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[OUTDATED] BaseGameStarter Pro v.1.5b (Archived)

by Numenor Posted 27th Nov 2005 at 10:05 PM - Updated 27th Nov 2013 at 10:23 PM by Nysha
583 Comments / replies (Who?) - 25 Feedback Posts
This is a featured upload! It showcases the best talent and creativity available on MTS and in the community.
BASEGAMESTARTER PRO v1.5b
Get back you older games and BodyShop,
for testing purposes or nostalgic pleasures!



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It's time to clean up this thread. The new BaseGameStarter v.2 doesn't suffer for the problems described in the earlier posts, so I'm going to close and archive this thread.

The latest BaseGameStarter and support forum can be found HERE.


(Thread locked)
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TABLE OF CONTENTS:
  • Important notes
  • Useful Links
  • ChangeLog & History
  • The BaseGameStarter in brief
  • Using the BGSpro installer
  • Hints & Tips
  • Troubleshooting


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IMPORTANT NOTES:
  • MULTIPLE WINDOWS ACCOUNTS: The BaseGameStarter SHOULD be installed using the SAME account normally used to play the Sims. If you use multiple Windows accounts, read HERE.
  • NON-STANDARD CHARACTERS: If the path to your Documents folder contains non-standard characters (Greek, Cyrillic, Asian alphabets, Ä à ß æ ç é ô õ œ etc.) read THIS POST
  • WIN95/98/ME USERS: After extensive testing, I sadly announce that the BaseGameStarter is NOT COMPATIBLE with your systems.
  • WINDOWS VISTA USERS: The BGS works for you too Please read HERE for detailed info.
  • Creators of Custom CAS Screens: as discovered by Marvine (read HERE), if you create a custom CAS screen with Seasons installed, it will not work properly. You'd better create your custom CAS screens in an "Up2OFB" game (or even a "BaseGame Only" game).

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USEFUL LINKS:
  • Fixing BodyShop stuff created with unpatched Pets BS: LINK
  • Patch for Pets-BodyShop released by Maxis: it solves the backward compatibility problem that affected the first Pets-BS (but the sims exported with the patched BodyShop still contain the clothing meshes).
  • Italian users: Full instructions (with screenshots) can be found at www.marylousims2.it
  • German users: Full instructions (with screenshots) can be found at BlackyPanter.de

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CHANGE LOG & HISTORY
  • WHAT'S NEW IN VERSION 1.5
    • Now the BGS is compatible with the H&M Fashion Stuff pack (and can create the "OnlyHM" and "Up2HM" games).
      Please note that H&M, just like Celebration, is a weird pack: though it has been released now, after Seasons and Celebration, it is seen by the game as "older" than Pets: that's why I placed H&M between CEL and PETS; in other words, the "Up2HM" game will exclude Pets and Seasons.
    • As usual, thanks to MaryLou: she managed to create two quite beautiful H&M icons, despite the fact that the original one is not exactly elegant
    • Fixed in v. 1.5b: fixed a bug that prevented all the "Up2..." games to start whenever the University EP was not found on the system.

  • WHAT'S NEW IN VERSION 1.4
    • Now the BGS is compatible with the Celebration Stuff pack (and can create the "OnlyCEL" and "Up2CEL" games).
      Please note that CEL (Celebration) is a weird pack: though it has been released now, after Seasons, it is seen by the game as "older" than Pets: that's why I placed CEL between GLS and PETS; in other words, the "Up2CEL" game will exclude Pets and Seasons.
    • Some smaller fixes and improvements to the code have been included in this release.
    • Fixed in v. 1.4b: fixed a bug that prevented the "OnlyFFS" mini-game to start.
  • WHAT'S NEW IN VERSION 1.3
    • Now the BGS is compatible with Seasons (and can create the "OnlySSN" and "Up2SSN" games)
    • New "Start Full Game" icon: The BGS now creates a new "Start Full Game" icon that is used to start the normal game; the new icon is alternative to the one you have used so far: the difference is that the "Start Full Game" icon performs several checks, to be sure that everything is OK, before starting the game (you can always use the normal Maxis icon to start the game, but in this case, no checks are performed).
    • CEP and Scriptorum support: if the BGS installer detects the CEP and/or the Scriptorium installed in your Full game, then all the relevant files will be copied in each mini-games, so to make the CEP/Scriptorium available in them, too.
    • No-Censor patch: if the BGS installer detects Quaxi's no-censor patch in your Full game, it will install the no-censor patch in each mini-game, choosing the correct version for each mini-game (no more flashing purple sims).
    • Improved the Automatic Recovery routine: now, whenever the BGS can't rename the folders in EA Games, it will ask you to close all the running programs; you will be asked this twice, and then (if the error persists), an unrecoverable error is issued; in this case, you will be given instructions explaining what to do.
    • Legacy BodyShop: Well, after the patch released by Maxis, the LegacyBS is of little use - But, instead of removing it, I've actually improved it: now the LegacyBS can run in the "FullGame" folder (i.e. with all your Downloads and SavedSims available, without having to copy files back and forth).
    • New home for Randy and Rhonda Random! This is just a cosmetic improvement, but I just hated that plain Maxis home provided in the older versions of the BGS So, I've given them my old A-Frame Special...
    • Fixed in v. 1.3b: there was a bug the prevented (only with some XP versions) to correctly create the Config and Downloads folders in the mini-games.
    • Fixed in v. 1.3c:
      • For Windows2000 users: restored the compatibility of the BGS with Win2K.
      • For Seasons players: Removed a bug that affected the "Run FullGame" if Seasons was installed but NOT Pets + Rebuilt the Mini-Game lot (now the sims don't freeze any more inside the house)
    • Fixed in v. 1.3d: Fixed a bug that prevented the Nightlife mini-game to run, if the user didn't install both "OnlyNL" and "Up2NL" (installing only one of the two options caused a malfunction).

  • WHAT'S NEW IN VERSION 1.2
    Most of the improvements included in this release are not "visible" to the user, but they will help a lot in preventing problems and in solving them!
    • IMPROVED: "Automatic Recovery Routine" - Now it can manage much better the "CHECK" and "FolderX" folders that are created whenever the user makes some mistake. The error messages are much more understandable and will help the users to fix the problems, if a "human" intervention is needed.
      But there will be less problems to fix, because when you run a game many tests and checks are performed, in order to prevent the games to run in the wrong folder.
    • ADDED: "Repair Installation" Icon (on desktop and/or in Start menu) to start the Recovery procedure without re-running the installer.
    • IMPROVED: Compatibility with older Windows versions (95, 98 and ME) - Hopefully, now the batch files should be backward compatible up to Dos 7.x (please report eventual problems).
    • IMPROVED: "Mini-Game" - Beside the new icon shown in the neighborhood selector, now the Mini-Game is Neighborhood #9. I've done this to be 100% sure that the mini-game won't overwrite an existing game (especially the "Full" game!). Please note that this problem never happened and should have never happened anyway; but when dealing with other people's game, we must take *all* the possible precautions to avoid data loss, right?
      NOTE - Having renumbered the Mini-Game neighborhood from #001 to #009 might cause a second Mini-Game to appear in some older BaseGameStarter installations. Just delete it if you don't need it.

  • WHAT'S NEW IN VERSION 1.1
    • ADDED: "Legacy BodyShop": you can now run the BodyShop as if the Pets EP is not installed, but including *all* the other EPs you have installed. As explained in this thread, BodyShop stuff created with PETS are not fully compatible with pre-Pets games. The "Legacy BodyShop" was created to workaround these problems, letting you create BodyShop stuff fully compatible with Pets and any pre-Pets games. (To fix packages already created with the Pets-BS, read HERE).
    • ADDED: Choice to create icons on the desktop and/or in the Start menu. Some users (including me ) have the need to create several test games, and the desktop may be clogged by the too many icons created. With this option, you can now choose to create the icons in the Start menu, in a folder of your choice.
    • MODIFIED: "Mini-Game". I was sooooo annoyed to create a new neighborhood in every test game, and then some test sims, and put them in a test lot... So, I've included in the installer a sample "Mini-Game Neighborhood", containing only one lot where a couple of sims live. This way, your Mini-Game is immediately playable.
    • FIXED: Missing Glamour items in "Full" game. There was a bug (now fixed) that affected only the Pets games: in particular conditions, when playing the "Full" game after having played a test game, all the Glamour items were missing from the catalog. The new BaseGameStarter not only isn't affected any more by this bug, but the installer will automatically fix your "Full" game, restoring the missing items in the catalog.
    • IMPROVED COMPATIBILITY with older Windows versions: Now the BaseGameStarter is fully compatible with Windows 95, 98 and ME.

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THE BASEGAMESTARTER IN BRIEF

The BaseGameStarter Installer PRO lets you play the real base game even if you have installed some EPs. This is useful to modders, to test their base-game compliant objects, or just to feel again the thrill of your "first time"[/B] :D
In particular, using the BaseGameStarter PRO you can run:
  • The Base Game
  • Only one of the EP that you own
  • One of the EP that you own plus all the previous ones
  • The Legacy BodyShop (BodyShop with all your EPs excluding Pets and newer EPs).
This is valuable if you, for instance, want to test an object you have created to see if it works with a specific EP; or to create a lot compatible with a lower game (without the BaseGameStarter, if you create a lot containing only base-game stuff, it will still require *all* the EPs! But if you create alot using, for instance, the "OnlyOFB" game, it will require *only* OFB, and *not* UNI, NL, FFS, GLS or Pets).
In a similar way, the Legacy BodyShop is useful if you have Pets and you want to test if your stuff works fine with *all* the games, and not just Pets.

IMPORTANT: When you start a test game, keep at hand the original CD for the chosen game! It is required for the game to run.
If you start, for instance, a "Up2NL" game, you will need the Nightlife CD.
HINT: when you insert the CD, the autorun will try and run the game, but you'll get an error. You need to prevent the autorun, or at least double-click on the "Start (game)" icon before inserting the CD.

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USING THE BGSpro INSTALLER

Download the attached "BaseGameInstallerPRO_Setup.zip" and unpack it to your desktop; double-click on the installer to start the installation procedure.

After admiring the cool graphics of the installer you will be give the chance to choose what test games you want to install.
The Options look like this:



The install options are:
  • Install the Base Game only: this will add an icon to your desktop that, when clicked, will start your game in "pure Base Game" mode, ignoring all the EPs installed.
  • Install the Legacy BodyShop, that includes all the EPs that you own up to Glamour (Pets, Seasons and newer will be excluded). You have the choice whether to run the LegacyBS into a folder of its own (default), or make it run into the "FullGame" folder (i.e. with all your Downloads and SavedSims available).
  • Install "Only one EP": selecting one or more EP from the list, you will have on your desktop a different icon, that will start the game in "Only 1 EP" mode, ignoring all the EPs installed except the chosen one.
    For example, if you choose "Only Pets", you will be able to run the game as if you only have the base game and Pets, and no other EPs.
  • Install "Up to one EP": these options will install special icons on your desktop, that will allow to run the game ignoring all the EPs newer then the chosen one.
    For example, if you choose "Up to NL", your game will use UNI and NL, and will ignore OFB, FFS, GLS, PETS and SSN.
Lastly, the Repair your "Full Game" option is alternative to any other installation option; its purpose is to fix any problem you might have created in your game folders by misusing the installer or the installed game. Use this feature if you get errors when running the test games.


When done with the main option panel, click "Next" and you will see a second option panel:



Here you can choose in which folder of the Start menu the icons should be created. If you don't want icons in the Start menu, just click "Next".

Then, you'll get the last option panel:



Here, you can choose some additional tasks:

  1. Create a "Mini-Game": every game you install will have a different save-game folder; and having all the three default neighborhoods in each folder would take too much disk space. If you select this option, a special "Mini-Game" with a minimal neighborhood will be installed; at the first run, you will see a screen like this:

    The Mini-Game neighborhood contains one lot with two sims living in, ready to play.
    Using this option will let you save 200-250 Mb for each game you install, so it's strongly advised to use it!
  2. Uninstall previous installations: normally, the installer can only create new games, adding them to the existing ones. If you want to install a new game and at the same time remove the older ones, then you should select this option. Choosing this "uninstall" option, per se, will NOT delete any game folder: only the icons and the temporary files will be deleted.
  3. Delete the unused folders: this option will delete, during the uninstallation, all the games that have NEVER been actually used. This option is very handy to keep low the space used on your hard disk; using this option is safe: only the game folders that have never been used will be deleted (in particular, the game folders where there is NO "groups.cache" file: this file always exists if you have played the game at least once).
    Please note that "OnlyNL" and "Up2NL" share the same game folder; "OnlyOFB" and "Up2OFB" share the same folder, and so on.
  4. Delete also the USED game folders: WARNING! This option will delete all the test game folders, even if you have saved your test game in them!
    Use this option carefully!. NOTE: your "Full Game", i.e. the one you usually play, will NEVER be deleted, even if you select this option.
    Nevertheless, always keep a backup copy of your "Full" game before using this option.
  5. Create icons... On desktop / In Start menu: you can choose one or both options. If you do not check the "In Start menu" option, then no icons will be create in the Start menu, disregarding the folder selection you have made in the previous option panel.


When done with the additional tasks, click Next and let the installer do its job. At the end, you will find the desired icons on your desktop (and/or in your Start menu), that you can use to start the game in the selected "test mode".

NOTE: By default, the icons on your desktop will start the game in windowed mode, at a resolution of 800x600; you can change these settings in the "Properties" of the icon itself.

If you already have performed a manual setup (now discontinued), or you have used the older BaseGameInstaller, run the installer without doing anything else: your manual installation will be automatically updated to the new, more stable, BaseGame environment.

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HINTS & TIPS

The "Full Game" icon: you can always start the normal game by clicking the same icon you have always used; but if you use the new "Full Game" icon, the program will check if the folders are correctly named and if everything is ok for the full game to run. I strongly suggest to run the full game by using the new FullGame icon.

NOTE - When you run the test games, be sure that all the game-related folders are closed (The Sims 2, Downloads, SavedSims etc) and that SimPE, BodyShop or HomeCrafter are NOT running; otherwise the batch can't rename the folders. In this case, the batch will automatically close down all your Explorer windows (only the folders, not the running programs or the web browser), then will ask you (twice) to close any running program; if this isn't enough, it will issue an error message and will give you instructions about the possible fix.

Every time you double-click on a "Start..." icon, your normal game folder is temporarily renamed and replaced by a new game folder; and then the chosen game (base-game, OnlyEP, Up2EP...) is run run. When the test game is shut down, everything is automatically restored to the normal state, and you can play your "Full" game at will. This "temporary renaming" doesn't occur when you click on the "FullGame" icon provided by the BaseGameStarter, nor when you are running the LegacyBS into the FullGame folder.

The first time you run a test game, a new environment will be created for your base-game (it may take a couple of minutes): an entire "The Sims 2" folder will be created anew in your documents folder.
If you have chosen to install the "Mini Games", the resulting game folder will be much smaller (an average of 200 Mb per game will be saved).

The Legacy BodyShop, by default (but you can change this), runs in a folder of its own; therefore, you have to manually move the items you create with the LegacyBS to your "Full" game folder, when you are done. The LegacyBS folder, when no games are running, is named "The Sims 2 - LBS". While installing, you can choose to force the LegacyBS to run into the "FullGame" folder: if you choose this option, you don't have to copy any file into the LegacyBS folder (that does not exist, in this case).

In order to fix packages already created with the Pets-BodyShop, read HERE

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TROUBLESHOOTING: IF YOU HAVE PROBLEMS, READ HERE

You continuously get errors, and the various games don't run as they should? Then DON'T RUN THE INSTALLER hoping to fix the problem. Instead, RUN THE "REPAIR INSTALLATION" ROUTINE (the icon with the red "HELP" on it) and READ THE ERROR MESSAGES (if any): they will explain you what's wrong.

Do you see your sims flashing purple? This is caused by the no-censor patch located in the Config folder; in order to fix this, install the BaseGameStarter 1.3, and it should automatically fix the problem.

Sometimes, the Repair Installation routine just can't do its job, because you have messed up your EA Games folder (by running multiple installations and such). In this cases, you might need to manually sort and rename the folders:
Look into the various folders located into your (documents)\EA Games: each folder must have ONE (and only one) little file with a ".id" extension; if you find a folder that contains TWO .id files, and one of them is "FullGame.id", then delete the file "FullGame.id". When every file has only one .id file, run the HELP routine.

FAQ: "Where is my "full" game?!? Is it lost??????" - Don't worry, the BaseGameStarter NEVER deletes anything (unless you force to do so, of course ).
Your "full" game is there, but you can't see it because the folder has been renamed to something else than the standard "The Sims 2".
Look into the each folder and examine its content: you can recognize your "full" game because it's the biggest (in byte size) folder located in EA Games, and it contains ALL the following things:
  • a small file named "FullGame.id" (beware: there might be multiple folders containing this file, so go on and check the following conditions, too)
  • another file named "groups.cache"
  • a HUGE "Downloads" folder, containing all the stuff you have downloaded and installed since your last game (re)installation
  • a HUGE "Neighborhood" folder, containing all your neighborhoods

If you still have problems or questions, zip the entire "BaseGameStarter" folder and post it in this thread: I will examine it and help you.
Operating System:
      Windows: Windows XP, Windows Vista, Windows 7, etc
Utility Type:
      Miscellaneous: Tools which do not fit into the above categories.
Plugin Type:
      Not Applicable: Standalone tools

You must have the expansion or stuff packs listed below installed to use this custom content. Please see the post text for any exceptions.

Key: - File was updated after upload was posted
Filename - Tip: You can click the magnifying glass to see the archive contents Size Downloads Date
(REMOVED_ATTACHMENT).rar

Size: 20 Bytes · Downloads: 283 · 7th Dec 2007
20 Bytes 283 7th Dec 2007
Don't forget to Thank the creator after downloading! Use the Thanks button located above the screenshots above.
Basic Download and Install Instructions:

1. Download: Click the download link to save the .rar or .zip file(s) to your computer.

2. Extract the zip, rar, or 7z file.

3. Place in Downloads Folder: Cut and paste the .package file(s) into your Downloads folder:
  • Origin (Ultimate Collection): Users\(Current User Account)\Documents\EA Games\The Sims™ 2 Ultimate Collection\Downloads\
  • Non-Origin, Windows Vista/7/8/10: Users\(Current User Account)\Documents\EA Games\The Sims 2\Downloads\
  • Non-Origin, Windows XP: Documents and Settings\(Current User Account)\My Documents\EA Games\The Sims 2\Downloads\
  • Mac: Users\(Current User Account)\Documents\EA Games\The Sims 2\Downloads
  • Mac x64: /Library/Containers/com.aspyr.sims2.appstore/Data/Library/Application Support/Aspyr/The Sims 2/Downloads
Need more information?
 
Closed Thread Locked by: Reason:
583 Comments / Replies (Who?) - 562 Feedback Posts
Page 1 of 24
Lab Assistant
#2 Old 27th Nov 2005 at 10:25 PM
hi all,

now that I - finally - installed the base-game environment I came across a strange prob:

my game puter is set up like this:

account 1: main account for creating and testing regular stuff. Downloads folder is cluttered with my own and others' creations
account 2: base-game environment

the base-game environment is working perfectly fine only after having run it and going back to account 1 my regular game won't start any more. all that happens is that the very first screen - GLS logo - shows up then vanishes with nothing else happening. and there won't be any open process any more either.

does anybody have an idea how this can be fixed - other than un- and reinstalling the latest EP/ stuff pack every time I run the simulation?

More build mode, plants, lights and pet stuff by me can be found at
The ModFather
retired moderator
Original Poster
#3 Old 27th Nov 2005 at 10:35 PM
Chrissy - This is in part for my fault, and in part for yours. This system wasn't designed to work in a multi-account environment: the batch file always expects to find both the "base-game" and the "full game" folders into the same Documents folder. Changing account, changes the Documents folder, too, and this causes problems.
BTW: in which Documents folder have you unzipped my files?

WHAT TO DO:
  • Find the .bat and the .reg files that you have installed in [MyDocuments]\EA Games, and delete them all.
  • Logon to Windows using the account that you use for the "Full" game.
  • Redownload the updated files that I've posted right now, and perform all the installation steps, installing the files in the Documents folder of the "full game" account, and editing the files as explained.
  • Still in the Documents\EA Games folder, be sure that you have the folder "The Sims 2" (NOT "The Sims 2 - FullGame": if so, rename it to "The Sims 2").
  • Double-click on the file "Sims2_Full.reg" that you have edited earlier, and allow the content to be added to the Registry.
  • Start the "full" game as you usually do (i.e. using the original entry in the Start menu, or the original shortcut on the desktop): your "full" game should work fine, now.

From now on, start the "base bame" using the same account that you use for the "full game". If you want, you can move the already existing "base game" folder from the other account to the "full" one; just be sure that the "base game" folder is named "The Sims 2 - BaseGame", before moving it; otherwise, just delete that old base game and let the game create a fresh new one at the first run.

I've finally started my Journal. Information only, no questions.

My latest activity: CEP 9.2.0! - AnyGameStarter 2.1.1 (UPD) - Scriptorium v.2.2f - Photo & Plaques hide with walls - Magazine Rack (UPD) - Animated Windows Hack (UPD) - Custom Instrument Hack (UPD) - Drivable Cars Without Nightlife (UPD) - Courtesy Lights (FIX) - Custom Fence-Arches - Painting-TV - Smarter Lights (UPD)


I *DON'T* accept requests, sorry.
One horse disagreer of the Apocalypse
#4 Old 27th Nov 2005 at 10:45 PM
This is weird - I wondered why this thread wasn't showing up in my New Posts listing, then I saw it was originally posted nearly a year ago - yet no one commented to it till yesterday, and you announced it as if it was something completely new in the last few hours. What's going on?
Part-time Hermit
#5 Old 27th Nov 2005 at 10:55 PM
Quote:
Originally Posted by Inge Jones
This is weird - I wondered why this thread wasn't showing up in my New Posts listing, then I saw it was originally posted nearly a year ago - yet no one commented to it till yesterday, and you announced it as if it was something completely new in the last few hours. What's going on?


I believe this post was split from the other thread in the Object Creation & Texturing forum about creating and testing base game compatible objects, that's why the date is weird.
One horse disagreer of the Apocalypse
#6 Old 27th Nov 2005 at 11:05 PM
Oh I see. I wish the software allowed for when the original post is edited that it bumps the thread.
The ModFather
retired moderator
Original Poster
#7 Old 27th Nov 2005 at 11:15 PM
To tell the truth, I tried to split the thread leaving the original thread number to the original thread in the "Modding Discussion" forum, and assigning to this thread a new number. But... I messed up things, and happened the opposite -
And when I was done, I realized that very few posts, in the original thread, applied to the base-game environment (most replies were related to create base-game objects); and the few relevant replies were outdated and misleading. So, I've basically left all the posts in the Modding Discussion forum.

Sorry for the mess...

I believe, nonetheless, that the thread now located in the Modding Discussion was included in your "New Posts" (at least, if you have set that forum to be included in the New Posts).

I've finally started my Journal. Information only, no questions.

My latest activity: CEP 9.2.0! - AnyGameStarter 2.1.1 (UPD) - Scriptorium v.2.2f - Photo & Plaques hide with walls - Magazine Rack (UPD) - Animated Windows Hack (UPD) - Custom Instrument Hack (UPD) - Drivable Cars Without Nightlife (UPD) - Courtesy Lights (FIX) - Custom Fence-Arches - Painting-TV - Smarter Lights (UPD)


I *DON'T* accept requests, sorry.
One horse disagreer of the Apocalypse
#8 Old 1st Oct 2006 at 9:48 AM
Yes I think that one was, but it would have been anyway, since you added a post to it.

Now you just have to write a tool that allows me to load Sims 2 and get Sims 1. How I miss their little fixed-expression faces. I just want my Sims to stop gurning and getting cartoon eyes, please!
The ModFather
retired moderator
Original Poster
#9 Old 1st Oct 2006 at 10:08 AM
I... ehm... still have the Sims1 installed in my PC. My heart skipped a beat when I was about to hit the "Delete" button
(There was no uninstaller for TS1, except for MM...)

I've finally started my Journal. Information only, no questions.

My latest activity: CEP 9.2.0! - AnyGameStarter 2.1.1 (UPD) - Scriptorium v.2.2f - Photo & Plaques hide with walls - Magazine Rack (UPD) - Animated Windows Hack (UPD) - Custom Instrument Hack (UPD) - Drivable Cars Without Nightlife (UPD) - Courtesy Lights (FIX) - Custom Fence-Arches - Painting-TV - Smarter Lights (UPD)


I *DON'T* accept requests, sorry.
The ModFather
retired moderator
Original Poster
#10 Old 5th Oct 2006 at 4:48 PM
Default Thread Update!
-------------------------------------------------------------------------
05 OCT 2006: UPDATED INSTALLER TO V. 1.1
Major improvements to the fail-safe routines, and new "Repair" functions.

-------------------------------------------------------------------------


Nothing has changed in the main function: the BaseGameStarter still... starts the base game
But now, while starting the base game, the routine checks many things, and automatically fixes what needs to be fixed, in order to prevent the game to run in the wrong "The Sims 2" folder, and in order to ensure a correct restoring of the "full" game functionalities, when finished with the base game.
Though I'm 99,9% sure that you will never have problems, with this new V. 1.1, I've also included in the Installer a new "Repair your 'full' game" option, that automatically rebuilds and restores the normal functions of your "Full" game.
(NOTE: The "manual" installation doesn't benefit of these improvements: I strongly advice to use the installer, instead).
-------------------------------------------------------------------------

I've finally started my Journal. Information only, no questions.

My latest activity: CEP 9.2.0! - AnyGameStarter 2.1.1 (UPD) - Scriptorium v.2.2f - Photo & Plaques hide with walls - Magazine Rack (UPD) - Animated Windows Hack (UPD) - Custom Instrument Hack (UPD) - Drivable Cars Without Nightlife (UPD) - Courtesy Lights (FIX) - Custom Fence-Arches - Painting-TV - Smarter Lights (UPD)


I *DON'T* accept requests, sorry.
Mad Poster
#11 Old 11th Oct 2006 at 10:23 AM
Is it possible to have a back to ep2,ep3 ... option to test something with the intalled Eps.
I saw the batch, it seems to be possible to change it with the right parameters copied from the registry, but is there any other problems especially to go back to the last game ? I would post it in a forum but I dont find wich one.

You know a site allowing re-upload of free build/buy stuff in lots ? Help us to update the list !

* Plus j'échoue plus je m'approche de la réussite
* The more I fail the more I approach the success

(Lao patul MMVI AD)
The ModFather
retired moderator
Original Poster
#12 Old 11th Oct 2006 at 4:25 PM
Actually, I've thought to this further expansion of the batch file several times, but I always come to a dead end.

The main problem is "logical": the Base Game is the first of a list of subsequent installations, while the "full" game is the last step.
But what steps are in between? Some users might have UNI and not OFB, some other UNI and OFB but not NL; not to mention the Stuff Packs: beside the Christmas one, all the newer packs acts (and are installed) as EPs...
Every EP you add to the list, the possible combinations increase exponentially: with 1 EP only, you have 2 options; with 2 EPs, the options become 4, and so on. With the current 5 installations (EPs and Packs, excl. Christmas), there are 2^5 = 32 different possible combinations, and the PETS is bound to be released soon...

In the batch, I can easily remove *all* the EPs, and then restore them all; but removing only one or two EPs is quite difficult, and the result may be unpredictable.

But I'm definitely willing to try. At least, I can try a special version for who has all the EPs: getting rid of the latest, and then of the second latest etc. is easier that remove one "from the center" (e.g. removing only NL from an all-EPs game).

I'm glad you asked that, it's another reason to go on with this project.

I've finally started my Journal. Information only, no questions.

My latest activity: CEP 9.2.0! - AnyGameStarter 2.1.1 (UPD) - Scriptorium v.2.2f - Photo & Plaques hide with walls - Magazine Rack (UPD) - Animated Windows Hack (UPD) - Custom Instrument Hack (UPD) - Drivable Cars Without Nightlife (UPD) - Courtesy Lights (FIX) - Custom Fence-Arches - Painting-TV - Smarter Lights (UPD)


I *DON'T* accept requests, sorry.
Mad Poster
#13 Old 11th Oct 2006 at 5:16 PM
Thank you, I thought something like that for me, only the ascending Eps. I saw that it was quite easy to modify the batch to do it (I worked with the holly 640k during 15 years) but I think you tried it and I asked your advice about the result and almost the restore of the last Ep.

Thank you for your answer

You know a site allowing re-upload of free build/buy stuff in lots ? Help us to update the list !

* Plus j'échoue plus je m'approche de la réussite
* The more I fail the more I approach the success

(Lao patul MMVI AD)
Test Subject
#14 Old 14th Oct 2006 at 10:54 AM
What does this hack exactly do?
The ModFather
retired moderator
Original Poster
#15 Old 14th Oct 2006 at 3:57 PM
Patul - The new BaseGameStarter PRO is on its way! Features: start a game "Up to the selected EP", and even "Only the selected EP" :D

Maerline - This not exactly a hack, in the sense that it does not modify the behaviour of your game. It just makes your game believe that there are no EPs installed (while, of course, they *are* installed ). With this trick, you can start your old base game, excluding all the EP installed, and play the base game only; and then you can go back easily to your "full" game, i.e. the one with all the EPs installed.

I've finally started my Journal. Information only, no questions.

My latest activity: CEP 9.2.0! - AnyGameStarter 2.1.1 (UPD) - Scriptorium v.2.2f - Photo & Plaques hide with walls - Magazine Rack (UPD) - Animated Windows Hack (UPD) - Custom Instrument Hack (UPD) - Drivable Cars Without Nightlife (UPD) - Courtesy Lights (FIX) - Custom Fence-Arches - Painting-TV - Smarter Lights (UPD)


I *DON'T* accept requests, sorry.
Instructor
#16 Old 27th Oct 2006 at 1:10 PM
I cannot believe how much you rock.

Cogito ergo nupta non sum.
The ModFather
retired moderator
Original Poster
#17 Old 28th Oct 2006 at 9:57 PM
Default Thread Update!
"PRO" version released! MAJOR IMPROVEMENTS!



The new the BaseGameStarter *PRO* Installer can run:
- the base-game only, ignoring all the installed EPs;
- only one of the EP that you own;
- one of the EP that you own plus all the previous ones.

This is valuable if you, for instance, want to test an object you have created agains a specific EP.

Read more about the new BaseGameStarter PRO from Post #1!

I've finally started my Journal. Information only, no questions.

My latest activity: CEP 9.2.0! - AnyGameStarter 2.1.1 (UPD) - Scriptorium v.2.2f - Photo & Plaques hide with walls - Magazine Rack (UPD) - Animated Windows Hack (UPD) - Custom Instrument Hack (UPD) - Drivable Cars Without Nightlife (UPD) - Courtesy Lights (FIX) - Custom Fence-Arches - Painting-TV - Smarter Lights (UPD)


I *DON'T* accept requests, sorry.
Mad Poster
#18 Old 28th Oct 2006 at 11:13 PM
A ton of thanks , grazie mille Numenor ! you are....


Question : I must delete the previous saved folders or have no importance ?

You know a site allowing re-upload of free build/buy stuff in lots ? Help us to update the list !

* Plus j'échoue plus je m'approche de la réussite
* The more I fail the more I approach the success

(Lao patul MMVI AD)
The ModFather
retired moderator
Original Poster
#19 Old 29th Oct 2006 at 3:44 AM
If your old savegame folders contain nothing relevant, yes, delete them, and let the installer create its own.
If those folders were created with the older version of the BaseGameStarter, then the PRO version can manage them correctly.

I've finally started my Journal. Information only, no questions.

My latest activity: CEP 9.2.0! - AnyGameStarter 2.1.1 (UPD) - Scriptorium v.2.2f - Photo & Plaques hide with walls - Magazine Rack (UPD) - Animated Windows Hack (UPD) - Custom Instrument Hack (UPD) - Drivable Cars Without Nightlife (UPD) - Courtesy Lights (FIX) - Custom Fence-Arches - Painting-TV - Smarter Lights (UPD)


I *DON'T* accept requests, sorry.
Scholar
#20 Old 29th Oct 2006 at 4:19 AM
OMG! You rule!! I just tested this with a lot and uploaded it to MySimPage to see if the house would need anything but the base game and the house only showed base game requirement. This is wonderful for all the lot builders who like to build base game houses, but like having all the EPs installed.

CC4Sims
Love will humiliate you and hate will cradle you.
Jealousy would be far less torturous if we understood that love is a passion entirely unrelated to our merits.
Mad Poster
#21 Old 29th Oct 2006 at 7:07 AM
Lol, I was somehow misled to believe the EPs overwrite the game files instead of over-ride...

Thanks for doing allthese works to ease for multi-versions of game runing...
Now, I can concentrate all my EPs together in one HD and saving more spaces out...

Just can't thank you enough... :tons of frienfdly hugs...:
world renowned whogivesafuckologist
retired moderator
#22 Old 29th Oct 2006 at 7:15 AM
Abso-freakin-lutely incredible, Numenor. I've always wanted a base game testing environment and... and... zomg... This is such an amazing resource for creators. I can't imagine what joy this must give builders in addition to my gushing over it for objects/body shop content.

You never cease to astound me, Numenor. This is truly awesome. Thank you so much for everything you've done for this community.

my simblr (sometimes nsfw)

“Dude, suckin’ at something is the first step to being sorta good at something.”
Panquecas, panquecas e mais panquecas.
Moderator
retired moderator
#23 Old 29th Oct 2006 at 7:21 AM
WOW. This is an amazing tool. Many many thanks

Formerly known as boolPropped
Lab Assistant
#24 Old 29th Oct 2006 at 7:30 AM
Numenor, I could kiss you!! I'll just settle for using your Mod to death instead :D
Texturing God
#25 Old 29th Oct 2006 at 7:51 AM
Wow, this is a perfect tool!

If you want to get my creations please visit my site. ExnemSims .
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