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*Working* Magazine Rack [UPD 29 jan 2009]

by Numenor Posted 25th Jun 2008 at 11:47 PM - Updated 14th Mar 2009 at 8:49 PM by Numenor : Restored missing attachment
257 Comments / Replies (Who?) - 245 Feedback Posts, 11 Thanks Posts
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Page 7 of 11
Test Subject
#151 Old 17th Jul 2008 at 5:44 PM

I love this object, but....

I am sorry, but it seems that this object stops the maid from doing anything. He/She just stops three squares from this object and then just stand still. I have all the stuff packs and exp packs. Is this a common problem or is it just my game? I tried the rack in two different lots and the maid stop working, when I deleted the rack, she/he started to work again.

I hope you take this as constructive feedback, because it is a great object and if it works, it will be one of only five downloads that I actually use.

With respect, AnneMarit2.

Ford: "you'd better be prepared for the jump into hyperspace. It's unpleasantly like being drunk."
Arthur: "What's so unpleasant about being drunk?"
Ford: "You ask a glass of water."

Lab Assistant
#152 Old 19th Jul 2008 at 4:29 AM
I can't wait to use this in my game and start receiving the magazines again....can't wait to see the new magazines included and the centerfold animations.....thank you so much....
Test Subject
#153 Old 19th Jul 2008 at 4:33 PM
Eee, I downloaded it. What is it under in Buy Mode? (Im such a noob).
Ty x
Test Subject
#154 Old 19th Jul 2008 at 5:20 PM
This worked, but after I placed it my game crashed.
Field Researcher
#155 Old 23rd Jul 2008 at 4:41 AM
awesome! I had stopped buying magazines because they made the house too messy, but now the maid puts them neatly away for me everyday. You're great!
Field Researcher
#156 Old 23rd Jul 2008 at 4:41 AM
Quote: Originally posted by Tibbywhistle
Eee, I downloaded it. What is it under in Buy Mode? (Im such a noob).
Ty x

hobbies, knowledge (with the bookcases)
Test Subject
#157 Old 24th Jul 2008 at 12:57 PM
Here is the Russian translation
Attached files:
File Type: zip  MagazineRack-RussianTTAS.zip (1.2 KB, 10 downloads)
Field Researcher
#158 Old 29th Jul 2008 at 9:34 AM
thank you very much

I can't speak read and write english. I'm sorry if you can't understand!.
Mad Poster
#159 Old 2nd Aug 2008 at 4:19 AM
I should have known this would be an amazing post, although I had been ignoring cause I have too much CC. Finally looked at it today and this is amazing!! Now my sims can have the hobby subscriptions back, now I have someplace to put them. I like others was sick of magazines all over the yard. Yay!!

I wonder, since you posted that custom written books can be stored. If so, I won't have to worry about losing them when a sim moves. I should be able to pick up the rack in inventory and move them with the book included. I hope so, will be trying it out.

Thanks so much for sharing!!!

Resident member of The Receptacle Refugees
Let's help fund mammograms for everyone. If you want to help, Click To Give @ The Breast Cancer Site Your click is free. Thank you.
Test Subject
#160 Old 10th Aug 2008 at 6:49 PM
Wow... THis is amazing. It was JUST what i was looking for. Thanks a lot :D
Lab Assistant
#161 Old 11th Aug 2008 at 4:06 PM
I don't remember seeing where it is in the menu. I downloaded it but can't seem to find it
Lab Assistant
#162 Old 12th Aug 2008 at 1:03 PM
Thank you soo much. So exactly what is needed.

I didn't let my sims take subscriptions any more, and now, thanks to you, they'll have the pleasure to read their favorite magazines. (And I'll have the pleasure of watching them looking at the centerfold. "La cerise sur le gâteau", as we say in french.)

The small thumbs up button wasn't enough to say how pleased I am to have this in my game. So thanks again.
Lab Assistant
#163 Old 13th Aug 2008 at 2:35 PM
Finally a way to clear up all the magazines without having to buy a bunch of tables to put them on! Yay!

Many, many Thanks Numenor!

"If you can't be kind, at least have the decency to be vague."
Lab Assistant
#164 Old 25th Aug 2008 at 5:00 PM
Wow ! You're on the "Object Weekly" cover. xD
Amazing job Numenor. I really needed something like that.

I cannot take requests now.

Lab Assistant
#165 Old 7th Sep 2008 at 10:08 PM
It's great! I didn't even remember I needed something like this! Thanks!
Test Subject
#166 Old 16th Sep 2008 at 3:26 AM
Will this be updated for AL with the new life skills any time soon? Thanks Numenor!
The ModFather
retired moderator
Original Poster
#167 Old 16th Sep 2008 at 8:41 AM
Default Update
Store away all your magazines and books!
-- Updated 16 Sept 2008 --

16 SEPT 2008 - UPDATE
- Included the 5 new skills from Apartment Life
- Added 5 more languages
: Norwegian (by Annapast) - Portuguese (by Ocorreia) - Brazilian (by DaniloFTS and Larissamenezes) - Thai (by The T) - Russian (by Shoukeir).

Thanks a lot to anyone provided the translations! By now, I don't plan to add more languages.

I've finally started my Journal. Information only, no questions.

My latest activity: CEP 9.2.0! - AnyGameStarter 2.1.1 (UPD) - Scriptorium v.2.2f - Photo & Plaques hide with walls - Magazine Rack (UPD) - Animated Windows Hack (UPD) - Custom Instrument Hack (UPD) - Drivable Cars Without Nightlife (UPD) - Courtesy Lights (FIX) - Custom Fence-Arches - Painting-TV - Smarter Lights (UPD)

I *DON'T* accept requests, sorry.
Lab Assistant
#168 Old 17th Sep 2008 at 5:40 PM
It's great! Thank you!
Test Subject
#169 Old 20th Sep 2008 at 1:35 AM
Thanks Numenor!
Mad Poster
#170 Old 21st Sep 2008 at 5:51 PM
Thought I should point out you forgot to capitalise one of the new study titles in English. I can't remember which at this moment but thought I should say while I thought about it.

My deviantART, MTS Yearbook Origin ID = Alistu
Field Researcher
#171 Old 10th Oct 2008 at 8:28 PM
Quote: Originally posted by m618915
I was testing this today and I noticed something. Base game magazines have 3 reading options/subjects (when magazine has not been in rack). However, when Sim puts it in magazine rack and takes it out it only gives “Read magazine” option. Is it supposed to be this way?

Quote: Originally posted by Numenor

m618915 - I didn't mention this in the instructions because people usually don't read long instructions
Yes, it is meant to be this way. In the original magazines you can choose to read (and improve your knowledge about) one out of three "interests". In my magazines (the magazines become "my" magazines as soon as you put them in the rack for the first time), you can only "Read Magazine", but the magazine will automatically improve the "interest" that you have to lowest level (among the three included in the magazine). If you put it down and start again reading, you will automatically increase a second interest, and so on. Try reading magazines keeping the interests panel open and watch the interest grow

I'm curious about this because the game only seems to allot a certain amount of interest points so that when you gain interest in one area, you lose it in another. Pescado even has a mod that decreases the loss (interestloss), but still doesn't eliminate it. Because of this I have been very careful when reading magazines, only reading those interests that I specifically want to raise. Because the game's magazines turn into your magazines, does it now bypass this limitation?

Will Sims read anything from your rack autonomously?

Running: Sims2, Uni, NL, OFB, Pets, Seasons, BV, FT & AL. Patched.
#172 Old 10th Oct 2008 at 8:42 PM
Quote: Originally posted by magicmoon
Will Sims read anything from your rack autonomously?
I know that I have seen resident Sims Write in Diary autonomously, and I have seen visiting Sims Read Magazine autonomously. I don`t recall for sure, but I believe that I have seen resident Sims Read Book autonomously. Other than that, I don`t recall seeing any autonomous use of the rack, though I can`t say that they can`t.

This Space Intentionally Left Blank
The ModFather
retired moderator
Original Poster
#173 Old 10th Oct 2008 at 11:07 PM Last edited by Numenor : 29th Oct 2008 at 10:26 AM.
MagicMoon - I confess this is a problem that I didn't take in account, when creating the magazine rack; I was actually convinced that there was a slow decay in interests, but I didn't know that raising one interest causes a loss in another one. Now I've examined the game routines and I can confirm this, but fixing this would be quite difficult (and would cause the pie menu to become huge!).

I can only say that the interest grow is determined by the global game code, not by some code included in the rack; and therefore the interests are managed exactly the same way as the standard game magazines. This means also that Pescado's fix will work with my rack too. I know that this is not enough, if you want to keep full control on your sims' interest levels, but I'm not planning to change this particular behaviour of the rack. If this can help, keep in mind that the magazines will be "Maxis" magazines until they are not put in the rack: if you buy a magazine and never put it in the rack, you'll be able to select the interest to raise.
EDIT: RACKS NOW MODIFIED TO ALLOW UNLIMITED INTERESTS; Pescado's fix is now useless with magazines taken from the rack (it still applie to magazines freshly bought from the Maxis vending racks)

As for the second question, the interaztions of the rack are the same (though with different names) as a standard bookcase; most of the interactions (excluding the "Study" ones) are theoretichally autonomous, but the bookcases (and my rack) don't advertise any fun for them; as a consequence, the sims could read magazines and Freetime books spontaneously, bu never choose to do so.
The only interactions advertised as funny (and therefore spontaneously chosen by the sims) are: read a book (generic books), write in diary and read to toddler.

I've finally started my Journal. Information only, no questions.

My latest activity: CEP 9.2.0! - AnyGameStarter 2.1.1 (UPD) - Scriptorium v.2.2f - Photo & Plaques hide with walls - Magazine Rack (UPD) - Animated Windows Hack (UPD) - Custom Instrument Hack (UPD) - Drivable Cars Without Nightlife (UPD) - Courtesy Lights (FIX) - Custom Fence-Arches - Painting-TV - Smarter Lights (UPD)

I *DON'T* accept requests, sorry.
Test Subject
#174 Old 25th Oct 2008 at 2:55 PM
Oh god, how great!
#175 Old 29th Oct 2008 at 3:44 AM Last edited by aelflaed : 29th Oct 2008 at 3:50 AM.

I've been using this rack for a while without issue, but a couple of days ago, it struck a problem.

I began playing a particular house containing the rack, and had a jump bug whenever I clicked on a sim to give them a command. I hadn't played that house for a while, but had played normally the previous day. Didn't alter any CC between the sessions, just chose a different house.

Error log posted.

I decided to delete a Vitasims spice rack which I thought was meant by the 'kitchen utensils' reference. That did seem to fix it, and placing a new spicerack didn't make the problem recur.

I thought you might want to check it out anyway.

Edit - just noticed my version is an old one, I'll update it.
Attached files:
File Type: rar  ObjectError_N001_t196729.rar (16.4 KB, 29 downloads)
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