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The Carnival Set (functional) [Update 05/08/07]

by Echo Posted 31st Dec 2006 at 6:41 AM - Updated 8th Dec 2008 at 5:42 PM by -Maylin-
641 Comments / replies (Who?) - 24 Feedback Posts
This is a featured upload! It showcases the best talent and creativity available on MTS and in the community.
Update 5 Aug 07:

Thanks to Hexameter, there's now an alternate version of the carousel with beautiful music! This is in "echo-carousel-withsound" which will overwrite the original "echo-carousel". You should only have one of these in your game at a time, you can choose which you would prefer. If you want sound, you must download "" from this thread.

Thanks to Hexameter for this, it really sets the mood beautifully! :D

Minor Update - 13 Jan '07: If you downloaded the bumper cars for the first time since the update on the 7th (below) you may need to download them again as I forgot to include a required file in the .zip. Sorry!

Update - 7 Jan '07: Hi all, just a quick update to a few of the files.
- The wonderful MaryLou has altered the carousel to make it completely recolourable. The horses are in one subset, and the rest of the carousel is in another. Thanks MaryLou! :D
- The clowns, spooky cart and bumper cars have had their advertising increased to the same ranges as the swing set. This *may* make your sims more inclined to use them autonomously, although I won't guarantee it. The roller coaster and the carousel have not been modified, for technical reasons.

- I've added poly counts to the text below.

If you have previously downloaded, the updated files are:

Thanks for all the wonderful feedback everyone has left me, and I hope you continue to enjoy!


It was over nine months in the making, but it's finally done... Now it's time for your Sims to visit the carnival!

This set contains working rides and entertainers to make your own carnival, fair ground or theme park. Everything from roller coasters to performing clowns.

Most of these items are designed to let you construct your own rides if you have a bit of build-mode know-how. You can make your own rollercoaster track, or build and set up a new haunted house. Some of the rides are straight drop-and-play though, so you don't need to be a great builder to use those ones in your community lots.

(note - click for larger versions of preview images)

Performing clowns
These two clowns juggle, dance, and generally make a fool of themselves for the enjoyment of their Sim audiences. Watching them raises fun, and causes a lot of laugher! Note: The clown podiums can only be moved while there are no clowns on them. Once a clown has been spawned, you will need to use Moveobjects on to move or delete the podiums.

Minor Update: For some reason, the clowns were not showing up on community lots in some games. If this is affecting you, please re-download and This should force the clowns to appear. Alternatively, re-buying the clown podiums has been reported to fix the problem as well. Thanks to fanseelamb and CynicalChick for finding this one.
Poly count: 30 faces (podium). The clown is an NPC, and so has the equivalent poly count of most sims (ie - quite high).

Required files:

Optional files:

For the more passive carnival goers, the carousel provides a calm, relaxing opportunity to sit and watch the world go by. The carousel can hold three sims at any time, and will spin slowly and continuously except when sims are getting on or off.
Poly Count: 1428 faces

Required files:

Bumper Cars
A fun and social activity, these carts let sims drive around a bumper car rink, and even drive into each other! They're a bit noisy, but a great activity for groups. Bumper cars can only be used on community lots.
Poly Count: 346 faces

Required files:

Optional files:

Roller Coaster
What sort of carnival doesn't come with a roller coaster, and this is certainly one for the thrill seekers! Each roller coaster can hold two sims. Builders can design their own tracks for the roller coaster to drive around, and sims will squeal with delight (or terror) as they zoom along. Roller coasters can only be used on community lots.
Poly count: 190 faces (cart), 4 faces (direction changer)

Required files:

Spooky Cart
All sims like to be scared once in a while, and for them a haunted house is great fun! This cart runs a little slower than the roller coaster and only holds one sim, which just makes it all the creepier. Sims will get really spooked in this cart, but will still have a lot of fun. Spooky carts can only be used on community lots.
Poly count: 446 faces (cart), 4 faces (direction changer)

Required files:

Track Flooring
These segments of transparent flooring can be used to build your own rollercoaster track up in the air. There is one straight segment and one corner segment - you'll need pets installed to rotate these floor tiles in all directions though.

Required files:

Track building instructions
This pdf document is intended for builders who want to create their own roller coasters. It is heavily illustrated, and shows how and where to use the necessary building cheats, and how to make the carts go where you want them to.

Required files:

Dancing Skeletons
These make a great prop for your haunted houses. These skeletons have all the best dance moves, yet still manage to look completely eerie!
Poly Count: These are in-game maxis skeleton meshes. (I don't have the exact count). They are designed for the Sims, but are still high poly.

Required files:

This could look good in any natural wonderland, but it's much more fun when you have to go right through it on a rollercoaster ride! A two tile, two storey waterfall.
Poly Count: 40 faces

Required files:

The community lot
To save you the time and hassle of actually building a carnival with all of these items, here's a complete carnival community lot so your sims can enjoy it straight away. The lot uses all of the items in this thread, as well as one of my previous creations, the jumping castle. Only the castle is included in the lot file, you must also have all the other downloads included in this post. This is a medium sized lot (3x4).

Required files:

Compatibility and warnings:
This set has been built and tested with all EPs up to and including pets installed. Some objects may only require one or two of the EPs, but in the interests of simplicity I assume that everyone playing with them has all EPs. Stuff packs are optional. If you want to try using these objects with one or more EPs missing you are quite welcome to (and they may well work), but you do so entirely at your own risk.

Also, some of these items have very substantial code modifications. This set is easily the most complicated thing I have created to date. Consequently, there is a good chance that things may occasionally behave oddly or unexpectedly. If this happens, feel free to post here or to PM me with a detailed explanation of what went wrong, and if possible, a copy of the error log. Consider this set "in testing" until otherwise stated, and if you are the cautious sort you may want to wait a week before installing so that any big bugs can be identified and fixed.

Known Issues
Getting on and off some of the rides, some of the animations are not quite right. The sim may try to board from the wrong direction, or may slide from one location to another during the movement. This is a known issue, and is not likely to get fixed.

Use, reuse, and redistribution:
As with all my custom content, you're allowed to recolour, remesh, or recode to your hearts content. I'd love to see what you make! Attribution (credit) for derivatives is appreciated.

Thanks to:
- Hunter, Numenor, Inge and Coke, who helped me to find stuff, and occasionally fix things that broke,
- Fisheeyes, Atavera and Frillen for their very informative tutorials on slots or transparent floor tiles,
- Quaxi, Peter Jones, everyone else who has contributed to SimPE, without which I'd still be puzzling over data files,
- Zook, for being the only person who volunteered and followed through with beta testing, and finally
- Delphy, all the mods, and the other regulars at MTS2 who made it the great place that it is. You all rock.

That's it folks, download, enjoy, and happy new year!

You must have the expansion or stuff packs listed below installed to use this custom content. Please see the post text for any exceptions.

Sims 2 University Nightlife Open for Business Pets
Key: - File was updated after upload was posted
Filename - Tip: You can click the magnifying glass to see the archive contents Size Downloads Date

Size: 283.8 KB · Downloads: 40,558 · 5th Aug 2007
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Don't forget to Thank the creator after downloading! Use the Thanks button located above the screenshots above.
Basic Download and Install Instructions:

1. Download: Click the download link to save the .rar or .zip file(s) to your computer.

2. Extract the zip, rar, or 7z file.

3. Place in Downloads Folder: Cut and paste the .package file(s) into your Downloads folder:
  • Origin (Ultimate Collection): Users\(Current User Account)\Documents\EA Games\The Sims™ 2 Ultimate Collection\Downloads\
  • Non-Origin, Windows Vista/7/8/10: Users\(Current User Account)\Documents\EA Games\The Sims 2\Downloads\
  • Non-Origin, Windows XP: Documents and Settings\(Current User Account)\My Documents\EA Games\The Sims 2\Downloads\
  • Mac: Users\(Current User Account)\Documents\EA Games\The Sims 2\Downloads
  • Mac x64: /Library/Containers/com.aspyr.sims2.appstore/Data/Library/Application Support/Aspyr/The Sims 2/Downloads
Need more information?
641 Comments / Replies (Who?) - 578 Feedback Posts, 52 Thanks Posts
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Deviant Savant
retired moderator
#126 Old 2nd Jan 2007 at 7:21 AM
Running into problems trying to recolor the carousel..

A blank window at "Auto-select matching textures". Neither checked nor unchecked gives me any options. No option to ok it and nothing seems to load.

"I guess I should warn you: If I turn out to be particularly clear, you've probably misunderstood what I said" - Alan Greenspan
Retired Duck
retired moderator
Original Poster
#127 Old 2nd Jan 2007 at 7:27 AM Last edited by Echo : 2nd Jan 2007 at 10:06 AM.
CC - I hadn't realized the carousel was enabled for recolouring at all! I'll take a look...

Edit - Yeah, the carousel is not enabled for recolouring. Because of problems I had with alpha bleeding in the ring around the top, I had to break it into three subsets, and thus didn't get to making it properly recolourable.
Top Secret Researcher
#128 Old 2nd Jan 2007 at 9:13 AM
Echo, you are just amazing and I cant thank you enough for everything you have made for our games to have some good old fun. Thanks again for the best creations out here.
Test Subject
#129 Old 2nd Jan 2007 at 11:50 AM
Thanks a bunch Echo
Test Subject
2nd Jan 2007 at 12:42 PM
This message has been deleted by IgnorantBliss. Reason: nonsense post
Forum Resident
#130 Old 2nd Jan 2007 at 7:05 PM
:O! :O!! :O!!!!!!!!!!!!!!!!!!!! WOW. That... is... the coolest thing I've seen in a long time. *hug-tackles*
Test Subject
#131 Old 2nd Jan 2007 at 10:11 PM
great download. I have all the EPs but am wondering if the ghost car is clashing with anther of my hacks.
It runs perfectly and then, at the end it stops and the sim just sits there being scared. It's a continious loop and even cancelling the action won't get out of it.
Lab Assistant
#132 Old 2nd Jan 2007 at 11:49 PM
Awesomeness! Thanks!
Retired Duck
retired moderator
Original Poster
#133 Old 3rd Jan 2007 at 1:37 AM
Sunny - is this a spooky cart track you've built yourself? The cart follows the Direction Changers like the roller coaster does, and once it's started the sims can't get out until they reach the direction changer that they started from.
Test Subject
#134 Old 3rd Jan 2007 at 12:58 PM
Originally Posted by Echo
Sunny - is this a spooky cart track you've built yourself? The cart follows the Direction Changers like the roller coaster does, and once it's started the sims can't get out until they reach the direction changer that they started from.

Oh, right, thanks. I was just going aroiund to the other side of the house. Sorry.

Field Researcher
#135 Old 3rd Jan 2007 at 7:15 PM
This is really wonderful, Finally a carnival or fair,Its amazing that you also made rideable rides,Thanx you so much.
Lab Assistant
#136 Old 3rd Jan 2007 at 9:16 PM Last edited by Santa : 24th Jan 2007 at 9:10 PM. Reason: "cuz
BoooHooo it keeps "time out"ing so I can't download it :0( I'll try again later.....
I've finally got it all now and am so excited to make my own track for my little simmies to play on. Thanks for making the items more attractive to the general sim population. And thank you for all your hard work and sharing with everyone else. You're amazing :D
Lab Assistant
#137 Old 3rd Jan 2007 at 9:48 PM
It took a long time to download, but it was worth it! Very creative, wonderful job thank you.

The one little issue I'm having is with the bumper cars, the sims when they sit in them just spin in circles. Any hints on how to get them to actually ride on the whole floor?
Test Subject
#138 Old 3rd Jan 2007 at 10:56 PM
What fun! the roller coaster tute comes up as an invalid or corrupt file when i tried to open it though But you are the tops, your work is always great!
Retired Duck
retired moderator
Original Poster
#139 Old 4th Jan 2007 at 2:03 AM
erica_jean: Is this on the attached lot, or in your own lot?
Forum Resident
#140 Old 4th Jan 2007 at 3:10 AM
Many players already congratulated to this extraordinary work, so do I! I admire that you continued this work for nine months without loosing the motivation! Thanks for this long time of effort and this great result!
Test Subject
#141 Old 4th Jan 2007 at 4:40 AM
I have tried to download most of this but I keep on getting the same message when i go to unzip the file. It says: "the archive is either in unknown format or damaged.
So far it says this with the Waterfall, Carnival commlot, and the male clown. Is there any way to fix this problem? But what you have created is truely awsome!
R.B.S ( reply back soon)
Retired Duck
retired moderator
Original Poster
#142 Old 4th Jan 2007 at 4:51 AM
Mshipe - Your downloads may just be timing out part way or some such, the server is still very busy. Delete the downloaded files, then try to download them again.
Test Subject
#143 Old 4th Jan 2007 at 5:07 AM
thanks Echo, I will try that and see if it works. I really hope it does. angain Thanks
Test Subject
#144 Old 4th Jan 2007 at 5:39 AM
OMG i love it! can pets ride in the coaster? like jump in with a sim like in cars
p.s thanks for this i made my towns carnival straight away!

Elections are won by men and women chiefly because most people vote against somebody rather than for somebody.
- Franklin P. Adams
Retired Duck
retired moderator
Original Poster
#145 Old 4th Jan 2007 at 5:49 AM
mogbog - alas, no. Pets themselves should just ignore the set.
Lab Assistant
#146 Old 4th Jan 2007 at 6:30 PM
Thank you for responding to my question Echo. The bumper cars on the community lot, the one that was all ready created, for us lazy beginners.

I only had two sims in there while there were three cars? Perhaps that is problem? They did seem to have fun however, even though they were only going in circles.
Test Subject
#147 Old 4th Jan 2007 at 6:47 PM
All items downloaded except clown male. I get an err message that says...
unexpected end of archive. and. the aechive is either in unknowen format or damaged.
Please help because this is way to awesome to not get for my sims.!
Thank you. Phyllis
Test Subject
#148 Old 4th Jan 2007 at 10:46 PM
OMFG THANK YOU !!! i've been want something like this.... omg *faints* lol.
anyways hey you think later you can make a new mesh cart for the roller coaster if you can . i would really apreciate it and what does your tute mean when it say only 5 clicks ???

oh and 1 more thing i love all your downloads and this 1 i've got 2 say is 1 of your best ones !!! now im going to celebrate by drinking some soda
#149 Old 4th Jan 2007 at 10:46 PM
Originally Posted by pwydra
All items downloaded except clown male. I get an err message that says...
unexpected end of archive. and. the aechive is either in unknowen format or damaged.
Please help because this is way to awesome to not get for my sims.!
Thank you. Phyllis
Just keep trying until you get a good copy - the file server is overloaded and it took me several attempts before I got a working file. Perhaps try at a different time of day...

Cheers - David
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