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The Box Of Seeds

by Buzzler Posted 6th Aug 2010 at 11:45 PM - Updated 15th Mar 2014 at 11:14 AM by Buzzler
 
269 Comments / Replies (Who?) - 202 Feedback Posts, 66 Thanks Posts
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1978 gallons of pancake batter
Original Poster
#76 Old 24th Sep 2010 at 3:46 PM
@kristal_shyt: If the object shows up but is unfunctional, the script didn't get loaded -> framework failure. Please read and follow the Package Tutorial.

BTW: I "only" wrote the code; the object is the fishing chest from the base game.

If gotcha is all you’ve got, then you’ve got nothing. - Paul Krugman
Test Subject
THANKS POST
#77 Old 24th Sep 2010 at 5:35 PM
UGH! maybe soemone can explain how to fix this problem? Your not helping with the link to package tutorial I cant see anything what would fix the problem.

Game version: 5.0.44.008001 (if helping)
Test Subject
THANKS POST
#78 Old 24th Sep 2010 at 8:06 PM
Thank you! I've been waiting for something like this!
1978 gallons of pancake batter
Original Poster
#79 Old 24th Sep 2010 at 10:10 PM
Quote: Originally posted by Latvietis6
UGH! maybe soemone can explain how to fix this problem? Your not helping with the link to package tutorial
The tutorial would help you if you would actually read and follow the instructions. You are using the old way to install packages, with the mods folder in the installation directory, and you either have the wrong d3dwhatchacallit or you have it in the wrong place. I can tell because this specific error, object showing up without script, is only possible in that specific set-up. Use the post-Ambitions way to install mods, with the mods folder in the Documents directory, and this type of error can't possibly occur.

If gotcha is all you’ve got, then you’ve got nothing. - Paul Krugman
Test Subject
#80 Old 25th Sep 2010 at 2:12 PM Last edited by Latvietis6 : 25th Sep 2010 at 2:27 PM.
Alright i fixed it but now my fat sim and simbot are freaking out when i tell them to do soemthing maybe its not from this mod but anyways.. its pissin' me off

NVM i restarted the game and used resetSim cheat (I dont know if its actualy a cheat :D)

BTW ill stop commenting on this soo
Test Subject
THANKS POST
#81 Old 28th Sep 2010 at 2:31 AM
Everyone appreciates the mod I'm sure but it would be nice if you gave an explanation on how to install your mod rather than sending everyone to the universal mod installation which you basically have to read a few pages.
Much better ways to go about it. Creating the mod is to help people so why stop there and not add installation help in the description.
1978 gallons of pancake batter
Original Poster
#82 Old 28th Sep 2010 at 4:18 PM
Quote: Originally posted by Latvietis6
Alright i fixed it but now my fat sim and simbot are freaking out when i tell them to do soemthing maybe its not from this mod but anyways.. its pissin' me off
Good to hear that you got it sorted out. And scripting mods can't possibly cause "subtle" side-effects like that, subtle as in "affecting completely unrelated code".

Quote: Originally posted by 1-8-7
Everyone appreciates the mod I'm sure but it would be nice if you gave an explanation on how to install your mod rather than sending everyone to the universal mod installation which you basically have to read a few pages.
Much better ways to go about it. Creating the mod is to help people so why stop there and not add installation help in the description.
This is all just a bad dream... my mods are installed the very same way as every other custom content in package format. There are tutorials on how to install packages all over the place, MTS included. Before I bloat my upload posts with installation instructions for people who can't be bothered to click on the "Installation Instructions" tab, I will delete all my uploads and keep my mods to myself like I used to. I support my mods; I don't offer support on how to install custom content.

If gotcha is all you’ve got, then you’ve got nothing. - Paul Krugman
Test Subject
#83 Old 28th Sep 2010 at 10:38 PM Last edited by Ragtatter : 28th Sep 2010 at 11:01 PM.
I have all the expansions/stuff packs up to Fast Lane installed and fully updated, followed the tutorial to the letter, and the box still does nothing. Perhaps a compatibility issue with Fast Lane?

Edit: Discovered something strange. The package somehow ended up both in My Documents, and in the old location, even though I only put it in My Documents.

I uninstalled my old "package installer", and that seemed to fix it. Likely the old installer thought I was putting it in the "wrong place", and was automatically installing it where it "belonged".

If anyone else is having this issue, be sure to uninstall old package installers you may have downloaded before the Ambitions change.
Test Subject
#84 Old 1st Oct 2010 at 12:16 PM
polish translation, hope ppl like it
Attached files:
File Type: txt  BoxOfSeedsStrings_PL.txt (5.0 KB, 15 downloads)
Test Subject
#85 Old 4th Oct 2010 at 8:07 AM
Default Czech translation
Attaching Czech translation. Thanks
Attached files:
File Type: txt  BoxOfSeedsStrings_CZ.txt (5.2 KB, 13 downloads)
Description: Czech translation
Lab Assistant
THANKS POST
#86 Old 9th Oct 2010 at 10:51 PM
I installed the seed box but it is not functioning.
I have WA & Ambitions and at the current patch level.
I do not have Fast Lane.
1978 gallons of pancake batter
Original Poster
#87 Old 10th Oct 2010 at 5:50 AM
Quote: Originally posted by skarecro
I installed the seed box but it is not functioning.
I have WA & Ambitions and at the current patch level.
I do not have Fast Lane.
If the object shows up but is unfunctional, the script didn't get loaded -> framework failure. Please read and follow the Package Tutorial.

I strongly suggest to use the new way to install packages as explained in the linked tutorial. If you at some point used the pre-Ambitions way with the mods folder in the install directory, then you might want to remove all traces of that, especially the d3dwhatever.dll and the custom resource.cfg.

If gotcha is all you’ve got, then you’ve got nothing. - Paul Krugman
Instructor
THANKS POST
#88 Old 12th Oct 2010 at 11:52 PM
Great addition to the game for gardening lovers - congrats on the feature
Test Subject
THANKS POST
#89 Old 15th Oct 2010 at 12:35 PM
that new way of the packages doesn't work
1978 gallons of pancake batter
Original Poster
#90 Old 16th Oct 2010 at 9:21 AM
Quote: Originally posted by hounddog1980
that new way of the packages doesn't work
Yes, it does!

If gotcha is all you’ve got, then you’ve got nothing. - Paul Krugman
Test Subject
THANKS POST
#91 Old 25th Oct 2010 at 8:03 PM
It's GREAT! Genial! Thx a lot.
Field Researcher
#92 Old 27th Oct 2010 at 3:02 AM
This mod is not compatible with the Late Night expansion pack. When I clicked the thumbnail in Buy mode for this item the game crashed. Also, this mod disables the ability to use the breast slider in Create-A-Sim that came with the 10-26-10 EA patch.
Test Subject
#93 Old 27th Oct 2010 at 1:28 PM
Quote: Originally posted by terriecason
This mod is not compatible with the Late Night expansion pack. When I clicked the thumbnail in Buy mode for this item the game crashed. Also, this mod disables the ability to use the breast slider in Create-A-Sim that came with the 10-26-10 EA patch.


I can confirm that this is no longer working with the new patch. I had no issues with the sliders though.

@terriecason: Try getting rid of the hack that allows you to see/select multiple skins. That got my sliders working for me.
Test Subject
THANKS POST
#94 Old 27th Oct 2010 at 5:54 PM
a must have, ty for this.
1978 gallons of pancake batter
Original Poster
#95 Old 27th Oct 2010 at 6:43 PM
@terriecason&lorfinas: I can see that a patch broke my mods as soon as I reference the new libraries in Visual Studio, so there's no need to inform me about it. Now that the basic compatibility has been restored and the packages link again, I'd appreciate feedback on the functionality, though.

If gotcha is all you’ve got, then you’ve got nothing. - Paul Krugman
Field Researcher
#96 Old 27th Oct 2010 at 9:33 PM Last edited by terriecason : 27th Oct 2010 at 10:30 PM.
"terriecason: Try getting rid of the hack that allows you to see/select multiple skins."

Did that too, Iorfinas. It was the first to be uninstalled as it affected the breast and muscle sliders but this mod was the only one I had installed when I checked for compatibility and found these issues.

"terriecason&lorfinas: I can see that a patch broke my mods as soon as I reference the new libraries in Visual Studio, so there's no need to inform me about it."

Relax Buzzler , I posted my comment to inform those who bought and installed the Late Night expansion pack to their game who were interested in this mod. There was nothing in place indicating that there were issues or fixes for this mod if Late Night was installed when I did so; and it will be my pleasure to test the update and let you know how it goes. <3

Update: I tested the update on The Box of Seeds and the breast slider in Create-A-Sim is showing now however, when I go into the game and attempt to select the box in Buy mode as soon as I click on the thumbnail the game crashes. Please know that I loaded the game and tried to select the box a second time and got the same results. When the tests were done I removed my Mods folder which contains all my hacks and skins and most of my custom content and patterns. There are a few hairs, clothes, and patterns showing up in the launcher that are not EA but not many. To ensure a clean run as possible, I deleted all of my cache and xcpt files to force the game to regenerate them without my Mods folder. I also started a new game rather than return to my existing game and used two of EA's pre-made families (One family for each test).
1978 gallons of pancake batter
Original Poster
#97 Old 28th Oct 2010 at 4:19 PM
Quote: Originally posted by terriecason
Update: I tested the update on The Box of Seeds and the breast slider in Create-A-Sim is showing now however, when I go into the game and attempt to select the box in Buy mode as soon as I click on the thumbnail the game crashes.{...}
Yes, that issue affects all objects that use custom scripts. There's no known solution right now. Actually, I'm not even sure that it can be resolved, but it's too soon to say.

If gotcha is all you’ve got, then you’ve got nothing. - Paul Krugman
Field Researcher
THANKS POST
#98 Old 28th Oct 2010 at 8:29 PM
Your issue sounds similar to the issue I had when I first converted to decrapified content. After decrapifying, some mods I had been using for a long time suddenly broke, however, those already placed were ok, but as soon as I highlighted the icon in the buy mode, the game would CTD. Wish I could tell you why.
Test Subject
THANKS POST
#99 Old 1st Nov 2010 at 4:05 PM
Buzzler, Thank You soooo much!! I have been (like most) passing my best seeds and fruits to another sim just so that they don't get used.. This will make my Sims gardening so much easier.. :D
Test Subject
THANKS POST
#100 Old 3rd Nov 2010 at 2:00 AM
Aye thanks for the update...

Really love the box of seeds... and really hate that LN patch, broke so many good script mods.
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