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Functional Warrior Sword *UPDATED*

by JohnBrehaut1 Posted 14th Jan 2007 at 6:01 PM - Updated 20th Nov 2008 at 7:53 PM by -Maylin-
482 Comments / replies (Who?) - 25 Feedback Posts
This is a new mesh, and means that it's a brand new self contained object that usually does not require a specific Expansion pack (although this is possible depending on the type). It may have Recolours hosted on MTS - check below the description for more information.
This is a featured upload! It showcases the best talent and creativity available on MTS and in the community.
Hello Everyone!!

After six months of work, I have finally finished the sword. This is my first hacked object, that I have ever made. In the .rar file, there is 3 files, 1 is the sword, 1 is the stand and the last one is a social object. You need all 3 objects in your game for everything to work properly.

17-1-2007 : After some people requesting it, I made it so the "Demonstrate Skills" interaction now adds body skillpoints. Your sim will gain them alot faster than usual, 1 and a bit skill points each time they do the interaction. See post in thread for a picture of it. POST

Mesh Details:

Sword Stand: 1856/1995 (f/v)
Sword: 1562/1302 (f/v)

Sword Stand:
  • "Draw Sword" - Your sim will walk to the stand and pick the sword up. The texture on the stand will change to make it look like the sword has been taken out. (NOTE: It will stay in your sim's hand until you use the "Put Away" interaction on the stand, or the "Drop" interaction on the sword.)
  • "Put Away" - Your Sim will walk to the stand and put the sword away. The texture on the stand will change to make it look like the sword has been put back.
  • "View" - Just the same as the normal maxis "View" interaction.

  • "Pick Up" - The sim will walk over to the sword and pick it up. If the sword isn't in the hand of the sim, this option will appear.
  • "Drop" - The sim will drop the sword on the ground. This option will only appear when the sword is in the hand.
  • "Demonstrate Skills" - Your sim will swing the sword around, aswell as do some kicks and punches. After the routine is finished, they bow.This option will only appear when the sword is in the hand. See the Update area, for an update on this interaction.
  • "Fight a Sim" - Both the Sim with the sword and the selected sim will fight. They will stab, punch, kick and slash each other. Once they have finished, your sims fun will go up by a quarter.This option will only appear when the sword is in the hand.
  • "Commit Suicide" - The Sim will perform a Custom animation (it may not actually go into the sim) where they will put the sword into them. They will throw up, then die.This option will only appear when the sword is in the hand.
  • "Kill a Sim" - The sims selected will do exactly the same as the "Fight a Sim" interaction, but the sim who was selected, will die. It has a custom animation, but is a little off from stabbing the sim.This option will only appear when the sword is in the hand.

Known Issues:
  • "Sword Placement in hand" - Sometimes, if something happens to the sim, the sword is moved out further from the hand. To fix this, you can either delete the sword from Buy mode, or put the sword back in the stand, then pull it out again.
  • "Strange Pose" - Sometimes, when your sim commit's suicide, the sim may be stuck in a pose next to the stand. To fix this, you can either let the sim die by the grim reaper, or save them from the reaper.
  • "Jump Bug" - You may experience a bug with the sword or stand, where the sim may teleport from one place to another then instantly back. Currently i dont know what is causing it, so i can't fix it.

Game Compatability:
These objects, require atleast 1 expansion pack for the sword to go in the hand. It does not matter which expansion you have.
They will also not replace any of your game files.
The stand can be found under Miscellanious/ Miscellanious.
The animations only work for adult.


Katy_76: Katy first started helping me to learn some of the basics of coding. She was the one who started me off at this, She was so nice and even sent pictures on how to do. She is one of the many great talents, who spared time to help me. So thank you katy !!
Cokenasmile: Coke helped me with checking error's in the sword, she also tought me how to make custom animations that dont overwrite the maxis ones.
HystericalParoxysm: HP helped me with finding much needed and useful animations. And for offering advice on how to make a sim die.
Hunter240X He also found some great animations that i could use.
Jasana_BugBreeder: For showing me how to make it show where it is correctly linking.
Echo: The biggest thanks would have to go her, she has been helping me with alot for this sword, without her, it wouldn't even be half finished. She helped with with making the sword stay in the hand after the interaction was finished. She corrected some of the codes i did which were wrong. She helped me with the commit suicide interaction, by telling me how to set it up. She also taught me the importance of Guardian bhav's. She also helped me majorly with the Kill a Sim interaction.
Smonaff: For fixing the Kill a Sim interaction for me, I wouldn't have been able to fix it. Also thank you for telling me how to make the Fight a Sim function work with the Kill a Sim interaction.

All these people took the time to help me when i was struggling, so a big thank you to you all !! :D

Terms & Conditions:
Recolouring: You may recolour the object, but you cannot include the mesh and you must link back to the thread.
Cloning: You may clone this object, as long as you ONLY replace the mesh of it, as in dont edit the code. If you do clone, it Link back to this thread.
Coding: You may go through the coding of this object and see how it works, but please don't just copy it.
Houses: You may include these in lots, as long as you link to this thread and that you dont upload it to the exchange!!
Paysites: You may not upload any clones, recolours, coding or houses with my content in them, to be uploaded to a paysite. If the site has a free area, you MUST post it in there, not a pay area!!!

If you need any other information, ask it and i will find the awnser.
Tags: #Sword, #Stand, #Kill, #Sim, #Suicide, #Fun, #Weapon

Style: Antique
Room: Outdoor
Maxis Flags: Not Applicable

You must have the expansion or stuff packs listed below installed to use this custom content. Please see the post text for any exceptions.

Sims 2
Key: - File was updated after upload was posted
Filename - Tip: You can click the magnifying glass to see the archive contents Size Downloads Date

Size: 265.6 KB · Downloads: 115,744 · 17th Jan 2007
265.6 KB 115,744 17th Jan 2007
Don't forget to Thank the creator after downloading! Use the Thanks button located above the screenshots above.
Basic Download and Install Instructions:

1. Download: Click the download link to save the .rar or .zip file(s) to your computer.

2. Extract the zip, rar, or 7z file.

3. Place in Downloads Folder: Cut and paste the .package file(s) into your Downloads folder:
  • Origin (Ultimate Collection): Users\(Current User Account)\Documents\EA Games\The Sims™ 2 Ultimate Collection\Downloads\
  • Non-Origin, Windows Vista/7/8/10: Users\(Current User Account)\Documents\EA Games\The Sims 2\Downloads\
  • Non-Origin, Windows XP: Documents and Settings\(Current User Account)\My Documents\EA Games\The Sims 2\Downloads\
  • Mac: Users\(Current User Account)\Documents\EA Games\The Sims 2\Downloads
  • Mac x64: /Library/Containers/com.aspyr.sims2.appstore/Data/Library/Application Support/Aspyr/The Sims 2/Downloads
Need more information?
482 Comments / Replies (Who?) - 437 Feedback Posts, 32 Thanks Posts
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Lab Assistant
#26 Old 14th Jan 2007 at 8:00 PM
Wow! This is incredible. Great job. I love all of the functions that come with it. Thank you! ^_^

..·´¸.·*´¨) ¸.·*¨)
(¸.·´ (¸.·´Chase*¨)¸;
Lab Assistant
#27 Old 14th Jan 2007 at 8:07 PM
I didn't even thought that sims can be violence :PPP, but this is so great for films, screens, and for not wanted sims ]:->

"...One Ring to rule them all, One Ring to find them,
One Ring to bring them all and in darkness bind them,
In the Land of Mordor where the Shadows lie." - J. R. R. Tolkien
Space Pony
#28 Old 14th Jan 2007 at 8:10 PM
Very nice.
Field Researcher
#29 Old 14th Jan 2007 at 8:10 PM
you did wonderfully! this is great! thanks so much for sharing! i wish i could do something like this!

*waves hi*
#30 Old 14th Jan 2007 at 8:11 PM
Wow, this sounds so interesting! I can't wait to try it out in-game. Very creative.
Test Subject
#31 Old 14th Jan 2007 at 8:11 PM
Very imginative and well done. By far the coolest mod I've seen so far.
Test Subject
#32 Old 14th Jan 2007 at 8:30 PM
You are awesome! I can't wait to try this out.
Thanks man!

Are you addicted to Mayonnaise? Is it alright if I use Mayonnaise? I will go outside if you want me to.

- Jim Gaffigan
#33 Old 14th Jan 2007 at 8:57 PM
Thanks to you and to all the wonderful people who helped you. This is amazing.

I made some mods for The Sims 1 -- yes, The Sims ONE :-) -- which you can find at
Test Subject
#34 Old 14th Jan 2007 at 9:12 PM
Holy SNAPPERS! This looks pretty cool! Too bad I can't download, I'm getting a Service Temporary Unavailable message...

EDIT Nevermind, got it!

Current Avatar - KingChessmon from Digimon

Soon to come - Sims 3 Stuffage! *Gets out pen*
Test Subject
#35 Old 14th Jan 2007 at 9:35 PM
I'm getting a problem with it, I've tried it with just the 3 packages on its own and when ever I click on draw sword, the sword just dissappears from the stand and the sim doesn't have it either. It can't be a problem with conflict mods because I disabled them. I don't have any expansion acks other than holdiay stuff pack (I doubt THAT would effect it). Is anyone else getting the same? It strange in the sims2 pack installer that kill a sim package is labedled as a social - hug -friendly though.
Lab Assistant
#36 Old 14th Jan 2007 at 9:36 PM
That's so amazing!
It looks great and the functions are fantastic.
Thank you so much for making this.

Katanas with the same functions would be cool ;-)
Test Subject
#37 Old 14th Jan 2007 at 9:44 PM
This is really great, it will be great for movies. One question though, will our sims use it without any direction from us? I would like to know rather than find out for myself when all but one member of the family is slaughtered. If this is the case I will lock in some sort of display case, only to be used under my supervision.

I guess this will replace the cow plant as the weapon of choice for Sim assassins!
#38 Old 14th Jan 2007 at 9:51 PM
Yeah after 6 months you got it done, new animations, tons of fun, straight genius, WELL DONE DUDE YOU ROCK!!!!!!!

AbstractSIMmer187 Has Retired From Sims 2 Creating
All Of My Creations Are Found Here
Forum Resident
#39 Old 14th Jan 2007 at 10:00 PM
Congratulations to this amazing and extraordinary object!!! I'm surprised to see what's possible to make in this game! Thank you for the long time of work on that object and for sharing!
Forum Resident
#40 Old 14th Jan 2007 at 10:23 PM
This has to be one of the coolest things I have ever had the oportunity to download for my medieval sims! Thanks you so much for taking the time to complete this project. I hope you make more medieval content in the future!

Visit my web site:Fanciful Sims
Royal Kingdom Challenge:
Live your medieval dream
Mad Poster
#41 Old 14th Jan 2007 at 10:28 PM
This is way cool!!! Thank you for sharing! Now I'm seriously considering a Highlander type of sim.
Field Researcher
#42 Old 14th Jan 2007 at 10:46 PM
I'd say it is worth six months. I have always wanted a death fight in sims. Now I can have it.
Lab Assistant
#43 Old 14th Jan 2007 at 11:29 PM
really quite miracules
Lab Assistant
#44 Old 14th Jan 2007 at 11:35 PM
Wow, what a great idea!
#45 Old 14th Jan 2007 at 11:37 PM
Wow. It really takes you six months to finish making your sword.

Update: July 2009-I am back now to make invisible and tranparent recolors again in sims 2. You can pm me if you want your objects to be invisible and transparent from now.
Test Subject
#46 Old 14th Jan 2007 at 11:38 PM
O_O Oh. My. Dear. God.

Absolute perfection!
Test Subject
#47 Old 14th Jan 2007 at 11:40 PM
would it be terribly difficult to change the actual sword object to say somthing smaller like a knife? If so there are endless possiblities to the weapons we could give our sims.
Lab Assistant
#48 Old 14th Jan 2007 at 11:57 PM
Thanks! Where will it be in the catalouge? Misc. or Decorative, etc?
#49 Old 15th Jan 2007 at 12:01 AM
I am so wowed by this - amazing! Glorious! I admire it so much that you managed to create all those new things: routines, movements, objects... can't say how much I adore that.

It's probably terribly greedy to ask, but... could you add a possibility to gain body points when using the "demonstrate skill" option? Rather like the way Sims gain body points from doing yoga. (Sorry, it's just that it would be so perfect for medieval Sims.)

Anyway: Thousands of thanks for this great download!
Top Secret Researcher
#50 Old 15th Jan 2007 at 12:04 AM
*steals the sword and run to kill* *squeel*
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