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Altered default NPC and townie names

by jordi Posted 12th Dec 2005 at 8:43 PM - Updated 10th Aug 2007 at 1:35 PM by jordi : instructions edited.
 
77 Comments / Replies (Who?) - 69 Feedback Posts, 2 Thanks Posts
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world renowned whogivesafuckologist
retired moderator
#26 Old 8th Jan 2006 at 9:31 AM
I'm addlebrained, and forgot to get back to you in a PM (I think), but thank you for the explanation of how to edit the names. I'm still working on getting my lists of names together... So many projects! But I greatly appreciate you making this (and the means to edit it for our own purposes) available.
Test Subject
#27 Old 1st Feb 2006 at 10:59 PM
Quote:
Originally Posted by jordi
After you've changed the names in the text file, run name2str.exe

This will generate the four .simpe files containing the names in the right format, and the .xml files which allows you to import the .simpe files into SimPE.

By far the easiest way to make your own mod is to open Live.package in SimPE, and to "replace" the text lists in the existing package with your new files (select the .simpe files, not the xml files).

Oh, and ignore the fact the file I uploaded contains German names: that is because I forgot to backup my English source files.


Sorry if this is a stupid question, but I seem to be a little lost. I've created a list of names, and I've double clicked on the program. I'm not sure if it's running correctly, since it simply opens a window, and then shuts down (doesn't say anything, but it does if I open it straight from WinRar, which doesn't actually help me much). Aside from that, I can't seem to be able to find Live.package anywhere. I'm definately missing something here, or at least misunderstanding something. Forgive my stupidity, but does anyone know what I'm doing wrong? :dunce:
Instructor
Original Poster
#28 Old 2nd Feb 2006 at 1:25 AM
Assuming your source material was in the right form, you now have a number of .simpe and corresponding .simpe.xml files which contain the names in the right format.

Now open SimPE and make a NEW package (file - new). Add your .simpe files to this package (right-click in the right field and choose 'add' - select the .simpe.xml files; or use the Add... button).
If all has gone well you have four text lists. Check if the names appear if you select them -- you may need to change language first if your file does not contain US en (lang 0).
Then save the package in your downloads folder.

You should be able to use any filename, but for some strange reason it doesn't always work. Hence I recommend saving as 'Live.package'.
Field Researcher
#29 Old 20th Feb 2006 at 1:11 PM
Default Thanks!!
This is such a great mod! I was so tired of trying to figure out which "Phoenix" or "Abjieet" any particular Sim spoke to while downtown. Soooo annoying!

Thanks bunches! :monkey:
Simjunkie99
Lab Assistant
#30 Old 1st Apr 2006 at 5:03 PM
I soooo need this! I'm wondering if this works with OFB though? I'll try testing it out and see what happens. ^_^

<33 A
Instructor
Original Poster
#31 Old 3rd Apr 2006 at 2:11 PM
OFB didn't change the name files at all, so this mod works without problems in any expansion pack. The only time the name lists changed was with EP1 (University), but it is backwards compatible with the original (unexpanded) game.
Test Subject
#32 Old 23rd Apr 2006 at 9:40 AM
what happens to special characters like Mrs. Crumplebottom and the vampires when you do deleteAllCharacters?
Instructor
Original Poster
#33 Old 23rd Apr 2006 at 12:23 PM
Real NPCs such as Mrs. Crumplebottom and the Grim Reaper are recreated the first time you load the neighbourhood or any lot.
Vampires are "special downtownies" and will be spawned by the game in the course of playing as part of the normal downtownie spawning process.
Service NPCs such as the maid are created as they are needed.
Test Subject
#34 Old 23rd Apr 2006 at 12:51 PM
Will the vamps be given names from this list?
Instructor
Original Poster
#35 Old 23rd Apr 2006 at 1:17 PM
Yes, prefixed with "count" or "countess".
Test Subject
#36 Old 12th Jun 2006 at 12:43 AM
Perfect. I once had a sim that married the adult Ivy Copur and their grandson, saw another Ivy Copur walk by and I was like "How did she suddenly be ressurected as ateen?"
Test Subject
#37 Old 16th Jun 2006 at 5:36 PM
Quote:
Originally Posted by rickymouse
Perfect. I once had a sim that married the adult Ivy Copur and their grandson, saw another Ivy Copur walk by and I was like "How did she suddenly be ressurected as ateen?"


There are two Ivy Copurs. At least, there are in my game, and it's sounding like everyone has the same set of default townies. One Ivy is white and a teen, and the other one is black. I'm not sure if the black Ivy is a teen or an adult. I tend to avoid contact with townies, mostly because they don't age, but I've recently found a workaround to change that if necessary. (Marsha Bruenig is now a teen with wild-style hair and makeup, hehe!)

Anyway, I renamed my Live.package as townienames.package so I know what it is if I start having problems and need to find which download is causing trouble. I hope it works that way.

Vid the Kid
a.k.a. Bír'd'in
a.k.a. David "Smith"
My Sims 2 Page

Does this font make me look fat?
Instructor
Original Poster
#38 Old 16th Jun 2006 at 11:59 PM
Quote:
Originally Posted by Vid the Kid
Anyway, I renamed my Live.package as townienames.package so I know what it is if I start having problems and need to find which download is causing trouble. I hope it works that way.


Renamed it works for some, not for others.
Test Subject
#39 Old 27th Jul 2006 at 4:46 PM
This sounds like a great idea. I hate how some names keep repeating, so it's hard to remember which is the family friend to invite to the wedding, and which is the furious ex-fiancee. And what really drives me nuts is all the misspelled names. I know Sims don't really care about names, and they'd be just as happy if called Pigstick Fungusface, but I cringe for them when I see things like Aiden - the one thing Sims aren't supposed to be is illiterate.
Test Subject
#40 Old 16th Sep 2006 at 2:49 AM
Default New hood question
Hi Jordi

New hoods - what's the deal with deleteallchars - does it still leave dangling SWAFs? I also heard that the letterbox was now buggy for re-creating the hood characters.

I want to use your name list, but don't want even the original set of Maxis names. Is it safe to get rid of all Maxis characters then re-create them with new names, supposing that works?

cheers
witch

Kia Ora from Aotearoa
Instructor
Original Poster
#41 Old 24th Sep 2006 at 6:53 PM
Deleteallcharacters is still not fixed by Maxis, and since OFB the NPC/townie generator can't do batch runs anymore.
You can still use it to generate one townie at a time, or just let the game generate new townies (or downtownies, or dormies) on demand.

There are still ways to safely clean out a 'hood, but they require some SimPE experience.
Lab Assistant
#42 Old 28th Sep 2006 at 3:02 AM
Default Thanks!!
I've been looking for this and am grateful you've made it!
Instructor
Original Poster
#43 Old 12th Oct 2006 at 8:43 PM
Uploaded an updated version.

File size has been drastically decreased.
I have also removed some typos and female-style "male" first names (apologies to anyone who actually has such a first name!)

Lastname list for females was re-sorted to hopefully allow for even more difference in Sim names.

Download counter was at 3,115.
Instructor
#44 Old 15th Oct 2006 at 12:02 AM
I finally broke down and downloaded this, I am SO sick of all the Dagmars, etc. I like foreign names, but I can edit sims names for that. This is a good way to start. I'm moving all ym sims to a new neighborhood, re-creating it, and making all the townies with new default faces and names.
Sockpuppet
#45 Old 11th Nov 2006 at 2:16 PM
Thank you, jordi !

Now can you do an European version of it please ?
Instructor
Original Poster
#46 Old 12th Nov 2006 at 1:02 PM
Kabuto: if you can provide a name list with enough items, sure. At minimum about 150 first names for either gender, and about the same number of last names…

I have/had one for German names, but other countries either don't do demographics, or don't publish their results where I can find them.
Sockpuppet
#47 Old 12th Nov 2006 at 6:22 PM
Ok, I will find a list and I will submit it to you !
Instructor
Original Poster
#48 Old 5th Dec 2006 at 7:15 PM
Just an FYI, any future updates to this will go in this mod. I'm leaving this one up for those without Pets and those who don't want new Sim names, but do want new Pet names.
Instructor
Original Poster
#49 Old 10th Dec 2006 at 2:09 PM Last edited by jordi : 11th Dec 2006 at 11:33 AM.
moonluck @ MATY reported a problem with this mod,where the "about" text somehow ended up in the aspiration text field.
I can't see how this happened, but have changed the mod so this should now become even more impossible (about text has been removed).

Even if you did not encounter this problem yet, please redownload it (or the Pets version) just in case.
Test Subject
#50 Old 12th Dec 2006 at 2:34 AM
You R the greatest.................

Quote:
Never stop enjoying life
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