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Functional Warrior Sword *UPDATED*

by JohnBrehaut1 Posted 14th Jan 2007 at 6:01 PM - Updated 20th Nov 2008 at 7:53 PM by -Maylin-
482 Comments / replies (Who?) - 23 Feedback Posts
This is a new mesh, and means that it's a brand new self contained object that usually does not require a specific Expansion pack (although this is possible depending on the type). It may have Recolours hosted on MTS - check below the description for more information.
This is a featured upload! It showcases the best talent and creativity available on MTS and in the community.
Hello Everyone!!

After six months of work, I have finally finished the sword. This is my first hacked object, that I have ever made. In the .rar file, there is 3 files, 1 is the sword, 1 is the stand and the last one is a social object. You need all 3 objects in your game for everything to work properly.

17-1-2007 : After some people requesting it, I made it so the "Demonstrate Skills" interaction now adds body skillpoints. Your sim will gain them alot faster than usual, 1 and a bit skill points each time they do the interaction. See post in thread for a picture of it. POST

Mesh Details:

Sword Stand: 1856/1995 (f/v)
Sword: 1562/1302 (f/v)

Sword Stand:
  • "Draw Sword" - Your sim will walk to the stand and pick the sword up. The texture on the stand will change to make it look like the sword has been taken out. (NOTE: It will stay in your sim's hand until you use the "Put Away" interaction on the stand, or the "Drop" interaction on the sword.)
  • "Put Away" - Your Sim will walk to the stand and put the sword away. The texture on the stand will change to make it look like the sword has been put back.
  • "View" - Just the same as the normal maxis "View" interaction.

  • "Pick Up" - The sim will walk over to the sword and pick it up. If the sword isn't in the hand of the sim, this option will appear.
  • "Drop" - The sim will drop the sword on the ground. This option will only appear when the sword is in the hand.
  • "Demonstrate Skills" - Your sim will swing the sword around, aswell as do some kicks and punches. After the routine is finished, they bow.This option will only appear when the sword is in the hand. See the Update area, for an update on this interaction.
  • "Fight a Sim" - Both the Sim with the sword and the selected sim will fight. They will stab, punch, kick and slash each other. Once they have finished, your sims fun will go up by a quarter.This option will only appear when the sword is in the hand.
  • "Commit Suicide" - The Sim will perform a Custom animation (it may not actually go into the sim) where they will put the sword into them. They will throw up, then die.This option will only appear when the sword is in the hand.
  • "Kill a Sim" - The sims selected will do exactly the same as the "Fight a Sim" interaction, but the sim who was selected, will die. It has a custom animation, but is a little off from stabbing the sim.This option will only appear when the sword is in the hand.

Known Issues:
  • "Sword Placement in hand" - Sometimes, if something happens to the sim, the sword is moved out further from the hand. To fix this, you can either delete the sword from Buy mode, or put the sword back in the stand, then pull it out again.
  • "Strange Pose" - Sometimes, when your sim commit's suicide, the sim may be stuck in a pose next to the stand. To fix this, you can either let the sim die by the grim reaper, or save them from the reaper.
  • "Jump Bug" - You may experience a bug with the sword or stand, where the sim may teleport from one place to another then instantly back. Currently i dont know what is causing it, so i can't fix it.

Game Compatability:
These objects, require atleast 1 expansion pack for the sword to go in the hand. It does not matter which expansion you have.
They will also not replace any of your game files.
The stand can be found under Miscellanious/ Miscellanious.
The animations only work for adult.


Katy_76: Katy first started helping me to learn some of the basics of coding. She was the one who started me off at this, She was so nice and even sent pictures on how to do. She is one of the many great talents, who spared time to help me. So thank you katy !!
Cokenasmile: Coke helped me with checking error's in the sword, she also tought me how to make custom animations that dont overwrite the maxis ones.
HystericalParoxysm: HP helped me with finding much needed and useful animations. And for offering advice on how to make a sim die.
Hunter240X He also found some great animations that i could use.
Jasana_BugBreeder: For showing me how to make it show where it is correctly linking.
Echo: The biggest thanks would have to go her, she has been helping me with alot for this sword, without her, it wouldn't even be half finished. She helped with with making the sword stay in the hand after the interaction was finished. She corrected some of the codes i did which were wrong. She helped me with the commit suicide interaction, by telling me how to set it up. She also taught me the importance of Guardian bhav's. She also helped me majorly with the Kill a Sim interaction.
Smonaff: For fixing the Kill a Sim interaction for me, I wouldn't have been able to fix it. Also thank you for telling me how to make the Fight a Sim function work with the Kill a Sim interaction.

All these people took the time to help me when i was struggling, so a big thank you to you all !! :D

Terms & Conditions:
Recolouring: You may recolour the object, but you cannot include the mesh and you must link back to the thread.
Cloning: You may clone this object, as long as you ONLY replace the mesh of it, as in dont edit the code. If you do clone, it Link back to this thread.
Coding: You may go through the coding of this object and see how it works, but please don't just copy it.
Houses: You may include these in lots, as long as you link to this thread and that you dont upload it to the exchange!!
Paysites: You may not upload any clones, recolours, coding or houses with my content in them, to be uploaded to a paysite. If the site has a free area, you MUST post it in there, not a pay area!!!

If you need any other information, ask it and i will find the awnser.
Tags: #Sword, #Stand, #Kill, #Sim, #Suicide, #Fun, #Weapon

Style: Antique
Room: Outdoor
Maxis Flags: Not Applicable

You must have the expansion or stuff packs listed below installed to use this custom content. Please see the post text for any exceptions.

Sims 2
Key: - File was updated after upload was posted
Filename - Tip: You can click the magnifying glass to see the archive contents Size Downloads Date

Size: 265.6 KB · Downloads: 115,877 · 17th Jan 2007
265.6 KB 115,877 17th Jan 2007
Don't forget to Thank the creator after downloading! Use the Thanks button located above the screenshots above.
Basic Download and Install Instructions:

1. Download: Click the download link to save the .rar or .zip file(s) to your computer.

2. Extract the zip, rar, or 7z file.

3. Place in Downloads Folder: Cut and paste the .package file(s) into your Downloads folder:
  • Origin (Ultimate Collection): Users\(Current User Account)\Documents\EA Games\The Sims™ 2 Ultimate Collection\Downloads\
  • Non-Origin, Windows Vista/7/8/10: Users\(Current User Account)\Documents\EA Games\The Sims 2\Downloads\
  • Non-Origin, Windows XP: Documents and Settings\(Current User Account)\My Documents\EA Games\The Sims 2\Downloads\
  • Mac: Users\(Current User Account)\Documents\EA Games\The Sims 2\Downloads
  • Mac x64: /Library/Containers/com.aspyr.sims2.appstore/Data/Library/Application Support/Aspyr/The Sims 2/Downloads
Need more information?
482 Comments / Replies (Who?) - 437 Feedback Posts, 32 Thanks Posts
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#51 Old 15th Jan 2007 at 12:25 AM
Wahou !!!! BRAVO JohnBrehaut1 ! I'am not specialy for dark age in sims but with this sword I guess it can be change.
6 months for this, 6 months of hard work. I can only say THANK YOU VERY MUCH ! Congrat too for the featured but you deserve it !

Merci beaucoup !

All of nature is within us and we are part of all nature (Chief White Cloud)
Test Subject
#52 Old 15th Jan 2007 at 1:55 AM
wow. too cool Anyone know why I can't put this as my avatar? PM me please with any suggestions.
Test Subject
#53 Old 15th Jan 2007 at 2:45 AM
anyway you can make a murder memory with it? That would totally complete. Good work on this
Test Subject
15th Jan 2007 at 2:59 AM
This message has been deleted by CynicalChick. Reason: English only please
Lab Assistant
#54 Old 15th Jan 2007 at 3:19 AM
Wow! This is *amazing* work. Some of the best I've ever seen in all my days of "Sims 2'ing". I hope a katana comes after this! :D

Test Subject
#55 Old 15th Jan 2007 at 3:50 AM
Moreover, the happiness of Single In-line Memory Module extends.
Thank you.
#56 Old 15th Jan 2007 at 4:43 AM
Wow! I'm really impressed! Thanks so much, now I can add some realism to my midevial theme!
Lab Assistant
#57 Old 15th Jan 2007 at 5:02 AM
Awesome!!! I can't wait to kill someone...Mwahahaha!!! XD lol
Great job, Thanks!
Test Subject
#58 Old 15th Jan 2007 at 5:16 AM
Originally Posted by Simbuilder8
This is really great, it will be great for movies. One question though, will our sims use it without any direction from us? I would like to know rather than find out for myself when all but one member of the family is slaughtered. If this is the case I will lock in some sort of display case, only to be used under my supervision.

I'm interested in this as well, having a sim that can take the initiative and murder other sims (or commit suicide) by their own freewill would be amusing but quite troublesome :p
Test Subject
#59 Old 15th Jan 2007 at 6:42 AM

This is really really great. Thank you! Thank you!
Field Researcher
#60 Old 15th Jan 2007 at 6:49 AM
Oh Damn your good!!!! This totally is a much needed item, especially for me since I only play a Medieval hood. I've got plenty of swords on walls, shields, even swords you can hold but nothing like this... can't wait to try it out...

Thank you, thank you from the bottom of my heart...
Lab Assistant
#61 Old 15th Jan 2007 at 7:06 AM
Not so good
Im sorry, I know you spent 6 months on this, but it is crappy. the sword isn't realy in their hand, the animation is weird, and they stand up while they are supposed to be dead when they commit suicide. Sorry.
#62 Old 15th Jan 2007 at 7:37 AM
Hey! This is amazing. This new animation thing is exciting for the community. Great work!
Forum Resident
Original Poster
#63 Old 15th Jan 2007 at 8:15 AM
Thank you everyone for your wonderful comments.

-Lanf- : Sorry, i tested it before with Numenor's basegame starter, but now, it doesn't work with only the basegame. You need atleast 1 expansion, pack, which i am not certain if it will just work with a stuff pack expansion. Probably the slot in the hand wasn't made in the basegame.
SimBuilder8 : No, it isn't autonomous, so you have to select the interaction for them to kill a sim.
xSkissorsx : Yes, it would be pretty easy to change the mesh.
sim_kid1129 : As i said in the post, miscellanious/ miscellanious.
Alchemist : I probably wont add a body skill thing to it, I'll have to see if i have time to.
ashskyler : I dont know how to make custom memories, so i dont think i will.
alecrox12 : Screw You, I dont see you making anything besides recolours. Anyway the reason why the sword isn't exactly in the hand, is because that it is snapped into a slot on the wrist. You're probably wondering why i just didn't snap it in the hand. I didn't because after every interaction, the hand slot is cleared, so if i did, the sword would just continue to delete itself. Now, the animations. Most are maxis and to save another months work, i just used them. As i stated in the post, the stand up problem only happens rarely, and has nothing to do with my coding. It links to a global kill sim bhav (maxis) and it happens there. If you dont like it, simply dont download it.
#64 Old 15th Jan 2007 at 8:42 AM
waaah that is so awesomely cool, I really like it. thank you so much!!!

The rest of my skins can be found in my blog
#65 Old 15th Jan 2007 at 8:55 AM
Congratulations on getting featured!

Tired of getting ripped off by paysites?
Field Researcher
15th Jan 2007 at 9:45 AM
This message has been deleted by medievalprincess.
Lab Assistant
#66 Old 15th Jan 2007 at 10:34 AM
You know what would be really really cool? Lightsaber versions. I drool at the mere thought.

But anyway, fantastic work. A truckload of gold stars for you.

"Scared to love Jack? SCARED TO LOVE?"
Lab Assistant
#67 Old 15th Jan 2007 at 11:03 AM
Grand piece of art, you are genius! Thank you for sharing!
Oh, I want katana too!
Test Subject
#68 Old 15th Jan 2007 at 11:33 AM
- Bazooka
- Machine Gun
Don't expect seeing many sims visiting me anymore :D

Also known as:
Królik (i hate this one; in Polish, it means rabbit)
Test Subject
#69 Old 15th Jan 2007 at 11:54 AM
Just awsome!!!
Fantastic object!... If I was in the killing-the-sims-mode, I'll use this! Congrats on the "feature object".

P.S. does WaRP* know you borrowed their logo????

*ElfQuest - Wendy and Richard Pini
Test Subject
#70 Old 15th Jan 2007 at 12:45 PM
Great work!! Just love it. Can sim gain bodypoints with this? That ould be so cool...
Lab Assistant
#71 Old 15th Jan 2007 at 12:52 PM
OMG OMG OMG!!! This is absolutely wonderful!!! I can't download it now 'cause I'm at school but when I get home I'll go running to get this sword!! It'll be painted to my warrior sims!!! I love it, I REALLY love it!! Thank u very much John!!
Lab Assistant
#72 Old 15th Jan 2007 at 12:56 PM
WinZIP and WinRAR tell me the file is corrupt. How do i get it to download?
Forum Resident
Original Poster
#73 Old 15th Jan 2007 at 2:15 PM
Lonne, I didn't actually get it from there, There was a different site which had a black wolf, even though in the same position, it's not the same one.
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