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Sculpture Manufactory - NEW: 07-12-23 Community version available

by Nadira Posted 11th Feb 2007 at 11:49 AM - Updated 27th Dec 2007 at 9:13 PM by Nadira : Upload of Community Version
49 Comments / replies (Who?) - 25 Feedback Posts
07-12-23 I have uploaded another version of the Sculpture Manufactory. It can now be used autonomously by nonplayable sims on community lots. For details, see "What´s new 2)".
You can have both the old and the new version in your game at the same time.
The RAR-file named Nadira Sculpture Manufactory Community contains only the new working station, NOT all the accessories (blocks, sculptures, tools egc.). So if you are downloading for the first time, you HAVE TO download the Nadira Sculpture Manufactory.rar (which is the original) first and put it into your downloads folder (see instructions below), otherwise the new version will not work
HAVE FUN and a happy holiday!

07-09-26 Works with BonVoyage.
07-03-01 Works with Seasons.

07-02-12 Update for error correction
I fear all your premature praise was undeserved - I came upon a very stupid oversight of mine ! In all those endless testing rounds I forgot to find out what happens if your sim does not have enough money to buy the block for crafting a sculpture! My thanks go to LeeLoo³, who pointed out to me that this caused an error! I have uploaded again with the corrected version - you will now get a proper text notice informing you of the lack of money, and of course no more error log!
So please download again and replace your old Sculpture Manufactory.package with the new one!
I am very sorry for the inconvenience!

Finally I could not resist to do the second crafting object that had always been in my mind and my hubby and I plunged into work again.
Here it is to share with you – the Sculpture Manufactory. We hope you like it!

The Sculpture Manufactory can be used by teen to senior Sims.
Depending on practice level your Sims can make different sculptures and they can learn different skills: Mechanics, Creativity or Charisma.
Sculpturing is fun for your Sims. But if your Sims needs are not sufficiently high they will deny to make a sculpture or quit the crafting process on their own.
To produce a sculpture takes some time – but the money your Sims can gain by selling it directly from the manufactory (the wish to earn money is satisfied) or in an OFB shop is worth it.
Sculptures can be properly restocked from the shop owners inventory.
Employees cannot be assigned to the Manufactory, I am sorry. But here is a tip for you: I help myself by using Merolas Multi-Mirror to make employees work at the manufactory!
IMPORTANT – Placement:
For optimal functioning the manufactory should be placed so that each side (i.e. front, left, right, back) is two tiles away from solid obstacles (esp. walls and fences).
Minimum requirement (crafting possible, not all animations available) is two tiles in front and two tiles on one side (left or right).

How to Install:
Unpack the RAR-File. You get a folder with 20 package files inside: The Sculpture Manufactory main object, 9 blocks, 9 sculptures and 1 accessory.
You will need EVERYTHING included in the folder for the Manufactory to work properly! So please count the files and check on the extensions (.package) before you report parts of the Manufactory not appearing or working.
I advise you to keep all files together in a subfolder of the downloadsfolder.

The Sculpture Manufactory can be found in “hobbies” – “other” on residential and community lots.
The sculptures have to be crafted and thus will not show up in the buy catalogue.

Extension packs and Compatibility:
The object will definitely require OFB and PETS, I am not sure about UNI and NL.
In my game I have all 6 EP installed plus FFS and Glamour.
When testing the Sculpture Manufactory in my game it was working well and I did not encounter any problems. But of course I cannot give a guarantee it will do the same in your game, so please be careful and remember that you install this object at your own risk!

Technical Details:
The Sculpture Manufactory was cloned from the Maxis Easel. BHAVs were written completely new. New slots were added, existing ones were modified. The mesh and texture of the Manufactory were cloned from the game object “tablecoffespindle”.

The Chisel was cloned and reworked from the game object “accessorytoolsscrewdriver”.

The Sculptures and Blocks were cloned from the game object “sculpturechinavase”. Meshes for blocks and sculptures were newly designed by ourselves with two exceptions where partial extractions of meshes from game objects (shrubtopiarydolfinlod, sculpturegraveyardcemetary) were integrated into the sculptures. Poly counts are 710 –1228 for blocks and 928 – 1762 for sculptures.
Textures for blocks and sculptures were take from the graphic program “Instant 3D 1.0” and although ours is a very old version I think they still fall under license obligations and must not be extracted and reused.


The only other person actively involved in this project is my husband, whom I really have to thank immensely for his engagement and patience with me!

Special thanks go to:

The writers of all the wonderful tutorials here at MTS2 which alone have taught me all the basic knowledge necessary for developing modding and meshing skills! I think it cannot be praised enough that all this high level information from skilled modders, meshers and texturers is provided for free at MTS2!

The makers of SimPE at, which is a really extraordinary tool! This project could not have been done without extensive use of SimPE´s multiple options!


The Sculpture Manufactory (which includes the main object and all sculptures and blocks) is reserved exclusively for download from MTS2 and is not to be redistributed in any way.
Any changed versions of the Manufactory and its sculptures must be exclusively uploaded on MTS2.
Proper credit will be appreciated .

Cloning for retexturing and/or remeshing

The Manufactory main object:
Feel free to clone and redesign texture and mesh to your liking!

The Sculptures (and Blocks):
The sculptures GUIDs are NEEDED by the Workstation to function properly! So if you want to make new sculptures for the Manufactory you have to:
Clone the sculptures you want to change and assign them new GUIDs.
Clone the Manufactory and assign it a new GUID.
Search for all places where the original sculptures GUIDs are called from a function inside the BHAVs of the Manufactory and replace the original GUIDs with the GUIDs of your new sculptures.
In the pie menue change the descriptions to that of your newly designed sculptures.

It is really easy, so even those of you who do not yet have experience with editing BHAVs will manage.

Meshes of sculptures may be used to create new standalone objects. But please do not make the identical sculptures that are used in the crafting process available in buy mode!
Textures of sculptures and blocks must no be extracted and reused (see above “technical details”)


You must have the expansion or stuff packs listed below installed to use this custom content. Please see the post text for any exceptions.

Sims 2 University Nightlife Open for Business Pets
Key: - File was updated after upload was posted
Filename - Tip: You can click the magnifying glass to see the archive contents Size Downloads Date
Nadira Sculpture Manufactory Community.rar

Size: 75.5 KB · Downloads: 5,545 · 23rd Dec 2007
75.5 KB 5,545 23rd Dec 2007
Nadira Sculpture Manufactory.rar

Size: 1.95 MB · Downloads: 13,000 · 12th Feb 2007
1.95 MB 13,000 12th Feb 2007
Minitutorial Sculptures.rar

Size: 4.8 KB · Downloads: 10,263 · 11th Feb 2007
4.8 KB 10,263 11th Feb 2007
Don't forget to Thank the creator after downloading! Use the Thanks button located above the screenshots above.
Basic Download and Install Instructions:

1. Download: Click the download link to save the .rar or .zip file(s) to your computer.

2. Extract the zip, rar, or 7z file.

3. Place in Downloads Folder: Cut and paste the .package file(s) into your Downloads folder:
  • Origin (Ultimate Collection): Users\(Current User Account)\Documents\EA Games\The Sims™ 2 Ultimate Collection\Downloads\
  • Non-Origin, Windows Vista/7/8/10: Users\(Current User Account)\Documents\EA Games\The Sims 2\Downloads\
  • Non-Origin, Windows XP: Documents and Settings\(Current User Account)\My Documents\EA Games\The Sims 2\Downloads\
  • Mac: Users\(Current User Account)\Documents\EA Games\The Sims 2\Downloads
  • Mac x64: /Library/Containers/com.aspyr.sims2.appstore/Data/Library/Application Support/Aspyr/The Sims 2/Downloads
Need more information?
49 Comments / Replies (Who?) - 46 Feedback Posts, 2 Thanks Posts
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#2 Old 11th Feb 2007 at 12:21 PM
Dear nadira, I'll test it as soon as I play (within a couple of hours). Your ceramic art station is a must for all my sims, it works and is a nice add on for playing, surely this new crafting object will be greatly appreciated. Thank you forever (did your romantic husbund help you this time too?). Kiss and ciao.
Test Subject
Original Poster
#3 Old 11th Feb 2007 at 12:34 PM
Originally Posted by lamammaforever
... did your romantic husbund help you this time too?...

He did! Could not have done it without his help!
Space Pony
#4 Old 11th Feb 2007 at 12:56 PM
Awesome !



Like to see more, click here !
Mad Poster
#5 Old 11th Feb 2007 at 12:57 PM
Wonderful!!! Just wonderful!!! Thank you so much for this sculpture manufacturing unit. My sims will love it!
Top Secret Researcher
#6 Old 11th Feb 2007 at 1:39 PM
Brilliant! I haven't actually tried it in play yet, but I'm very excited about doing so.

Just one nitpicky detail from pics -- that is a carpenters hammer you have used. It is a very poor choice for whacking rock chisels (in RL it is actually rather dangerous). A mallet is the correct choice.

I can't even imagine how much work, skill, patience, meshing, writing, Bhav-ing time this must have taken. Thank you so much.
Lab Assistant
#7 Old 11th Feb 2007 at 3:17 PM
so now my starving Arteists can actually make a living!
Field Researcher
#8 Old 11th Feb 2007 at 3:28 PM
amazing! i'm very excited to do this! thanks a bunch! I hope this item gets featured! again, amazing!

*waves hi*
Test Subject
#9 Old 11th Feb 2007 at 4:18 PM
Wow, that is cool. It deserves to be featured!

Simaster8 - Decking-out your suburbia
#10 Old 11th Feb 2007 at 4:24 PM
WHOA!, this is so cool

AbstractSIMmer187 Has Retired From Sims 2 Creating
All Of My Creations Are Found Here
Test Subject
#11 Old 11th Feb 2007 at 5:13 PM
Bravo!!! I can't wait to play this...thank you so much for your time and effort...this looks amazing!

I agree...this should be featured :D
Lab Assistant
#12 Old 11th Feb 2007 at 5:36 PM
Wow, to put in bluntly you're incredible, I was always dissapointed Maxis never released more workbenches, and your Sculpture idea is much better than anything they'd have come up with. Awesome!! WOO!
#13 Old 11th Feb 2007 at 6:50 PM
I loved your ceramics worktable, and the sculpture manufactory looks even more interesting!

I'm so amazed and impressed that you can make things like this!

I loved the idea of the OFB crafting stations, but I thought they didn't execute them as well as they could have. I'm glad to have yours! Thank you!

I made some mods for The Sims 1 -- yes, The Sims ONE :-) -- which you can find at
Test Subject
#14 Old 11th Feb 2007 at 7:04 PM
Oh my gosh, I love this!! Thanks so much for sharing your amazing talent! Can't wait to start using it!
Test Subject
#15 Old 11th Feb 2007 at 8:43 PM
Hm...this is way cool and I tried to use it already, but anyhow I always get an error when my sims are goin' to make a sculpture...

Some flowers bloom only in the imagination.
Test Subject
Original Poster
#16 Old 11th Feb 2007 at 9:13 PM
Originally Posted by LeeLoo³
Hm...this is way cool and I tried to use it already, but anyhow I always get an error when my sims are goin' to make a sculpture...

Please check: All 20 package files in your DL folder? EP 1-4 installed? That would be the most probable reasons for getting an error at the beginning!
When your sim is trying to make a sculpture, a block should appear. If not, then this file is missing in your DL folder.
Test Subject
#17 Old 11th Feb 2007 at 9:36 PM
All 20 files are there and I do have all 4 EPs installed maybe it is one of the other custom content I have installed...? Or a hack?

Some flowers bloom only in the imagination.
Lab Assistant
#18 Old 11th Feb 2007 at 9:44 PM Last edited by mdhttr323 : 11th Feb 2007 at 11:48 PM.
What a beautiful, exciting surprise it was to start my daily morning browsing of MTS2 and see this in the Downloads section! Your crafting objects are so useful and fun, and the included minitutorial and new remeshing policy makes me all giddy with delight. I'm going to test and play with this right away.

My heartfelt thanks goes out to you and your husband for all of your hard work in making The Sims 2 a better game!

Edit: For the record, it works perfectly in my game. (All EPs, no stuff packs or other custom content.) Very impressive and seamless animations and models!
Test Subject
Original Poster
#19 Old 11th Feb 2007 at 10:06 PM
Originally Posted by LeeLoo³
All 20 files are there and I do have all 4 EPs installed maybe it is one of the other custom content I have installed...? Or a hack?

Maybe. And I am still not sure about FFS - although there should not be any problems, some people still seem to have trouble, others not. If you cannot locate the problem, you can PM me the error log - I´ll try to check but it may take a little time.
Test Subject
#20 Old 11th Feb 2007 at 10:22 PM
Originally Posted by Nadira
Maybe. And I am still not sure about FFS - although there should not be any problems, some people still seem to have trouble, others not. If you cannot locate the problem, you can PM me the error log - I´ll try to check but it may take a little time.

Thank you! I have sent the error log as PM...

Some flowers bloom only in the imagination.
#21 Old 13th Feb 2007 at 10:23 AM
nadira, I've downloaded the new version, but I've already tested the first one and it works. Sims enjoy sculpturing and, in addition, they gain a lot of simoleon! thank you, it's great for the little people. Kiss and ciao.
Field Researcher
#22 Old 18th Feb 2007 at 8:46 PM
This is superbly fantasticly wonderful. Wow. Thank you so much. You and your husband are geniuses.
Lab Assistant
#23 Old 19th Feb 2007 at 4:31 AM
Wow! This is so nice, and you obviously put so much work into it alongside your talent-- thank youso very much! My game will benefit immensely from your work!
Yay you! Thanks!

Field Researcher
#24 Old 20th Feb 2007 at 8:12 AM
This is awesome!! Thank you !! Great job!!
Lab Assistant
#25 Old 3rd Mar 2007 at 3:32 PM
Thank you,Nadira,I'm a sculptor myself.
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