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Custom Walls Repository & Index

by Numenor Posted 28th Apr 2005 at 5:06 PM - Updated 21st Mar 2017 at 8:48 PM by Numenor : Updated list of assigned ID's
377 Comments / replies (Who?) - 10 Feedback Posts, 11 Thanks Posts
Picked Upload! This is a picked upload! It showcases some of the best talent and creativity available on MTS and in the community.
IMPORTANT - Walls and Fence-Arches share the same ID space (a custom wall can NOT have the same ID of a custom fence-arch!). Therefore, when installing a new custom wall, you should ensure that it will not conflict with any other wall or fence-arch.

IMPORTANT - The "Unleveled wall" has been reported by some users to be a little unstable. If you experience random crashes, remove the file "90_UnleveledWall.txt" from the folder Scriptorium_Walls-Fences-Arches.
If you don't use the Scriptorium, it's time to do it now: see below, "Automatic Installation".

Please refer to the list below when assigning IDs to new custom walls or fence-arches, and report to me (by PM or posting in this thread) any ID that you claim for your exclusive use.

By now, it's very unlikely that Maxis will release any more walls; therefore, any unused ID in the entire range 1 -- 65535 can be claimed as "reserved" by modders.


01: MAXIS - normal walls
02: MAXIS - Picket Rail fence (not in catalog)
03: MAXIS - attic walls (not in catalog)
04: MAXIS - non-rendered deck skirt (not in catalog)
16: MAXIS - deck skirt (not in catalog)
23: MAXIS - foundation walls (not in catalog)
24: MAXIS - deck skirt (not in catalog)
26: MAXIS - Deck Aged Wood fence arch
29: MAXIS - Pool wall

30--44: FOREVERJADON - Pool walls (not online any more, but still reserved)

80: NUMENOR - FenceArch, Standard Trellis, Lightwood
81: NUMENOR - FenceArch, Standard Trellis, White
82: NUMENOR - FenceArch, Standard Trellis, Black
83: NUMENOR - FenceArch, Standard Trellis, Orange
84: NUMENOR - FenceArch, Suspended Trellis, Brown
85: NUMENOR - FenceArch, Suspended Trellis, Lightwood
86: NUMENOR - FenceArch, Suspended Trellis, White
87: NUMENOR - FenceArch, Suspended Trellis, Black
88: NUMENOR - FenceArch, Suspended Trellis, Orange

90: NUMENOR - Unleveled wall (attached to this post)
91: NUMENOR - Invisible wall (attached to this post)
92: NUMENOR - Prison wall (attached to this post)

93-94: SNAPPLEDUDE21 - Custom walls needed for Walk-in Basements

95: NUMENOR - "No - Cut Away" wall (attached to this post)

120-123: CLICKNPSYCHO (work in progress, not uploaded yet)
124: CLICKNPSYCHO - Pre-painted Insulated Wall
125: CLICKNPSYCHO - Pre-painted Insulated Attic Wall
126: CLICKNPSYCHO - Pre-painted Insulated Foundation Wall

150-175: CELEBKIRIEDHEL - New non-default lattice decks in other colours (work in progress)

200-204: DEVIL'S ROPE (work in progress, not uploaded yet)

300: MAXIS - Normal Wall (OFB) (not in catalog)
301: MAXIS - "Screen Wood" (OFB) (not in catalog)

23 NOV 2008 - Registered IDs 80--88 for my Custom Fence-Arches.

28 OCT 2006 - I've UPDATED all my custom walls, to ensure compatibility with PETS, and also to add a CUSTOM CATALOG DESCRIPTION, so that you can locate them easier.

Before installing the new walls, please DELETE the old text files from the Scriptorium folder (Unleveled, Invisible, Prison and NoCutAway).
Then download the desired walls from post #1 and unpack all the files included (the text file AND the .package) into the Scriptorium folder.

If you don't have Pets, the updated walls will have the new custom description; but if you have Pets, you will gain also the new Pets tools: the "Diagonal Room" tool and the "Octagonal Room" tool.

With Pets, the catalog will look like this:

If after having updated the walls you still have missing icons, be sure to clean up the icon cache, by opening the folder (documents)\EA Games\The Sims 2\Thumbnails and DELETING all the packages within that folder (the game will recreate them on the first run).

26 SEPT 2006 - The automatic installer has been removed: all its functions are now included in the SCRIPTORIUM. Go get it! - A special "Scriptorium" version of the various walls have been added, (suitable for both Win and Mac users).

19 SEPT 2006 - OLD NEWS (Was: New automatic installer for custom walls)
19 SEPT 2006 - New "No - Cut Away" wall added (see details at the end of this post), as per request by Inge Jones.

11 JULY 2005 - Snappledude21 has registered two new walls, needed for his Walk-in Basement. You can find his post here, but note that he has posted a complete ready-to-use "walls.txt": if you install it manually, you will lose all the other custom walls. Use the Scriptorium, instead.

06 JUNE 2005 - Foreverjadon has removed his pool walls, due to problems with two unnamed sites that were stoling his work. While putting the blame on all the nasty persons that do such awful things, the links to Foreverjadon's pool walls were removed.

04 MAY 2005 - (Old news no longer valid) Foreverjadon has created a 16 Pools pack [link removed], that is based on the same principle of the Invisible walls: a special edition of the "Walls.txt" game file. Now, as you might guess, only 1 custom Walls.txt can be installed at a time, so I let Foreverjadon to merge my custom Walls with his custom Pools. If you want to have in your game both the Walls and the Pools, download the "merged" packages ("full" or "light" version) from Foreverjadon's Pool thread [link removed].



Regarding the type of installation you have chosen and the walls that you have actually installed, you will find in the Build tools, next to the standard wall icon, one or more icons, that can be selected to build a custom wall:

The new "No - Cut Away" wall has the following icon: NoCutAway
Note: all the walls have a second "room" icon, that can be used to build rooms using the different walls.

IF YOU HAVE THE "PETS" EP, then every wall will automatically gain the "Diagonal Room" tool and the "Octagonal Room" tool, as shown in the following screenshot:

What are the differences between the various walls?

1) The Unleveled wall can be built on slopes, while all the other walls, including the Maxis one, will flatten the ground:
null null null

2) The Un-leveled wall can be built under uneven roofs, while using any other wall (including the Maxis one) will not be permitted by the game:

3) The Invisible wall and the Prison wall are both invisible (and both cast shadows), but they manage the light in a different way: the Invisible blocks the light, while the Prison doesn't. This means that:
a) If no windows are added, the Invisible rooms are darker (Invisible wall on the left, Prison on the right):

b) Adding some windows, the Invisible room lits up, while the Prison room isn't affected at all:

c) By night, electric light can pass only through Prison walls:

d) The Prison room (I don't know why) don't need privacy: the sims won't "shoo" other sims when they have to get naked.


The "No-CutAway" wall icon , as the name itself explains, is NOT automatically cut away when the sim is behind it (of course, the cut-away will never happen if you play with the walls always up or always down ). Beside this, the No-CutAway is a normal wall.

In the following screenshots, the red section is a "No-CutAway" wall:
-------(Maxis)---------(No Cut Away)-----
normal normal

Please note that "No-CutAway" walls CAN be partly torn down (see the leftmost red panel above), when the adjacent normal wall is fully down.
Note also that doors and windows put on No-CutAway walls never dirappear, even if the wall section is partially down.


FAQ: What happens if I build a lot containing custom walls and then I remove the custom walls definitions from my game?
What happen if I download and install a lot containing custom walls, but I didn't install the custom walls in my game?
In such cases, depending on the game version (base game, UNI, NL...), the game will either:
- Remove completely the missing custom walls, as if they were never built (OFB games and newer), or
- Replace the missing custom walls with the black iron fence from the base game.
The game shouldn't crash, or at least this never happened in my tests.

You must have the expansion or stuff packs listed below installed to use this custom content. Please see the post text for any exceptions.

Sims 2
Key: - File was updated after upload was posted
Filename - Tip: You can click the magnifying glass to see the archive contents Size Downloads Date

Size: 919 Bytes · Downloads: 35,334 · 28th Oct 2006
919 Bytes 35,334 28th Oct 2006

Size: 927 Bytes · Downloads: 36,535 · 28th Oct 2006
927 Bytes 36,535 28th Oct 2006

Size: 946 Bytes · Downloads: 37,489 · 28th Oct 2006
946 Bytes 37,489 28th Oct 2006

Size: 894 Bytes · Downloads: 59,807 · 28th Oct 2006
894 Bytes 59,807 28th Oct 2006

Size: 1.9 KB · Downloads: 30,580 · 20th Sep 2006
1.9 KB 30,580 20th Sep 2006
Don't forget to Thank the creator after downloading! Use the Thanks button located above the screenshots above.
Basic Download and Install Instructions:

1. Download: Click the download link to save the .rar or .zip file(s) to your computer.

2. Extract the zip, rar, or 7z file.

3. Place in Downloads Folder: Cut and paste the .package file(s) into your Downloads folder:
  • Origin (Ultimate Collection): Users\(Current User Account)\Documents\EA Games\The Sims™ 2 Ultimate Collection\Downloads\
  • Non-Origin, Windows Vista/7/8/10: Users\(Current User Account)\Documents\EA Games\The Sims 2\Downloads\
  • Non-Origin, Windows XP: Documents and Settings\(Current User Account)\My Documents\EA Games\The Sims 2\Downloads\
  • Mac: Users\(Current User Account)\Documents\EA Games\The Sims 2\Downloads
  • Mac x64: /Library/Containers/com.aspyr.sims2.appstore/Data/Library/Application Support/Aspyr/The Sims 2/Downloads
Need more information?
377 Comments / Replies (Who?) - 349 Feedback Posts, 15 Thanks Posts
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Lab Assistant
#351 Old 13th Jul 2012 at 11:03 PM Last edited by therebel292004 : 25th Jul 2012 at 11:43 PM.
Is there any tutorials on how to use the unleveled walls? I have seen the Quonset hut that was made, and wish to make my own, (changing the colors and such to fit my Alaskan town)?
I see custom content windows do not work with the unleveled walls.
Forum Resident
#352 Old 12th Sep 2012 at 11:37 PM
I'm really glad you made this. I'm making a castle (based on a real one in Denmark) and I reached the 2000 wall limit. This mod lets me get around that using the no cutaway walls. I just wish there were some more "normal" walls that could be considered "custom" walls so I could get around it that way, too.

But still, this is a godsend. Until I worked on this castle, I didn't even know there was a wall limit!
Test Subject
#353 Old 1st Nov 2013 at 10:04 PM
Default lol me too
Originally Posted by Symanteco
I have a 64bit Vista system and i don't see the Scriptorium subdirectory in my sims-downloads directory. Does it work with 64bit Vista?

same though I have 32bit
Test Subject
#354 Old 1st Nov 2013 at 10:13 PM
Originally Posted by wiccaspell
I've done all that and its still not showing up in my wall tools. I deleted the stuff from thumbprints to see if it was there, just the icon wasn't showing up, but no go. i've also tried putting the package in downloads like some ppl suggested still wont work. i have all of the expansions except Freetime wondering if its not compatible with some EP? i've spent about 3 hours reading and re-reading through everything but im still wondering if im missing some step or something.

Have you downloaded scriptorium?
Field Researcher
15th Nov 2013 at 11:29 PM
This message has been deleted by Goodywood.
Field Researcher
#355 Old 16th Nov 2013 at 7:16 PM
Hi. I have a question. I don't think your custom walls have this feature (sorry if it does). I was wondering if it's possible to make a wall that doesn't block outdoor light or any indoor lighting from windows in different rooms? I like how the light flows through an open floor plan, but when you close off the room it blocks the light from the other room. I would like to make a custom wall that does this. A visible wall that doesn't block lighting from the surrounding rooms. Hope this makes sense. :/ Thank you
Mad Poster
#356 Old 5th May 2014 at 2:12 PM
I resisted using the un-leveled and the no-cutaway walls for years, fearing problems. Why was I so concerned, I wonder? These walls are great! Thanks.
Test Subject
#357 Old 16th Jul 2014 at 9:54 AM
Thank you ! :)
Test Subject
#358 Old 16th Jul 2014 at 9:54 AM
Thank you ! :)
Test Subject
#359 Old 19th Feb 2015 at 2:40 AM
Oh Numenor. I'm back!
Test Subject
#360 Old 25th May 2015 at 9:11 AM
Oh my gosh, Numenor, I am actually gobsmacked, I don't know what to say! You just keep em coming, don't you? Thank you, I love these, and I'll be overusing the hell out of these!
Lab Assistant
#361 Old 12th Oct 2015 at 7:44 PM
I searched for a thing like your walls for years! I love them and they improved my game so much, finally the rooms really look like rooms again. Thank you very much for your amazing work!
9th Nov 2015 at 11:31 PM
This message has been deleted by HugeLunatic. Reason: spam
Field Researcher
#362 Old 31st Jul 2016 at 6:31 AM
These are wonderful. I'm excited to add some new walls into my game.
Test Subject
19th Sep 2016 at 9:02 PM
Default I Want Moooore!!
This message has been deleted by jukree.
Test Subject
#363 Old 19th Sep 2016 at 11:21 PM
Is there a Sims 3 equivalent of this?
Mad Poster
#364 Old 13th Feb 2018 at 3:54 PM
Can a prison wall cast no shadow in an update, please?
Test Subject
#365 Old 26th Feb 2018 at 1:09 PM
For ages I have been trying to find a solution for distorted garage walls hooked into basement homes and I just randomly gave this a try when I failed at MooTilda's No-Slope Basement tutorials. I didn't believe my eyes when I saw a non-distorted concrete block wall after placing one of these. This is purely amazing. Thank you very much!
#366 Old 27th Jun 2018 at 6:11 PM
Amazing! I no longer have to stare into the bathrooms all the time. Thank you so much!
Also, since the instructions here older and the comments so long, I'm confirming for future searchers that Scriptorium and the no-cutaway walls work perfectly in UC with Windows 7.
Lab Assistant
#367 Old 3rd Sep 2018 at 2:57 PM
The prison wall was exactly what I needed for my out-door living lot. Thank you for making it available . :)
Test Subject
#368 Old 25th Mar 2020 at 5:57 AM
was wondering if there is a tutorial somewhere. I had to install #90 for CatherineTCJD's 1920's Vintage Home Design series but it doesn't show up in my game.
Yes I use scriptorium already and don't have an issue with stairs that I had to use for it.
Mad Poster
#369 Old 29th Mar 2020 at 4:09 AM
I also got "unlevel walls" for one of Catherine's 1920 lot. NOW what I have is the stage type of foundation; the other three types don't show up at all! Tried to delete the foundation on a house already built (the basic foundation and the one with lattice) but could not! I've removed .txt & .package files, but this (somehow!) did not fix the foundation. I noticed you have a download for Maxis default, but wouldn't that delete all the other files that I have in the scriptorium files? And why would this mod for walls affect foundations?

Stand up, speak out. Just not to me..
Mad Poster
#370 Old 31st Mar 2020 at 5:04 AM
I will append my posts that use Wall #90 with an installation explanation. I love this wall - it fixes a multitude of wonkiness! Especially with CFE foundations and roofs.
@not_s0_0rdinary and @grammapat - I'm not sure I can help with your issues, but I can tell you how I have it installed it on my machine...

I hope it helps

Please ~ support my TS2 habit! Shop at my Etsy shops:
CatherinesJewelry ~ Artisan Jewelry
Catherine's MOUSE ~ Up/Recycled Jewelry
and Vintage Stuffeths
Mad Poster
#371 Old 31st Mar 2020 at 10:30 PM
Catherine: thanks, but I downloaded that hack just like you did (into Scriptorium & Downloads), and deleted it from both places. Foundations still messed up.

Stand up, speak out. Just not to me..
Test Subject
1st Apr 2020 at 7:11 AM
This message has been deleted by not_s0_0rdinary.
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