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The Carnival Set (functional) [Update 05/08/07]

by Echo Posted 31st Dec 2006 at 6:41 AM - Updated 8th Dec 2008 at 5:42 PM by -Maylin-
641 Comments / replies (Who?) - 25 Feedback Posts
This is a featured upload! It showcases the best talent and creativity available on MTS and in the community.
Update 5 Aug 07:

Thanks to Hexameter, there's now an alternate version of the carousel with beautiful music! This is in "echo-carousel-withsound" which will overwrite the original "echo-carousel". You should only have one of these in your game at a time, you can choose which you would prefer. If you want sound, you must download "hexameter_Carousel-sound.zip" from this thread.

Thanks to Hexameter for this, it really sets the mood beautifully! :D


Minor Update - 13 Jan '07: If you downloaded the bumper cars for the first time since the update on the 7th (below) you may need to download them again as I forgot to include a required file in the .zip. Sorry!

Update - 7 Jan '07: Hi all, just a quick update to a few of the files.
- The wonderful MaryLou has altered the carousel to make it completely recolourable. The horses are in one subset, and the rest of the carousel is in another. Thanks MaryLou! :D
- The clowns, spooky cart and bumper cars have had their advertising increased to the same ranges as the swing set. This *may* make your sims more inclined to use them autonomously, although I won't guarantee it. The roller coaster and the carousel have not been modified, for technical reasons.

- I've added poly counts to the text below.

If you have previously downloaded, the updated files are:
bumpercar_mesh.zip
clown_female.zip
clown_male.zip
carousel.zip
spooky_cart.zip

Thanks for all the wonderful feedback everyone has left me, and I hope you continue to enjoy!

---------------------

It was over nine months in the making, but it's finally done... Now it's time for your Sims to visit the carnival!

This set contains working rides and entertainers to make your own carnival, fair ground or theme park. Everything from roller coasters to performing clowns.

Most of these items are designed to let you construct your own rides if you have a bit of build-mode know-how. You can make your own rollercoaster track, or build and set up a new haunted house. Some of the rides are straight drop-and-play though, so you don't need to be a great builder to use those ones in your community lots.

(note - click for larger versions of preview images)

Downloads
Performing clowns
These two clowns juggle, dance, and generally make a fool of themselves for the enjoyment of their Sim audiences. Watching them raises fun, and causes a lot of laugher! Note: The clown podiums can only be moved while there are no clowns on them. Once a clown has been spawned, you will need to use Moveobjects on to move or delete the podiums.

Minor Update: For some reason, the clowns were not showing up on community lots in some games. If this is affecting you, please re-download clown_female.zip and clown_male.zip. This should force the clowns to appear. Alternatively, re-buying the clown podiums has been reported to fix the problem as well. Thanks to fanseelamb and CynicalChick for finding this one.
Poly count: 30 faces (podium). The clown is an NPC, and so has the equivalent poly count of most sims (ie - quite high).

Required files:
clown_accessories_REQUIRED.zip
clown_female.zip
clown_male.zip

Optional files:
clown_podium_recolour.zip



Carousel
For the more passive carnival goers, the carousel provides a calm, relaxing opportunity to sit and watch the world go by. The carousel can hold three sims at any time, and will spin slowly and continuously except when sims are getting on or off.
Poly Count: 1428 faces

Required files:
carousel.zip




Bumper Cars
A fun and social activity, these carts let sims drive around a bumper car rink, and even drive into each other! They're a bit noisy, but a great activity for groups. Bumper cars can only be used on community lots.
Poly Count: 346 faces

Required files:
bumpercar_mesh.zip
cart_runner_REQUIRED.zip

Optional files:
bumpercar_recolours.zip



Roller Coaster
What sort of carnival doesn't come with a roller coaster, and this is certainly one for the thrill seekers! Each roller coaster can hold two sims. Builders can design their own tracks for the roller coaster to drive around, and sims will squeal with delight (or terror) as they zoom along. Roller coasters can only be used on community lots.
Poly count: 190 faces (cart), 4 faces (direction changer)

Required files:
rollercoaster_cart.zip
cart_direction_changer_REQUIRED.zip
cart_runner_REQUIRED.zip



Spooky Cart
All sims like to be scared once in a while, and for them a haunted house is great fun! This cart runs a little slower than the roller coaster and only holds one sim, which just makes it all the creepier. Sims will get really spooked in this cart, but will still have a lot of fun. Spooky carts can only be used on community lots.
Poly count: 446 faces (cart), 4 faces (direction changer)

Required files:
spooky_cart.zip
cart_direction_changer_REQUIRED.zip
cart_runner_REQUIRED.zip



Track Flooring
These segments of transparent flooring can be used to build your own rollercoaster track up in the air. There is one straight segment and one corner segment - you'll need pets installed to rotate these floor tiles in all directions though.

Required files:
track_floor_tiles.zip

Track building instructions
This pdf document is intended for builders who want to create their own roller coasters. It is heavily illustrated, and shows how and where to use the necessary building cheats, and how to make the carts go where you want them to.

Required files:
rollercoastertute.zip

Dancing Skeletons
These make a great prop for your haunted houses. These skeletons have all the best dance moves, yet still manage to look completely eerie!
Poly Count: These are in-game maxis skeleton meshes. (I don't have the exact count). They are designed for the Sims, but are still high poly.

Required files:
dancing_skeleton.zip

Waterfall
This could look good in any natural wonderland, but it's much more fun when you have to go right through it on a rollercoaster ride! A two tile, two storey waterfall.
Poly Count: 40 faces

Required files:
waterfall_two_lvl.zip


The community lot
To save you the time and hassle of actually building a carnival with all of these items, here's a complete carnival community lot so your sims can enjoy it straight away. The lot uses all of the items in this thread, as well as one of my previous creations, the jumping castle. Only the castle is included in the lot file, you must also have all the other downloads included in this post. This is a medium sized lot (3x4).

Required files:
carnival_commlot.zip




Compatibility and warnings:
This set has been built and tested with all EPs up to and including pets installed. Some objects may only require one or two of the EPs, but in the interests of simplicity I assume that everyone playing with them has all EPs. Stuff packs are optional. If you want to try using these objects with one or more EPs missing you are quite welcome to (and they may well work), but you do so entirely at your own risk.

Also, some of these items have very substantial code modifications. This set is easily the most complicated thing I have created to date. Consequently, there is a good chance that things may occasionally behave oddly or unexpectedly. If this happens, feel free to post here or to PM me with a detailed explanation of what went wrong, and if possible, a copy of the error log. Consider this set "in testing" until otherwise stated, and if you are the cautious sort you may want to wait a week before installing so that any big bugs can be identified and fixed.

Known Issues
Getting on and off some of the rides, some of the animations are not quite right. The sim may try to board from the wrong direction, or may slide from one location to another during the movement. This is a known issue, and is not likely to get fixed.

Use, reuse, and redistribution:
As with all my custom content, you're allowed to recolour, remesh, or recode to your hearts content. I'd love to see what you make! Attribution (credit) for derivatives is appreciated.

Thanks to:
- Hunter, Numenor, Inge and Coke, who helped me to find stuff, and occasionally fix things that broke,
- Fisheeyes, Atavera and Frillen for their very informative tutorials on slots or transparent floor tiles,
- Quaxi, Peter Jones, everyone else who has contributed to SimPE, without which I'd still be puzzling over data files,
- Zook, for being the only person who volunteered and followed through with beta testing, and finally
- Delphy, all the mods, and the other regulars at MTS2 who made it the great place that it is. You all rock.

That's it folks, download, enjoy, and happy new year!

You must have the expansion or stuff packs listed below installed to use this custom content. Please see the post text for any exceptions.

Sims 2 University Nightlife Open for Business Pets
Key: - File was updated after upload was posted
Filename - Tip: You can click the magnifying glass to see the archive contents Size Downloads Date
echo-carousel-withsound.zip

Size: 283.8 KB · Downloads: 40,552 · 5th Aug 2007
283.8 KB 40,552 5th Aug 2007
waterfall_two_lvl.zip

Size: 94.9 KB · Downloads: 55,715 · 31st Dec 2006
94.9 KB 55,715 31st Dec 2006
track_floor_tiles.zip

Size: 5.5 KB · Downloads: 55,760 · 31st Dec 2006
5.5 KB 55,760 31st Dec 2006
spooky_cart.zip

Size: 77.7 KB · Downloads: 56,726 · 31st Dec 2006
77.7 KB 56,726 31st Dec 2006
rollercoastertute.zip

Size: 1.68 MB · Downloads: 52,165 · 31st Dec 2006
1.68 MB 52,165 31st Dec 2006
rollercoaster_cart.zip

Size: 116.8 KB · Downloads: 58,766 · 31st Dec 2006
116.8 KB 58,766 31st Dec 2006
dancing_skeleton.zip

Size: 93.0 KB · Downloads: 53,366 · 31st Dec 2006
93.0 KB 53,366 31st Dec 2006
clown_podium_recolour.zip

Size: 9.5 KB · Downloads: 50,818 · 31st Dec 2006
9.5 KB 50,818 31st Dec 2006
clown_male.zip

Size: 196.8 KB · Downloads: 53,121 · 31st Dec 2006
196.8 KB 53,121 31st Dec 2006
clown_female.zip

Size: 216.0 KB · Downloads: 55,904 · 31st Dec 2006
216.0 KB 55,904 31st Dec 2006
clown_accessories_REQUIRED.zip

Size: 1.13 MB · Downloads: 56,628 · 31st Dec 2006
1.13 MB 56,628 31st Dec 2006
cart_runner_REQUIRED.zip

Size: 11.9 KB · Downloads: 60,453 · 31st Dec 2006
11.9 KB 60,453 31st Dec 2006
cart_direction_changer_REQUIRED.zip

Size: 5.6 KB · Downloads: 59,197 · 31st Dec 2006
5.6 KB 59,197 31st Dec 2006
carousel.zip

Size: 289.2 KB · Downloads: 56,637 · 31st Dec 2006
289.2 KB 56,637 31st Dec 2006
carnival_commlot.zip

Size: 1,001.2 KB · Downloads: 60,136 · 31st Dec 2006
1,001.2 KB 60,136 31st Dec 2006
bumpercar_recolours.zip

Size: 32.6 KB · Downloads: 55,471 · 31st Dec 2006
32.6 KB 55,471 31st Dec 2006
bumpercar_mesh.zip

Size: 50.3 KB · Downloads: 62,975 · 31st Dec 2006
50.3 KB 62,975 31st Dec 2006
Don't forget to Thank the creator after downloading! Use the Thanks button located above the screenshots above.
Basic Download and Install Instructions:

1. Download: Click the download link to save the .rar or .zip file(s) to your computer.

2. Extract the zip, rar, or 7z file.

3. Place in Downloads Folder: Cut and paste the .package file(s) into your Downloads folder:
  • Origin (Ultimate Collection): Users\(Current User Account)\Documents\EA Games\The Sims™ 2 Ultimate Collection\Downloads\
  • Non-Origin, Windows Vista/7/8/10: Users\(Current User Account)\Documents\EA Games\The Sims 2\Downloads\
  • Non-Origin, Windows XP: Documents and Settings\(Current User Account)\My Documents\EA Games\The Sims 2\Downloads\
  • Mac: Users\(Current User Account)\Documents\EA Games\The Sims 2\Downloads
  • Mac x64: /Library/Containers/com.aspyr.sims2.appstore/Data/Library/Application Support/Aspyr/The Sims 2/Downloads
Need more information?
 
641 Comments / Replies (Who?) - 578 Feedback Posts, 52 Thanks Posts
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Page 5 of 26
Scholar
#101 Old 1st Jan 2007 at 12:54 PM
Waow !!! This is amazing ! A great job, I'm stunned ! Many thanks for all Echo !!!
Lab Assistant
#102 Old 1st Jan 2007 at 1:55 PM
I am absolutely floored by your talent. Thank you for putting so much time and effort into this wonderful gift to the sims 2 community.

Bix AKA Champion le Bleu Cardinalis born Nov 18th 2006. Home from Poland Jan 14 2007 with brother Jack!!!
Lab Assistant
#103 Old 1st Jan 2007 at 2:08 PM

This is SO beautiful...It brings tears of joy and tears of sadness at the same time!

Tears of joy because someone actually took nine whole months to make such a wonderful collection. Especially a collection of wonderful objects that EA hasn't even bothered to give us yet!

And tears of sadness, because.... I have everything except Pets... and I really don't plan on wasting my money on buying it right now... curse my fear of game bugs!

Anyways, as everyone has said before, awesome job, and keep up the excellent work!!! :D

Contests? Challenge? Custom Content?
Find it all, and more, in the link below!
(~☼ Sim Oasis ☼~)
Test Subject
#104 Old 1st Jan 2007 at 3:00 PM
Oh my god!!!!!!!!!!!!!! This is so amazing!!!!!!! And that works in my game!!!! thank you thank you !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
Test Subject
#105 Old 1st Jan 2007 at 3:04 PM
Thank you for this wonderfull set!

I have allready tested it and it is really amazing. There are just two small things. I think the Spooky Cart should drive much slower, so that there is more time to enjoy the brilliant Skeletons and other spooky things. The other thing is, that the carnival don't seem to be very attractive to the Sims. I spend quite much time at the carnival but the Sims didn't use your itmes on their own. It is sad, that the Sims are just eating and drinking there.
Scholar
#106 Old 1st Jan 2007 at 4:23 PM
OH. MY. GOSH!!! *claps* Wonderful! Thank you so much for sharing...Wonderful you!:D

"What we say is good for nothing, if we say nothing for good.".
Lab Assistant
#107 Old 1st Jan 2007 at 5:43 PM
What a way to start off the New Year for our Simmies Thanks So much for the working Carnival. and Thaks so much for Sharing with all of us and for free. This is just the greatest
Test Subject
#108 Old 1st Jan 2007 at 5:44 PM
WOW!!! But could you possibly put all of these in one file?

If you have a request please explain it thoroughly! (At least one and a half paragraphs & supply the needed pictures / meshes, or else I will throw it away without looking at it and I will not "PM" you that I will not do it.)
Field Researcher
#109 Old 1st Jan 2007 at 5:52 PM
brilliant! thanks! Amazing how talented! You'd all give maxis a run for their money!

*waves hi*
#110 Old 1st Jan 2007 at 5:58 PM
Holy bananas i think thisn is the best thing i have ever seen my goodness wow you are truely the best EVER!

AbstractSIMmer187 Has Retired From Sims 2 Creating
All Of My Creations Are Found Here
Lab Assistant
#111 Old 1st Jan 2007 at 7:48 PM
Cool, thanks! The Spooky Cart reminds me of TS Makin' Magic
Field Researcher
#112 Old 1st Jan 2007 at 7:48 PM
Well holy moly this is fantastic, and I am so thankful that you included the lot, otherwise I may never have been able to get it all together. Thank you for this and for sharing.
Karr
Test Subject
#113 Old 1st Jan 2007 at 8:10 PM
This is absolutely amazing! and just the kind of person I am!! Definitely what I needed! (I'm def. a roller coaster/amusement park/carnival enthusiast.) Thank you for this! I hope that it works well for me as I do not have OFB or Pets.

This is absolutely perfect for the new year! You are amazing!! I hope to see more work from you in the future!

I honestly cannot wait to put this in the neighborhood and have my Sims use it!! I'm so excited!
Lab Assistant
#114 Old 1st Jan 2007 at 10:35 PM
Echo...Echo....Echo....you're my heroine.....you're my heroine.....you're my heroine!!! How does one get a Moomoo, anyhoot?
Test Subject
#115 Old 1st Jan 2007 at 11:06 PM
Dearest Echo.....Everything works great in my game. My sims thoroughly enjoyed the clowns. I must admit, I think I enjoyed the Carnivale more than my sims.
Test Subject
#116 Old 1st Jan 2007 at 11:21 PM
This is so awesome! Thanks Echo for a wonderful project that will make my game so much more fun to play!!! Thank you for sharing your time and talent with us!! I'm just speechless!
Test Subject
#117 Old 1st Jan 2007 at 11:23 PM
I am so ashame! I want to thank all those who helped you too!!! All of you are so great in my eye and heart! Thanks again!
Test Subject
#118 Old 1st Jan 2007 at 11:28 PM
I've downloaded all the files for the rollercoaster and biult a track, but when i tell my sim to 'get in' the action just fades away!!
Retired Duck
retired moderator
Original Poster
#119 Old 2nd Jan 2007 at 1:25 AM
top_1 - Make sure the sims have walking access to the right hand side of the cart - otherwise they won't be able to get in.
Lab Assistant
#120 Old 2nd Jan 2007 at 1:38 AM
This set is fantastic!!! Especially for the 'old skool' Simmers out there who miss the coaster. When The Sims 2 was released I hoped Maxis would have done amusement park rides in one of their expansions packs but was disappointed. THANK YOU for giving us back our coasters!! They are both a welcome addition and of equal quality to anything Maxis would have made. In fact, all your work is amazing! I couldn't begin to tell you how much of your work is in my game because there is so much.

There is only one problem I have with the coaster and maybe you can fix this for me. Why are they community lot only??? It would be great if they were also available on a residential lot. I realise that some items are available, but not the coasters/ bumper cars etc. Do you think you could make them available????

It's ironic really; I am the sort of person who wants to go on all the rides when I visit an amusement park. Then eat too much cotton candy and get a tummy ache. Resulting in an upchuck that covers the poor sod (or sods) who happens to be next to me. The Roller Coaster Loop incident of 2003 was particularly nasty. Owing to the benefit of centrifugal force not only were all the people on my ride given a sample of the cotton candy I had eaten earlier, there was also the victims of the kiddie railroad nearby that experienced a tragedy they will never forget. I still wake up in the middle of the night hearing the screams, then have a right good laugh. So, I know I'm a greedy bugger. Not only that, I also throw a mean tantrum if I can't go on all the rides and have as much cotton candy as I like. So you have been warned!!

p.s.- Any chance of creating a Sim who eats too much cotton candy and likes nothing better than going on all the rides??

peace
paul

WHAT I IF TOLD
YOU

THAT YOU READ
THE FIRST LINE WRONG?

GARGA BLARG BLARG!!!
Retired Duck
retired moderator
Original Poster
#121 Old 2nd Jan 2007 at 1:53 AM
Paul - Heh heh heh... Remind me never to go to a carnival with you. Unfortunately, the rides which use the cart_runner (bumpers, coaster and spooky cart) have a fairly serious and technically irritating problem on residential lots, which is why I disabled them. Basically, they work perfectly fine until you save the residential lot, leave it, and come back, at which point they have deleted themselves and you have to re-purchase them. Commercial lots don't have this problem, so I restricted the lot to commercial only.
Lab Assistant
#122 Old 2nd Jan 2007 at 2:27 AM
excuses, excuses, I WANT IT! I WANT IT! One foot stamps the ground as I type this!! LOL

Aw ok, guess I'll have to let you off. This time. The techno babble was a nice touch and had the benefit of saving you from my cotton candy wrath!! Mostly it confused the heck out me. I suspect you have experience as a snake charmer, they are experts when it comes to distracting dangerous vipers. All my life I have dread this moment, I have met my match. Kidding aside, thanks for addressing my problem so promptly.

Keep up the great work dude!!

peace
paul

WHAT I IF TOLD
YOU

THAT YOU READ
THE FIRST LINE WRONG?

GARGA BLARG BLARG!!!
Lab Assistant
#123 Old 2nd Jan 2007 at 2:37 AM
I know how many thanks you already have, and usually i don't comment when there's already alot of comments, but this is an exception. This is just AMAZING! I saw this and right away started up the game to test it. The rollercoaster is so cool, i never thought i'd see them again except Makin Magic. The haunted house thing is cool too! and the bumper cars are really cool. (Did you use the remote control car animations?). Anyway, just wanted to let you know how much I appreciate this set, and how much time and effort went into it. Even my mom, who hates the sims, wanted to play when she saw this! Thanks so much!!!
Test Subject
#124 Old 2nd Jan 2007 at 6:46 AM
This is amazing! Thanks a lot! Can't wait to try it out! :D

If anyone ever had any doubts as to whether you're hopelessly addicted to The Sims 2, this will definitely put those doubts to rest.
Test Subject
#125 Old 2nd Jan 2007 at 7:17 AM
Hi great stuff and all but it corrupts my game every time i install it with Q-xpress I dont know why i have all ep's to.
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