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Planets- A set of Neighborhood objects

by jasonduskey Posted 13th Aug 2008 at 12:47 AM - Updated 13th Aug 2008 at 12:08 AM by jasonduskey
40 Comments / replies (Who?) - 12 Feedback Posts, 3 Thanks Posts
Picked Upload! This is a picked upload! It showcases some of the best talent and creativity available on MTS and in the community.
This is my first set of Neighborhood objects. It includes 24 different planets (5 different types) and a wormhole. (I tried to make a black hole using the wormhole mesh, but it didn't look very good, so I didn't include it.) The space terrain replacement used in the pictures can be found here: http://hideki.modthesims2.com/showthread.php?t=263668

Class A Planets (gas giants) are usually found in a star's outer or "cold zone". They are typically 50 thousand to 140 thousand kilometers in diameter and have high core temperatures but do not radiate much heat. Low stellar radiation and high planet gravity enables them to keep a tenuous surface comprised of gaseous hydrogen and hydrogen compounds. Examples- Sol 6 (Saturn) and Sol 8 (Neptune)
I've included 2 different sets, with and without rings


Class C planets- Planets of this class are usually found in a star's "habitable zone". They are typically 10 to 15 thousand kilometers in diameter. They have high surface temperatures due to the "greenhouse effect" caused by their dense atmospheres. The only water found is in vapor form. Example: Sol 2 (Venus)

Class J planets- Planets of this class are found in a star's "hot zone". They are typically 1,000 to 10,000 kilometers in diameter. They have high surface temperatures due to the proximty to the star. Their atmospheres are extremely tenuous with few chemically active gases. Example- Sol 1 (Mercury)
Class M Planets- Terrestrial Planets of this class are found in a star's "habitable zone". They are typically 10,000 to 15 thousand kilometers in diameter. They have atmospheres that contain oxygen and nitrogen . Water and life-forms are typically abundant. If water covers more than 97% of the surface, then they are considered Class N. Example- Sol 3 (Earth)
Class N Planets- Pelagic Class N planets are usually found in a star's "habitable zone". They are typically 10,000 to 15 thousand kilometers in diameter. They have atmospheres that contain oxygen and nitrogen . Water and life-forms are typically abundant.

I've also included a wormhole in this set. The wormhole is pictured here:


Polygon Counts:
Class A Planet: 1984
Class C Planet: 1984
Class A Planet with Rings: 3520
Class J Planet: 1984
Class M Planet: 1984
Class N Planet: 1984
Wormhole: 651
Tags: #space, #planets, #stars, #sci-fi

You must have the expansion or stuff packs listed below installed to use this custom content. Please see the post text for any exceptions.

Sims 2
Key: - File was updated after upload was posted
Filename - Tip: You can click the magnifying glass to see the archive contents Size Downloads Date
Wormhole.rar

Size: 56.6 KB · Downloads: 3,812 · 13th Aug 2008
56.6 KB 3,812 13th Aug 2008
Class M and N Planets (7).rar

Size: 578.3 KB · Downloads: 4,331 · 13th Aug 2008
578.3 KB 4,331 13th Aug 2008
Class J Planets (4).rar

Size: 301.5 KB · Downloads: 3,892 · 13th Aug 2008
301.5 KB 3,892 13th Aug 2008
Class C Planets (6).rar

Size: 468.5 KB · Downloads: 3,780 · 13th Aug 2008
468.5 KB 3,780 13th Aug 2008
Class A Planets- Rings (4).rar

Size: 411.7 KB · Downloads: 4,109 · 13th Aug 2008
411.7 KB 4,109 13th Aug 2008
Class A Planets (3).rar

Size: 214.7 KB · Downloads: 4,274 · 13th Aug 2008
214.7 KB 4,274 13th Aug 2008
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40 Comments / Replies (Who?) - 35 Feedback Posts, 3 Thanks Posts
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Forum Resident
Original Poster
#26 Old 14th Aug 2008 at 11:11 PM
Odessa: Both the planets and the replacement terrain are base game, i.e. should be compatible with all EPs. The terrain replaces new/ existing dirt neighborhoods only. Have you:
1. created a dirt neighborhood?
2. installed all the .package files in the correct folder? (usually My Documents/EA Games/ Sims 2/ Downloads)

I'm no longer active here. My latest crestions can be found st:

http://blueheavensims.blogspot.com/?m=1
Field Researcher
#27 Old 15th Aug 2008 at 7:06 PM
Oh I see, I created a desert neighborhood -_-' ! Thank you very much for your help
Gone Fishin'
retired moderator DELETED POST
15th Aug 2008 at 9:09 PM
This message has been deleted by nixnivis. Reason: Didn't notice that Jason had already posted the same thing
Lab Assistant
#28 Old 16th Aug 2008 at 12:41 AM
Quote:
Originally Posted by jasonduskey
Wow. Thanks for all the feedback, folks.

[email protected] and MooreSpino: There will definitely be a set of stations/starbases as neighborhood objects. I'm kind of holding off until after I do the Jupiter Station lot. I may do more celestial bodies (moons, asteroids, etc.) but the it'll take me a while to get to them.


Great to hear. I know you mention in your creator blog that you were planning on shuttles and such being in that "package" as well. Any chance they would be animated like the blimp or airplane in the game? Just curious.
Forum Resident
Original Poster
#29 Old 17th Aug 2008 at 8:40 PM
That's a tough one. Making a little shuttle in itself wouldn't be too hard. Sadly, I'm a ham-fisted static object mesher. When I try to do things like BHAVs, animations, etc. I usually end up breaking the .package file beyond repair. If it's something simple like inserting a different .obj into the GMDC (but retaining the same anims), I can probably pull it off. If it involves something more complex than that it might not happen.

I'm no longer active here. My latest crestions can be found st:

http://blueheavensims.blogspot.com/?m=1
Alchemist
#30 Old 17th Aug 2008 at 9:19 PM
Quote:
Originally Posted by [email protected]
Any chance they would be animated like the blimp or airplane in the game? Just curious.

Love the idea.
Jason, don't you think it'd be great having your ships flying in the neighborhood view? Really hope that you or one of the skilled friends around here will try, how cool it'd be!
Lab Assistant
#31 Old 18th Aug 2008 at 4:37 PM
I've just came home from holiday and... wow!!! This is so amazing... my simple terrain looks completely different once you put these planets on it, I can't wait to try it in game!!

My terrain replacement needs Nightlife for the dirt terrain to appear, so it's not base game only compatibile.

I would too be grateful for shuttles or decorative flying ships, because an inhabitable ship can't really fly... but I would be grateful for anything you make.
This reminds me of something... Here: http://www.modthesims2.com/showthread.php?t=272655 is a mod that replaces cars with medieval vehicles, but there is also an option to hide them completely, which I use for my space neiberhood. Maybe it would be possible to make something similar with shuttles... but I'm just thinking loud, this is by no means a request! I only wanted to share the link with those who don't have it already and don't want cars between planets. :-)

Thank you a million times, Jason, the planets are really wonderfull!!

My medieval legacy: Rowena's Sims
Field Researcher
#32 Old 5th Sep 2008 at 4:13 PM
Oh wow!!!! These are just awesome! I too have just gotten home from vacation and am just getting caught up on all your fabulous creations!! Thank you so much for adding that "Trek feeling" to my game!!

Want to see all my Sims 2 creations, including my Star Trek items? Follow the link below to check out my Blog!

Puppetfish.Blogspot.com

Looking for Franny Sims Meshes? They can be found HERE!
Typical
#33 Old 16th Dec 2008 at 7:26 PM
Wow these are brilliant and very breathtaking to look at. They are wonderfull.
-Lewjen-
Test Subject
#34 Old 26th Jan 2009 at 10:20 PM
Wow... THANK YOOOOU! This is perfect for my Star Wars theme.
Test Subject
#35 Old 22nd Mar 2009 at 1:27 AM
Woow, that's a really unusual thing to see in TS2. Really nice, too.

Giovi
Test Subject
#36 Old 3rd Oct 2009 at 1:37 PM
Woaaaaaaaaaaaaaaaaaaaaaaaaah. Awesome!! I'm gonna be doing aliens for this story. And the planets makes it purrrfect. :D
Test Subject
#37 Old 29th Dec 2009 at 2:40 AM
Simply amazing! Any possibility of making the planets larger? I don't know if there is a size restriction. Once again, these are great for storytellers everywhere.

Live in the know...
Test Subject
THANKS POST
#38 Old 10th May 2011 at 5:32 PM
Don’t get me wrong the plants are very cool and I love them but is there any way you could make them half their size?
Test Subject
THANKS POST
#39 Old 17th Dec 2011 at 8:28 PM
love it could you make a few astroids and/or comets so i can destroy earth maw hahaha. thanks
Test Subject
THANKS POST
#40 Old 1st Dec 2021 at 12:16 PM
Can you please convert these to Sims 3? Pleeeeaseeee
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