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Glowing Eyes for Men and Women, Teen to Elder

by Esmeralda Posted 19th Mar 2010 at 1:12 AM - Updated 19th Feb 2012 at 10:05 AM by EsmeraldaF : Some changes to text
77 Comments / replies (Who?) - 24 Feedback Posts, 1 Thanks Posts
Here is a set of white glowing eyes for your cyborg or alien simmies.

They're for adults from Teen to Elder, and are an accessory, not a contact lens, so they will be found in the Accessories panel, in the Eyeglasses section.

They are in white only and are not recolourable (I have not been able to work out how to change the colour of the 'glow' property and don't know if it's even possible). I saw the old Horror/Sci Fi movie 'Colossus of New York' recently and felt inspired, ha ha: http://1.bp.blogspot.com/_iL6ciL0Gq...h/colossus6.jpg .

They are a mesh and will need fitting to your sim's eye using the Eye Depth slider. You can fit them to achieve two different types of look, as below - depending on how far to the left or right you move the Eye Depth slider, they can be either fitted directly onto your sim's eye (left), or placed forward so that your sim has big round bulging glowing eyes (right). (Please note that you may need a slider range multiplier such as the ones that come with Awesomemod or Master Controller to get them to bulge as much as they do in these screenshots):


To fit them exactly into the sim's eye, you need to adjust the slider carefully to get the mesh so that it just sits inside the sim's eyelids without going too far to where the real eye shows through, but at the same time, far enough into the eye so that the upper eyelid can close over it (you'll see what I mean when you apply the mesh in CAS and your sim blinks). This can be a bit fiddly to get right.

To fit them as a round bulging eye, it's much easier - just pull them forward of the sim's real eyes until you get the round shape.

One issue: Note that your sim's eyes must be in an average/default position, the way they come on random sims in the Sim Bin. The mesh does not move along with the eye, so if you make your sim's eyes higher, lower, further apart or closer, the mesh will not be in the right position.

Also, you must have a medium-to-high spec graphic card for these eyes to display as seen here. If you have a low-end graphics card/chip, you won't be able to get the glowing effect. They will look flat greyish-white instead.

In-game, Mr Scary Cyborg has gone for the fitted-into-the-eye look, while Mrs Scary Cyborg has gone for the all-out round bulging eyes look.
They look very effective at night, below. Handy for finding your way around in the dark.



INSTALL INSTRUCTIONS:

Unzip the .zip file, and copy the .package file to your Mods\Packages folder. You only need the one file for both men and women, as it is enabled for both.

If you don't have a Mods\Packages folder and/or don't know how to install .package files, please see full instructions here: http://www.modthesims.info/wiki.php...g_Package_Files

Thanks for looking and I hope you'll find this a useful scary accessory.

Poly Count: 192

Additional Credits:
Made with the mighty Cas Texture Unitool: http://www.modthesims.info/download.php?t=364926
Tags: #eyes, #glowing, #alien, #robot, #cyborg

Eye Type: Custom
Eye Style: Alien Fantasy

You must have the expansion or stuff packs listed below installed to use this custom content. Please see the post text for any exceptions.

Sims 3
Key: - File was updated after upload was posted
Filename - Tip: You can click the magnifying glass to see the archive contents Size Downloads Date
GlowingWhiteEyesM+F,T-E_ByEsmeraldaF.zip

Size: 8.3 KB · Downloads: 22,609 · 19th Mar 2010
8.3 KB 22,609 19th Mar 2010
Don't forget to Thank the creator after downloading! Use the Thanks button located above the screenshots above.
Quick Guide:

1. Click the file listed on the Files tab to download the file to your computer.
2. Extract the zip, rar, or 7z file. Now you will have either a .package or a .sims3pack file.

For Package files:

1. Cut and paste the file into your Documents\Electronic Arts\The Sims 3\Mods\Packages folder. If you do not already have this folder, you should read the full guide to Package files first: Sims 3:Installing Package Fileswiki, so you can make sure your game is fully patched and you have the correct Resource.cfg file.
2. Run the game, and find your content where the creator said it would be (build mode, buy mode, Create-a-Sim, etc.).

For Sims3Pack files:

1. Cut and paste it into your Documents\Electronic Arts\The Sims 3\Downloads folder. If you do not have this folder yet, it is recommended that you open the game and then close it again so that this folder will be automatically created. Then you can place the .sims3pack into your Downloads folder.
2. Load the game's Launcher, and click on the Downloads tab. Find the item in the list and tick the box beside it. Then press the Install button below the list.
3. Wait for the installer to load, and it will install the content to the game. You will get a message letting you know when it's done.
4. Run the game, and find your content where the creator said it would be (build mode, buy mode, Create-a-Sim, etc.).


Extracting from RAR, ZIP, or 7z: You will need a special program for this. For Windows, we recommend 7-Zip and for Mac OSX, we recommend Keka. Both are free and safe to use.


Need more help?

If you need more info, see:
 
77 Comments / Replies (Who?) - 65 Feedback Posts, 10 Thanks Posts
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Mad Poster
Original Poster
#26 Old 20th Mar 2010 at 12:43 PM
Quote:
Originally Posted by Chagrinned Goat
When I saw the thumbnail, I immediately thought of Doctor Manhattan. x3 Awesome creation as usual, though, Esmeralda!


It's really funny, I've never even heard of Dr Manhattan or Watchmen until after I uploaded these eyes and saw all the comments about them. I Googled pictures of them and now I see what everyone means. Spooky, I must have been psychic the day I created that model, or something! I was actually thinking along the lines of the Colossus of New York, as I mentioned in the Overview, and just simply created a robot/cyborg-looking guy as a model for the eyes. Now I must obtain the Watchmen DVD and see what this Dr Manhattan is like!
Test Subject
#27 Old 21st Mar 2010 at 12:48 AM
I LOVE IT! by the way... where did u get ur males skin replacement from? Could u send me the link plz?!
Mad Poster
Original Poster
#28 Old 21st Mar 2010 at 12:55 AM
Quote:
Originally Posted by drsims42
I LOVE IT! by the way... where did u get ur males skin replacement from? Could u send me the link plz?!


See comment number 15!
Scholar
#29 Old 21st Mar 2010 at 12:58 AM
Yay!! for Dr Manhattan but seriously it's nice Esmeralda on one note will you ever find out if you can make a mesh where you can make two different eye color btw? thanks again.
Mad Poster
Original Poster
#30 Old 21st Mar 2010 at 1:16 AM
Quote:
Originally Posted by 9b8ll
Yay!! for Dr Manhattan but seriously it's nice Esmeralda on one note will you ever find out if you can make a mesh where you can make two different eye color btw? thanks again.


I've done it - see below. But it's not perfected. If I can get it good enough for upload I'll do so, but I'm not sure yet!
Lab Assistant
#31 Old 21st Mar 2010 at 11:06 AM
Amazing!!! Now my sim has a night vision haha

P.S How do you apply the glowing effect?? I'd really like to apply to an object of somekind....Of cource, if you don't want to tell me, you don't have to ^^.
Scholar
#32 Old 21st Mar 2010 at 10:13 PM
Quote:
Originally Posted by EsmeraldaF
I've done it - see below. But it's not perfected. If I can get it good enough for upload I'll do so, but I'm not sure yet!
Nice I can't wait.
Field Researcher
#33 Old 22nd Mar 2010 at 5:21 PM
Awesome!!!
Test Subject
#34 Old 25th Mar 2010 at 5:44 AM
Ooh! This is perfect for a Storm (X-Men) Sim...
Test Subject
#35 Old 26th Mar 2010 at 5:28 AM
Hmm, for some reason, I can't get this mod to work. I've tried sliding all the eye sliders around and nothing changes. Is there a mod I need for this mod to work?
My graphics card is not bleeding edge, but fairly high-end. I have WA patched to 2.5. No matter what I do, I can't seem to see any difference..
(I have lots of other mods of course, they all work alright - it's not about the resource.cfg as I've installed other .package files)
Mad Poster
Original Poster
#36 Old 26th Mar 2010 at 11:54 AM
Quote:
Originally Posted by FadedLB
Hmm, for some reason, I can't get this mod to work. I've tried sliding all the eye sliders around and nothing changes. Is there a mod I need for this mod to work?
My graphics card is not bleeding edge, but fairly high-end. I have WA patched to 2.5. No matter what I do, I can't seem to see any difference..
(I have lots of other mods of course, they all work alright - it's not about the resource.cfg as I've installed other .package files)


No, you don't need a mod to get it to work. It's just a 'Glasses' accessory. The only thing I can think of, is did you note on the Overview page that I say you can only fit them to eyes that are in the standard default position as found on Sim Bin sims? If you're trying to fit them to a sim you've already made who has eyes that are higher, lower, further apart or closer together than default, there's a good chance you either won't see the lenses or only a small part of them. You need to build the sim's face around the lenses, so to speak.

If, as you say, you've tried sliding all the eye sliders, you've probably made the situation worse, by moving the sim's eyes further out of range. The only slider you should be moving is the one depicted in the pic on the Overview page. Hope that helps!
Test Subject
#37 Old 26th Mar 2010 at 2:18 PM
Yep! Thank you... It does work indeed - it turns out I'd forgotten the "Glasses" aspect of it..


This is why I shouldn't try to Sim so early in the morning!

It works wonderfully and is a pretty awesome mod!
Seems my plan to make aliens will go smoothly now..
Mad Poster
Original Poster
#38 Old 26th Mar 2010 at 2:46 PM
Quote:
Originally Posted by FadedLB
Yep! Thank you... It does work indeed - it turns out I'd forgotten the "Glasses" aspect of it..


This is why I shouldn't try to Sim so early in the morning!

It works wonderfully and is a pretty awesome mod!
Seems my plan to make aliens will go smoothly now..


Looks great, glad you got it to work!
Test Subject
#39 Old 29th Mar 2010 at 7:42 PM
thank you soooo much i'm making a movie and this will go great with it
Test Subject
#40 Old 29th Mar 2010 at 10:07 PM
Thank you!!! Now my fairy sim for my machinima is complete because of these!
Test Subject
#41 Old 10th Apr 2010 at 2:05 AM
your blue model looks like Dr.Manhatten!
Test Subject
#42 Old 23rd Apr 2010 at 4:53 AM
The blue guy looks a little like Dr. Manhattan, with those glowing eyes. :D
Test Subject
#43 Old 2nd Jun 2010 at 12:33 AM
great! :D
Test Subject
#44 Old 5th Jun 2010 at 7:42 AM
Speaking of nelves....
Can the glow be coloured?
Mad Poster
Original Poster
#45 Old 5th Jun 2010 at 10:03 AM
Quote:
Originally Posted by dartigens09
Speaking of nelves....
Can the glow be coloured?


No, it's not recolourable.
Forum Resident
#46 Old 17th Aug 2010 at 5:17 PM
For Todd Ingram! <3

Life is moving too fast, I don't have the energy to keep up.
Test Subject
#47 Old 18th Aug 2010 at 8:42 PM
Super awesome!
Lab Assistant
#48 Old 25th Aug 2010 at 10:39 AM
i LIKE THIS A LOT! xD ty FOR SHARING. ^^
Test Subject
THANKS POST
#49 Old 9th Oct 2010 at 5:02 AM Last edited by tj19941994 : 9th Oct 2010 at 5:18 AM.
Would it be possible to make these available for kids? They are so awesome!!!!
Interstellar Traveler
#50 Old 17th Jan 2011 at 2:15 AM
I owe you a huge thank you!

This is just too perfect for my upcoming machinima series!

Formally SeeMyu | Retired Mod
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