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Replacement Face Templates for CAS/BodyShop

by AllenABQ Posted 24th Nov 2005 at 5:47 AM - Updated 28th Nov 2005 at 3:54 AM by AllenABQ
94 Comments / replies (Who?) - 24 Feedback Posts
This is a new mesh, and means that it's a brand new self contained object that usually does not require a specific Expansion pack (although this is possible depending on the type). It may have Recolours hosted on MTS - check below the description for more information.
Picked Upload! This is a picked upload! It showcases some of the best talent and creativity available on MTS and in the community.
Replacement Face Templates!
Special Thanks to: Motoki

This new type of hack/mod overwrites the face templates in BodyShop and CAS with faces of your own creation.

What does this mean? Most importantly...

You now can populate your neighborhoods with townies and NPCs that are not Maxis butt-ugly!

For this set of faces, I took the Maxis default face templates and tweaked them to look a bit more normal. No huge trout lips, doll eyes, and other wildly exaggerated features. I did not go for 'beauty' in creating this set, just for more normal-looking sims. ALL age/sex groups have been modified. For the curious, I pretty much followed Gigge's tutorial on how to make Maxis faces look more realistic:

Getting Away from Anime: Making Sims Faces Look More Realistic

PLEASE READ ALL OF THE FOLLOWING BEFORE POSTING QUESTIONS...

Instructions:
1. Download the three files called "new faces".
2. Unzip into the Downloads directory. For those who have Nightlife, you might consider putting these files into a sub-folder of your Downloads directory for better organization. I put mine in Downloads->Face Templates

Recommended:
After you've put the template mods in your downloads folder, CAS will recognize them but might not display the new thumbnail(s) of the modded template(s) immediately. All you have to do is quit out of the game and delete this file:
"C:\My Documents\EA GAMES\The Sims 2\Thumbnails\CASThumbnails.package"
It's perfectly safe to delete. The game will regenerate new thumbnails for CAS when you restart the game. You might even go ahead and delete the file right after installing the mods just to avoid the problem completely.

Effect on your game:
1. All full face templates and face part templates (noses, mouths, etc.) in CAS and BodyShop will be replaced by these files.
2. The new templates overwrite the default templates. No way is known yet of expanding the number of templates available.
3. The face templates will be used whenever a new townie or NPC is generated by you (using cheats) or when the game creates a new one on its own.
4. They also become the stock choices available when you create your own sims.
5. The templates are used by ALL neighborhoods in your game. There isn't a way to make different template sets that only show up in certain neighborhoods.

What this mod doesn't do:
1. It doesn't prevent the game from choosing bad combinations when randomly putting together townies/NPCs. For example, the game could pick an asian face and give the sim dark skin, green eyes, and a red mohawk.
2. It should not change your existing townies and sims. Only new sims that are created after these files are put into your game should be affected. As such the best way to have all your townies/NPCs conform to these templates is to start with a brand new neighborhood that has been wiped clean with the "deleteAllCharacters" cheat. Of course, no one is stopping you from killing townies in your existing neighborhoods and letting the game fill in new ones!
3. It doesn't allow the Elf/Vulcan face to be used as a townie template. However, people interested in making that a possibility can follow Motoki's tutorial and use the Elf/Vulcan face as a starting point to make new modded templates for any of the face families that are used by townies/NPCs.

If you don't like one of the templates or want to replace it with a different one, just identify it by number/name and delete/replace it. My templates are numbered in the order they show up in CAS/BodyShop from left-to-right starting on the top row of each selection screen. The funny four-letter name (e.g. - CSLA, CMAY, EAFR, etc.) is the internal name for each family of related templates.

Known Issues:
1. Faces 21 (CPER) and 25 (CSLA) are only available for adults. This appears to be a Maxis problem. The corresponding faces for other ages do not show up in CAS/BodyShop. The base faces ARE included in the game file "CASFaces.package", however, so if someone can figure out a fix to get them to show up in the game then the templates can be adjusted for those missing ages as well.
2. If you want to get rid of a template because you don't like it, it is best to delete all templates with the same number/family name. If you only delete one age group for a given family, then a sim who age transitions might make a radical shift in appearance to something totally unlike what they looked like before.

As with all new mods, USE AT YOUR OWN RISK! The testing I and a few others have done have not revealed any major problems so far. Most problems seem to spring from have an incomplete "family" of faces which is not an issue with this download. If you find any undesirable effects, please post them here or on Motoki's tutorial thread.


WANT TO LEARN HOW TO DO THIS YOURSELF?

The potential for people doing their own sets is very open-ended. Want townies/NPCs that all have anime faces to match your playable anime sims? Particular facial characteristics of a certain race for an entire neighborhood (Chinese, Indian, Caucasian, Alien)? Elf/Vulcan ears on every template face?

Motoki's tutorial can be found in this thread:

Motoki's face template tutorial

Here's some files that should also help you get started:

Base templates for making your own!

RE-POSTING: No one needs permission from me to repost these modified faces elsewhere except that if you repost them AS-IS with no modifications, please give proper credit.

You must have the expansion or stuff packs listed below installed to use this custom content. Please see the post text for any exceptions.

Sims 2
Key: - File was updated after upload was posted
Filename - Tip: You can click the magnifying glass to see the archive contents Size Downloads Date
new_faces_19-27.zip

Size: 3.39 MB · Downloads: 9,257 · 24th Nov 2005
3.39 MB 9,257 24th Nov 2005
new_faces_10-18.zip

Size: 4.04 MB · Downloads: 9,756 · 24th Nov 2005
4.04 MB 9,756 24th Nov 2005
new_faces_01-09.zip

Size: 4.07 MB · Downloads: 10,543 · 24th Nov 2005
4.07 MB 10,543 24th Nov 2005
Don't forget to Thank the creator after downloading! Use the Thanks button located above the screenshots above.
Basic Download and Install Instructions:

1. Download: Click the download link to save the .rar or .zip file(s) to your computer.

2. Extract the zip, rar, or 7z file.

3. Place in Downloads Folder: Cut and paste the .package file(s) into your Downloads folder:
  • Origin (Ultimate Collection): Users\(Current User Account)\Documents\EA Games\The Sims™ 2 Ultimate Collection\Downloads\
  • Non-Origin, Windows Vista/7/8/10: Users\(Current User Account)\Documents\EA Games\The Sims 2\Downloads\
  • Non-Origin, Windows XP: Documents and Settings\(Current User Account)\My Documents\EA Games\The Sims 2\Downloads\
  • Mac: Users\(Current User Account)\Documents\EA Games\The Sims 2\Downloads
  • Mac x64: /Library/Containers/com.aspyr.sims2.appstore/Data/Library/Application Support/Aspyr/The Sims 2/Downloads
Need more information?
 
94 Comments / Replies (Who?) - 88 Feedback Posts, 4 Thanks Posts
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Page 1 of 4
Lab Assistant
#2 Old 24th Nov 2005 at 5:59 AM
Dude. AWESOME.
Test Subject
#3 Old 24th Nov 2005 at 6:12 AM
This is great, a wonderful and needed addition to the game... Thank You for all the great work. :nod:
Instructor
#4 Old 24th Nov 2005 at 6:26 AM
I never even considered this was possible. You have officially made my list of Modding Gods.
Cult Leader
#5 Old 24th Nov 2005 at 6:29 AM
Amazing job. Thankyou this will come in very handy, much nicer than the trouts they (maxis) give you. Look out for some on my sims to come.
Test Subject
Original Poster
#6 Old 24th Nov 2005 at 6:45 AM
Quote:
Originally Posted by Plum
I never even considered this was possible. You have officially made my list of Modding Gods.


Motoki deserves the credit for figuring it out. I just followed his instructions.

:D
Test Subject
#7 Old 24th Nov 2005 at 7:03 AM
Ooh.

I want to go make a whole new neighborhood now.
Instructor
#8 Old 24th Nov 2005 at 7:26 AM
Quote:
Originally Posted by AllenABQ
Motoki deserves the credit for figuring it out. I just followed his instructions.


Nah, I just messed with a few files, you did all the hard work.

BTW, if any of the mods here want to put up my tutorial here in the tutorials section I don't mind. You can just cut and paste it in a new thread. I'd do it myself but I don't have access to post in the forum.
Lab Assistant
DELETED POST
24th Nov 2005 at 7:50 AM
This message has been deleted by Blankmixtape.
Lab Assistant
#9 Old 24th Nov 2005 at 8:56 AM
Merci ^_^ Fantastic work.
Lab Assistant
#10 Old 24th Nov 2005 at 9:26 AM
WOW!

This is so cool! Finally, more realistic face templates. I agree with you, most of the default Maxis face templates are a bit, "exaggerated" when it comes to facial features. And most of them really aren't THAT realistic.

Thanks! You are a genius in creating this. An original, I must admit.

One note, though.

"What this mod doesn't do:
1. It doesn't prevent the game from choosing bad combinations when randomly putting together townies/NPCs. For example, the game could pick an asian face and give the sim dark skin, green eyes, and a red mohawk."

Personally, I don't think that THAT is a bad combination. THERE ARE ALOT of asians with dark skin tones (who are exceptionally good-looking!), especially in tropical countries in asia like India, Thailand, Sri Lanka & even the Philippines who wear green, blue or grey contact lenses which don't really elicit bad reviews from public. So, a dark skinned asian wearing green contacts sporting a red mohawk doesn't really look that bad, right? Actually, there is a famous handsome rock star here who fits the "bad combination" you described.

I still am in awe with your creation, though. And you are truly a creative guy for thinking a marvelous idea like this.

Again, thank you for this.

Downloading it.

-Romeo

That's me, silly. Not a sim. But uh, if you're into me, good. If not, whatever.
Test Subject
#11 Old 24th Nov 2005 at 12:05 PM
Thanks for this, I really mean that! :D
Lab Assistant
#12 Old 24th Nov 2005 at 12:31 PM
This is amazing, I can now basically just click Randomize button in Body Shop and start applying makeup and clothing to sims, no need to edit faces at all.
Lab Assistant
#13 Old 24th Nov 2005 at 2:40 PM
This is such a great idea. Thanx so much for this...it was a lot of work and truly appreciated.
Test Subject
Original Poster
#14 Old 24th Nov 2005 at 3:44 PM
Quote:
Originally Posted by Romeo
Personally, I don't think that THAT is a bad combination. THERE ARE ALOT of asians with dark skin tones (who are exceptionally good-looking!), especially in tropical countries in asia like India, Thailand, Sri Lanka & even the Philippines who wear green, blue or grey contact lenses which don't really elicit bad reviews from public. So, a dark skinned asian wearing green contacts sporting a red mohawk doesn't really look that bad, right? Actually, there is a famous handsome rock star here who fits the "bad combination" you described.


To each their own. I've personally never seen a combination like that outside of the game. But hey! If you like it, go for it! I was just trying to address the known propensity of the game to come up with outlandish combinations because of its randomness.

Quote:
Originally Posted by .::TSN::.
This is amazing, I can now basically just click Randomize button in Body Shop and start applying makeup and clothing to sims, no need to edit faces at all.


Remember, I didn't promise "beauty" with this set. No doubt some people will still find some of these sims ugly. But if you really don't like messing with the face controls then yes you don't have to do near so much tinkering now to get rid of Maxis-inspired fugliness!
Lab Assistant
#15 Old 24th Nov 2005 at 3:45 PM Last edited by luizamonteiro : 24th Nov 2005 at 3:58 PM.
Oooh, and you were considerate enough to leave pointy ears AND fixing that face! Thanks, thanks, thanks! :cdance:
Lab Assistant
#16 Old 24th Nov 2005 at 4:57 PM
Oh I love you for this *kisses and all those nice things* Ty Ty Ty!
Field Researcher
#17 Old 24th Nov 2005 at 5:48 PM
I, for one, am thrilled with this mod. I was really sick of those troll faces, especially the eyes that are way too big and the lips that protruded grotesquely out of proportion. Ghastly! Thanks for this. While it may not make them all pretty (that's the way of the real world), it does make them look more 'normal.'

Life isn't about the breaths we take, it's about the moments that take our breaths away...
Field Researcher
#18 Old 24th Nov 2005 at 10:30 PM
My gosh! I am so speechless! I've had the hardest time with the maxis fugliestness! For some reason my asian sims (after 2 HOURS) of tinkering looked alright, then they reproduced. I just can't play that house anymore without wanting to kill that baby! Hopefully now I will be able to make "normal sims" without so much hassle & use SimPE to fix the abomination. Thank you so much!

boolprop iqtestingenabled true
Forum Resident
#19 Old 25th Nov 2005 at 1:04 AM
The only thing possible to say is OH boy!! Thanks a ton! Those godawful presets were a massive eyesore! What were they thinking...that massive jaw and scary huge eyes!! Eeep! Thanks a plenty!

I...will never be a memory.
Field Researcher
#20 Old 25th Nov 2005 at 4:38 AM
This is by far the coolest thing I have seen here in awhile. I can't wait to start a new game. Thank you.
Field Researcher
#21 Old 25th Nov 2005 at 8:44 AM
Wasn't there a hack that allowed you to delete all your townies so they would regenerate? I'm almost sure I saw that somewhere. That would be the perfect hack to have to go with this mod.
Test Subject
Original Poster
#22 Old 25th Nov 2005 at 1:42 PM
Quote:
Originally Posted by raynuss
Wasn't there a hack that allowed you to delete all your townies so they would regenerate? I'm almost sure I saw that somewhere. That would be the perfect hack to have to go with this mod.


If you access the NPC/Townie Maker object, there is an option to kill all townies. Not sure if that's what you mean. I don't know if it kills NPCs as well.
Lab Assistant
#23 Old 26th Nov 2005 at 2:11 AM
Thanks so much, I use risky woohoo and ugly children with townies can be a tragic consequence!

Crawling in my skin /These wounds they will not heal
Fear is how I fall / Confusing what is real
There's something inside me that pulls beneath the surface
Consuming/confusing
This lack of self-control I fear is never ending
Controlling/I can't seem linkin park
Test Subject
#24 Old 26th Nov 2005 at 3:25 AM
Great Mod!


Downloading later, when I fix my video card tomarrow.

One question, is there anyway for the game not to pick ugly clothing combinations?
*stares at Benjamin Long*
Test Subject
Original Poster
#25 Old 26th Nov 2005 at 6:13 AM
Quote:
Originally Posted by simsmaniac72
Great Mod!


Downloading later, when I fix my video card tomarrow.

One question, is there anyway for the game not to pick ugly clothing combinations?
*stares at Benjamin Long*


Unfortunately, no. Anyone who can program fashion sense into this game would be my personal savior!
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