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The Carnival Set (functional) [Update 05/08/07]

by Echo Posted 31st Dec 2006 at 6:41 AM - Updated 8th Dec 2008 at 5:42 PM by -Maylin-
641 Comments / replies (Who?) - 25 Feedback Posts
This is a featured upload! It showcases the best talent and creativity available on MTS and in the community.
Update 5 Aug 07:

Thanks to Hexameter, there's now an alternate version of the carousel with beautiful music! This is in "echo-carousel-withsound" which will overwrite the original "echo-carousel". You should only have one of these in your game at a time, you can choose which you would prefer. If you want sound, you must download "" from this thread.

Thanks to Hexameter for this, it really sets the mood beautifully! :D

Minor Update - 13 Jan '07: If you downloaded the bumper cars for the first time since the update on the 7th (below) you may need to download them again as I forgot to include a required file in the .zip. Sorry!

Update - 7 Jan '07: Hi all, just a quick update to a few of the files.
- The wonderful MaryLou has altered the carousel to make it completely recolourable. The horses are in one subset, and the rest of the carousel is in another. Thanks MaryLou! :D
- The clowns, spooky cart and bumper cars have had their advertising increased to the same ranges as the swing set. This *may* make your sims more inclined to use them autonomously, although I won't guarantee it. The roller coaster and the carousel have not been modified, for technical reasons.

- I've added poly counts to the text below.

If you have previously downloaded, the updated files are:

Thanks for all the wonderful feedback everyone has left me, and I hope you continue to enjoy!


It was over nine months in the making, but it's finally done... Now it's time for your Sims to visit the carnival!

This set contains working rides and entertainers to make your own carnival, fair ground or theme park. Everything from roller coasters to performing clowns.

Most of these items are designed to let you construct your own rides if you have a bit of build-mode know-how. You can make your own rollercoaster track, or build and set up a new haunted house. Some of the rides are straight drop-and-play though, so you don't need to be a great builder to use those ones in your community lots.

(note - click for larger versions of preview images)

Performing clowns
These two clowns juggle, dance, and generally make a fool of themselves for the enjoyment of their Sim audiences. Watching them raises fun, and causes a lot of laugher! Note: The clown podiums can only be moved while there are no clowns on them. Once a clown has been spawned, you will need to use Moveobjects on to move or delete the podiums.

Minor Update: For some reason, the clowns were not showing up on community lots in some games. If this is affecting you, please re-download and This should force the clowns to appear. Alternatively, re-buying the clown podiums has been reported to fix the problem as well. Thanks to fanseelamb and CynicalChick for finding this one.
Poly count: 30 faces (podium). The clown is an NPC, and so has the equivalent poly count of most sims (ie - quite high).

Required files:

Optional files:

For the more passive carnival goers, the carousel provides a calm, relaxing opportunity to sit and watch the world go by. The carousel can hold three sims at any time, and will spin slowly and continuously except when sims are getting on or off.
Poly Count: 1428 faces

Required files:

Bumper Cars
A fun and social activity, these carts let sims drive around a bumper car rink, and even drive into each other! They're a bit noisy, but a great activity for groups. Bumper cars can only be used on community lots.
Poly Count: 346 faces

Required files:

Optional files:

Roller Coaster
What sort of carnival doesn't come with a roller coaster, and this is certainly one for the thrill seekers! Each roller coaster can hold two sims. Builders can design their own tracks for the roller coaster to drive around, and sims will squeal with delight (or terror) as they zoom along. Roller coasters can only be used on community lots.
Poly count: 190 faces (cart), 4 faces (direction changer)

Required files:

Spooky Cart
All sims like to be scared once in a while, and for them a haunted house is great fun! This cart runs a little slower than the roller coaster and only holds one sim, which just makes it all the creepier. Sims will get really spooked in this cart, but will still have a lot of fun. Spooky carts can only be used on community lots.
Poly count: 446 faces (cart), 4 faces (direction changer)

Required files:

Track Flooring
These segments of transparent flooring can be used to build your own rollercoaster track up in the air. There is one straight segment and one corner segment - you'll need pets installed to rotate these floor tiles in all directions though.

Required files:

Track building instructions
This pdf document is intended for builders who want to create their own roller coasters. It is heavily illustrated, and shows how and where to use the necessary building cheats, and how to make the carts go where you want them to.

Required files:

Dancing Skeletons
These make a great prop for your haunted houses. These skeletons have all the best dance moves, yet still manage to look completely eerie!
Poly Count: These are in-game maxis skeleton meshes. (I don't have the exact count). They are designed for the Sims, but are still high poly.

Required files:

This could look good in any natural wonderland, but it's much more fun when you have to go right through it on a rollercoaster ride! A two tile, two storey waterfall.
Poly Count: 40 faces

Required files:

The community lot
To save you the time and hassle of actually building a carnival with all of these items, here's a complete carnival community lot so your sims can enjoy it straight away. The lot uses all of the items in this thread, as well as one of my previous creations, the jumping castle. Only the castle is included in the lot file, you must also have all the other downloads included in this post. This is a medium sized lot (3x4).

Required files:

Compatibility and warnings:
This set has been built and tested with all EPs up to and including pets installed. Some objects may only require one or two of the EPs, but in the interests of simplicity I assume that everyone playing with them has all EPs. Stuff packs are optional. If you want to try using these objects with one or more EPs missing you are quite welcome to (and they may well work), but you do so entirely at your own risk.

Also, some of these items have very substantial code modifications. This set is easily the most complicated thing I have created to date. Consequently, there is a good chance that things may occasionally behave oddly or unexpectedly. If this happens, feel free to post here or to PM me with a detailed explanation of what went wrong, and if possible, a copy of the error log. Consider this set "in testing" until otherwise stated, and if you are the cautious sort you may want to wait a week before installing so that any big bugs can be identified and fixed.

Known Issues
Getting on and off some of the rides, some of the animations are not quite right. The sim may try to board from the wrong direction, or may slide from one location to another during the movement. This is a known issue, and is not likely to get fixed.

Use, reuse, and redistribution:
As with all my custom content, you're allowed to recolour, remesh, or recode to your hearts content. I'd love to see what you make! Attribution (credit) for derivatives is appreciated.

Thanks to:
- Hunter, Numenor, Inge and Coke, who helped me to find stuff, and occasionally fix things that broke,
- Fisheeyes, Atavera and Frillen for their very informative tutorials on slots or transparent floor tiles,
- Quaxi, Peter Jones, everyone else who has contributed to SimPE, without which I'd still be puzzling over data files,
- Zook, for being the only person who volunteered and followed through with beta testing, and finally
- Delphy, all the mods, and the other regulars at MTS2 who made it the great place that it is. You all rock.

That's it folks, download, enjoy, and happy new year!

You must have the expansion or stuff packs listed below installed to use this custom content. Please see the post text for any exceptions.

Sims 2 University Nightlife Open for Business Pets
Key: - File was updated after upload was posted
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Don't forget to Thank the creator after downloading! Use the Thanks button located above the screenshots above.
Basic Download and Install Instructions:

1. Download: Click the download link to save the .rar or .zip file(s) to your computer.

2. Extract the zip, rar, or 7z file.

3. Place in Downloads Folder: Cut and paste the .package file(s) into your Downloads folder:
  • Origin (Ultimate Collection): Users\(Current User Account)\Documents\EA Games\The Sims™ 2 Ultimate Collection\Downloads\
  • Non-Origin, Windows Vista/7/8/10: Users\(Current User Account)\Documents\EA Games\The Sims 2\Downloads\
  • Non-Origin, Windows XP: Documents and Settings\(Current User Account)\My Documents\EA Games\The Sims 2\Downloads\
  • Mac: Users\(Current User Account)\Documents\EA Games\The Sims 2\Downloads
  • Mac x64: /Library/Containers/com.aspyr.sims2.appstore/Data/Library/Application Support/Aspyr/The Sims 2/Downloads
Need more information?
641 Comments / Replies (Who?) - 578 Feedback Posts, 52 Thanks Posts
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Lab Assistant
#51 Old 31st Dec 2006 at 3:36 PM Last edited by shayshaymaynot : 31st Dec 2006 at 3:39 PM. Reason: typo
You have obviously put tons of effort in to this! I don't yet have all the EP's so I won't be downloading yet....just wishing I could! I am going to watch the posts on it though & keep up w/ how it works!! Thank you for putting so much in to this & sharing it with everyone.
Retired Moderator
retired moderator
#52 Old 31st Dec 2006 at 3:56 PM
Wow. This set is just incredible! Thank you for making it available to all of us. Wow -- again.
Lab Assistant
#53 Old 31st Dec 2006 at 4:17 PM
This is absolutely unbelievable! I'm awestruck. Thank you so much!
#54 Old 31st Dec 2006 at 4:31 PM
Absolutely stunning, thank you, I love all of your creations this one the most.
Test Subject
#55 Old 31st Dec 2006 at 4:44 PM
Omg, That is worth 9 months of work WELL DONE !!
#56 Old 31st Dec 2006 at 4:50 PM Last edited by fanseelamb : 1st Jan 2007 at 1:53 AM. Reason: please use the "post thanks" button for this type of post
Ha! You got it all done!! Fab job as usual and the waterfall looks great I see you added a track building tutorial too. Once again thank you and it was fun helping you out too :D
Forum Resident
#57 Old 31st Dec 2006 at 4:58 PM
Well echo, everytime I think you've done the impossible, you come out and beat it for the next one. This is unbelievable and stuff like this (which no one can compete with) is what makes simming fun. Thanks for your genius, time, and generosity.
Test Subject
#58 Old 31st Dec 2006 at 5:18 PM
Thats awesome! Thank you!!! ^_^
The Quiet One
retired moderator
#59 Old 31st Dec 2006 at 6:03 PM
thanks for the wonderful and spectacular new years present! you set an example that diligence and patience will get you anywhere. brava, echo! :D

Field Researcher
#60 Old 31st Dec 2006 at 6:05 PM Last edited by Babbelsim : 31st Dec 2006 at 9:59 PM.
O....MY....GOD! O_O

this is awsome, forget the carnival i want your brain and skils! XD

naaa just kidding, good job Echo my dear, your the best.

Visit my Dreamwidth for my latested uploads!
Test Subject
#61 Old 31st Dec 2006 at 6:09 PM
Woah there.... *stares with mouth hanging wide open*
Thanks soooo much, YAY!
Top Secret Researcher
#62 Old 31st Dec 2006 at 6:28 PM
FABULOUS! Wow! I am simply blown away Echo, the clown is fantastic & I just love how it looks. To have a working merry-go-round & rollercoaster AND bumper cars....whoo! Thanks for the great presents!!! many many thanks.
Field Researcher
#63 Old 31st Dec 2006 at 6:48 PM
thank you!!this is so cool!!
Lab Assistant
#64 Old 31st Dec 2006 at 6:54 PM Last edited by fanseelamb : 1st Jan 2007 at 1:53 AM. Reason: please use the "post thanks" button for this type of post
I have always loved your items and they work so well. I have done many searches with your name just to see what amazing thing you will create next, and again you have out done yourself. But most of all thank you for again sharing with all of us so generously. God Bless you and yours, thank you again.
Lab Assistant
#65 Old 31st Dec 2006 at 7:08 PM
This is incredible! I've always wanted something like this in my game. Thank you for the time and effort it took to make it and for making it available to everyone.

Blowing out anothers candle doesn't make yours shine any brighter.
Moderator of Extreme Limericks
#66 Old 31st Dec 2006 at 7:18 PM
Thou art truly incredible...eth. Haha so my Old English isn't so hot, but this set sure is! This is absolutely AMAZING, and I can't wait to poke around with it in-game. I've always wanted to build a sim carnival, and now it looks like it's finally possible. Thanks a million! :D

There's always money in the banana stand.
#67 Old 31st Dec 2006 at 7:20 PM
This is absolutly mind boggling! Nine months to make! Wow! Thank you Echo, with this the possiblities are endless.

Please do not upload any of my lots to the exchange, or any other site.
If you would like to see more of my lots click here.
Forum Resident
#68 Old 31st Dec 2006 at 7:22 PM
Echo, thought I would let you know. SimPE reported clown-male under the health column as "unknown version" I tried to fix it with the fix unhealthy file button but it would not fix. So I am not going to put the male clown in my game until you can figure out why it is unhealthy. I use the latest version of SimPE. The architecture changed in that to 2.0. maybe that is why. Please let me know.
Thanks, McAlli
Lab Assistant
#69 Old 31st Dec 2006 at 7:25 PM
Wow Echo 9 months...but OMG! how we can see the efforts you put in, your very talented. and im soo excited to try this out, you are very talented, so..

Off to the carnival now..=] c ya! Emma x

Field Researcher
#70 Old 31st Dec 2006 at 7:25 PM
Wow. I'm... speechless. This is amazing! Thank you.
Lab Assistant
#71 Old 31st Dec 2006 at 7:29 PM



There are many myths about planes. Not many people know them. My favorite one is the propellor one: The propellor is on the front of the plane, it cools the pilot, because when it turn off, the pilot starts sweating.
Forum Resident
#72 Old 31st Dec 2006 at 7:52 PM
This is fantastic!! It's like an entire mini expansion pack! You are very talented Maxis should hire you.

Visit my web site:Fanciful Sims
Royal Kingdom Challenge:
Live your medieval dream
Lab Assistant
#73 Old 31st Dec 2006 at 8:17 PM
oh my god i am speechless its great thankyou
Lab Assistant
#74 Old 31st Dec 2006 at 8:45 PM
sweet that is so aswome I am going to download it as soon as possible but still that is so aswome how do you get a roller caoster so sims can really ride it please tell me that is so aswome still

Who will be your pretty little enemy?When I'm gone your world will prove empty!
I promise you'll always remember me!The jokes on you, poisoning
While you clean the streets of misfortune I pick the innocent from my dirty teeth!
Were one the same...
Test Subject
#75 Old 31st Dec 2006 at 8:47 PM
wow, this is REALLY awesome. this must have taken a LOT of time. I'm really, really impressed.
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