question so sorry if i insult you, its just sometimes we overlook the little things :P)
Thanks for these!
Test Subject
#20 Old 31st Dec 2008 at 10:15 AM
YOU--DESERVE--A--THANKS. this is WAY better than placing tiles one-by-one. thank you soo much. you deserve like 50,000,000 thanks for this.(i hope i wont need to download ceiling tiles for the sims 3) :D
Blenderized to Pieces
retired moderator
#21 Old 7th Mar 2009 at 5:20 AM
Thanks you! very useful! :0)