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Custom Walls Repository & Index

by Numenor Posted 28th Apr 2005 at 6:06 PM - Updated 21st Mar 2017 at 9:48 PM by Numenor : Updated list of assigned ID's
377 Comments / replies (Who?) - 23 Feedback Posts
Picked Upload! This is a picked upload! It showcases some of the best talent and creativity available on MTS and in the community.
IMPORTANT - Walls and Fence-Arches share the same ID space (a custom wall can NOT have the same ID of a custom fence-arch!). Therefore, when installing a new custom wall, you should ensure that it will not conflict with any other wall or fence-arch.

IMPORTANT - The "Unleveled wall" has been reported by some users to be a little unstable. If you experience random crashes, remove the file "90_UnleveledWall.txt" from the folder Scriptorium_Walls-Fences-Arches.
If you don't use the Scriptorium, it's time to do it now: see below, "Automatic Installation".

Please refer to the list below when assigning IDs to new custom walls or fence-arches, and report to me (by PM or posting in this thread) any ID that you claim for your exclusive use.

By now, it's very unlikely that Maxis will release any more walls; therefore, any unused ID in the entire range 1 -- 65535 can be claimed as "reserved" by modders.


01: MAXIS - normal walls
02: MAXIS - Picket Rail fence (not in catalog)
03: MAXIS - attic walls (not in catalog)
04: MAXIS - non-rendered deck skirt (not in catalog)
16: MAXIS - deck skirt (not in catalog)
23: MAXIS - foundation walls (not in catalog)
24: MAXIS - deck skirt (not in catalog)
26: MAXIS - Deck Aged Wood fence arch
29: MAXIS - Pool wall

30--44: FOREVERJADON - Pool walls (not online any more, but still reserved)

80: NUMENOR - FenceArch, Standard Trellis, Lightwood
81: NUMENOR - FenceArch, Standard Trellis, White
82: NUMENOR - FenceArch, Standard Trellis, Black
83: NUMENOR - FenceArch, Standard Trellis, Orange
84: NUMENOR - FenceArch, Suspended Trellis, Brown
85: NUMENOR - FenceArch, Suspended Trellis, Lightwood
86: NUMENOR - FenceArch, Suspended Trellis, White
87: NUMENOR - FenceArch, Suspended Trellis, Black
88: NUMENOR - FenceArch, Suspended Trellis, Orange

90: NUMENOR - Unleveled wall (attached to this post)
91: NUMENOR - Invisible wall (attached to this post)
92: NUMENOR - Prison wall (attached to this post)

93-94: SNAPPLEDUDE21 - Custom walls needed for Walk-in Basements

95: NUMENOR - "No - Cut Away" wall (attached to this post)

120-123: CLICKNPSYCHO (work in progress, not uploaded yet)
124: CLICKNPSYCHO - Pre-painted Insulated Wall
125: CLICKNPSYCHO - Pre-painted Insulated Attic Wall
126: CLICKNPSYCHO - Pre-painted Insulated Foundation Wall

150-175: CELEBKIRIEDHEL - New non-default lattice decks in other colours (work in progress)

200-204: DEVIL'S ROPE (work in progress, not uploaded yet)

300: MAXIS - Normal Wall (OFB) (not in catalog)
301: MAXIS - "Screen Wood" (OFB) (not in catalog)

23 NOV 2008 - Registered IDs 80--88 for my Custom Fence-Arches.

28 OCT 2006 - I've UPDATED all my custom walls, to ensure compatibility with PETS, and also to add a CUSTOM CATALOG DESCRIPTION, so that you can locate them easier.

Before installing the new walls, please DELETE the old text files from the Scriptorium folder (Unleveled, Invisible, Prison and NoCutAway).
Then download the desired walls from post #1 and unpack all the files included (the text file AND the .package) into the Scriptorium folder.

If you don't have Pets, the updated walls will have the new custom description; but if you have Pets, you will gain also the new Pets tools: the "Diagonal Room" tool and the "Octagonal Room" tool.

With Pets, the catalog will look like this:

If after having updated the walls you still have missing icons, be sure to clean up the icon cache, by opening the folder (documents)\EA Games\The Sims 2\Thumbnails and DELETING all the packages within that folder (the game will recreate them on the first run).

26 SEPT 2006 - The automatic installer has been removed: all its functions are now included in the SCRIPTORIUM. Go get it! - A special "Scriptorium" version of the various walls have been added, (suitable for both Win and Mac users).

19 SEPT 2006 - OLD NEWS (Was: New automatic installer for custom walls)
19 SEPT 2006 - New "No - Cut Away" wall added (see details at the end of this post), as per request by Inge Jones.

11 JULY 2005 - Snappledude21 has registered two new walls, needed for his Walk-in Basement. You can find his post here, but note that he has posted a complete ready-to-use "walls.txt": if you install it manually, you will lose all the other custom walls. Use the Scriptorium, instead.

06 JUNE 2005 - Foreverjadon has removed his pool walls, due to problems with two unnamed sites that were stoling his work. While putting the blame on all the nasty persons that do such awful things, the links to Foreverjadon's pool walls were removed.

04 MAY 2005 - (Old news no longer valid) Foreverjadon has created a 16 Pools pack [link removed], that is based on the same principle of the Invisible walls: a special edition of the "Walls.txt" game file. Now, as you might guess, only 1 custom Walls.txt can be installed at a time, so I let Foreverjadon to merge my custom Walls with his custom Pools. If you want to have in your game both the Walls and the Pools, download the "merged" packages ("full" or "light" version) from Foreverjadon's Pool thread [link removed].



Regarding the type of installation you have chosen and the walls that you have actually installed, you will find in the Build tools, next to the standard wall icon, one or more icons, that can be selected to build a custom wall:

The new "No - Cut Away" wall has the following icon: NoCutAway
Note: all the walls have a second "room" icon, that can be used to build rooms using the different walls.

IF YOU HAVE THE "PETS" EP, then every wall will automatically gain the "Diagonal Room" tool and the "Octagonal Room" tool, as shown in the following screenshot:

What are the differences between the various walls?

1) The Unleveled wall can be built on slopes, while all the other walls, including the Maxis one, will flatten the ground:
null null null

2) The Un-leveled wall can be built under uneven roofs, while using any other wall (including the Maxis one) will not be permitted by the game:

3) The Invisible wall and the Prison wall are both invisible (and both cast shadows), but they manage the light in a different way: the Invisible blocks the light, while the Prison doesn't. This means that:
a) If no windows are added, the Invisible rooms are darker (Invisible wall on the left, Prison on the right):

b) Adding some windows, the Invisible room lits up, while the Prison room isn't affected at all:

c) By night, electric light can pass only through Prison walls:

d) The Prison room (I don't know why) don't need privacy: the sims won't "shoo" other sims when they have to get naked.


The "No-CutAway" wall icon , as the name itself explains, is NOT automatically cut away when the sim is behind it (of course, the cut-away will never happen if you play with the walls always up or always down ). Beside this, the No-CutAway is a normal wall.

In the following screenshots, the red section is a "No-CutAway" wall:
-------(Maxis)---------(No Cut Away)-----
normal normal

Please note that "No-CutAway" walls CAN be partly torn down (see the leftmost red panel above), when the adjacent normal wall is fully down.
Note also that doors and windows put on No-CutAway walls never dirappear, even if the wall section is partially down.


FAQ: What happens if I build a lot containing custom walls and then I remove the custom walls definitions from my game?
What happen if I download and install a lot containing custom walls, but I didn't install the custom walls in my game?
In such cases, depending on the game version (base game, UNI, NL...), the game will either:
- Remove completely the missing custom walls, as if they were never built (OFB games and newer), or
- Replace the missing custom walls with the black iron fence from the base game.
The game shouldn't crash, or at least this never happened in my tests.

You must have the expansion or stuff packs listed below installed to use this custom content. Please see the post text for any exceptions.

Sims 2
Key: - File was updated after upload was posted
Filename - Tip: You can click the magnifying glass to see the archive contents Size Downloads Date

Size: 919 Bytes · Downloads: 35,018 · 28th Oct 2006
919 Bytes 35,018 28th Oct 2006

Size: 927 Bytes · Downloads: 36,307 · 28th Oct 2006
927 Bytes 36,307 28th Oct 2006

Size: 946 Bytes · Downloads: 37,200 · 28th Oct 2006
946 Bytes 37,200 28th Oct 2006

Size: 894 Bytes · Downloads: 59,468 · 28th Oct 2006
894 Bytes 59,468 28th Oct 2006

Size: 1.9 KB · Downloads: 30,447 · 20th Sep 2006
1.9 KB 30,447 20th Sep 2006
Don't forget to Thank the creator after downloading! Use the Thanks button located above the screenshots above.
Basic Download and Install Instructions:

1. Download: Click the download link to save the .rar or .zip file(s) to your computer.

2. Extract the zip, rar, or 7z file.

3. Place in Downloads Folder: Cut and paste the .package file(s) into your Downloads folder:
  • Origin (Ultimate Collection): Users\(Current User Account)\Documents\EA Games\The Sims™ 2 Ultimate Collection\Downloads\
  • Non-Origin, Windows Vista/7/8/10: Users\(Current User Account)\Documents\EA Games\The Sims 2\Downloads\
  • Non-Origin, Windows XP: Documents and Settings\(Current User Account)\My Documents\EA Games\The Sims 2\Downloads\
  • Mac: Users\(Current User Account)\Documents\EA Games\The Sims 2\Downloads
  • Mac x64: /Library/Containers/com.aspyr.sims2.appstore/Data/Library/Application Support/Aspyr/The Sims 2/Downloads
Need more information?
377 Comments / Replies (Who?) - 349 Feedback Posts, 15 Thanks Posts
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The ModFather
retired moderator
Original Poster
#26 Old 30th Apr 2005 at 5:10 PM Last edited by Numenor : 30th Apr 2005 at 11:18 PM.
Originally Posted by imjetguer
I have a problem with this. After I installed this in the section you said my game crashes about 5 minutes into using any wall tool and it has happened on 3 different lots while using the wall tool. I took it out and put in the original and the game works fine now because I was building for about 1 hour and everything worked smoothly with no crashes. Just thought I would let you know.

Thanks for reporting. Actually, long ago I had the same problem, but then it disappeared when (for different reasons) I had to reinstall the game.
I don't know, maybe there were some conflicts with old walls (I've messed up a lot with the walls.txt, in the beginning).
I'm sorry but I can't help you... Anyway I'm *not* going to ask you and reinstall the game only to use these walls! :D
Mind that the wall-windows and the glass doors can be used without the invisible wall, just using the move_objects cheat.

EDIT: See below

I've finally started my Journal. Information only, no questions.

My latest activity: CEP 9.2.0! - AnyGameStarter 2.1.1 (UPD) - Scriptorium v.2.2f - Photo & Plaques hide with walls - Magazine Rack (UPD) - Animated Windows Hack (UPD) - Custom Instrument Hack (UPD) - Drivable Cars Without Nightlife (UPD) - Courtesy Lights (FIX) - Custom Fence-Arches - Painting-TV - Smarter Lights (UPD)

I *DON'T* accept requests, sorry.
Test Subject
#27 Old 30th Apr 2005 at 8:40 PM
when i played my game to check out the walls. It crashed several time. Has this happened to any one
The ModFather
retired moderator
Original Poster
#28 Old 30th Apr 2005 at 11:02 PM Last edited by Numenor : 30th Apr 2005 at 11:16 PM.
UPD. 30-APR - IMPORTANT: For the users that are experiencing frequent game crashes, try and download the "light" version, called "Walls_Invisible_and_Prison_ONLY.rar", that doesn't include the Unleveled wall. The installation instructions are the same as the standard Walls.txt

Please let me know if this solves the crashing problems.

I've finally started my Journal. Information only, no questions.

My latest activity: CEP 9.2.0! - AnyGameStarter 2.1.1 (UPD) - Scriptorium v.2.2f - Photo & Plaques hide with walls - Magazine Rack (UPD) - Animated Windows Hack (UPD) - Custom Instrument Hack (UPD) - Drivable Cars Without Nightlife (UPD) - Courtesy Lights (FIX) - Custom Fence-Arches - Painting-TV - Smarter Lights (UPD)

I *DON'T* accept requests, sorry.
Lab Assistant
#29 Old 30th Apr 2005 at 11:58 PM
ohhh!!!! love it !!! i was hoping someone would make these walls
Lab Assistant
#30 Old 1st May 2005 at 2:41 AM Last edited by nectere : 1st May 2005 at 3:39 AM.
Actually for me it wasnt until I installed the prison walls that I started having crashes. Was using the invisible and unlevel wall just fine. So I thought I would check in here to see if someone else was having this same issue. Crashes are not limited to bulding walls now either, I seem to be having frequent crashes, about every 20 minutes or so...

taking out the prison package + prison wall text, will see if this fixes issue.

*nope didnt fix the issue, my entire legacy neighborhood is completely hosed now. I even took out every single download and it still didnt fix the issue, crash city...woohoo! oh well.
Test Subject
1st May 2005 at 3:08 AM
This message has been deleted by neffyh.
Lab Assistant
#31 Old 1st May 2005 at 6:04 AM
Ill check out the update and report back tomorrow. Thankyou!
The ModFather
retired moderator
Original Poster
#32 Old 1st May 2005 at 10:13 AM
What I did was to remove the "unleveled" options from all the custom walls: this has led to a complete removal of the unleveled wall and a change in the invisible/prison ones, that now can't be built under uneven roofs any more.

Maybe, even if you have removed the walls.txt, the houses you have built in the meantime still are retaining some bad piece of information... Try bulldozing the lots that you have created using the custom walls.
1st May 2005 at 11:44 AM
When using cheat-code : boolprop constrainfloorelevation false/true
This message has been deleted by lydoe1.
#33 Old 1st May 2005 at 12:05 PM
Can these items,when using the cheat : boolprop constrainfloorelevaton (true/false)
Hey there.

Before downloading these Tools and walls..... Can they be used,when using the Cheat-code :
boolprop constrainfloorelevation (true/false)
and i´m thinking about building in the 16 different wall high's/size's in 1 wall.
Like : 1/16 - 2/16 - 3/16 - 1/4 - 5/16 - 6/16 - 7/16 - 1/2 - 9/16 - 10/16 - 11/16 - 3/4 - 13/16 - 14/16 - 15/16 and last 1/1 = 1:1 high/size wall :confused:
Or wiil you in the near future, make these Tools and walls fit, when using the Cheat-code :confused:

Mail : [email protected]

With kindly regards
(The Dane)
René Lydø
Test Subject
#34 Old 1st May 2005 at 12:43 PM
I downloaded the invissible and prisonwalls, the invissible is something I want to make my glasshouses perfect with the use of your glass door and glass window without frame.
the walls work perfect, but for some reason I keep getting gateway timeouts when trying to download the door and window. :blah:
I try again later today, because only seetrough walls do not do the job.

I love your work, you are great. I have downloade a lot from you
my houses and com. lots look greater and better thanks a million !!!!
Test Subject
#35 Old 1st May 2005 at 7:15 PM
Hey in the neighborhood screen, do u see the glass walls on the houses. I only see the roofs and furniture
The ModFather
retired moderator
Original Poster
#36 Old 1st May 2005 at 9:03 PM
LYDOE1: To tell the truth, I don't understand what you are talking about... Are you talking about "half walls" created with the "constrain" cheat? I don't know that tecnique, though I've read something about it...
The problem should be that a half wall would need a half-size window, right? Seems a lot of work to create 16 different sizes of the window, I'm not sure I can find the time to do that, I'm sorry...

NEFFYH: you are right, the windows are not rendered in neighborhood view; eh, the devil makes the pots, but not the lids...

I've finally started my Journal. Information only, no questions.

My latest activity: CEP 9.2.0! - AnyGameStarter 2.1.1 (UPD) - Scriptorium v.2.2f - Photo & Plaques hide with walls - Magazine Rack (UPD) - Animated Windows Hack (UPD) - Custom Instrument Hack (UPD) - Drivable Cars Without Nightlife (UPD) - Courtesy Lights (FIX) - Custom Fence-Arches - Painting-TV - Smarter Lights (UPD)

I *DON'T* accept requests, sorry.
Lab Assistant
#37 Old 2nd May 2005 at 1:13 AM
I rebuilt the neighborhood houses, fortunetly there was only 3 and 1 community. Unfortunetly a bug remained in one of the houses that I couldnt find, causing weird and unrelated issues/crashes to occur, thus that house and its inhabitants were ultimately met with a tragic house fire and killer fly invasion...I tried moving them out, into different lots etc, but the problem followed them like a bad haunting.

I still keep getting intermitten crashes on the other lots, I may end up having to move everyone out and doing what you said - bulldoze.

I think I will just go back to the last update before the prison addition since that was working well for me without issues, I keep those downloads on a disk for this purpose. So no biggie.

Then again perhaps the prison walls were just the straw that broke the camels back, Sims2 is so buggy by itself, especially without using all the cheats that stop the madness. (legacy rules blah) :0)
Forum Resident
#38 Old 2nd May 2005 at 2:27 AM
OK - this seems a little eaiser for me to try...I absolutely love this!!!
The ModFather
retired moderator
Original Poster
#39 Old 2nd May 2005 at 10:07 AM
NECTERE: I'm so sorry that you had so many problems! I still think that, though the "unleveled" code was built-in with the game (the walls built by the game under the roofs are unleveled), the combination of the "custom" unleveled wall and the building tool routines may lead to troubles, sometimes...
Lab Assistant
#40 Old 3rd May 2005 at 5:08 PM
I'm a little confused as to where to unzip files. we unzip this to downloads or somewhere else?
Lab Assistant
#41 Old 3rd May 2005 at 5:18 PM
Originally Posted by Konecoshushi
I'm a little confused as to where to unzip files. we unzip this to downloads or somewhere else?

Never mind

"Smile when it rains"
Lab Assistant
#42 Old 5th May 2005 at 8:17 AM
This is quite complicated, yeah? This is pretty cool though.. I've read the posts and read that there were crashes... Anyway, I'll try invisible walls ( and the glass walls as well) 'cause you're so good!!! Thanks
Test Subject
#43 Old 5th May 2005 at 11:47 AM
I download the full pack and report NO problem with my spanish version (sims 2 plus university) in any lot or build that i play... thanks for your amazing works.
The ModFather
retired moderator
Original Poster
#44 Old 5th May 2005 at 2:38 PM
Thank you for reporting...! And my best regard to Santander!
Lab Assistant
#45 Old 10th May 2005 at 10:01 PM
Awsome tried it works great thanks good work, love it.
So cool now I can make a green house.
Lab Assistant
#46 Old 10th May 2005 at 10:02 PM
Oh and I found it to be simple to install not complicated like some people are saying very simple cool, love it.
Test Subject
#47 Old 11th May 2005 at 9:09 AM
My sims cant go trough a door now :S
Test Subject
#48 Old 11th May 2005 at 9:12 AM
Do you have the original walls.txt for me, i forget to make an backup file
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