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NAMEK SKINTONE (non-default)

by NeoswordX Posted 23rd Sep 2010 at 5:45 PM - Updated 26th Sep 2010 at 2:47 AM by swordX : text
28 Comments / replies (Who?) - 9 Feedback Posts, 16 Thanks Posts
This is a new mesh, and means that it's a brand new self contained object that usually does not require a specific Expansion pack (although this is possible depending on the type). It may have Recolours hosted on MTS - check below the description for more information.
This is a non-default skintone of namek from DBZ. this skin is for male and female-teen to elder.

This skin is a overlay. If you have a non orginal default skin, you can see some details of you defaultskin throgh this overlay.

This work have a working colour ramp from green to dark green
male and female (now you can create a female one )

working colour ramp


working lightmap (take a look at the leg)

Additional Credits:
Created with the Skinator by CmarNYC

You will need Rez Delnava's UI Mod
Thank you very much.
Tags: #namek, #piccolo

Skin Type: Alien Fantasy
Skin Flags: Barbie

You must have the expansion or stuff packs listed below installed to use this custom content. Please see the post text for any exceptions.

Sims 3
Key: - File was updated after upload was posted
Filename - Tip: You can click the magnifying glass to see the archive contents Size Downloads Date
namekskin.rar

Size: 1.09 MB · Downloads: 5,003 · 23rd Sep 2010
1.09 MB 5,003 23rd Sep 2010
Don't forget to Thank the creator after downloading! Use the Thanks button located above the screenshots above.
Quick Guide:

1. Click the file listed on the Files tab to download the file to your computer.
2. Extract the zip, rar, or 7z file. Now you will have either a .package or a .sims3pack file.

For Package files:

1. Cut and paste the file into your Documents\Electronic Arts\The Sims 3\Mods\Packages folder. If you do not already have this folder, you should read the full guide to Package files first: Sims 3:Installing Package Fileswiki, so you can make sure your game is fully patched and you have the correct Resource.cfg file.
2. Run the game, and find your content where the creator said it would be (build mode, buy mode, Create-a-Sim, etc.).

For Sims3Pack files:

1. Cut and paste it into your Documents\Electronic Arts\The Sims 3\Downloads folder. If you do not have this folder yet, it is recommended that you open the game and then close it again so that this folder will be automatically created. Then you can place the .sims3pack into your Downloads folder.
2. Load the game's Launcher, and click on the Downloads tab. Find the item in the list and tick the box beside it. Then press the Install button below the list.
3. Wait for the installer to load, and it will install the content to the game. You will get a message letting you know when it's done.
4. Run the game, and find your content where the creator said it would be (build mode, buy mode, Create-a-Sim, etc.).


Extracting from RAR, ZIP, or 7z: You will need a special program for this. For Windows, we recommend 7-Zip and for Mac OSX, we recommend Keka. Both are free and safe to use.


Need more help?

If you need more info, see:
 
28 Comments / Replies (Who?) - 9 Feedback Posts, 18 Thanks Posts
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Forum Resident
#2 Old 23rd Sep 2010 at 6:05 PM
That looks so cool! Good job!

Life is moving too fast, I don't have the energy to keep up.
Test Subject
THANKS POST
#3 Old 23rd Sep 2010 at 6:11 PM
That is awesome!!!
Test Subject
THANKS POST
#4 Old 23rd Sep 2010 at 8:22 PM
Very nice! Great job!
Lab Assistant
THANKS POST
#5 Old 23rd Sep 2010 at 9:24 PM
Yes!! I can finally have Piccolo in my game! Thanks for making and sharing!
Test Subject
#6 Old 23rd Sep 2010 at 9:40 PM
That's so awesome! VERY NICE! Thank you for your work.
Test Subject
THANKS POST
#7 Old 24th Sep 2010 at 2:53 AM
Great job! Now I'm one step closer to having a Dragonball themed neighborhood.
Field Researcher
THANKS POST
#8 Old 24th Sep 2010 at 9:22 AM
Nice.

Now only if you can do something about the ear
Field Researcher
#9 Old 24th Sep 2010 at 1:18 PM
Quote:
Originally Posted by CloudWalkerNZ
Nice.

Now only if you can do something about the ear



Try this

Human beings are a very irrational species. Some of them are even afraid of pickles.
Field Researcher
#10 Old 24th Sep 2010 at 1:19 PM
I don't suppose you're planning n doing any DBZ outfits?

Human beings are a very irrational species. Some of them are even afraid of pickles.
Test Subject
Original Poster
#11 Old 24th Sep 2010 at 3:13 PM
maybe i will create some dbz outfits in the future. but im busy with other projects.
Field Researcher
#12 Old 25th Sep 2010 at 2:10 AM
Quote:
Originally Posted by whoden
Try this


Thanks

Now I can send Pakelo to China so he can learn some Sin Fu

Again great CC. I'll look forward to some GZ stuff.
Lab Assistant
THANKS POST
#13 Old 25th Sep 2010 at 9:58 AM
All we now need are the antennae for his head, and we'll have Piccolo! Thanks for posting the ear sliders above, whoden
Mad Poster
THANKS POST
#14 Old 25th Sep 2010 at 6:35 PM
What. In. The. World. This is totally awesome! It's crazy, b/c I watch DB Kai every morning on Nick with the little one and now this comes out, and JUST in time for Halloween Thanks
Test Subject
THANKS POST
#15 Old 25th Sep 2010 at 11:41 PM
This is great!!!

Our you going to make a DBZ Set? Clothes, skins, etc? Cuse that would be pretty sweet
Field Researcher
THANKS POST
#16 Old 26th Sep 2010 at 1:17 AM
there's a hair mesh for goku here: (http://s1.zetaboards.com/Lost_Utopi...2521922/1/#new), someone PLEEEEEEEZZZEE convert it into a .package file, because it won't install on anyone's computer!!!!
Test Subject
Original Poster
#17 Old 26th Sep 2010 at 2:28 PM
i would create more details like the piccolos antennae, but i'm a blender 3d program user and it isn,t possible to create some new meshes with this program. you can just morph the existig parts of the game by blender.
Instructor
THANKS POST
#18 Old 26th Sep 2010 at 3:26 PM
This is Frickin Awesome!!!! Thanks for Sharing!!!
Test Subject
Original Poster
#19 Old 27th Sep 2010 at 3:15 PM
ok i find a way to change the meshes, but there is still a problem with it. if i find a way to correct this problem i will put in the antennaes and piccolos ears as a hair mesh.
Test Subject
THANKS POST
#20 Old 23rd Oct 2010 at 3:06 AM
wow!!! this is good XD ty
Field Researcher
#21 Old 14th Feb 2011 at 2:53 AM
Quote:
Originally Posted by swordX
i would create more details like the piccolos antennae, but i'm a blender 3d program user and it isn,t possible to create some new meshes with this program. you can just morph the existig parts of the game by blender.


the "devil horns" could you work with that to make antenna's??
just a thought..
Test Subject
THANKS POST
#22 Old 7th Apr 2011 at 5:50 AM
This is awesome now i want to make a dragonball z sim.
Test Subject
THANKS POST
#23 Old 10th Apr 2011 at 11:20 AM
AWESOME!!! yay
Test Subject
THANKS POST
#24 Old 7th Feb 2014 at 12:23 PM
Looks just like piccolo Great work!
Test Subject
THANKS POST
#25 Old 30th Jul 2014 at 7:57 AM
lol awesome
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