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"WallWindows" glass set V.3

by Numenor Posted 17th Jun 2005 at 1:48 AM - Updated 10th Nov 2008 at 8:45 AM by Numenor : Fixed inline image
903 Comments / replies (Who?) - 25 Feedback Posts
This is a new mesh, and means that it's a brand new self contained object that usually does not require a specific Expansion pack (although this is possible depending on the type). It may have Recolours hosted on MTS - check below the description for more information.
This is a featured upload! It showcases the best talent and creativity available on MTS and in the community.
by Numenor


22 JUNE 2006 - ADDED: GARAGE DOOR (Nightlife required)

15.JAN.2006 - UPDATED: WALL BOUNDARY - If you have downloaded the Seamless or the Standard set since the release of V.3 (09 jan 2006), please REDOWNLOAD the attached "" file.
What's new: Now the Wall Boundary can be placed on upper floors, and will not delete any more the fences. Please note that you can put wall-mounted objects on the same wall where there is a WallBoundary, but you can't put windows on that wall.
Note also that tou can put two WallBoundaries on the two sides of a straight wall, but you can use only one side of the diagonal walls (this limitation can be workarounded using the "move_objects on" cheat).
This new version of the WallBoundary is compatible with the old versions: therefore, your old lots will work fine without editing them. But since this version is improved, you may find useful to replace only some wallboundaries (for instance, the old ones that "delete" the fences).

After more than 30,000 downloads and almost 9 months since the first release, it's time for a complete renewal of the WallWindow set.
This thread has grown too long and untidy, and needs a good clean up.

  • First off, the layout of this thread: all the info are now contained in the "WallWindow documentation" - downloadable below - that describes (with pictures) the various WallWindow items and their usage. The documentation is provided in RTF and PDF format, so that anyone can easily open it, even using the WordPad program provided by Windows.
  • Important changes have been done to almost all the WallWindows items: the UVmapping, the meshes, the alignments (no more "gaps" between angled windows!), even the price of the items (for a better displacement in the game catalogue).
  • See the documentation for details.

  • Fear not! All the lots that include the old WallWindow v.2 will still work: only, they will look better!
  • And all the existing recolours will apply flawlessly to the new v.3.

It's a set of windows, doors and other items that have in common these two feature: 1) they are made of glass; 2) they completely cover a wall section, side to side and floor to ceiling. The WallWindows can be used to build glass walls, big display windows, greenhouses, and many many other beautiful things

The minimum requirement is the "Seamless BASIC set" (and the Documentation, where you can find info about the content of the various archives).

They were made by RGiles, and can be downloaded HERE. A tutorial for building the glass roof is HERE

Put all the packages in the Downloads folder: no furter actions are required. You'll find the WallWindow items in the Build Mode catalog, among the other windows, doors, arches and columns.

OK, you won... YES! Here are the ZIPs!


And now, just for the records, a "cleaned up" version of the older post follows:

08 DIC 2005 - ADDED: INWARDS Slanted Corners and Vertical-to-slanted INWARDS Junction
08 DIC 2005 - UPDATED: Half-fake door
02 DIC 2005 - ADDED: Slanted Sliding Door and Vertical-to-slanted Junction
28 NOV 2005 - ADDED: Slanted Windows (5-pieces set)
26 NOV 2005 - IMPORTANT UPDATE: Fake Door.
26 NOV 2005 - ADDED: "Half-Fake" Door (as per request by Niol)
25 NOV 2005 - ADDED: Fence and Gate (many thanks to Niol for his complete beta-testing and his advices )
02 NOV 2005 - ADDED: Opaque recolour pack (as per request by Jonesi).
02 NOV 2005 - ADDED: Seamless FAKE Door (as per request by Redeth20)
23 OCT 2005 - ADDED: Curved DOOR 135°
16 OCT 2005 - ADDED: Glass Column set (as per request by Mojo_Leowski2)
15 OCT 2005 - UPDATED: Wall Boundary (again)
11 OCT 2005 - UPDATED: Wall Boundary
09 OCT 2005 - UPDATED: Curved 135° WallWindow
08 OCT 2005 - ADDED: Curved 135° WallWindow
28 SEPT - Fixed again the Wall Boundary
27 SEPT - Fixed the "Flashing Purple" issue with the hidden windows
18 SEPT - Fixed the rar containing the INVISIBLE GLASS
13 SEPT - Added: Invisible recolour for the glass and Wall Boundary
04 AUG - Luslipz73 has created some very nice recolours (LINK)
30 JUNE - Added a special "Invisible Recolour" for the handles
30 JUNE - Additional recolours for the WallWindow set has been made by FatD (LINK)
27 JUNE - Both sets have been updated: now the handles are recolourable
25 JUNE - Mira04 has posted her beautiful recolours (LINK)
25 JUNE - HoneyB has created some very nice recolours (LINK)
25 JUNE - Added Frosted Glass recolour
21 JUNE - Fixed STANDARD Double Door diagonal
21 JUNE - Fixed Recolour template
18 JUNE - Tiggy027 has created some beautiful frames for the WallWindow glass set (LINK)
17 JUNE - Due to the numerous requests, I've completely reworked the WallWindow set. Now you can have it in two flavors: Standard and Seamless.

Please report any issue, and feel free to request additional items. I don't promise anything , but I'll try to fulfil you requests.

You must have the expansion or stuff packs listed below installed to use this custom content. Please see the post text for any exceptions.

Sims 2
Key: - File was updated after upload was posted
Filename - Tip: You can click the magnifying glass to see the archive contents Size Downloads Date

Size: 12.1 KB · Downloads: 130,702 · 22nd Jun 2006
12.1 KB 130,702 22nd Jun 2006
WallWindow documentation_(PDF).zip

Size: 4.35 MB · Downloads: 74,134 · 10th Feb 2006
4.35 MB 74,134 10th Feb 2006

Size: 109.0 KB · Downloads: 128,191 · 15th Jan 2006
109.0 KB 128,191 15th Jan 2006

Size: 89.9 KB · Downloads: 185,465 · 15th Jan 2006
89.9 KB 185,465 15th Jan 2006

Size: 8.96 MB · Downloads: 90,550 · 9th Jan 2006
8.96 MB 90,550 9th Jan 2006

Size: 364.5 KB · Downloads: 157,881 · 9th Jan 2006
364.5 KB 157,881 9th Jan 2006

Size: 75.7 KB · Downloads: 152,624 · 9th Jan 2006
75.7 KB 152,624 9th Jan 2006

Size: 33.0 KB · Downloads: 149,923 · 9th Jan 2006
33.0 KB 149,923 9th Jan 2006

Size: 39.9 KB · Downloads: 154,511 · 9th Jan 2006
39.9 KB 154,511 9th Jan 2006

Size: 77.2 KB · Downloads: 160,165 · 9th Jan 2006
77.2 KB 160,165 9th Jan 2006
Don't forget to Thank the creator after downloading! Use the Thanks button located above the screenshots above.
Basic Download and Install Instructions:

1. Download: Click the download link to save the .rar or .zip file(s) to your computer.

2. Extract the zip, rar, or 7z file.

3. Place in Downloads Folder: Cut and paste the .package file(s) into your Downloads folder:
  • Origin (Ultimate Collection): Users\(Current User Account)\Documents\EA Games\The Sims™ 2 Ultimate Collection\Downloads\
  • Non-Origin, Windows Vista/7/8/10: Users\(Current User Account)\Documents\EA Games\The Sims 2\Downloads\
  • Non-Origin, Windows XP: Documents and Settings\(Current User Account)\My Documents\EA Games\The Sims 2\Downloads\
  • Mac: Users\(Current User Account)\Documents\EA Games\The Sims 2\Downloads
  • Mac x64: /Library/Containers/com.aspyr.sims2.appstore/Data/Library/Application Support/Aspyr/The Sims 2/Downloads
Need more information?
903 Comments / Replies (Who?) - 851 Feedback Posts, 32 Thanks Posts
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Lab Assistant
#26 Old 17th Jun 2005 at 3:49 PM
Some of my houses is totally made of your old seamless glass windows , what will happen to them after i install my new windows???
#28 Old 17th Jun 2005 at 4:55 PM
Thanks so much for the new windows. I was wondering if it is at all possible to keep the frosted glass version you made for the older set or does this one (cry) have to go to?

Field Researcher
#29 Old 17th Jun 2005 at 5:45 PM

Numenor, your work concerning these windows/doors since the very beggining is awesome. In my thoughts you've reached the perfection with these last sets.

Thank you!
Test Subject
#30 Old 17th Jun 2005 at 7:16 PM
Thankyou for that . Wish I had the Knowledge to do stuff. Many thanks numerator
Forum Resident
#31 Old 17th Jun 2005 at 7:17 PM
numenor said he does NOT like this misspelling.
Test Subject
#32 Old 17th Jun 2005 at 7:21 PM
:Slap: Thankyou for that . Wish I had the Knowledge to do stuff. Many thanks numerator.
#33 Old 17th Jun 2005 at 7:57 PM
Cmp46, it's Numenor, not Numerator.

Anyways, Numenor, I love your Walls and I'm curious. Once Install these two, will other custom Walls like the recolors or anything else that deals with them, do the creators have to update them or will they appear on Seamless or Standard Walls? Example, someone created some Gates and also used your Wall Windows, will they still work on it? And will like the Prisons type would appear on these walls or do you need to put the custom into the Wall.txt? If this is confusing, don't worry. I'm confused too.
Lab Assistant
#34 Old 17th Jun 2005 at 8:07 PM
very nice, thanks for sharing
Lab Assistant
#35 Old 17th Jun 2005 at 8:18 PM
Hooray! I never thought you would do them TODAY! Thanks a lot, I'll be testing them out tomorrow!!!

Really, numenor, these glass walls (all types) are he only windows I use in the game now, thanks for taking the time and modifying them to suit everyone's housemaking needs, you're awesome! (gosh I'm so happy today, I wonder if something's wrong with me)
Forum Resident
#36 Old 17th Jun 2005 at 10:03 PM Last edited by anglesims2 : 17th Jun 2005 at 10:34 PM. Reason: Editing Reply
Hi, I have a question or 2 one is, are the beautiful etched glass ones in these new updated window door files? If not can we have those back too in these now? Can you recolor them too for us some of us do not know how to do the clear glass ones like me. And sometimes when I reply to a post I get a strange message about the moderators moderating a reply and when they are done then if I can do polls? Then I am redirected back after my post has been posted. Do you know what I mean about this? If not whom to I talk to on this matter? Regils? Anyways Thank you for these too, I love your work, When can we recolor other stairs too? And Fences too? Thanks.LOL :howdy: :howdy:

"This too shall pass, I shall walk and not become weary, I shall run and not faint, I shall mount up with wings like and eagle and fly."
The ModFather
retired moderator
Original Poster
#37 Old 17th Jun 2005 at 10:03 PM
Rythela: don't confuse the custom walls (like the invisible or the prison wall) with the WallWindow set (that is a bunch on windows, doors and arches).
The custom walls are contained in the walls.txt, while the glass set is conatined in standard packages.

The windows and the door can be used on any walls: normal, invisible, prison, etc... Altering the walls.txt (adding new custom walls) doesn't modify anything in the WallWindow glass set.

Blubug: I worked hard in order to prepare all the files as soon as possible!
#38 Old 17th Jun 2005 at 11:41 PM
Numenor, Ah. Okay. Well, then I get to go play around in Sims Programming. Thank you, Very Much, Numenor.
#39 Old 18th Jun 2005 at 12:48 AM
my windows and doors refuse to appear in the menu. help pease?
#40 Old 18th Jun 2005 at 12:49 AM
oh, and for some reason the first one did, so maybye you could upload the first ones also!?
The ModFather
retired moderator
Original Poster
#41 Old 18th Jun 2005 at 1:43 AM
The first one is now called "Standard" set: it the same as before. I think that maybe you haven't deleted all the previous versions from the download folder. Try performing a search in Windows, and delete all the files that contain the word "WallWindow" in their filenames. Then reinstall the new sets.
#42 Old 18th Jun 2005 at 4:40 AM
fantastic thanks so much
The ModFather
retired moderator
Original Poster
#43 Old 18th Jun 2005 at 9:44 AM Last edited by Numenor : 18th Jun 2005 at 1:58 PM.
18 JUNE - Tiggy027 has created some beautiful frames for the WallWindow glass set: you can find them on her site, under "Decorative", page 4.
Here is a sample picture, but there are many others on Tiggy's site!

I've finally started my Journal. Information only, no questions.

My latest activity: CEP 9.2.0! - AnyGameStarter 2.1.1 (UPD) - Scriptorium v.2.2f - Photo & Plaques hide with walls - Magazine Rack (UPD) - Animated Windows Hack (UPD) - Custom Instrument Hack (UPD) - Drivable Cars Without Nightlife (UPD) - Courtesy Lights (FIX) - Custom Fence-Arches - Painting-TV - Smarter Lights (UPD)

I *DON'T* accept requests, sorry.
Forum Resident
#44 Old 18th Jun 2005 at 11:15 AM
your new version doesn't work with inge's hacks. is it possible to use the old doors with the set?
Test Subject
#45 Old 18th Jun 2005 at 11:59 AM
plz can u do this in a zip file cuz i luv it n i wan it but i cant av a rar file cuz it dunt work on my comp xxx fanx
One horse disagreer of the Apocalypse
#46 Old 18th Jun 2005 at 12:29 PM
Originally Posted by Fat D
your new version doesn't work with inge's hacks. is it possible to use the old doors with the set?

Oh my g*d this mesh stuff does my head in, as soon as I see a string beginning #1C05 or whatever I have a mini nervous breakdown :eek:

Lovely work though Numenor :D

"You can do refraction by raymarching through the depth buffer" (c. Reddeyfish 2017)
#47 Old 18th Jun 2005 at 1:06 PM
I love it. I just wonder, that is it possible that my game will corrupt after downloading those new things?
One horse disagreer of the Apocalypse
#48 Old 18th Jun 2005 at 1:08 PM
Originally Posted by celineking
I love it. I just wonder, that is it possible that my game will corrupt after downloading those new things?

Lol! There's a chance your game could corrupt just using Maxis things :D

While it doesn't hurt to be careful when choosing custom content, we're all fairly confident with Numenor's stuff and I've not heard of any problems affecting anyone's game data.

"You can do refraction by raymarching through the depth buffer" (c. Reddeyfish 2017)
The ModFather
retired moderator
Original Poster
#49 Old 18th Jun 2005 at 2:06 PM Last edited by Numenor : 18th Jun 2005 at 2:14 PM.
Inge, thanks for the trust BTW, the scenegraph references start with ##0x1C05 (with the double ##)

Celineking, I'm sure that my WallWindow set can't corrupt anything; actually, I'm convinced tha no custom content can corrupt the game installation. At least, this applies to packages installed in the Downloads folder; I'm *not* talking about lots or anything else to be installed outside the Downloads folder. If a downloaded package is bad, and makes your game crash, you can simply remove it from the Downloads folder.

FatD: you mean Inge's lockable doors? Inge is aware of the problem, and she's working on it.
Forum Resident
#50 Old 18th Jun 2005 at 2:20 PM
I was the one who informed her ^^
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