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The DownShift

by Fat D Posted 1st Mar 2006 at 3:42 PM - Updated 9th Feb 2008 at 2:39 PM by Fat D : New version
41 Comments / replies (Who?) - 25 Feedback Posts
Here is my newest creation, I call it "DownShift". It's an object that brings any other one-tile object placed on it down by a foundation's height and can be turned invisible using design mode afterwards.
It is compatible with any EP configuration, but made for OfB. I made it because in a german forum, some swiss users complained that OfB, which has been out for a week there now, doesn't have the interior foundations perfectly done and ceiling-high objects poke through the next level's floor. I didn't have OfB, so I asked an OfB-User to test it for me in the desired environment and the test turned positive. I also got a few screenshot showing the behavior.

Feel free to do whatever you want with my object.
Cloned from the NuMica card table, but the slots are modified.
Because of the way the game handles slots, the object errors when you put an object on it (the floor slot isn't an object slot). This does no damage, but is annoying. As this error is only visible with testing cheats, I suggest you turn it of when placing objects on the DownShift. FIXED

I'd appreciate feedback.

EDIT: Someone of the MTS2 staff flagged this download as OfB required. This is wrong. As I explained in the title, it was made for the stage problem in OfB, but it is compatible with any EP configuration, and probably even has uses in the base game. I've tested it in a NL game in the first try before I sent it to an OfB user.

EDIT2: According to Maxis Information, the new patch fixes the ceiling lamp issue, so my object is only there for other purposes like burying objects.

EDIT3: NEW VERSION - Error is gone. It was because of some dining table leftovers I now stripped from the object. And don't worry, the UpShift is still coming, and it is closer than ever!
Tags: #downshift, #height, #fix

You must have the expansion or stuff packs listed below installed to use this custom content. Please see the post text for any exceptions.

Sims 2
Key: - File was updated after upload was posted
Filename - Tip: You can click the magnifying glass to see the archive contents Size Downloads Date

Size: 51.4 KB · Downloads: 1,910 · 9th Feb 2008
51.4 KB 1,910 9th Feb 2008
Don't forget to Thank the creator after downloading! Use the Thanks button located above the screenshots above.
Basic Download and Install Instructions:

1. Download: Click the download link to save the .rar or .zip file(s) to your computer.

2. Extract the zip, rar, or 7z file.

3. Place in Downloads Folder: Cut and paste the .package file(s) into your Downloads folder:
  • Origin (Ultimate Collection): Users\(Current User Account)\Documents\EA Games\The Sims™ 2 Ultimate Collection\Downloads\
  • Non-Origin, Windows Vista/7/8/10: Users\(Current User Account)\Documents\EA Games\The Sims 2\Downloads\
  • Non-Origin, Windows XP: Documents and Settings\(Current User Account)\My Documents\EA Games\The Sims 2\Downloads\
  • Mac: Users\(Current User Account)\Documents\EA Games\The Sims 2\Downloads
  • Mac x64: /Library/Containers/com.aspyr.sims2.appstore/Data/Library/Application Support/Aspyr/The Sims 2/Downloads
Need more information?
41 Comments / Replies (Who?) - 37 Feedback Posts, 1 Thanks Posts
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#2 Old 1st Mar 2006 at 6:04 PM
Very helpful FatD! Once again another great object from you! Definately earns a thanks and 5 stars.
One horse disagreer of the Apocalypse
#3 Old 1st Mar 2006 at 6:49 PM
Brilliant idea and quick off the mark!

"You can do refraction by raymarching through the depth buffer" (c. Reddeyfish 2017)
Forum Resident
#4 Old 1st Mar 2006 at 8:37 PM
Amazing job! It's incredible that you made this problem-solver so quickly, before many of us even have Open for Business! Thank you.

Julie =)

"I'm thinking about how if you took the W in answer, and the H in ghost, and the extra A in aardvark, and the T in listen, you could keep saying WHAT but no one would ever hear you because the whole word would be silent." - 25th Annual Putnam County Spelling Bee
Forum Resident
Original Poster
#5 Old 1st Mar 2006 at 8:48 PM
Even I don't
Slacker of Immense Slackness
retired moderator
#6 Old 2nd Mar 2006 at 2:15 AM
Now thats what I call service =) Looking forward to fixing a problem I didn't even know I would have thank you Fat D this is great work!

<:3))~~ Loverat
"In some cultures what I do is considered normal" Check it out for other recolours & lot uploads =D
Top Secret Researcher
#7 Old 2nd Mar 2006 at 7:35 AM
Oh you are so intelegent, at least we get to see OGB problems before we get it here. Thanks for creating the solution and sharing it with all of us.
Field Researcher
#8 Old 2nd Mar 2006 at 12:48 PM
Incredible problem solving! Thank you for fixing it so quickly ... can't wait to get a chance to test it out.
#9 Old 2nd Mar 2006 at 7:58 PM
Amazing job! Thanks
Lab Assistant
#10 Old 3rd Mar 2006 at 4:01 PM
That problem is very annoying to me. You did a great job! Thank you!

*Happy simming*
#11 Old 4th Mar 2006 at 4:53 AM
This is great! Nice work
Field Researcher
#12 Old 4th Mar 2006 at 7:18 AM
I don't have OFB yet (tomorrow!!!) and had never heard of this problem until now. Truly an example of "An ounce of prevention is worth a pound of cure." Thank you!
Field Researcher
#13 Old 5th Mar 2006 at 1:55 PM Last edited by riotmaker : 6th Mar 2006 at 12:36 AM.
I've OFB and know the problem its really annoying, im gunna test now if it works thnx in advance :-)


Ok i've worked out what caused it it was a glitch with a cheat :sorry:
#14 Old 5th Mar 2006 at 2:30 PM
the problem is annoying, thank you for fixing it FatD. ***** and a big thank you

Rhondalatte's Custom CAS screens: (formerly known as Reflex forum)

DeesElegantDecor - Beautiful furnishings:
Test Subject
#15 Old 15th Mar 2006 at 9:08 AM
Wow Simply Wow,It Is Agasint The Law Not To Download This!

I'm You And You And You And You
I'm Everyone
Test Subject
#16 Old 15th Mar 2006 at 10:03 PM
This is definitely a problem I've run into with the split-level foundations, and putting things on top of them. Gracias!
Field Researcher
#17 Old 15th Mar 2006 at 11:23 PM
Thank you! I wonder if you could do one that also raises things by four clicks? Because when you put a kitchen on a split-level foundation, the upper cabinetsgo off the floor height of the regular floor, not the split-level floor. So the cabinets are too low. Could you help us with a fix for that?

Thanks for this!
Lab Assistant
#18 Old 20th Mar 2006 at 7:48 AM
I also wonder about the problem with the wall hangings upon a split level foundation....

would it also be possible to build walls on that new foundation that came with ofb ?

I have a basement with that ofb foundation and cannot put doors onto the walls because the are placed at the ground and not at the height of the foundation...but I could build the rooms different...thats not the main problem....the bigger problem is to place wall hangings on the its mentioned above in the post....
Forum Resident
Original Poster
#19 Old 22nd Mar 2006 at 7:25 AM
According to Maxis Information, the new patch fixes the ceiling lamp issue, so my object is only there for other purposes like burying objects.
Top Secret Researcher
#20 Old 24th Apr 2006 at 7:48 PM
This is the most versatile decorating tool I have ever found. I love it! Here are two small examples of how I have used it:

In this garden room, notice the pictures behind the chair. One is at normal height, the other has been downshifted. Same with the plants on the wall... some are normal and some are downshifted. Gives you so many more realistic options. The archway to the left is all Maxis. Move_objects on has been used to put two additional columns over the arch -- one downshifted and one normal.

Here is another example.

Notice the curtains at the left -- they have been downshifted to give a charming cafe curtain look. The pictures over the windows have been downshifted, giving them a wonderful new look.
Forum Resident
Original Poster
#21 Old 24th Apr 2006 at 10:12 PM
nice ideas, I believe you will like my upshift when i get some time to do it.
Top Secret Researcher
#22 Old 24th Apr 2006 at 10:33 PM
I'll be looking forward to it.
Lab Assistant
#23 Old 26th Apr 2006 at 4:22 PM
Fat D, this is just a marvellous 'tool'! Bonnie gave me the right ideas. Always wanted to create a spanish courtyard with flowerpots on the walls everywhere, now I can make it!
Thank you for sharing your talent.

Lab Assistant
#24 Old 18th Jun 2006 at 9:36 AM
i dont seem to have the problem, but its really useful when you have an idea that needs stuff low!

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Test Subject
#25 Old 18th Jun 2006 at 10:19 PM
Default can't find it !
Sorry, but i can't find it I only use University and look every items in tile options and it doesn't appear.....
Any solution ?
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