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The SEP (Slot Enable Package) v. 1.2 *UPD 19may08*

by Numenor Posted 28th Mar 2006 at 10:51 PM - Updated 19th May 2008 at 1:18 AM by Numenor : Updated to "Kitchen & Bath" SP
413 Comments / replies (Who?) - 25 Feedback Posts
This is a featured upload! It showcases the best talent and creativity available on MTS and in the community.
The SEP (Slot Enable Package)
"COUNTERS" - v. 1.2 (19 may 08)

-------------------------------------------------

Pic1 Pic2


19 MAY 2008: UPDATE - Included counters and islands from H&M and Kitchen&Bath!
Read the details on Post #2




WARNING: this is a global mod, i.e. it affects all the lots in the game (but it's NOT a hack: it will NOT be included in exported lots).


WHAT IS THE SEP?
The Slot Enable Packages is module than enables additional slots in the Maxis counters (residential and commercial counters and islands).
Once installed, you'll be able to place objects in new spots, and in new positions, that previously weren't allowed by the game (see below for details).


MODULE 1 - *COUNTERS*
This module (currently the only one available EDIT: this one will forever be the only one available: I'm not going to add other modules ) will let you use the corner counters, allowing you to install on them espresso machines, mixers, telephones and anything else (all objects placeable on counters, of course); and the sims will correctly use the objects placed on the corners.

The "SEP-Counters" module will work with *ALL* the existing counters (including the commercial ones) and counter islands shipped with the base game, UNI, NL, OFB, PETS, SSN, H&M and K&B (the other packs don't contain any counter).
Obviously, if you have only the base game, you will NOT find new counters in your catalog! But if you have any of the mentioned EP, the SEP will automatically apply on the counters for that EP, enabling the diagonal objects for them.

BASE-GAME and UNI USERS: your game doesn't allow you to create corners using islands (this is a feature introduced with NL; or better, it's a bug that was corrected with Nightlife ). Therefore, base-game and UNI users can only use corners created with normal counters.

OFB USERS: the "SEP-Counters" works perfectly with OFB, and will allow you to put sellable objects (or even the cash register) on the corners, and your customer will have no problems in purchasing them; also, you will be able to correctly restock the sold objects (but remember that the game *has* some bugs related to the restocking function! So, don't blame me if your restock signs are misplaced )


INSTALLATION AND USAGE
Extract the package from the zip, and put it into your Downloads folder.
IMPORTANT: the SEP will automatically affect all the counters and islands placed in your lot after having installed the mod; the corners already existing in your lot at the moment of the installation will NOT be automatically "enabled"! You have to pick them, move them around a little, and put them down again (no need to re-buy them).


CREDITS AND ACKNOWLEDGMENTS
As always, credits go to Maxis for the game itself, and for the counters in particular.
Biggest thanks to MaryLou for her tireless beta-testing


LICENSE AGREEMENT
DO NOT repost the SEP, and any of its parts, on any site.
Please BE WARNED that when you clone a Maxis counter with the SEP installed, some parts of the SEP will be included in your clone. This is allowed; but be warned that all the Resource Nodes included in the SEP contain a copyright line: if this is a problem for you, please remove the SEP before cloning Maxis counters..
If your cloned counter or island has the usable corners thanks to the SEP, you MUST give credits to Numenor for that, and put a link to this very thread (in order to allow people to report bugs and receive support).


TECHNICAL EXPLANATION
The Maxis corner counters, basically, have the same slots as the straight counters (one main slot in the center and two decorative slots on the back); but they are all misplaced, so that the objects are not usable, and the routes to the slots are badly tweaked (the sims can't reach the interaction point).
I have moved and rotated the "std_0" slot, and adjusted all the related routes, editing each and every CRES for the Maxis counters, commercial counters and islands. I've also modified the footprint of each corner, to let the sim operate the object from both sides.
On the other hand there was no need to edit the SLOT files themselves; as a consequence, the SEP package(s) contain only Resource Nodes and nothing else.
One special mention is due for the "dec_2" slot. The corners have a third "decorative slot" that is missing in the straight counters; this caused the objects placed in that slot to "disappear" when the corner was moved and given a straight shape. This "dec_2" slot has been removed from all the corners, so that this problem is now fixed.

You must have the expansion or stuff packs listed below installed to use this custom content. Please see the post text for any exceptions.

Sims 2
Key: - File was updated after upload was posted
Filename - Tip: You can click the magnifying glass to see the archive contents Size Downloads Date
SlotEnablePackage_Counters.zip

Size: 8.9 KB · Downloads: 63,508 · 19th May 2008
8.9 KB 63,508 19th May 2008
Don't forget to Thank the creator after downloading! Use the Thanks button located above the screenshots above.
Basic Download and Install Instructions:

1. Download: Click the download link to save the .rar or .zip file(s) to your computer.

2. Extract the zip, rar, or 7z file.

3. Place in Downloads Folder: Cut and paste the .package file(s) into your Downloads folder:
  • Origin (Ultimate Collection): Users\(Current User Account)\Documents\EA Games\The Sims™ 2 Ultimate Collection\Downloads\
  • Non-Origin, Windows Vista/7/8/10: Users\(Current User Account)\Documents\EA Games\The Sims 2\Downloads\
  • Non-Origin, Windows XP: Documents and Settings\(Current User Account)\My Documents\EA Games\The Sims 2\Downloads\
  • Mac: Users\(Current User Account)\Documents\EA Games\The Sims 2\Downloads
  • Mac x64: /Library/Containers/com.aspyr.sims2.appstore/Data/Library/Application Support/Aspyr/The Sims 2/Downloads
Need more information?
 
413 Comments / Replies (Who?) - 383 Feedback Posts, 21 Thanks Posts
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Test Subject
#226 Old 1st Aug 2006 at 11:36 AM
I've wanted something like this for, how long? This is brill! And I have no problems whatsoever! Thank you!

(()) Pass the ribbon around if you know someone who died,
//\\ survived or is living with cancer.
Test Subject
#227 Old 3rd Aug 2006 at 10:04 AM
Superb, i've noticed with some mods the animation doesn't quite work, and you can tell something isn't right, there is none of that with this its smooth and natural.

Thankyou
Test Subject
#228 Old 13th Aug 2006 at 10:50 PM
you're the best! Maybe you should send all these posts to Maxis and they'll hire you. Sounds like you're better at this then they are...lol Oh well their loss our gain, we don't have to pay for a few enhancements that should have been included anyway...lol Keep up the good work!
Test Subject
#229 Old 15th Aug 2006 at 11:03 AM
fantastic fab thank you i llost the code but this is better thank you Numenor you really are the beast. i mean best

Je am the Black etalon. I look for a White Mare. You the one saw?
Test Subject
#230 Old 16th Aug 2006 at 5:24 PM
Thank you so much. This will really enhance my game. I am in awe! Thank you for sharing, and for your innovative ideas.

Do you think it will some day be possible to put things on chest of drawers? They always look so 'empty' in my Simmies homes.
Test Subject
#231 Old 25th Aug 2006 at 11:07 PM
Holy Crap! This is a long long long awaited addition to the game! As always you are amazing!

Also known as Silky

"Why you toddering, fen-sucked dewberry! I'm going to go find something to strike you with! Excuse me." --Stewie
Field Researcher
#232 Old 27th Aug 2006 at 5:57 PM
This is a perfect idea. Thanks for sharing this wonderful hack :-)

ılı.------Volume------.ılı.
▄ █ ▄ █ ▄ ▄ █ ▄ █ ▄ █
Min- - - - - - - - - - -●Max
► Play ▌▌ Pause ■ Stop
Test Subject
#233 Old 29th Aug 2006 at 1:04 AM
Thank you
Test Subject
#234 Old 29th Aug 2006 at 1:05 AM
Terrific Thank you
Field Researcher
#235 Old 8th Sep 2006 at 10:56 PM
Thought I'd mention: I have the Glamour Life Stuff Pack, and the SEP continues to work perfectly.
The ModFather
retired moderator
Original Poster
#236 Old 11th Sep 2006 at 4:53 PM
Thanks Hairfish! What creators really hate to do is to check all their creations with every new EP/Pack; I sincerely admit I never do that : I just cross my finger while keeping working on my newer creations...

I've finally started my Journal. Information only, no questions.

My latest activity: CEP 9.2.0! - AnyGameStarter 2.1.1 (UPD) - Scriptorium v.2.2f - Photo & Plaques hide with walls - Magazine Rack (UPD) - Animated Windows Hack (UPD) - Custom Instrument Hack (UPD) - Drivable Cars Without Nightlife (UPD) - Courtesy Lights (FIX) - Custom Fence-Arches - Painting-TV - Smarter Lights (UPD)


I *DON'T* accept requests, sorry.
Field Researcher
#237 Old 17th Sep 2006 at 11:19 PM
Thanxs so much!, now it's more realistic and I don't wast counters anymore
Lab Assistant
#238 Old 26th Sep 2006 at 1:19 PM Last edited by Meemo : 26th Sep 2006 at 1:21 PM. Reason: added to the bottom
Quote:
Originally Posted by JoyLuck18
This is the best. It always bugged the heck out of me that sims couldnt use anything placed in a corner of the kitchen counter. Thank you for getting rid of this insensible Maxis rule!!!!


me too!

Maxis should pay you for this and include it in the next EP or bug fix!!


btw - does anyone from Maxis ever look at MTS2?

Waiting for Sims4 so I can go all Halliwell again!!
The ModFather
retired moderator
Original Poster
#239 Old 26th Sep 2006 at 3:31 PM
What's worse, is that Maxis already created all the needed slots; but then forgot (or omitted?) to move and orientate them correctly, with the resul that the corners were not usable

I've finally started my Journal. Information only, no questions.

My latest activity: CEP 9.2.0! - AnyGameStarter 2.1.1 (UPD) - Scriptorium v.2.2f - Photo & Plaques hide with walls - Magazine Rack (UPD) - Animated Windows Hack (UPD) - Custom Instrument Hack (UPD) - Drivable Cars Without Nightlife (UPD) - Courtesy Lights (FIX) - Custom Fence-Arches - Painting-TV - Smarter Lights (UPD)


I *DON'T* accept requests, sorry.
Test Subject
#240 Old 3rd Oct 2006 at 11:22 PM
do I have to enter the cheat to turn my objects at 45 degrees or I will be able to do it with the SEP?
The ModFather
retired moderator
Original Poster
#241 Old 4th Oct 2006 at 12:51 AM
No cheats The *only* position allowed on the corners, with the SEP installed, is at 45°; the objects will turn and snap automatically in the right position.

I've finally started my Journal. Information only, no questions.

My latest activity: CEP 9.2.0! - AnyGameStarter 2.1.1 (UPD) - Scriptorium v.2.2f - Photo & Plaques hide with walls - Magazine Rack (UPD) - Animated Windows Hack (UPD) - Custom Instrument Hack (UPD) - Drivable Cars Without Nightlife (UPD) - Courtesy Lights (FIX) - Custom Fence-Arches - Painting-TV - Smarter Lights (UPD)


I *DON'T* accept requests, sorry.
Lab Assistant
#242 Old 5th Oct 2006 at 4:48 AM
thank you sir ! you're the best !!
Test Subject
#243 Old 6th Oct 2006 at 2:00 PM
Default Thank You
True to your name, you are "The ModFather" Thank you for sharing your work with us. It's always "Fantastic!"
Forum Resident
#244 Old 7th Oct 2006 at 10:28 AM
Cheers Numenor!, at long last I put something useful in the corners of my Kitchens that's not a table lamp! - {Downloads} - thanks for sharing!...

To all, of the very talented MTS-2 creative types - my sincere thanks for taking the time to create/upload/share...
Test Subject
#245 Old 9th Oct 2006 at 11:17 PM
thank you so much!
Lab Assistant
#246 Old 11th Oct 2006 at 8:30 PM
Numenor, I am a dedicated follower of your creative and extremely useful objects/hacks. Thank you so very much for sharing with all of us so freely all your hard work and dedication you put into our enjoying TS2 all that much more

This is just too fantastic!
Lab Assistant
#247 Old 15th Oct 2006 at 9:27 PM
No more useless counters! Thanks a thousand times! I always had that problem with at least 1 - 2 corners which I couldn't do anything useful with (which often resulted in huge kitchens )
It's great! I love it!
Test Subject
#248 Old 15th Oct 2006 at 11:02 PM
WOW! This is as cool as you CEP!

Yours Truley,
Atomic-Ian
Test Subject
#249 Old 15th Oct 2006 at 11:02 PM
WOW! This is as cool as your CEP!

Yours Truley,
Atomic-Ian
Test Subject
#250 Old 18th Oct 2006 at 8:06 PM
I can't believe I'm only just finding this today... thank you thank you thank you!
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