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VanishingObject Scripts will make your objects invisible!

by Buzzler Posted 11th Jun 2010 at 11:37 PM - Updated 22nd Feb 2015 at 3:33 PM by Buzzler
168 Comments / replies (Who?) - 25 Feedback Posts
Picked Upload! This is a picked upload! It showcases some of the best talent and creativity available on MTS and in the community.
Updates
2015-02-22 - Added classes.
2014-03-15 - Compatible with game version 1.67. No changes.


Compatibility
Supported for game version 1.67. Should work with game versions from 1.31 upwards, though.

VanishingObject Scripts
Did you ever want invisible objects? This will make it happen.



Instructions for Non-Modders
Just put the package in your Mods folder like any other package. The menu to make objects invisible will appear on any object that uses the VanishingObject Scripts. This package does not contain any actual objects itself! This is by no means a standalone mod! It’s just a framework that custom objects may use. If you want to an invisible version of an object that is already in the game, clone it using S3OC and follow the instructions for modders.

If you don't need to manually make objects invisible, e.g. because you're not a movie maker, simply use the NoInteractionsTuning package as well. With that package in place, all objects that use the scripts will vanish in live mode and reappear in Build/BuyMode. You don't need to do anything anymore. Only the "Make Visible/Invisible" Build/Buy interactions will be available then.

Instructions for Modders
0. Open up your package in S3PE.
1. Find the OBJK resource and click on it.
2. Click on Edit OBJK.
3. Find the Script entry.

4. Change the Script entry.
The Script entry will be something like Sims3.Gameplay.Objects.Decorations.UberBoxPedestal. The last part – in this case UberBoxPedestal – is the script class. If it isn't listed as supported in the supported section yet, tell me and I'll add it to the code. Delete everything except the script class – in this case Sims3.Gameplay.Objects.Decorations. Instead write Sims3.Gameplay.Objects.VanishingObject in front of the script class. The complete String in this case would be Sims3.Gameplay.Objects.VanishingObject.UberBoxPedestal
5. Click on Save and then save your package. You’re done.

Currently supported script classes

Other script classes can be added almost instantly. Just let me know what script class you want to have added.

Interface
There is the direct livemode object interface you see in the screenshot above. The buymode interface is similar, but the "Make Visible/Invisible" interactions only change the visibility once and don't change the actual setting. There are separate interactions to alter the setting, i.e. how the object will behave when you enter livemode; these won't immediately change the objects' visibility.

Remember: you have to press&hold Ctrl and Shift to use buymode interactions!

Then there's a menu that gets added to all mirrors on lots which have vanishing objects on them. Use that to recover the visibility of objects in livemode or lock the objects' visibility setting. Mind you, the buymode interactions will ignore the locking. Finally there are three cheats. Type help in the cheat console to find them and their explanations.

Translations
Fully supported languages:
English, German, Czech, Spanish

Partially supported languages:
Dutch, French, Brazilian, Portuguese, Mexican

All other languages use the English strings.



Legal Stuff

Support
Please respect that I support my mods but not mods or even custom content in general, not in my upload threads anyway and certainly not if you ask me by PM. I will always try to find and squish bugs, therefore I appreciate bug reports. If one of my mods isn't working for you, please at least try to ensure that it's a failure of my mod before you ask for help. You'll find the link to the detailed CC Basics tutorial when you click on the Install Instructions tab. I am a compassionate guy, but please understand that I can only muster so much endurance to address issues completely unrelated to my mods.

Additional Credits:
Special thanks to orangemittens for extensive testing
Special thanks to Cocomama for testing and translating

Thanks to babboo, sims_reality, Shykary, GTNS, Sims MX, Mar_ienka and aidagarcia for translating

Thanks to Peter and Inge Jones for S3PE
Tags: #vanishing, #omsp

Type:

You must have the expansion, game version or stuff packs listed below installed to use this custom content. Please see the post text for any exceptions.

Sims 3
Built with Game Version: 6.2
Key: - File was updated after upload was posted
Filename - Tip: You can click the magnifying glass to see the archive contents Size Downloads Date
VanishingObject_Scripts.zip

Size: 29.5 KB · Downloads: 16,975 · 22nd Feb 2015
29.5 KB 16,975 22nd Feb 2015
VanishingObject_Scripts_NoInteractionsTuning.zip

Size: 426 Bytes · Downloads: 4,094 · 27th Feb 2011
426 Bytes 4,094 27th Feb 2011
VanishingStrings_ENG_US.zip | FOR TRANSLATORS ONLY - source text file

Size: 818 Bytes · Downloads: 1,292 · 1st Feb 2011
818 Bytes 1,292 1st Feb 2011
Don't forget to Thank the creator after downloading! Use the Thanks button located above the screenshots above.
Basic Download and Install Instructions:

See: Game Help:TS3 CC Basicswiki for a full guide!
 
168 Comments / Replies (Who?) - 147 Feedback Posts, 18 Thanks Posts
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Lab Assistant
#26 Old 14th Jun 2010 at 12:05 PM
It won't work for me !!! I tried to remove all other mods but the menu doesn't appear, and tried both versions...
Even started a new game, hack free, any idea ?
1978 gallons of pancake batter
Original Poster
#27 Old 14th Jun 2010 at 4:35 PM Last edited by Buzzler : 9th Nov 2010 at 12:25 AM. Reason: Going through old posts, removing outdated/borked scripts/objects.
@ll: Added all registers.

@babboo: I probably wasn't clear enough about the nature of this mod. It's not a standalone mod; the vanishing stuff is only available for custom objects which use this mod. Sorry, for the confusion. Try the cloned picnic basket I've used for testing.

If gotcha is all you’ve got, then you’ve got nothing. - Paul Krugman
Lab Assistant
#28 Old 14th Jun 2010 at 5:25 PM Last edited by babboo : 14th Jun 2010 at 5:41 PM.
sorry for my stupidity and to have been so lazy that I didn't really read the few posts carefully... Can I hide myself somewhere ?

Can't download the file, can you try and tell if you succeed downloading it ?
1978 gallons of pancake batter
Original Poster
#29 Old 14th Jun 2010 at 6:28 PM
Quote:
Originally Posted by babboo
Can't download the file, can you try and tell if you succeed downloading it ?
The picnic basket? I can download it no problem. And it says 12 downloads, so I don't see how it could be borked.

If gotcha is all you’ve got, then you’ve got nothing. - Paul Krugman
Lab Assistant
#30 Old 14th Jun 2010 at 10:29 PM
It took 2 hours to finally start downloading, maybe a little MTS problem, thanks
Lab Assistant
#31 Old 15th Jun 2010 at 8:16 PM
If you want someone to translate to PT-BR language, I'm free to do it. (:
Very nice job.
Field Researcher
#32 Old 15th Jun 2010 at 9:08 PM
This is simply amazing! Thank you for providing all the possibilities this mod offers :D

for more of my lots check out my blog: smmishing.wordpress.com/
1978 gallons of pancake batter
Original Poster
#33 Old 16th Jun 2010 at 7:06 AM
Quote:
Originally Posted by Shykary
If you want someone to translate to PT-BR language, I'm free to do it. (:

Translators are always welcome. Please download the vanishings strings txt file from the linked thread.
http://www.modthesims.info/showthread.php?t=405996
Only translate the stuff between the <STR></STR> tags, the rest must remain untouched or the translation will be borked. Strings that consist of capitalized words only are for pie menus. Please capitalize every word in the translation, unless it's not that way in your vanilla game.

BTW: Is Brazilian much different from Portuguese?

If gotcha is all you’ve got, then you’ve got nothing. - Paul Krugman
Scholar
#34 Old 16th Jun 2010 at 12:11 PM Last edited by Mehrlicht : 16th Jun 2010 at 6:08 PM. Reason: Your Update
Thank you so much for this great mod.

Buzzler,I have to edit this post after seeing- and downloading- your update for builders

You have made me and probably many other builders so happy. I am very grateful.

A huge Thank you !
Lab Assistant
#35 Old 17th Jun 2010 at 12:47 AM Last edited by Shykary : 17th Jun 2010 at 3:52 AM.
Quote:
Originally Posted by Buzzler
Translators are always welcome. Please download the vanishings strings txt file from the linked thread.
http://www.modthesims.info/showthread.php?t=405996
Only translate the stuff between the <STR></STR> tags, the rest must remain untouched or the translation will be borked. Strings that consist of capitalized words only are for pie menus. Please capitalize every word in the translation, unless it's not that way in your vanilla game.

BTW: Is Brazilian much different from Portuguese?
Well, Brazilian is Portuguese, but there are some differences. It's pretty much the same.
Anyways, what I have to translate is short, I'll try to finish this up today. (:

PS.: Where do I post the translation?

@Edit

I posted the translation in both places. (:
Download - please read all instructions before downloading any files!
File Type: txt VanishingStrings_PT-BR.txt (1.5 KB, 14 downloads)
1978 gallons of pancake batter
Original Poster
#36 Old 17th Jun 2010 at 7:29 AM
Quote:
Originally Posted by Shykary
Well, Brazilian is Portuguese, but there are some differences. It's pretty much the same.
Thanks for the translation. I'm just wondering if I should use the Brazilian Portuguese translation for Portuguese Portuguese, too.

If gotcha is all you’ve got, then you’ve got nothing. - Paul Krugman
Lab Assistant
#37 Old 17th Jun 2010 at 6:42 PM
Quote:
Originally Posted by Buzzler
Thanks for the translation. I'm just wondering if I should use the Brazilian Portuguese translation for Portuguese Portuguese, too.
You can use it while a PT-PT user translate it. It's pretty much the same, I can understand what they are saying and they can understand what I'm saying. The usage of the words is different. (:
Lab Assistant
#38 Old 20th Jun 2010 at 11:42 AM
Sorry I'm late !!!
Download - please read all instructions before downloading any files!
File Type: txt VanishingStrings FRENCH.txt (1.6 KB, 4 downloads)
Description: new string for new cheat
1978 gallons of pancake batter
Original Poster
#39 Old 20th Jun 2010 at 2:17 PM
Shykary and babboo: Thanks again. I've updated the packages and uploaded them. I hope I didn't mess anything up. This localization stuff gets a bit confusing when you make multiple changes at once.

If gotcha is all you’ve got, then you’ve got nothing. - Paul Krugman
Lab Assistant
#40 Old 20th Jun 2010 at 7:06 PM
Damn it. I messed up 2 letters on my translate. I already fixed it. Update the mod when you can. (:
Download - please read all instructions before downloading any files!
File Type: txt VanishingStrings_PT-BR.txt (1.5 KB, 9 downloads)
Test Subject
#41 Old 4th Jul 2010 at 5:02 PM
If you need, I can translate it into Spanish

Great mod.
1978 gallons of pancake batter
Original Poster
#42 Old 4th Jul 2010 at 7:18 PM
@l_varo1: To quote myself:
Translators are always welcome. Please download the vanishings strings txt file from the linked thread.
http://www.modthesims.info/showthread.php?t=405996
Only translate the stuff between the <STR></STR> tags, the rest must remain untouched or the translation will be borked. Strings that consist of capitalized words only are for pie menus. In these cases, please capitalize every word in the translation too, unless it's not that way in your vanilla game.

If gotcha is all you’ve got, then you’ve got nothing. - Paul Krugman
Field Researcher
#43 Old 13th Jul 2010 at 4:53 PM
When you have time could you please add these:

Sims3.Gameplay.Objects.Vehicles.ParkingSpace
Sims3.Gameplay.Objects.Vehicles.LargeParkingSpace

Thanks in advance!

The early bird gets the worm, but the second mouse gets the cheese.
There is no limit to what you can accomplish when you're supposed to be doing something else.
1978 gallons of pancake batter
Original Poster
#44 Old 14th Jul 2010 at 1:21 AM
@GiveTheNineARide: Added. I am correct that both parking spaces came with the base game, right?

@Sims MX: If you read this: Thanks.

If gotcha is all you’ve got, then you’ve got nothing. - Paul Krugman
Field Researcher
#45 Old 14th Jul 2010 at 3:52 AM
Thank you very much!

The parking space came with the base game.
The large parking space came with Ambitions. It is used for parking the Fire Truck.

The early bird gets the worm, but the second mouse gets the cheese.
There is no limit to what you can accomplish when you're supposed to be doing something else.
Test Subject
#46 Old 14th Jul 2010 at 12:14 PM
oh, an invisible parking lot, great idea!

finally got this working for me too and I've never been happier.
if you find the time, could you please add this one:

BedDoubleBrass

it comes with the base game :3
1978 gallons of pancake batter
Original Poster
#47 Old 14th Jul 2010 at 5:29 PM
@GiveTheNineARide: And another fix needed to rip the large parking space out of the patch-independent version. This version stuff is breaking my mind. Serves me well for supporting outdated game versions.

@Nyuuki: Added.

If gotcha is all you’ve got, then you’ve got nothing. - Paul Krugman
Field Researcher
#48 Old 15th Jul 2010 at 3:12 AM
Quote:
Originally Posted by Buzzler
@GiveTheNineARide: And another fix needed to rip the large parking space out of the patch-independent version. This version stuff is breaking my mind. Serves me well for supporting outdated game versions.


I will be more informative if I ask for another item to be added in the future. I did not mean to create extra work for you, sorry.

The early bird gets the worm, but the second mouse gets the cheese.
There is no limit to what you can accomplish when you're supposed to be doing something else.
1978 gallons of pancake batter
Original Poster
#49 Old 15th Jul 2010 at 7:38 AM
@GiveTheNineARide: You don't need to apologize since it was entirely my fault and I didn't mean to imply anything else. I even have completely outdated game libraries in a folder on my drive, but somehow I failed at loading them into Reflector this time.

Telling me whether an object came with the base game release version would be really sweet, though.

If gotcha is all you’ve got, then you’ve got nothing. - Paul Krugman
Lab Assistant
#50 Old 16th Jul 2010 at 7:02 AM Last edited by Shykary : 16th Jul 2010 at 7:51 AM.
Could you add the objects from this mod? I would appreciate very much.

@Edit

My mistake. I was doing it wrong. I understood how to do it now. (:
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