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Functional Warrior Sword *UPDATED*

by JohnBrehaut1 Posted 14th Jan 2007 at 6:01 PM - Updated 20th Nov 2008 at 7:53 PM by -Maylin-
482 Comments / replies (Who?) - 25 Feedback Posts
This is a new mesh, and means that it's a brand new self contained object that usually does not require a specific Expansion pack (although this is possible depending on the type). It may have Recolours hosted on MTS - check below the description for more information.
This is a featured upload! It showcases the best talent and creativity available on MTS and in the community.
Hello Everyone!!

After six months of work, I have finally finished the sword. This is my first hacked object, that I have ever made. In the .rar file, there is 3 files, 1 is the sword, 1 is the stand and the last one is a social object. You need all 3 objects in your game for everything to work properly.

17-1-2007 : After some people requesting it, I made it so the "Demonstrate Skills" interaction now adds body skillpoints. Your sim will gain them alot faster than usual, 1 and a bit skill points each time they do the interaction. See post in thread for a picture of it. POST

Mesh Details:

Sword Stand: 1856/1995 (f/v)
Sword: 1562/1302 (f/v)

Sword Stand:
  • "Draw Sword" - Your sim will walk to the stand and pick the sword up. The texture on the stand will change to make it look like the sword has been taken out. (NOTE: It will stay in your sim's hand until you use the "Put Away" interaction on the stand, or the "Drop" interaction on the sword.)
  • "Put Away" - Your Sim will walk to the stand and put the sword away. The texture on the stand will change to make it look like the sword has been put back.
  • "View" - Just the same as the normal maxis "View" interaction.

  • "Pick Up" - The sim will walk over to the sword and pick it up. If the sword isn't in the hand of the sim, this option will appear.
  • "Drop" - The sim will drop the sword on the ground. This option will only appear when the sword is in the hand.
  • "Demonstrate Skills" - Your sim will swing the sword around, aswell as do some kicks and punches. After the routine is finished, they bow.This option will only appear when the sword is in the hand. See the Update area, for an update on this interaction.
  • "Fight a Sim" - Both the Sim with the sword and the selected sim will fight. They will stab, punch, kick and slash each other. Once they have finished, your sims fun will go up by a quarter.This option will only appear when the sword is in the hand.
  • "Commit Suicide" - The Sim will perform a Custom animation (it may not actually go into the sim) where they will put the sword into them. They will throw up, then die.This option will only appear when the sword is in the hand.
  • "Kill a Sim" - The sims selected will do exactly the same as the "Fight a Sim" interaction, but the sim who was selected, will die. It has a custom animation, but is a little off from stabbing the sim.This option will only appear when the sword is in the hand.

Known Issues:
  • "Sword Placement in hand" - Sometimes, if something happens to the sim, the sword is moved out further from the hand. To fix this, you can either delete the sword from Buy mode, or put the sword back in the stand, then pull it out again.
  • "Strange Pose" - Sometimes, when your sim commit's suicide, the sim may be stuck in a pose next to the stand. To fix this, you can either let the sim die by the grim reaper, or save them from the reaper.
  • "Jump Bug" - You may experience a bug with the sword or stand, where the sim may teleport from one place to another then instantly back. Currently i dont know what is causing it, so i can't fix it.

Game Compatability:
These objects, require atleast 1 expansion pack for the sword to go in the hand. It does not matter which expansion you have.
They will also not replace any of your game files.
The stand can be found under Miscellanious/ Miscellanious.
The animations only work for adult.


Katy_76: Katy first started helping me to learn some of the basics of coding. She was the one who started me off at this, She was so nice and even sent pictures on how to do. She is one of the many great talents, who spared time to help me. So thank you katy !!
Cokenasmile: Coke helped me with checking error's in the sword, she also tought me how to make custom animations that dont overwrite the maxis ones.
HystericalParoxysm: HP helped me with finding much needed and useful animations. And for offering advice on how to make a sim die.
Hunter240X He also found some great animations that i could use.
Jasana_BugBreeder: For showing me how to make it show where it is correctly linking.
Echo: The biggest thanks would have to go her, she has been helping me with alot for this sword, without her, it wouldn't even be half finished. She helped with with making the sword stay in the hand after the interaction was finished. She corrected some of the codes i did which were wrong. She helped me with the commit suicide interaction, by telling me how to set it up. She also taught me the importance of Guardian bhav's. She also helped me majorly with the Kill a Sim interaction.
Smonaff: For fixing the Kill a Sim interaction for me, I wouldn't have been able to fix it. Also thank you for telling me how to make the Fight a Sim function work with the Kill a Sim interaction.

All these people took the time to help me when i was struggling, so a big thank you to you all !! :D

Terms & Conditions:
Recolouring: You may recolour the object, but you cannot include the mesh and you must link back to the thread.
Cloning: You may clone this object, as long as you ONLY replace the mesh of it, as in dont edit the code. If you do clone, it Link back to this thread.
Coding: You may go through the coding of this object and see how it works, but please don't just copy it.
Houses: You may include these in lots, as long as you link to this thread and that you dont upload it to the exchange!!
Paysites: You may not upload any clones, recolours, coding or houses with my content in them, to be uploaded to a paysite. If the site has a free area, you MUST post it in there, not a pay area!!!

If you need any other information, ask it and i will find the awnser.
Tags: #Sword, #Stand, #Kill, #Sim, #Suicide, #Fun, #Weapon

      Antique: Antique or Historical
Maxis Flags:
      Not Applicable

You must have the expansion or stuff packs listed below installed to use this custom content. Please see the post text for any exceptions.

Key: - File was updated after upload was posted
Filename - Tip: You can click the magnifying glass to see the archive contents Size Downloads Date

Size: 265.6 KB · Downloads: 116,468 · 17th Jan 2007
265.6 KB 116,468 17th Jan 2007
Don't forget to Thank the creator after downloading! Use the Thanks button located above the screenshots above.
Basic Download and Install Instructions:

1. Download: Click the download link to save the .rar or .zip file(s) to your computer.

2. Extract the zip, rar, or 7z file.

3. Place in Downloads Folder: Cut and paste the .package file(s) into your Downloads folder:
  • Origin (Ultimate Collection): Users\(Current User Account)\Documents\EA Games\The Sims™ 2 Ultimate Collection\Downloads\
  • Non-Origin, Windows Vista/7/8/10: Users\(Current User Account)\Documents\EA Games\The Sims 2\Downloads\
  • Non-Origin, Windows XP: Documents and Settings\(Current User Account)\My Documents\EA Games\The Sims 2\Downloads\
  • Mac: Users\(Current User Account)\Documents\EA Games\The Sims 2\Downloads
  • Mac x64: /Library/Containers/com.aspyr.sims2.appstore/Data/Library/Application Support/Aspyr/The Sims 2/Downloads
Need more information?
482 Comments / Replies (Who?) - 437 Feedback Posts, 32 Thanks Posts
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Forum Resident
Original Poster
#226 Old 29th Mar 2007 at 2:29 PM
You click on the stand and select "Draw Sword", the other interactions will be on the sword. To put it back in the stand select "Put Away" on the stand.
Test Subject
#227 Old 30th Mar 2007 at 7:14 PM
how come when I do the draw sword, the sword disappear from were it was but it doesnt appear in the sims hands
Forum Resident
Original Poster
#228 Old 31st Mar 2007 at 2:46 AM
kindking, do have atleast one expansions pack? if so which one?
Test Subject
#229 Old 31st Mar 2007 at 7:58 PM
My sims gain body points, however it does not actually affect their physical fitness. They do not get thin. Also the sim blinks in and out after use. I usually do some kind of reset. Has this happened to others?
Forum Resident
Original Poster
#230 Old 1st Apr 2007 at 6:40 AM
angelakeller, you should read the whole thread, it is an issue. I am not sure about the fitness.
Test Subject
#231 Old 1st Apr 2007 at 6:21 PM
This is an exellent mod! The kicks and quick jabs were perfect, but the animation's for the swordship was kind of weird. Though at this point I shouldn't complaining I wouldn't have the patients or skill to do it! amazing mod A+.

Sanguine, my brother
Test Subject
#232 Old 6th Apr 2007 at 8:05 AM
Originally Posted by JohnBrehaut1
kindking, do have atleast one expansions pack? if so which one?

no, I only have the main good work though ^.^
Forum Resident
Original Poster
#233 Old 6th Apr 2007 at 9:09 AM
kindking, sorry but you need atleast one.
Test Subject
#234 Old 7th Apr 2007 at 7:35 AM
Originally Posted by JohnBrehaut1
kindking, sorry but you need atleast one.

ok, thanks, im planning on buying sims pets though
Test Subject
#235 Old 9th Apr 2007 at 8:43 AM
MWAHAHAHAHAAA! Now I can kill those ANNOYING cheerleaders and that annoying mascot guy that keeps bugging my sims when they have alone-time together. >D Thanks a lot for this XD

Left a mark where your ring used to be
Hurts so much to hear you say words that were once meant for me ...
Test Subject
#236 Old 11th Apr 2007 at 9:33 PM
one word, magestic. finally i can have my ridiculous family of black knights terrorize the townsfolk. lol, why did maxis put so many suits of armor into the game if they wanted it any other way?
Test Subject
#237 Old 27th Apr 2007 at 2:18 PM
I just get a stupid message when my sim try to do anything more than just hold it in hand. But the idee is wonderful and I really wish it worked!
Test Subject
#238 Old 27th Apr 2007 at 11:46 PM
Could you ever make a gun that can kill? ^w^
Forum Resident
Original Poster
#239 Old 28th Apr 2007 at 5:03 PM
I'm working on something like that currently.
Test Subject
#240 Old 28th Apr 2007 at 5:08 PM
This is truly amazing. Wow. *shakes head in utter disbelief* Thank you!
Test Subject
#241 Old 5th May 2007 at 11:34 AM
awesome... now i can take over the world!
Muahahaha! *lightning strikes* oh no! I'm holding the sword and *melts*
as i said; awesome...

Is Trull. Is good.
Test Subject
#242 Old 8th May 2007 at 12:46 AM
I have University and Nightlife but for the life of me I can't get the sword to appear in game. I have tried re downloading it many times over the last few days and I never get any errors extracting the files.
Forum Resident
Original Poster
#243 Old 8th May 2007 at 7:36 AM
Did you check in the Miscellaneous/ Miscellaneous section in the game?
Test Subject
#244 Old 14th May 2007 at 2:38 PM
YES!! i can kill all the sims i want =D
Brilliant Job!
Test Subject
#245 Old 15th May 2007 at 9:05 PM
I know someone will probably thwack me, but any chance of an axe variation for this most excelent toy?
Forum Resident
Original Poster
#246 Old 16th May 2007 at 7:17 AM
Well I dont have any plans to make an axe, but others may feel free to.
Lab Assistant
#247 Old 22nd May 2007 at 11:14 PM

Why does it only work for adults, though? I think it would be fun to have it for teens and elders, also. MAYBE kids, although I'm guessing that would be a bit odd for them to deal with a sword. Still, this seems like something I'd download. MUAHAHAHAHA!!!! It would be easier for the elders to, like, commit suicide rather than to die of old age.

Does this also leave a memory thing for their memory? It would be good to have something that leaves a different memory, if possible. Like, if a sim killed another sim, would it just say 'This sim died: I miss them, blah blah blah', or would it be 'I killed this sim, yadda yadda' ? Or if a family member or friend of a sim that committed suicide remembered it, would it be that they remember how they died (of suicide?)?

Anyways, this is wonderful! I was just suggesting a few things, and also: Does this all go into one file, or is there seperate files for the different things to go into? Like, the social file? Does that go into some file that has to do with social things? And the stand and sword, do they go into a file for objects? Or does everything here need to go into the same file? Ugh, sorry. I'm a newbie..

THANK YOU THANK YOU THANK YOU!!! (Sorry for my nagging, just asking a few questions..)
Forum Resident
Original Poster
#248 Old 23rd May 2007 at 7:04 AM
beauismyhorse, I only made it for adults, because I couldnt be bothered to make it for the rest. This doesnt add new memories, because I dont have the knowledge on how to do so. There is 3 files, the sword, the stand and the social interaction. You can put them all in the download folder and they will work.
Lab Assistant
#249 Old 26th May 2007 at 12:20 PM
Wow! Finally a good way of killing other sims! Hehehe.. :D

The minds power over itself is great, what you make of things is what they become, change your thought and you change the world as you percieve it...
Lab Assistant
#250 Old 26th May 2007 at 8:39 PM
Yay, thanks
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