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[UPDATED 3-5-18] Simulation Lag Fix updated for 1.40

by duderocks Posted 10th Aug 2017 at 11:19 PM - Updated 5th Mar 2018 at 9:15 AM by duderocks : updated for 1.40
339 Comments / replies (Who?) - 17 Feedback Posts, 8 Thanks Posts
UPDATE 3-5-18: Autonomy lag should (hopefully) be fixed.

This is an update to SimmyTheSim's Simulation Lag Fix to the latest patch.

As per SimmyTheSim's description:

"This mod alters the game's simulation so that sim autonomy does not cause massive simulation lag in instances where there are many autonomy requests.

This should eliminate, or at the very least, alleviate, the following problems:
sims head bobbing, sims doing nothing for a few hours, time slowing down on Speed 3, and time going back to the past."


Differences from the old mod:
  • The MAX_TIME_SLICE_MILLISECONDS variable is now a tunable XML in the latest version
  • Only two Python functions are overridden.

COMPARISONS:

Before


After


ISSUES:
  • Some head-bobbing activity might still be present, but it should be way less than before
  • Times sometimes still rolls back from "ultra speed mode" (when all sims are either out or sleeping). Still trying to figure out how to fix this.

Resources
This mod overrides the following python functions:
time_service.TimeService.start
time_service.TimeService.update

It also overrides the following XML values:
03B33DDF!00000000!2BE55516548A9522.time_service.Tuning
03B33DDF!00000000!143F98639E4FDED3.autonomy.autonomy_modes

INSTALLATION
Unzip the mod files into your mods folder. Make sure script mods and custom content is enabled in your game!

Additional Credits:
SimmytheSim for the original mod

Type: Fixed

You must have the expansion, game version or stuff packs listed below installed to use this custom content. Please see the post text for any exceptions.

Sims 4
Built with Game Version: 1.33.38.10
Key: - File was updated after upload was posted
Filename - Tip: You can click the magnifying glass to see the archive contents Size Downloads Date
SimulationLagFix_2.2.7z | LATEST

Size: 2.6 KB · Downloads: 112,641 · 5th Mar 2018
2.6 KB 112,641 5th Mar 2018
SimulationLagFix_SOURCE (for Developers).zip | SOURCE CODE FOR DEVELOPERS

Size: 1,015 Bytes · Downloads: 21,058 · 22nd Jan 2018
1,015 Bytes 21,058 22nd Jan 2018
Don't forget to Thank the creator after downloading! Use the Thanks button located above the screenshots above.
Basic Download and Install Instructions:
1. Download: Click the File tab to see the download link. Click the link to save the .rar or .zip file(s) to your computer.
Read the upload description for installation instructions. If nothing else is specified, do the following:
2. Extract: Use WinRAR (Windows) to extract the .package file(s) (if included, ts4script as well) from the .rar or .zip file(s).
3. Cut and paste the .package file(s) (if included, ts4script as well) into your Mods folder
  • Windows XP: Documents and Settings\(Current User Account)\My Documents\Electronic Arts\The Sims 4\Mods\
  • Windows Vista/7/8/8.1: Users\(Current User Account)\Documents\Electronic Arts\The Sims 4\Mods\

Need more information?
  • Anyone can use both .rar and .zip files easily! On Windows, use WinRAR.
  • If you don't have a Mods folder, just make one.
  • Mod still not working? Make sure you have script mods enabled
 
339 Comments / Replies (Who?) - 214 Feedback Posts, 114 Thanks Posts
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Page 4 of 14
Test Subject
#76 Old 1st Sep 2017 at 1:23 AM
I'm still getting error reports from this mod. I'm using Version 1.3 and I have MCCC installed.
Test Subject
#77 Old 1st Sep 2017 at 7:26 PM
Just wanted to piggy back and say that the lag time is still an issue and I'm now getting the error reports in my game.
Test Subject
#78 Old 2nd Sep 2017 at 3:57 PM
Gah version 1.1 of this mod was working perfectly, now with version 1.3 it stopped working and MCCC is throwing errors. :'( The lag takes most of the enjoyment out of the sims.
Test Subject
THANKS POST
#79 Old 3rd Sep 2017 at 4:40 PM
Getting exceptions using 1.3. I'm using mccc, but if I disable mccc the mod will work fine? I only use mccc for the auto-save.
Test Subject
THANKS POST
#80 Old 4th Sep 2017 at 10:25 PM
This mod seems to have reduced my general lagging time, but time loops happen so often that there is no use in using the fast forwards.
Test Subject
#81 Old 5th Sep 2017 at 6:41 PM
Like state previously, time loops happen more often after I installed this mod and my sims still get stuck at 8am when time for school. However this mod did shorten the time they get stuck but didn't eliminate it completely.
Test Subject
THANKS POST
#82 Old 5th Sep 2017 at 11:38 PM
Thanks so much I am going to try it.
Instructor
Original Poster
#83 Old 6th Sep 2017 at 1:09 PM
UPDATE 06/09/17: Fixed constant exceptions bug. Please redownload.
Instructor
Original Poster
#84 Old 7th Sep 2017 at 6:45 AM
Quote:
Originally Posted by duderocks
UPDATE 06/09/17: Fixed constant exceptions bug. Please redownload.

Some news: I currently have access for the pre-release version of MCCC (Patreon subscriber) and it seems like the exception errors are an MCCC issue (public release 3.7.0) as the pre-release version of 3.8.0 stopped the exception errors between this and MCCC. Until then, you may still encounter errors with this mod and MCCC 3.7.0, albeit much less than the previous version of this mod. My suggestion is to take out the lag fix or live with the exceptions until MCCC 3.8.0 is released.
Lab Assistant
THANKS POST
#85 Old 7th Sep 2017 at 5:13 PM
thank you!
Test Subject
#86 Old 15th Sep 2017 at 2:44 AM
I think this might need to be updated :\
Test Subject
THANKS POST
#87 Old 16th Sep 2017 at 6:47 AM
I've had this problem for way to long, but I keep coming past this mod, I should just download it. So thanks, I'm gonna test it out.
Test Subject
THANKS POST
#88 Old 17th Sep 2017 at 11:59 PM
Thanks!! :D
Test Subject
#89 Old 18th Sep 2017 at 8:53 PM
Does this mod fix players who use the City Living World?

As it doesn't seem to solve the ultra speed fix in City Living.
Test Subject
#90 Old 19th Sep 2017 at 10:51 PM
nothing happens....sometimes it stuck more then before...have the gameversion 1.33.38.1020....and all games of Sims 4
any Ideas?

hm...i wait for the next uodate ^^
Lab Assistant
#91 Old 20th Sep 2017 at 5:08 AM
It doesn't seem to be working for me, lag is back I have both 1.5v and the newest s4 update
Lab Assistant
#92 Old 21st Sep 2017 at 2:01 AM
Quote:
Originally Posted by Finsterlavey
Does this mod fix players who use the City Living World?

As it doesn't seem to solve the ultra speed fix in City Living.


Thats because this mod doesn't fix that problem. Please read the mod description.
Instructor
#93 Old 22nd Sep 2017 at 3:27 AM
Quote:
Originally Posted by HumALittle
It doesn't seem to be working for me, lag is back I have both 1.5v and the newest s4 update


I noticed the same thing it seems like the lag is back since the update.... I hope it can be fixed... The lag and time lapses in this game are a pain... This mod has helped so much...
Lab Assistant
#94 Old 22nd Sep 2017 at 12:45 PM Last edited by properpanda : 19th Oct 2017 at 1:51 PM.
Yeah, my lag is back too, updated to the latest versions of everything. I have a lot of "no auto" mods, the Pesonality Please mod, and use MCCC (the patreon pre-release), not sure if that makes a difference. It mainly happens on community lots, especially larger ones with a lot of objects (50x50 & 64x64). I don't play with more than the EA cap # of visitors or adjust any time speeds, but I do use MCCC to stop the game from generating any more homeless sims than absolutely necessary.

1.6 seems to work a little better for me than 1.7, but that could just be my imagination...

I wish EA would fix this themselves once and for all though, it really kills the game.
Instructor
THANKS POST
#95 Old 22nd Sep 2017 at 10:27 PM
I confirm that this version does not work perfectly, I just removed it, I had characters frozen with the head that had a toc, I sometimes characters that do not move anymore and then it leaves, conditions are not not currently optimal for the use of the current version. I have the mc center, version 3.7.0, no LE, I do not use the time functions of the mc center. My game is weird, I would see later if everything returns in order, I am sad...
Instructor
Original Poster
#96 Old 23rd Sep 2017 at 8:32 AM
Okay let me check the mod again to see if there were changes done on the script level.
Instructor
Original Poster
#97 Old 23rd Sep 2017 at 10:42 AM Last edited by duderocks : 23rd Sep 2017 at 3:56 PM.
Quote:
Originally Posted by heidi137
I confirm that this version does not work perfectly, I just removed it, I had characters frozen with the head that had a toc, I sometimes characters that do not move anymore and then it leaves, conditions are not not currently optimal for the use of the current version. I have the mc center, version 3.7.0, no LE, I do not use the time functions of the mc center. My game is weird, I would see later if everything returns in order, I am sad...


Can you try moving the script file and the tuning package to the ROOT of your Mods folder (not in any subfolder)? Some script mods (like MCCC) don't work if placed in a subfolder. I updated the mod again too.
Lab Assistant
THANKS POST
#98 Old 24th Sep 2017 at 12:39 AM
my lag is back. using latest version of the mod.
Lab Assistant
#99 Old 24th Sep 2017 at 10:44 AM
I always get the exception bugs when I open a restaurant, I hope the yesterday upload fixed it...
Instructor
#100 Old 24th Sep 2017 at 6:46 PM
Quote:
Originally Posted by duderocks
Can you try moving the script file and the tuning package to the ROOT of your Mods folder (not in any subfolder)? Some script mods (like MCCC) don't work if placed in a subfolder. I updated the mod again too.


I will do this, a big thank you for your update. I have not thought of putting it in the mods file directly, I will place this one this way
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