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Testers Wanted: Call Private School Phone Plug-in (Updated 11/7/2006)

by syberspunk Posted 18th Feb 2006 at 4:59 AM - Updated 7th Nov 2006 at 6:58 AM by syberspunk : updated for ZOMGPETS!!!111oneone
78 Comments / replies (Who?) - 22 Feedback Posts
Call Private School Phone Plug-in v1.40 for TS2PETS v1.0p0
Made by: syberspunk

This hack adds new options to the phone regarding private school. Basically, I wanted a non-cheaty hack in my game which allowed my sims to switch between private and public school. With that in mind, this hack will allow you to select students who are already in private school, and make them quit private school and go back to public school. You can probably do this if they get kicked out somehow (I'm not even sure if the game does that). I wanted a way to do it without having my sims get kicked out.

Additionally, if a sim has quit private school and you change your mind, you can also call back and re-enroll them. You can only re-enroll public school students who have already been accepted into private school previously (i.e. have the 'Got into Private School' memory). I added this option so that you can easily switch back, without necessarily having to do the whole Headmaster scenario again.

This hack does not preclude the Headmaster Scenario. In otherwords, you still need to have successfully completed the headmaster scenario at least once and have your sims accepted to private school in the first place for either of these options to show up.

As requested/suggested by twojeffs, I have added a new feature, called "Enroll Legacy" to allow enrollment of siblings or children of sims who have already been accepted or previously attended private school.

In this way, as your build "legacies" for different households, you can have sims continue this "legacy" at private school. It simply just saves time if you've already done the headmaster scenario once, and don't really want to do again for the same house when your sims had more babies. Or, for roleplaying purposes, it kind of makes sense that your parents sort of have "connections" with their former alma maters.

Note: 11/6/2006

Due to significant code changes in the way the game handles phones, the phone call options have now moved to the sim pie menu i.e. you must click on the sim in order for the Call... options to show up. These options will show up on the sim regardless of whether they have a cellphone or not. If they do not have a cell phone, they will attempt to use a landline.

Edit: 4/27/2006
New version available. I currently do not have a very large neighborhood. In my testing so far, I have personally not experienced the 'too many iterations' error. However, that does not mean it won't happen for you. As such, this still requires testing. Please report any errors with log included if possible.

Edit: 4/11/2006
Another bug has cropped up. Please download and test the new version. Report back if bugs persist.

Edit: 4/7/2006 Update Available - Fix has been confirmed. Thanks again to csigirl27 and Thanhlienh for testing.

Note: 3/29/2006

I hard coded the availbility hours, so now you have a 2 hour window before the school bus arrives and 3 hours after 2:00 PM.

So these options are only available between 6-8 AM and 2-4 PM. I thought this would be slightly more realistic. So that you can only change their school type when they are actually not at school. Since to me, it wouldn't make much sense for them to switch school types while they are at school, just from a role-playing persepctive.

4/25/2006

Added cousins to the list of family members who can be in private school already. Previously only looked for parents, siblings, grandparents, and aunts and uncles.

INSTALLATION:
This MUST be in your Downloads folder, typically found under:

C:\Documents and Settings\UserName\My Documents\EA GAMES\The Sims 2\Downloads


Compatibility:
Nightlife tested and approved. This should also work in Uni and the Base Game, as essentially, it is a stand-alone separate object, and does not override anything else in the game. It should simply add new options. Let me know if you have any problems, and as always, feedback is appreciated.

I have tested this in my game and it appears to work fine.

This hack is compatible with most, if not all mods by MATY crew (Pescado, TJ, and CBoy), dizzy, and probably more. Again, up to you to help me determine any possible conflicts.
This is definitely compatible with the phonehack.

REMINDER and fine print (to cover my ass ) :
Remember to ALWAYS BACK UP YOUR DATA BEFORE INSTALLING NEW HACKS. By using this hack, you agree to absolve me of any responsibility or liability for any potential loss of or damage to your data. You have been warned.

HOW TO REPORT: Conflicts, problems, or errors
I would appreciate any constructive criticism and feedback that is actually helpful. With that in mind, it would be helpful, when reporting any conflicts or issues, that you include the following:

1) thorough but reasonably brief description of what you were doing
2) clear, comprehendible explanation of your problem
3) list of hacks that may be related the phone
4) archived (.rar or .zip) of log produced by error

Posts which do not include a clear description of what your problem is will be pretty much ignored. (i.e. posts such as "This does not work! I am taking it out! You suck! Nice try! etc.") I can't and won't help you if you don't explain what's wrong.

Please be nice when trying to explain your problem and I might be nice and help you.

Finally, my Thank Yous go to:

J.M. Pescado, twojeffs, dizzy2, and jase439 for being excellent tutors and providing excellent models in their mods. As always, thanks to those creators who've put out some excellent modding tutorials, Quaxi and co for SimPE, and dizzy2 for disaSim2, and the finally letters T and S, and the number 2, all of whom, without which this mod would not be possible.

If I left anyone out, I apologize in advance. You know who you are and you deserve my thanks.

Version History:
v1.1 - Added new feature as requested/suggested by twojeffs to allow enrollment siblings or children of sims already accepted into private school.
v1.2 - Fixed Bug for college lots - options probably will not appear unless there are valid children capable of attending private school (most likely you would need some hack or cheat to enable or transport children to a Uni lot)
v1.3 - Fixed Bug (hopefully :P) for options not appearing, causing 'jump' bugs due to undefined transition
v1.31- Fixed Bug (crosses fingers :P) for options not appearing, causing 'jump' bugs due to undefined transition on Verify ID
v1.32- Cleaned up code. Compressed data. Hopefully addresses 'too many iterations' error.
v1.33- More code clean up. minor bug fixes. 'too many iterations' error still needs testing.
v1.40- Pets Version Available

Here are some pics:












Tags: #phone, #plug-in, #private, #school, #legacy

You must have the expansion or stuff packs listed below installed to use this custom content. Please see the post text for any exceptions.

Sims 2
Key: - File was updated after upload was posted
Filename - Tip: You can click the magnifying glass to see the archive contents Size Downloads Date
PETS-callprivateschool.zip

Size: 11.3 KB · Downloads: 3,260 · 7th Nov 2006
11.3 KB 3,260 7th Nov 2006
callprivateschool.zip

Size: 9.2 KB · Downloads: 6,960 · 18th Feb 2006
9.2 KB 6,960 18th Feb 2006
Don't forget to Thank the creator after downloading! Use the Thanks button located above the screenshots above.
Basic Download and Install Instructions:

1. Download: Click the download link to save the .rar or .zip file(s) to your computer.

2. Extract the zip, rar, or 7z file.

3. Place in Downloads Folder: Cut and paste the .package file(s) into your Downloads folder:
  • Origin (Ultimate Collection): Users\(Current User Account)\Documents\EA Games\The Sims™ 2 Ultimate Collection\Downloads\
  • Non-Origin, Windows Vista/7/8/10: Users\(Current User Account)\Documents\EA Games\The Sims 2\Downloads\
  • Non-Origin, Windows XP: Documents and Settings\(Current User Account)\My Documents\EA Games\The Sims 2\Downloads\
  • Mac: Users\(Current User Account)\Documents\EA Games\The Sims 2\Downloads
  • Mac x64: /Library/Containers/com.aspyr.sims2.appstore/Data/Library/Application Support/Aspyr/The Sims 2/Downloads
Need more information?
 
78 Comments / Replies (Who?) - 72 Feedback Posts, 2 Thanks Posts
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Lab Assistant
#2 Old 18th Feb 2006 at 5:23 AM
This is SO great. Keep on going...

Ready, Set, Build!
Top Secret Researcher
#3 Old 18th Feb 2006 at 5:49 AM
Oh what a great idea. this way we don't have to make them get kicked out of private school. Thank you for sharing this with us, Great Job!!
Field Researcher
#4 Old 19th Feb 2006 at 6:43 AM
Will they get a new memory each time they quit or re-enroll?

❌✖️❌✖️❌ Boycott SPs for TS4. EA is squeezing pennies from us without giving us content with substance. Show them you expect more! ❌✖️❌✖️❌
Field Researcher
Original Poster
#5 Old 20th Feb 2006 at 3:29 AM
Quote:
Originally Posted by keineeier3
Will they get a new memory each time they quit or re-enroll?


Nope. Not if you have them quit or re-enroll via the phone.

However, I imagine that, if you have your sims repeat the headmaster scenario, they will most likely get a second memory of getting into private school.

But if you use this hack, and call via the phone instead, your sims should NOT receive any new memories.

Ste
Test Subject
#6 Old 24th Feb 2006 at 5:19 PM
Thats cool thx for sharing
Field Researcher
Original Poster
#7 Old 25th Feb 2006 at 7:57 AM
Updated to add new feature as requested/suggested by twojeffs. Should be a tad more useful now even if a slight cheaty. But I felt that it seems reasonable and not too cheaty.

Cheers!

Ste
Lab Assistant
#8 Old 2nd Mar 2006 at 12:34 AM
I can't belive I've never seen your hacks before, these are great! Thanks!
Lab Assistant
#9 Old 2nd Mar 2006 at 5:36 PM
Okay so if I got my oldest daughter into private school, she got the memory, my younger son can get into private school without the headmaster scenario, correct? My daughter will get the memory of getting into private school. Will my son get the memory even though he didn't go through the headmaster scenario? From how I read it, he won't get the memory. So if my son grows up, moves out and starts his own family, he can or cannot enroll his own children into private school using this hack? He will not have a memory of getting into private school. Is this correct?
Lab Assistant
DELETED POST
5th Mar 2006 at 8:06 PM
This message has been deleted by MimiRose. Reason: accidental double post
Lab Assistant
#10 Old 5th Mar 2006 at 8:06 PM
This is great! I hated having to have the headmaster over six times...

Click here for my creations! Includes toddler outfits, nighties, alien eyes, custom majors, the t-shirt in my avatar and much more!
Field Researcher
Original Poster
#11 Old 6th Mar 2006 at 9:55 AM
Quote:
Originally Posted by Bain
Okay so if I got my oldest daughter into private school, she got the memory, my younger son can get into private school without the headmaster scenario, correct?


Yes.

Quote:
Originally Posted by Bain
My daughter will get the memory of getting into private school. Will my son get the memory even though he didn't go through the headmaster scenario?


Yes, the son should get a memory. I'm sorry, I forgot to mention that.


Quote:
Originally Posted by Bain
From how I read it, he won't get the memory. So if my son grows up, moves out and starts his own family, he can or cannot enroll his own children into private school using this hack? He will not have a memory of getting into private school. Is this correct?


No. I forgot to mention this, but any students that are newly enrolled into private school i.e. they have never before been in private school and are now added via the "Enroll Legacy" option will get a memory of being getting into private school. The parents should also get the appropriate memory of their child getting into private school.

In the same token... there is a bit of a "safety check" where your children might fail to qualify and as a result, get the bad memory of not getting into private school. I kept that in there as a failsafe to make sure the code was working properly. Essentially, this should pretty much never happen because the option should theoretically only show up when you have sims that actually qualify for getting into private school.

The requirements for qualifying are:

1) They have a sibling or parent, that they know (i.e. met) who is attending or has attended private school. This should even allow kids who have parents who were former students of private school but do not currently live in the same household as the child.

2) They do NOT have a memory of getting into private school i.e. they never previously attended private school. If they did, then the other option to "re-enroll" should work for them.

3) They currently are attending public school.

4) They have a grade that is a C or better.

Let me know if you have problems, or if the memory doesn't get set properly. Both the parent(s) and the child(ren) in question should get the memory of getting into private school as if you had done the Headmaster scenario.

Ste
Lab Assistant
#12 Old 6th Mar 2006 at 9:29 PM
Bloody awesome! Thanks for the info!

I read on MATY that this is OFB compatible! Thanks for that too!
Field Researcher
#13 Old 7th Mar 2006 at 3:07 PM
This is awesome! I looked at this before, but with the addition of the legacy I've just downloaded it! One of my families had their eldest daughter go to private school (she's now in college), but they have had five children since, three of whom are children but whom I hadn't bothered to go through the Headmaster scenario for again... but now I can give them the same opportunity big sis had so thanks!

"Are you mad?"
"Possibly."
Lab Assistant
#14 Old 12th Mar 2006 at 4:57 PM
Okay after testing, I think this is causing phones in Uni not to function. The only option that comes up is Call for a Date and Call Family (from autoyak from MATY) and they both cancel out if selected. In debug mode I get this error when mousing over a phone with a sim in Uni.

Build: 1.3.0.249
at Feb 6 2006,15:58:42

Object id: 183
name: N001_User00175 - Jane
Stack size: 13
Error: Invalid constant.
Iterations: 112
Frame 12:
Stack Object id: 115
Stack Object name: JobData - School - Private
Node: 1
Tree: id 8205 name 'CT - Get Carpool Time' version -32761
from JobDataSchoolGlobals
Prim state: 0
Params: 11 Locals: 0
Frame 11:
Stack Object id: 0
Node: 0
Tree: id -1 name 'No behavior' version 0
from
Prim state: 1
Params: Locals:
Frame 10:
Stack Object id: 115
Stack Object name: JobData - School - Private
Node: 65534
Tree: id 4104 name 'Private School Phone Call - Acceptable Hour to Call?' version -32757
from PhoneCall_PrivateSchool
Prim state: 0
Params: 115 Locals: 0
Frame 9:
Stack Object id: 115
Stack Object name: JobData - School - Private
Node: 8
Tree: id 4096 name 'Function - Check Private School Hours' version -32755
from PhoneCall_PrivateSchool
Prim state: 0
Params: Locals: 0
Frame 8:
Stack Object id: 544
Stack Object name: Phone Private School - Enroll Legacy
Node: 0
Tree: id 4118 name 'Special - Private School Phone Call - Enroll Legacy - TEST' version -32760
from PhoneCall_PrivateSchool
Prim state: 0
Params: Locals:
Frame 7:
Stack Object id: 544
Stack Object name: Phone Private School - Enroll Legacy
Node: 5
Tree: id 4107 name 'CT - Phone Call Available?' version -32748
from PhoneCall_PrivateSchool
Prim state: 0
Params: Locals:
Frame 6:
Stack Object id: 544
Stack Object name: Phone Private School - Enroll Legacy
Node: 3
Tree: id 8255 name 'Call - Check Type - Loop' version -32758
from PhoneGlobals
Prim state: 1
Params: 0 0 1 Locals: 1
Frame 5:
Stack Object id: 0
Node: 14
Tree: id 8231 name 'Call - Check Type Availablility' version -32751
from PhoneGlobals
Prim state: 0
Params: 41 0 1 Locals: 0 0
Frame 4:
Stack Object id: 10
Stack Object name: Phone - CellPhone - Controller
Node: 3
Tree: id 8229 name 'Call - Build Menu' version -32732
from PhoneGlobals
Prim state: 0
Params: 1 Locals: 0 0
Frame 3:
Stack Object id: 0
Node: 0
Tree: id -1 name 'No behavior' version 0
from
Prim state: 1
Params: Locals:
Frame 2:
Stack Object id: 10
Stack Object name: Phone - CellPhone - Controller
Node: 65534
Tree: id 8796 name 'Interaction - Cell Phone - Make Call -TEST' version -32755
from PersonGlobals
Prim state: 0
Params: Locals: 47
Frame 1:
Stack Object id: 0
Node: 0
Tree: id -1 name 'No behavior' version 0
from
Prim state: 1
Params: Locals:
Frame 0:
Stack Object id: 0
Node: 0
Tree: id 4096 name 'Function - Main' version 2
from TemplatePerson
Prim state: 0


Taking the mod out, I can use the phone. I can use the phone in my base hood no prob and downtown as well.

I have Uni, NL and OFB. Hope that helps. I really like this mod I hope you can get it fixed.
Lab Assistant
#15 Old 13th Mar 2006 at 12:13 PM
Hi-- I popped it into my game and fired up the Smiths Jill in private school... for some reason the 'phone didn't display the private school options. I do have a few other hacks installed, but nothing, I don't think, that should affect the 'phone. I have the original game and Uni only and play on a Mac.

Miao.
Lab Assistant
DELETED POST
14th Mar 2006 at 9:38 AM
This message has been deleted by Thanhlienh. Reason: Multiple posts. Sorry!
Lab Assistant
DELETED POST
14th Mar 2006 at 9:40 AM
This message has been deleted by Thanhlienh. Reason: Multiple posts. Sorry!
Lab Assistant
#16 Old 14th Mar 2006 at 9:47 AM
Hi again! I fired up a Uni lot, and all 'phones were disabled ('no actions available' on landlines; cellphone options not available). Removing your hack fixed this, so there must be a conflict somewhere. I'm afraid I don't really know how the game's guts work and I can't run any of the cool tools as they're Windows only, but here is a list of the hacks I have installed:

Quote:
zCBOY_nudist.package
Yellowpeeobject.package
Yellowpeehack.package
TS2Studios02B.package
Telescope_x5.package
Telescope_x10.package
StormyEmotionBird.package
Sim Effects.package
Shrubtoilethack.package
ReadingSkills.package
Multi_Pollination_Technician.package
Multi-PT-Pollination_Technician_88.package
Multi-PT-Pollination_Technician_59.package
Multi-PT-Pollination_Technician_35.package
Multi-PT-Pollination_Technician_14.package
MQ_Work_Bring_Friend_Dialog.package
MQ_Bookcase_Global.package
ME_MultiPainting-1.package
LizzLoves_Gender_Preference_Kite_01.package
liugno2happy2.package
liugno2decay2.package
InTeenimater_F.package
InTeenimater_E.package
InTeenimater_D.package
InTeenimater_C.package
InTeenimater_B.package
InTeenimater_A.package
InSIMenator (UV) v2.2 SIM Edition.package
ijWetBedSasverLITE.package
ijWetBedMemorySasver.package
HygienicSwimming.package
homeworksometimesfasterfun_v2.package
flamingo-of-contentment.package
censor.package
CBOY_nudist_Social.package
CBOY_nudist_naked_emitter.package
CBOY_Nudist_meditate.package
CBOY_cock_user_textures.package
CBOY_cock_controller.package
CBOY_cock.package
bandcontroller_patch_V3.package


Sorry this isn't very helpful... any ideas what could be going wrong?

Miao.
Field Researcher
Original Poster
#17 Old 15th Mar 2006 at 3:15 AM
Quote:
Originally Posted by Bain
Okay after testing, I think this is causing phones in Uni not to function. The only option that comes up is Call for a Date and Call Family (from autoyak from MATY) and they both cancel out if selected. In debug mode I get this error when mousing over a phone with a sim in Uni.


Quote:
Originally Posted by Thanhlienh
Hi-- I popped it into my game and fired up the Smiths Jill in private school... for some reason the 'phone didn't display the private school options. I do have a few other hacks installed, but nothing, I don't think, that should affect the 'phone. I have the original game and Uni only and play on a Mac.


Does this only happen on Uni lots? Does this happen in any lots in a Uni 'hood? Or just Dorms?

Does this ever happen in other 'hoods? I hadn't thought to test this out in other 'hood types. Please try testing this in Downtown and Bluewater Village as well.

In the meantime, here's a hotfix that I just slapped together. Unfortunately, right now my own personal machine is down. I am in the process of rebuilding it, and it probably won't be ready until tomorrow or later this week. I just happen to be home on my sister's machine. :P

I will attach the hotfix to first post. Please download it and test it out in your game. You need the hotfix AND the original callprivateschool.package hack itself. Have them both in your game and I recommend turning on debug mode. Try testing this in the regular base 'hood, and any Uni 'hoods, Downtowns, or Bluewater Village type community business lots.

Let me know if you still have problems. If the hotfix works, then I will incorporate it into the original hack and release an updated version. If it doesn't work, please try to post or zip up and attach any error logs you might get. Thanks!

Ste
Lab Assistant
#18 Old 15th Mar 2006 at 7:22 AM Last edited by Bain : 15th Mar 2006 at 7:33 AM.
As I stated, only in universties. Downtown, Bluewater, and Base Hood the phone works great. No issues with calling anyone or using the features of this mod. However on Uni lots (both res and dorms) the phone causes that error I posted earlier when mousing over the phone. I even tried using the cell phones on uni lots, same issue.

Now I have tested your hotfix. This is the error log in a uni lot.

Build: 1.3.0.249
at Feb 6 2006,15:58:42

Object id: 420
name: N001_User00233 - Allegra
Stack size: 12
Error: Invalid constant.
Iterations: 1
Frame 11:
Stack Object id: 106
Stack Object name: JobData - School - Private
Node: 1
Tree: id 8205 name 'CT - Get Carpool Time' version -32761
from JobDataSchoolGlobals
Prim state: 0
Params: 11 Locals: 0
Frame 10:
Stack Object id: 0
Node: 0
Tree: id -1 name 'No behavior' version 0
from
Prim state: 1
Params: Locals:
Frame 9:
Stack Object id: 106
Stack Object name: JobData - School - Private
Node: 65534
Tree: id 4104 name 'Private School Phone Call - Acceptable Hour to Call?' version -32757
from PhoneCall_PrivateSchool
Prim state: 0
Params: 106 Locals: 0
Frame 8:
Stack Object id: 106
Stack Object name: JobData - School - Private
Node: 8
Tree: id 4096 name 'Function - Check Private School Hours' version -32755
from PhoneCall_PrivateSchool
Prim state: 0
Params: Locals: 0
Frame 7:
Stack Object id: 319
Stack Object name: Phone Private School - Enroll Legacy
Node: 0
Tree: id 4118 name 'Special - Private School Phone Call - Enroll Legacy - TEST' version -32760
from PhoneCall_PrivateSchool
Prim state: 0
Params: Locals:
Frame 6:
Stack Object id: 319
Stack Object name: Phone Private School - Enroll Legacy
Node: 5
Tree: id 4107 name 'CT - Phone Call Available?' version -32748
from PhoneCall_PrivateSchool
Prim state: 0
Params: Locals:
Frame 5:
Stack Object id: 319
Stack Object name: Phone Private School - Enroll Legacy
Node: 3
Tree: id 8255 name 'Call - Check Type - Loop' version -32758
from PhoneGlobals
Prim state: 1
Params: 0 0 1 Locals: 0
Frame 4:
Stack Object id: 0
Node: 14
Tree: id 8231 name 'Call - Check Type Availablility' version -32751
from PhoneGlobals
Prim state: 0
Params: 41 0 1 Locals: 0 0
Frame 3:
Stack Object id: 0
Node: 3
Tree: id 8229 name 'Call - Build Menu' version -32732
from PhoneGlobals
Prim state: 0
Params: 0 Locals: 0 0
Frame 2:
Stack Object id: 0
Node: 3
Tree: id 8200 name 'Interaction - Call - TEST' version -32744
from PhoneGlobals
Prim state: 0
Params: Locals:
Frame 1:
Stack Object id: 0
Node: 0
Tree: id -1 name 'No behavior' version 0
from
Prim state: 1
Params: Locals:
Frame 0:
Stack Object id: 0
Node: 0
Tree: id 4096 name 'Function - Main' version 2
from TemplatePerson
Prim state: 0
Params: Locals:

now I don't even have the options to call family or ask for date on the phone. It does not even highlight.

I do not know how to upload files to here I can e-mail it to you if you want or send you a PM with it all
Lab Assistant
#19 Old 15th Mar 2006 at 2:25 PM
I tried it in a few uni lots with the hotfix installed. The 'phone works in dorms, but the only options that come up are the standard ones. Then, none of my dormies have gone to private school. In private residences on Uni lots, the same thing happens as Bain posted: 'phone completely disabled; cell 'phones too. On residential lots, the 'Private School' option does not come up on the 'phone (tested with a family with two kids in private school).

Miao.
Field Researcher
Original Poster
#20 Old 17th Mar 2006 at 12:01 AM
Thank you both for providing the error logs and feedback. The hotfix was wonky, and since I did kind of bang it out without much thought I guess that was to be expected.

Anyhew... I've almost got my computer back to normal... almost. So, since I'm in the process of reinstalling TS2, I figured I'd take the time to test it out in Uni without the other EPs installed yet. I managed to track down the error and I am fairly certain the update that is now available should work in all 'hoods, at least in the sense that you shouldn't get any more errors (I hope).

I tested in a base 'hood in Pleasantview, and it worked fine. Since I only made minor changes, it should still work for NL and OFB players. The changes I made should also prevent any errors for Uni lots. Essentially, these options shouldn't show up on Uni lots anyway, since you really shouldn't have children on Uni lots. The only way for that to happen is to use some hack or cheat and teleport children in or somehow give birth to them. I don't use any sort of hacks or cheats such as these, and therefore I refuse to test this situation myself. I don't think sims even age on college lots anyway. I don't even know how non-YA sims behave on Uni lots. :shrug: As such, I would caution you in using this hack with such a situation. In otherwords, I wouldn't recommend having children on Uni lots. On the one hand, I don't see anything in the code for this hack that should cause a problem if you do have children on Uni lots. On the other hand, if some unexpected error occurs, I'm not sure if I'd be able to fix it or if I even feel like trying to fix it if the cause is due to a user's playing style. Consider this psuedo-legal mumbo-jumbo to cover my ass in case you play that way and you do get errors. :P


Quote:
Originally Posted by Thanhlienh
I tried it in a few uni lots with the hotfix installed. The 'phone works in dorms, but the only options that come up are the standard ones. Then, none of my dormies have gone to private school. In private residences on Uni lots, the same thing happens as Bain posted: 'phone completely disabled; cell 'phones too. On residential lots, the 'Private School' option does not come up on the 'phone (tested with a family with two kids in private school).


The updated version should work for all types of lots in other types of neighborhoods. Hopefully you won't get those errors popping up anymore. Since all playable sims in your Uni lots should be YAs, the options should Not show up while you are on a Uni lot, regardless of whether it is a Dorm, Residence, Greek House, etc.

For all other types of neighborhoods (base 'hoods, Downtowns, and Business types like Bluewater Village), the options should only show up if:

A) any of your sims are in private school - you will have the option to quit

B) any of your sims used to be in private school but are currently in public school - if you have children or teens that have a memory of being accepted into private school and have a grade that is C or higher, you will have the option to re-enroll

C) any of your sims siblings, parents, or grand parents are/were in private school - if you have children or tenns that do NOT have a memory of being accepted into private school and have a grade that is C or higher, you will have the option to enroll legacy

In this last case, the siblings, parents, or grad parents must currently be attending private school, or have previously attended private school, and must have a memory of being accepted into private school. The memory is crucial, as the option will NOT show up if you just set sims school type to private school using some hack or cheat (such as the InSimenator). In this way, you should have completed the Headmaster scenario at least sometime during the "lifespan" of your family whose "legacy" you want to continue at private school. I hope this makes sense. :P

Anyways, download and test the new version. If you have any more issues, please come back and let me know. Include an error log if you can.

Ste
Lab Assistant
#21 Old 17th Mar 2006 at 12:29 AM
Thanks syberspunk! I'll test it as soon as I can.

Miao.
Lab Assistant
#22 Old 18th Mar 2006 at 10:24 PM
So far no problems with this new version! Thank you for the fix, I (and I'm sure everyone else) appreciate the work!
Lab Assistant
#23 Old 25th Mar 2006 at 3:25 AM
For some reason, nothing happens when I click the download, and if I right-click and choose to open link in a new tab/window, it just comes up untitled. (Normally an untitled page would show and a download would pop-up.)
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